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                            <title><![CDATA[ Latest from MusicRadar in Software-apps ]]></title>
                <link>https://www.musicradar.com/music-tech/software-apps</link>
        <description><![CDATA[ All the latest software-apps content from the MusicRadar team ]]></description>
                                    <lastBuildDate>Tue, 07 Jul 2026 11:29:33 +0000</lastBuildDate>
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                                                            <title><![CDATA[ "Klang.io promises to turn audio into notated transcriptions, lead sheets and guitar tabs – but does it actually work?": Klang.io Transcription Studio review ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/klang-io-promises-to-turn-audio-into-notated-transcriptions-lead-sheets-and-guitar-tabs-but-does-it-actually-work-klang-io-transcription-studio-review</link>
                                                                            <description>
                            <![CDATA[ AI-powered transcription tools like Klang.io are rapidly advancing in sophistication, but they won't be replacing humans anytime soon ]]>
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                                                                        <pubDate>Tue, 07 Jul 2026 11:29:33 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Music Theory And Songwriting]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Tutorials]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ethan Hein ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/KjwT3qYoKyVAyTPTaD9o4k.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Klang.io]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[klang]]></media:description>                                                            <media:text><![CDATA[klang]]></media:text>
                                <media:title type="plain"><![CDATA[klang]]></media:title>
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                                <p><strong>For as long as I have been teaching music, people have asked me if there is some way to automatically turn audio recordings into sheet music. Until recently, I told them that it couldn’t be done. But now there are a few AI products on the market that claim to do exactly that. </strong></p><p><a href="http://klang.io">Klang.io</a> promises to turn audio into notated transcriptions, lead sheets and guitar tablature. This would be a valuable tool for music educators, songwriters and composers alike. But does it work? <a href="https://www.musicradar.com/music-tech/humans-will-be-doing-all-the-serious-music-transcription-for-the-foreseeable-future-songscription-review">We recently reviewed an AI transcription tool called Songscription</a>, and we were not very impressed. It detects pitches well, but it does not do so well with rhythm. Can Klang.io do better? Let’s find out.</p><h3 class="article-body__section" id="section-what-is-it"><span>What is it?</span></h3><p>The word “klang” suggests “clang” to English speakers, but it means “musical tone” or “musical note” in German. Klang.io has been in operation as a company for a surprisingly long time; the hype around AI might be recent, but researchers have been working on the underlying machine learning technologies for decades. </p><p>Klang.io has been offering computer-assisted transcription tools for specific instruments for several years, but their latest offering is their Transcription Studio, a browser-based audio-to-notation platform. (It's also available as a <a href="https://klang.io/transcription-plugin" target="_blank" rel="nofollow">VST3/AU plugin</a>, but for this review, we only tested the browser-based tool.)</p><p>In theory, you can drop any piece of music into Klang.io and get a notated score. However, these kinds of tools are only as good as their training data, and Klang.io’s transcriptions work better on some kinds of music than others, as we will see below.</p><div><blockquote><p>There are many reasons for a music educator like me to be concerned about AI. Is this tool going to be an excuse to lay all of us off, even if it doesn’t do our job as well as we do? </p></blockquote></div><p>One disclosure before we go any further: I came to this review with a strong anti-AI bias. I believe that generative AI is harmful to musicians and educators, and that we should approach it with skepticism. Before I started writing, I spoke to the company’s founder, Sebastian Murgul, along with his public relations representative. I came away liking Sebastian and feeling more open-minded toward the product as a result. (I know that this is the whole reason why companies have PR reps, but it was also an organic reaction on my part.)