At the core of this 840MB Kontakt Player library is the "Orbit engine", which sequentially crossfades between four sample players, each drawing on an extensive menu of lengthy mood-categorised (Dark, Dreamy, Mysterious, etc) samples, and sporting its own Gain, Pan, Tune and filter controls.
Rhythms are generated using an amp-modulating LFO on the output, which can be switched between saw (Pulse), square (Chop, including a Width control) and sine (Flow) waveshapes, while an Attack/Release envelope enables fading in and out.
Four up-to-64-step modulation sequencers are assignable to most of Orbit's parameters, and come with processing and shaping functions (Soften, Straighten, numerous quantises, etc).
Finally, a stack of master effects applies distortion, delay, convolution reverb and more, and keyswitches toggle the Orbits and sequencers, and mute the output.