Free music software round-up: Week 125
Subtractive and additive synths and a free effects bundle
We are, in general, starting to see more cross-platform free music software, but we're exclusively in Windows territory this week.
Mac owners, then, can look away now (or look on in envy); PC users should get their download fingers ready.
If you've got a new free music software release, make sure you let us know about it by emailing musicradar.pressreleases@futurenet.com with all the details.
Creatorum Genius Lab Imago
Platform/format: PC/VST Download
Designed for creating rhythmic pads and basses, this 3-oscillator synth sports two filters, amp and filter envelopes, delay, EQ and a flanger. There's also a 32-step sequencer and, if you're feeling lucky, you can randomise all parameters with a single button press.
Mildon Studios HUE-X + M4GIQ Plugin Bundle
Platform/format: PC/VST Download
Two freebies in one bundle. HUE-X is an EQ that's designed for people who like to experiment with sound, giving you ten descriptively named faders to tweak. M4GIQ, meanwhile, is a multi-effect that enables you to apply gain, panning and delay to each frequency band, so you can spread frequencies across the stereo image.
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Tonebytes Harmonaut
Platform/format: PC/VST Download
This ad-supported instrument is based on additive synthesis technology and comes with four waveform types and 32 harmonics that can be drawn with your mouse. You can also adjust the attack, decay, sustain and release for each harmonic, while a low-pass/high-pass filter, an LFO and chorus can be called into play, too.
TA Programming SubSonic
Platform/format: PC/VST Download
Billed as "the synth that takes you back," SubSonic is a subtractive instrument that promises to give you a vintage sound. Among its tools are three oscillators, a graphical ADSR envelope, a multimode filter and reverb, delay, chorus, flanger and warper modules.
I’m the Deputy Editor of MusicRadar, having worked on the site since its launch in 2007. I previously spent eight years working on our sister magazine, Computer Music. I’ve been playing the piano, gigging in bands and failing to finish tracks at home for more than 30 years, 24 of which I’ve also spent writing about music and the ever-changing technology used to make it.