</p><p>Why should you care about my thought process, or my feelings about a tech company founder? In assessing a new technology, it isn’t enough to ask what the tool does now; you also want to think about where it might be headed in the future. There are many reasons for a music educator like me to be concerned about AI. Is this tool going to be an excuse to lay all of us off, even if it doesn’t do our job as well as we do? </p><p>Sebastian Murgul shares my concerns. He is a deeply nerdy person who just wants to make a useful product, not to disrupt (or destroy) music education as we know it. He does not actually think AI can replace human music transcription and analysis, and he recognizes that it can’t make sense out of every kind of recording. </p><p>Murgul has some specific cases in mind for Klang.io: for DAW-based composers of film and game music to be able to communicate their ideas to human performers, for example, and for pop songwriters to be able to generate lead sheets for copyright registration. (In the US, you only have to submit a sound recording of your song, but in Latin America you have to submit a notated lead sheet too.) </p><p>Murgul is clear that users will only get good results from Klang.io if they already have a good understanding of the music they are trying to transcribe, and if they are able to edit its output themselves.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1451px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="ZskdeDCjFd627kjVwJPXoD" name="mode selection" alt="klang" src="https://cdn.mos.cms.futurecdn.net/ZskdeDCjFd627kjVwJPXoD.png" mos="" align="middle" fullscreen="" width="1451" height="816" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Klang.io)</span></figcaption></figure><p>When you enter the <a href="http://klang.io">Klang.io</a> Transcription Studio, you can choose between uploading an audio file, entering a link to YouTube, Instagram or TikTok (but not Bandcamp or SoundCloud), or recording straight into the computer mic. From there, you select a transcription mode from the options below.</p><ul><li>Multi-Instrument Mode: the default setting.</li><li>Single-Instrument Mode: the most accurate and reliable mode, especially if it’s a transparently recorded acoustic instrument like piano.</li><li>Classic Mode: this setting is optimized for classical music.</li><li>Rock Mode: a beta feature. It differs from multi-instrument mode in that it is optimized more specifically for guitar, especially distorted guitar.</li><li>Arrangement Mode: rather than transcribing each individual instrument or voice, this mode produces a lead sheet, just top-line melody and chord symbols. (Based on my tests, this should probably be labeled as a beta product too.)</li></ul><p>After choosing a mode, you select the instruments in the recording. You can have Klang.io detect them for you, but it performs better if you tell it what to listen for. Finally, on the Additional Options screen, you can specify key, time signature, approximate tempo, note duration quantization, and whether you want triplets or not. Again, you can have the software detect all of this, but the results will be less accurate.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1446px;"><p class="vanilla-image-block" style="padding-top:56.43%;"><img id="7BvTGATta8YEWmechj9aeD" name="addl info" alt="klang" src="https://cdn.mos.cms.futurecdn.net/7BvTGATta8YEWmechj9aeD.png" mos="" align="middle" fullscreen="" width="1446" height="816" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Klang.io)</span></figcaption></figure><p>Once you have created your transcription, you can view and listen to it as a notated score or as a vertically scrolling piano roll. You can export your score in various formats, including Music XML and MIDI. <a href="http://klang.io">Klang.io</a> also has Note Editor mode, a rudimentary notation editor, though for any serious overhauls or formatting you will want to work in a separate program like MuseScore, Dorico or Finale. </p><p>The most interesting feature of the Note Editor is the Anacrusis (Pickup Bar) setting. Klang’s makers recognize that the software has trouble identifying downbeats, especially if the recording has any silence at the beginning, so they make it easy to move the location of the first beat of the first bar. Unfortunately, you can only move the downbeat in increments of one beat. (This is an issue, as I discuss in the next section.)</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1456px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bjFyeB8FzfUBG25MFtMUoD" name="instrument selection" alt="klang" src="https://cdn.mos.cms.futurecdn.net/bjFyeB8FzfUBG25MFtMUoD.png" mos="" align="middle" fullscreen="" width="1456" height="819" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Klang.io)</span></figcaption></figure><h3 class="article-body__section" id="section-performance"><span>Performance</span></h3><p>In testing out Klang.io, I repeated some of the same tests I performed on <a href="https://www.musicradar.com/music-tech/humans-will-be-doing-all-the-serious-music-transcription-for-the-foreseeable-future-songscription-review">Songscription</a> for the sake of comparison, but I mostly selected pieces of music that were better suited to showing Klang.io’s strengths and weaknesses. </p><p>I started with <a href="https://www.youtube.com/watch?v=waxI8k0Hgk0">Nina Simone’s recording of the blues standard Nobody’s Fault But Mine</a>. It’s a simple piano-plus-vocal recording, and had I recently assigned my aural skills students to transcribe it. Could they have used Klang.io to cheat on the assignment? </p><p>The answer is: sort of. Klang detected the notes and rhythms of the piano part very accurately. However, it gave the key signature incorrectly as D major; the song is a blues in A. In fairness, there is no consensus on the correct way to write key signatures for blues, but A or A minor would be the usual choices. </p><p>Klang’s take on Nina Simone’s vocal was less accurate. It simplified her melismas significantly, and it was thrown off by her vocal timbre, because notes that she sang with more inflection appeared in the transcription on the wrong pitches.