How to recreate a classic Billy Currie synth lead patch on a virtual ARP Odyssey

ARP Odyssey
(Image credit: GForce Oddity)

After Billy Currie stole half the slots in our list of ten great things about the ARP Odyssey, it’s only fair we share his best sound, and it’s pretty easy to recreate (with a little live tweaking anyway). Here we show you how to use Oddity, GForce Software's Odyssey emulation, to reproduce Currie's signature lead sound...

ARP Odyssey

(Image credit: GForce Software)

Step 1: We’re going to create a couple of classic Odyssey sounds now. You can use any of the three Odyssey types you wish or even the freeware ones mentioned previously, as the programming tips should transfer to iOS, desktop or hardware. We’re using Oddity.

ARP Odyssey

(Image credit: GForce Software)

Step 2: It’s surprisingly easy to get the core Currie sound but it’s what you do
with it that counts. You’ll need to initialise your synth which in the hardware’s case could simply mean: do nothing or set all sliders to zero. In Oddity’s case, load up a Default sound.

ARP Odyssey

(Image credit: GForce Software)

Step 3: We already have a nice blend of the oscillators and the fat sound you want. Now you can introduce a slight bit of detuning between one and the other to thicken the sound from the off.

ARP Odyssey

(Image credit: GForce Software)

Step 4: If you want to boost the volume quickly (or if you get too many squeals and want to cut it) then just use the VCA slider – the one to the right of
the mixer.

ARP Odyssey

(Image credit: GForce Software)

Step 5: Currie is very well known for some great solos that always use a lot of portamento between notes so make sure this slider is set at a third up (at least) to get that swirling, note-sliding effect. 

ARP Odyssey

(Image credit: GForce Software)

Step 6: Now set mixer levels. VCOs 1 and 2 should be level with one another and high, and also introduce a little, but not too much, noise. You’ll also need to set the Sync switch for both oscillators to On.

ARP Odyssey

(Image credit: GForce Software)

Step 7: Oscillator controls are central or at a minimum – for now! On the Oddity these are as they would be when you load in a default sound, but for any other Odyssey, set them as shown. In the Filter section set VCF Freq at a max and Res at
a minimum. Set the HPF slider at a minimum too.

ARP Odyssey

(Image credit: GForce Software)

Step 8: Now it’s a matter of ‘playing’ sliders as you play notes to get a distinctive Currie-like movement. Slide the Course Tune control of VCO2 up and down while playing notes. Experiment with changing this control both before and after you strike a note.

ARP Odyssey

(Image credit: GForce Software)

Step 9: Now with your third hand, simultaneously operate the FM slider on VCO1. That’s why Currie is so good – he has three hands (but you can also use automation!). It’s all about movement while you play, so experiment with other parameters too.

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