Skip to main content
MusicRadar MusicRadar The No.1 website for musicians
UK EditionUK US EditionUS AU EditionAustralia SG EditionSingapore
Sign in
  • View Profile
  • Sign out
  • Artist news
  • Superbooth 2026
  • Synths
  • Guitars
  • Controllers
  • Drums
  • Keyboards & Pianos
  • Guitar Amps
  • Music Gear Reviews
  • Software & Apps
  • More
    • Recording
    • DJ Gear
    • Acoustic Guitars
    • Bass Guitars
    • Tech
    • Tutorials
    • Reviews
    • Buying Guides
    • About us
More
  • Superbooth 2026
  • Kate Bush Army Dreamers
  • 95k+ free music samples
  • Theory of Feels
  1. Tutorials
  2. Music Production Tutorials

How to create a punchy, pumping bassline

Tuition
By Computer Music Specials published 26 June 2012

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Duck and drive

Duck and drive

Bass sidechaining is one of the most ubiquitous techniques in dance music. Whatever kind of bass part your track features, you can use sidechaining to add bounce and pump, duck it to make way for other sounds, or simply pull your bass and kick in tightly together.

The basic concept is simple: sidechaining uses an external source to modulate a dynamic effect (normally a compressor) so that it is effecting the audio channel to which it is applied, but is not controlled by or following it. Rather, it uses another audio source, known as a sidechain key, to control when and how much it compresses.

In the case of bass, sidechaining is nearly always done using a kick drum to control the compressor, ducking the bass for the duration of the kick sound to ensure that the kick punches through. This often generates an audible pumping effect in the bass.

The results can vary according to the plug-ins you use, so the key to good sidechaining is finding a compressor that suits your needs - whether you’re after punch, heavy pumping or smoother sidechaining, which can be useful for real kits and electric bass guitar lines.

Once you’ve had a go at our technique that’s outlined over the next few pages, there are a number of additional things worth trying out with your sidechained bass parts. One is some firm limiting on the bassline after the sidechain compressor.

This is regularly overlooked, as common sense would seem to indicate that the limiting would undo the pumping effect - in practice, however, it often works to fatten the sound while retaining some of the pumping effect.

Another important thing to note is that compressors can change the overall level of the audio signal. This means that if your kick drum stops in the arrangement the level will leap up, as the compressor will no longer be getting any signal and will thus stop compressing.

You can balance this beforehand with the compressor’s gain so that the signal is about the same level with and without a sidechain source, or you can create a kick drum playing all through your track that is not set to any output and so is unheard.

For a complete guide to improving your mixes, check out Computer Music Special 54: Make Over Your Mix, which is on sale now.

NEXT: How to create a punchy, pumping bassline

Page 1 of 5
Page 1 of 5
Getting started

Getting started

Step 1: We start by adding the audio files Bass - no sidechain @ 125bpm.wav and Kick @ 125bpm.wav to our DAW (click here to download), setting the tempo and letting them play back in a loop. The effect works best when there is some compression on the master output, so we add some of that now.

Page 2 of 5
Page 2 of 5
Setting up the bus

Setting up the bus

Step 2: We like to use a bus as the sidechain trigger, as it allows us to use various sources, and in varying degrees. We change the output and our return track to Sends Only so the signal doesn’t get routed to the main output, then raise the Send on the kick channel.

Page 3 of 5
Page 3 of 5
Setting up the compressor

Setting up the compressor

Step 3: Now we add a compressor to the bass channel and take its sidechain signal from the return track. We pull the Threshold down and raise the Ratio to get a pumping effect going. We set a fast Attack and use the Release to set the timing of the pumping effect.

Page 4 of 5
Page 4 of 5
Varying the send level

Varying the send level

Step 4: Finally we have a little fun by switching the pumping on and off using our send system. We leave the Send turned up full for the first three bars of the loop and then pull it down for the last one, generating a great groove change.

Liked this? Now read: 8 creative sidechaining tips

Connect with MusicRadar: via Twitter, Facebook and YouTube

Page 5 of 5
Page 5 of 5
Computer Music Specials
Read more
Basement Jaxx
Artists Re-create the sound of the powerful Where’s Your Head At bassline - which Basement Jaxx nabbed from Numan!
 
 
Prodigy
Artists How to replicate the sample-based sonics of a gnarly Prodigy classic
 
 
Olivia Rodrigo
Artists I’m so obsessed with Olivia Rodrigo’s Drop Dead trance bass sound that I remade it in my DAW
 
 
Secret Cinema delivers a techno masterclass in the studio
Tech "Record everything all the time – and keep it all": 8 pro techno producers explain how they create their tracks
 
 
studio
Music Theory And Songwriting Want to finally finish that track? Here’s how to escape the 4-bar loop trap and actually make some music
 
 
minimoog model d synth
Samples SampleRadar: 250 free bass synth samples
 
 
Latest in Music Production Tutorials
Gary on synth
Artists How to emulate the sound of Gary Numan’s synth-pop classic Cars
 
 
Secret Cinema delivers a techno masterclass in the studio
Tech "Record everything all the time – and keep it all": 8 pro techno producers explain how they create their tracks
 
 
Music Studio
Music Production Tutorials 5 creativity-enhancing studio workflow tips
 
 
studio
Music Theory And Songwriting Want to finally finish that track? Here’s how to escape the 4-bar loop trap and actually make some music
 
 
Logic screenshot
Music Production Tutorials How to pan like a pro and spread your mix across the stereo image
 
 
Distortion and Saturation Plugins
Music Production Tutorials The difference between distortion and saturation and how to effectively get a gnarly sound
 
 
Latest in Tuition
Olivia Rodrigo
Artists I’m so obsessed with Olivia Rodrigo’s Drop Dead trance bass sound that I remade it in my DAW
 
 
Gary on synth
Artists How to emulate the sound of Gary Numan’s synth-pop classic Cars
 
 
GForce Software Oddity3
Synths How to master virtually any software synth
 
 
Secret Cinema delivers a techno masterclass in the studio
Tech "Record everything all the time – and keep it all": 8 pro techno producers explain how they create their tracks
 
 
Scale
Guitar Lessons & Tutorials "Don't play scales just to get faster. Speed is a happy by-product of playing more accurately": Beginner Guitar Lessons - nailing scales
 
 
Guitar maintenance
Guitars "There isn't one correct answer": 6 things you need you need know about how to clean and condition your guitar fretboard
 
 

MusicRadar is part of Future plc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future Publishing Limited Quay House, The Ambury, Bath BA1 1UA. All rights reserved. England and Wales company registration number 2008885.

Please login or signup to comment

Please wait...