</p><p>For a comparison with Songscription, I tried <a href="https://www.youtube.com/watch?v=MbnrdCS57d0">Crazy by Patsy Cline</a>. Songscription had failed to make head or tail out of the song, presumably because its training data doesn’t account for 1950s recording fidelity or instrumentation. </p><p><a href="http://klang.io">Klang.io</a> did not do much better when I asked it for a lead sheet. It could not distinguish the lead vocal from the backing vocal or instruments, and the triplet feel threw off its rhythmic detection, so it couldn’t find the tempo or downbeat. It did get the chord symbols mostly right, and it detected the lyrics accurately too. </p><p>However, Klang shows lyrics in a strange way. Rather than placing each syllable with its corresponding note, it groups entire phrases together in the middle of their approximate location on the score. I would prefer to have lyrics be on a separate page; it is confusing to see them placed so unconventionally.</p><div  class="fancy-box"><div class="fancy_box-title">PRICING</div><div class="fancy_box_body"><p class="fancy-box__body-text">Klang.io is only available on subscription. The Pro tier, which allows you 50 transcriptions per month, is priced at £6.67 per month billed annually, or £16.99 per month billed monthly. If you'd like to test it out, you can transcribe audio clips of up to 20 seconds in length for free.</p></div></div><p>I wondered whether <a href="http://klang.io">Klang.io</a> would do better on a multi-instrument transcription of Crazy. This time, I specified the instruments, the key, the time signature and the approximate tempo, and also told it that Patsy Cline is an alto. Klang performed better this way. The bassline was quite accurate. The vocal melody was still mixed up with other parts, but now the meter and rhythm were right. The guitar and piano parts were more hit and miss, and the drum part was completely chaotic; I guess the training data doesn’t include drums played with brushes.</p><p>Next, I tested Single Instrument mode with a solo piano recording of <a href="https://www.youtube.com/watch?v=TwgWxcVEJOw">Blue Monk by Thelonious Monk</a>. Klang offered me the choice of pop or classical; jazz was not an option. I chose pop, because that seemed closer. I also entered the key and tempo. The results were good, at least until Monk’s improvised solo started. The software rendered some of his expressive timing strangely, but that is understandable; many human transcribers would struggle to represent those rhythms. </p><p>Klang’s chord symbols were mostly on point, but with some odd omissions. The chord library does not include ninth chords, so Klang wrote Bb9 as Fm7. In Monk’s solo, something about his timing threw off Klang’s beat detection, so even though his tempo is steady throughout, the transcription was off by one beat from that point. Unfortunately, the anacrusis correction feature only works for the first downbeat. This is something you could easily correct in an external editor, though.</p><p>Klang’s training data includes lots of classical music, so I expected it would have an easy time with <a href="https://www.youtube.com/watch?v=xM2WiqMhISg">Prelude No. 1 from the Well-Tempered Clavier by Johann Sebastian Bach, as performed by Glenn Gould</a>. I was right: the transcription took one tenth as long as any of the others I had done so far. It was quite accurate, aside from the fact that it was confused by the silence at the beginning of the recording, which it rendered as a one-and-a-half-beat-long rest. The anacrusis correction only works in increments of one beat, so you would need to fix this in an external editor. </p><p>I was interested to see that Klang added chord symbols to the Bach piece, with about 95% accuracy. I sometimes write jazz-style chord symbols on classical scores for harmonic analysis purposes. It is intriguing to consider the idea of having software do it automatically at scale, though I think people should be doing this kind of thing by hand for the sake of their own understanding.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1448px;"><p class="vanilla-image-block" style="padding-top:56.70%;"><img id="QdQBn79iQCfEvDTbNU4aFY" name="art of fugue transcription" alt="klang.io" src="https://cdn.mos.cms.futurecdn.net/QdQBn79iQCfEvDTbNU4aFY.png" mos="" align="middle" fullscreen="" width="1448" height="821" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Klang.io)</span></figcaption></figure><p>For a further test of Classic Mode, I used Bach’s <a href="https://www.youtube.com/watch?v=p2n-dJGkXuQ">Contrapunctus I from the Art of Fugue, performed by the Emerson String Quartet</a>. This chart was mostly accurate too, though Klang missed the first note, along with a few others that were played quietly. Klang also combined the violin and viola onto the same staff. Once again, it placed chord symbols throughout, which is not a feature that most classical performers would want, but that jazz and pop musicians might find extraordinarily useful.</p><p>I wanted to see how Klang would do with electric piano, which is not one of the instruments on its list. So I gave it <a href="https://www.youtube.com/watch?v=6uTDa3771HM">What'd I Say by Ray Charles</a>. I gave Klang the key and tempo, and told it to listen for vocals, piano and drums. It did pretty well on the electric piano, with good pitch accuracy and timing, and mostly accurate chord symbols. </p><p>The timbre of the electric piano did confuse it somewhat, because it heard the top notes as a vocal part. Klang got the broad outline of Ray Charles’ actual vocal melody, but the rhythms were squared off and the pitch was sometimes a half-step off. As with Crazy, Klang could not even approximate the drums.</p><div><blockquote><p>The vocal part was uneven, with David Byrne’s idiosyncratic singing clearly throwing the software off</p></blockquote></div><p>Maybe the noisy vintage recording was throwing the transcription off? I figured that a cleaner, more contemporary recording would work better, so I tried <a href="https://www.youtube.com/watch?v=YM-BTJKIz0Q">Everybody Laughs by David Byrne</a>. As I expected, the results were more impressive. Klang misidentified acoustic guitar strums as hi-hats, but the guitar part itself was remarkably good, with clear and accurate tablature along with notation. </p><p>The vocal part was uneven, with David Byrne’s idiosyncratic singing clearly throwing the software off. Klang did pretty well with the string arrangement, showing that the training data includes a lot of orchestral music. The only real problem was that it heard harmonics as separate notes in places, but this is a problem that all pitch detection algorithms share. </p><p>For a more mainstream pop recording, I used <a href="https://www.youtube.com/watch?v=fWNaR-rxAic">Call Me Maybe by Carly Rae Jepsen</a>, assuming that this kind of loud, bright and clear pop banger would be easy to transcribe. Klang wrote this vocal line extremely accurately. However, it had trouble distinguishing the other instruments, presumably because they are layered and processed so heavily.</p><p>For a more authentic transcription challenge, I wanted a song that I didn’t already know how to play. I chose <a href="https://www.youtube.com/watch?v=Xb8_j939QFM">Burnin’ Hell by John Lee Hooker</a>. I wasn’t expecting much for the vocal, but I thought Klang might do well with the guitar, since it is unaccompanied and has clean tone. Sadly, whether it was Hooker’s open tuning or playing style, Klang couldn’t make head or tail of it. I guess there isn’t much blues guitar in the training data.</p><div><blockquote><p>Some measures were perfectly clear and accurate, while others were chaotic</p></blockquote></div><p>How about the Beatles? I tried <a href="https://www.youtube.com/watch?v=Man4Xw8Xypo">Blackbird</a>, figuring that it is sufficiently classical-informed in its harmony and playing style. However, I forgot that the song has a lot of meter changes, and Klang understandably could not follow them. Also, it had trouble distinguishing Paul McCartney’s voice from the guitar. So some measures were perfectly clear and accurate, while others were chaotic. </p><p>My final test was one of my own original compositions, a track I made in Ableton Live using only synthesizers and drum machines. I can’t find my Ableton session anywhere, and I can’t remember exactly what notes or chords I used. I’m sure I could figure it out, but I have never had the time to sit down and do it. This is the exact use case that the company has in mind. </p><p>Klang has an option for synthesizers, but there is clearly a limit to the weirdness and inharmonicity that it can cope with, so its transcription of my melody and bassline was not very good. However, it did get the majority of the chords right. The transcription is not usable as a guide for a performer, but it would be quite helpful to me if I were to transcribe the track myself.</p><h3 class="article-body__section" id="section-verdict"><span>Verdict</span></h3><p>As with other transcription and audio-to-MIDI tools I have tried, Klang.io does very well at detecting pitches, especially on single instruments that are recorded clearly. It also does a good job with vocals in a conventional pop style. It can identify note onsets accurately, and if the rhythms are straightforward, it can organize those rhythms into a meter fairly well. </p><p>However, if the rhythms are too far off the grid, or if they're too swung and idiosyncratic, Klang struggles. The more complex the recording, the less able Klang is to separate the layers, and older or noisier recordings are a problem too. Also, even when Klang’s output is accurate, you would still need to do extensive editing and formatting before you could hand charts out to an ensemble.</p><div><blockquote><p>The difference between Klang.io and its competitors is that its designers recognize the limitations of their tool</p></blockquote></div><p>The difference between Klang.io and its competitors is that its designers recognize the limitations of their tool. They are assuming that you are not a complete novice, but rather that you already have some musical sophistication. The user interface makes clear that the more you can inform the software in advance, the better the results will be, and that you should expect to edit and adjust the output afterwards. </p><p>The best way to understand Klang.io is not as a tool for generating sheet music. Even if its scores were perfectly accurate, writing sheet music for human performers requires more than identifying the notes. You need to use your judgment to decide how to lay everything out and how much detail the performers will need. (I expect AI transcription to get more accurate, but I do not expect it to develop editorial or graphic design skills.) I think it’s better to think of Klang.io as a tool that gives you clues for writing your own sheet music, and in that application, it has significant value.</p>
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                                                            <title><![CDATA[ “A strong update overall that introduces many features to boost your creativity and streamline your workflow”: Steinberg Cubase 15 review ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/daws/steinberg-cubase-15-review</link>
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                            <![CDATA[ Steinberg brings a host of tweaks and additions to Cubase 15, but will they satisfy new and existing users alike? ]]>
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                                                                        <pubDate>Fri, 03 Jul 2026 17:49:28 +0000</pubDate>                                                                                                                                <updated>Mon, 06 Jul 2026 09:40:09 +0000</updated>
                                                                                                                                            <category><![CDATA[Digital Audio Workstation]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Recording]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                                    <dc:creator><![CDATA[ Bruce Aisher ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Steinberg Cubase 15]]></media:description>                                                            <media:text><![CDATA[Steinberg Cubase 15]]></media:text>
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                                <h3 class="article-body__section" id="section-what-is-it"><span>What is it?</span></h3><p><strong>Cubase really needs no introduction. It was the first computer-based sequencer to incorporate a graphical arrange window, and it even embraced hard-disk audio before many others. In recent years, it has settled into a steady pattern of yearly updates, and the latest of these is Cubase 15.</strong></p><p>As before, it comes in three flavours, with the Pro version delivering the full feature set. As well as the main <a href="https://www.musicradar.com/news/the-best-daws-the-best-music-production-software-for-pc-and-mac">DAW</a> software itself, you get a cut-down version of SpectraLayers (SpectraLayers Go) and, as usual, a big selection of sound content, virtual instruments and plugins. Steinberg’s aim is to make it a self-contained system without the recourse to third-party additions (though of course many users will have their own favourite additions).</p><p>The headline additions in Cubase 15 are the expanded modulator system, a new melodic mode for the pattern sequencer introduced last year, redesigned expression map functionality, stem separation, two new effects, the Omnivocal vocal synthesis engine (open beta), plus a bunch of workflow improvements and functional tweaks. Whilst it's fair to say that a quick glance at this list doesn't point to any game-changing new features, it does cover quite a bit of territory. Let's take a closer look.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1636px;"><p class="vanilla-image-block" style="padding-top:50.06%;"><img id="hpXQNBSunvJnqpy6Xyugr4" name="C15 Melodic Pattern Sequencer" alt="Steinberg Cubase 15" src="https://cdn.mos.cms.futurecdn.net/hpXQNBSunvJnqpy6Xyugr4.png" mos="" align="middle" fullscreen="" width="1636" height="819" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cubase 15: Melodic Pattern Sequencer </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h3 class="article-body__section" id="section-performance"><span>Performance</span></h3><p>The modulators introduced in Cubase 14 were one of its big new features, and something that the users who had experience with Ableton Live and Bitwig had been calling for. </p><p>The update expands on this with six new modulator types – Random Generator, Sample & Hold, Wavefold LFO, Crossfader, Attack/Decay and Morph LFO. Modulators are a great way to create tempo-synced effects (eg, filter sweeps), but the ability to chain them and incorporate more modulator types extends their use into more creative and experimental areas. </p><p>It's worth noting, though, that Cubase works on a per-track basis for the modulators.  It would be nice to see a global modulator track that can be freely routed to multiple destinations.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:786px;"><p class="vanilla-image-block" style="padding-top:39.44%;"><img id="Z5fd8dB8dR6uh4fEzjdbo4" name="C15 Modulators" alt="Steinberg Cubase 15" src="https://cdn.mos.cms.futurecdn.net/Z5fd8dB8dR6uh4fEzjdbo4.png" mos="" align="middle" fullscreen="" width="786" height="310" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cubase 15: Modulators </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The pattern editor introduced in Cubase 14 was primarily aimed at drum sequencing and at the time quite a few users hoped that a more versatile version that could work easily with melodic/musical patterns might be on the cards. Thankfully, we now have it in the form of the Melodic Pattern Sequencer. It is based on its rhythmic predecessor, but to address the melodic aspects of this type of sequencing, Steinberg has added interesting scale- and shape-generation features. This means that even with a few presses of the randomisation button, the results are likely to fit well within the context of your existing track. The more we played, the more fun we had, and although it's still quite basic, especially in pattern management and copy/paste features, this is a really nice addition.</p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:459px;"><p class="vanilla-image-block" style="padding-top:97.39%;"><img id="NoFWj2vHwW3darUjzQBTp4" name="C15 Stem Separation" alt="Steinberg Cubase 15" src="https://cdn.mos.cms.futurecdn.net/NoFWj2vHwW3darUjzQBTp4.png" mos="" align="right" fullscreen="" width="459" height="447" attribution="" endorsement="" class="pull-rightinline"></p></div></div><figcaption itemprop="caption description" class="pull-right inline-layout"><span class="caption-text">Cubase 15: Stem Separation </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>There's no escaping AI right now, and those two letters seem to be assigned to all kinds of products at the moment. In Cubase 15, it's applied to the new stem separation feature, which can split any audio file into vocals, drums, <a href="https://www.musicradar.com/news/best-bass-guitars">bass</a>, and other elements (ie, all the rest). It performs this directly from the project window, splitting tracks into separate layers. It's quick, works quite well, and is free; however, you'll find better results with specialised software solutions, including online options, where there is significant competition. In fact, explore a little further and you’ll discover that SpectraLayers Go, bundled with Cubase 15, can separate vocals from music and appears to do a superior job – at least on the tracks we tested.</p><p>The same goes for OmniVocal, although this time it is clearly labelled as a beta. It's certainly not going to compete with something like Dreamtonics Synthesiser V or Ace Studio in terms of its expressiveness, realism and flexibility, but once again comes as a free addition. Hopefully, as it develops, it will become a little bit more fluid to use, particularly when adding and editing lyrics. At the moment, it can be a bit of a slog to get the most realistic results.</p><p>Regarding new plugins, Ultra Shaper offers transient shaping, limiting, and EQ, making it a useful addition. The Pitch Shifter – as the name suggests – is designed for vocal processing and features formant-preservation and saturation modes. It's not particularly cutting-edge, but it works well, though primarily suited to mixdown rather than live processing due to its significant latency.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:963px;"><p class="vanilla-image-block" style="padding-top:41.23%;"><img id="DJh9DKxanjuEj6reV9Xey4" name="C15 Pitch Shifter" alt="Steinberg Cubase 15" src="https://cdn.mos.cms.futurecdn.net/DJh9DKxanjuEj6reV9Xey4.png" mos="" align="middle" fullscreen="" width="963" height="397" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cubase 15: Pitch Shifter </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>These and other stock plugins now support UI scaling (finally!), which is a real boon when using high-res displays. We only wish there were a way to apply a simple 2x scaling to older plugins (including some from Steinberg). This would be a simple, unfussy solution for navigating plugins that shrink to tiny proportions in some setups.</p><p>One interesting feature of the newly designed hub is Project Preview, which stores a small snippet of a track for quick listening before loading. This feature only works with newly saved projects that have it enabled (allowing you to customise which small, ie, 5-second segment, is previewed). Despite its simplicity, it is surprisingly useful, especially for those who do not employ a helpful naming scheme or work on multiple tracks at once. It's also worth noting that DAWproject support allows sessions to be shared with other compatible DAWs.</p><p>A small but significant arrival in Cubase 15 is the automation’s ‘Last Touched Parameter’ feature, which provides quick drawing/editing access to whichever knob or slider you've last moved for any given track.  This is a real time-saver, as is the new ability to add volume or pan directly to the Track Controls Area (though we prefer the accuracy of a vertical fader). This is a nice way to tweak levels, and it will be a real time-saver for some.</p><p>Finally, Expression Maps have been redesigned. The setup process is now more streamlined, integration with the Key and Score Editors has improved, and per-articulation attack compensation aims to enhance the realism of orchestral mock-ups. For those with large orchestral sample libraries, especially those with compatible instruments that automatically import key switches, this will be warmly welcomed.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:963px;"><p class="vanilla-image-block" style="padding-top:73.31%;"><img id="7VX4qLzpJxhBmb7mLm7V35" name="C15 Ultra Shaper" alt="Steinberg Cubase 15" src="https://cdn.mos.cms.futurecdn.net/7VX4qLzpJxhBmb7mLm7V35.png" mos="" align="middle" fullscreen="" width="963" height="706" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cubase 15: Ultra Shaper </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h3 class="article-body__section" id="section-verdict"><span>Verdict</span></h3><p>This release introduces many features to boost your creativity and streamline your workflow, and it is a strong update overall. However, it might seem a bit underwhelming for some, and there is certainly some sentiment on Steinberg forums that the total on offer here doesn't quite justify the annual upgrade cost. Another perspective is to consider the £83 upgrade fee as roughly equivalent to a £7/month subscription. If it were a subscription, we would say it offers fair value for money.</p><div><blockquote><p>There is certainly some sentiment on Steinberg forums that the total on offer here doesn't quite justify the annual upgrade cost... If it were a subscription, we would say it offers fair value for money.</p></blockquote></div><p>Nonetheless, there are some areas we would like to see improved in the future. Key Command options could be expanded, and the Remote Editor could become more accessible. Fully featured API access, capable of integrating with AI tools (such as Claude and ChatGPT), would be a fantastic addition – possibly even a game-changer – for delivering long-awaited features. We’ve barely scratched the surface of what AI can do – not as a replacement for the composer or producer, but as a time-saving assistant, and it would be great to see Steinberg take a leading role in this.</p><p>Opening, closing and project loading times can be slow on more complex projects or setups with many plugins. It would be beneficial to see some optimisation in this area. We also hope attention is given to the comping functionality in Cubase, as there are ongoing frustrations about moving active comps to other tracks and a few other issues that cause difficulty when working with multiple live audio elements.</p><p>One of the challenges with a major DAW such as Cubase is that it must accommodate a wide range of users. For every person who finds the expression map functionality or notation capabilities particularly useful, there will be others demanding clip-based playback or improved AI generative tools. Steinberg has to carefully balance its approach to satisfy everyone. Overall, however, Cubase remains a fantastic piece of software that we are happy to continue using.</p><h3 class="article-body__section" id="section-hands-on-demos"><span> Hands-on demos</span></h3><h2 id="cubase">Cubase</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/77zQzd7XsdI" allowfullscreen></iframe></div></div><h3 class="article-body__section" id="section-alternatives"><span>Alternatives</span></h3><div class="product"><a data-dimension112="58d0fe1b-6dd5-4b36-bd77-e21e72439cb8" data-action="Deal Block" data-label="Read the full Ableton Live Suite review" data-dimension48="Read the full Ableton Live Suite review" data-dimension25="£539" href="https://www.ableton.com/en/shop/live/?tab=buy-now" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3388px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="mDjo8o6WrtQwbdmZgxT48C" name="live-12-4.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mDjo8o6WrtQwbdmZgxT48C.jpg" mos="" align="middle" fullscreen="" width="3388" height="1906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>A compelling alternative with a distinct creative approach. The Session View and clip-based workflow make it especially suitable for electronic music and live performances, and it now provides its own set of modulation and generative tools.</p><p><strong>Read the full </strong><a href="https://www.musicradar.com/reviews/ableton-live-12-suite-review" data-dimension112="58d0fe1b-6dd5-4b36-bd77-e21e72439cb8" data-action="Deal Block" data-label="Read the full Ableton Live Suite review" data-dimension48="Read the full Ableton Live Suite review" data-dimension25="£539"><strong>Ableton Live Suite review</strong></a></p></div><div class="product"><a data-dimension112="81559baf-aa53-4e1a-9c63-6e66b4aed243" data-action="Deal Block" data-label="Read the full Apple Logic Pro review" data-dimension48="Read the full Apple Logic Pro review" data-dimension25="£199" href="https://apps.apple.com/us/app/logic-pro/id634148309?mt=12" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Mhw84cNdkHFKvmzKmX4Nca" name="Logic-Pro-hero copy" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Mhw84cNdkHFKvmzKmX4Nca.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>A long-standing rival offering excellent value for Mac users. Recent updates have introduced AI-powered Session Players and stem separation, making it an increasingly feature-rich choice at a fraction of the cost (assuming you have a Mac!).</p><p><strong>Read the full </strong><a href="https://www.musicradar.com/music-tech/daws/experienced-producers-might-feel-uneasy-about-the-focus-being-put-so-heavily-on-ai-and-the-session-players-but-its-still-an-instant-recommendation-apple-logic-pro-for-mac-12-and-logic-pro-for-ipad-3-review" data-dimension112="81559baf-aa53-4e1a-9c63-6e66b4aed243" data-action="Deal Block" data-label="Read the full Apple Logic Pro review" data-dimension48="Read the full Apple Logic Pro review" data-dimension25="£199"><strong>Apple Logic Pro review</strong></a></p></div><div class="product"><a data-dimension112="4556d476-e044-4a81-818e-65bc7bb64338" data-action="Deal Block" data-label="Read the full Bitwig Studio review" data-dimension48="Read the full Bitwig Studio review" data-dimension25="€399" href="https://www.bitwig.com/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8Rd5u72FV7vLx6yWsxWLon" name="bwmain" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/8Rd5u72FV7vLx6yWsxWLon.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>If Cubase’s new modulators appeal to you, Bitwig has been offering this for years with even more advanced modulation routing, including cross-track capabilities. A solid choice for sound designers and experimentalists.</p><p><strong>Read the full </strong><a href="https://www.musicradar.com/music-tech/daws/bitwig-studio-6-review" data-dimension112="4556d476-e044-4a81-818e-65bc7bb64338" data-action="Deal Block" data-label="Read the full Bitwig Studio review" data-dimension48="Read the full Bitwig Studio review" data-dimension25="€399"><strong>Bitwig Studio review</strong></a></p></div><h3 class="article-body__section" id="section-specifications"><span> Specifications </span></h3><div ><table><tbody><tr><td class="firstcol " ><p>Price </p></td><td  ><p>£481</p></td></tr><tr><td class="firstcol " ><p>System requirements</p></td><td  ><p>Windows: 64-bit Windows 10 Version 22H2 or higher / 64-bit Windows 11 Version 24H2 (or higher)</p><p>Mac: macOS Sequoia, macOS Sonoma, macOS Tahoe</p><p>CPU (Windows): Intel Core i5 (8th Generation) or AMD Ryzen™ Series-3000 or Windows on Arm processor</p><p>CPU (Mac): Intel Core i5 (late 2018 or later) or Apple silicon</p><p>RAM: 8 GB (minimum)</p><p>Storage: Approx. 2.89 GB (Cubase); ~5 GB additional for SpectraLayers 12</p><p>Display: 1440 x 900 minimum resolution</p><p>Graphics: Metal support (Mac) / AMD R/RX or NVIDIA 700 series+ (Windows)</p><p>VST: VST 2 is not officially supported. VST 2 plugins may be loaded (excluding on Native Apple Silicon) when the VST 2 plugin scanner is enabled in the VST Plugin Manager.</p></td></tr><tr><td class="firstcol " ><p>Contact</p></td><td  ><p><a href="https://www.steinberg.net/" target="_blank"><u><strong>Steinberg</strong></u></a></p></td></tr></tbody></table></div>
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                                                            <title><![CDATA[ Logic Pro 12.3 is here – and my favourite stock plugin just got even better ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/logic-pro-12-3-is-here-and-my-favourite-stock-plugin-just-got-even-better</link>
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                            <![CDATA[ Apple updates its flagship DAW with a refresh of Beat Breaker and Sample Alchemy and upgrades the AI-powered Chord ID ]]>
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                                                                        <pubDate>Wed, 01 Jul 2026 14:55:56 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Digital Audio Workstation]]></category>
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                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                <p><strong>Apple has announced the release of Logic Pro 12.3, an update to its flagship DAW that brings improvements to two stock plugins, Sample Alchemy and Beat Breaker, an upgrade of its AI-powered harmonic analysis tool Chord ID and a whole host of extra tweaks and enhancements.</strong></p><p>As a longtime Logic Pro user, I’ve always been a fan of Logic’s stock plugins - from simple tools like its Overdrive and Pitch Shifter through to versatile multi-effects and powerful instruments like the Alchemy synth, the DAW has built up an impressive and varied stable of stock processors in its decades-long history. </p><p>Some of the most recent additions have become personal favourites, including 2024’s ChromaGlow saturation tool and <a href="https://www.musicradar.com/how-to/beat-breaker-logic-pro"><u>Beat Breaker</u></a>, an effect introduced in 2023 that slices and dices audio in real time to create glitchy patterns out of any sound source. It’s the latter plugin that’s received a refresh in Logic’s latest update, and for me, it’s far and away the most exciting upgrade of the lot.</p><p>Beat Breaker was already a capable and creatively inspiring effect, offering fine-grained control over how incoming audio is rhythmically chopped, rearranged, reversed and processed, but Logic Pro 12.3 expands its abilities with three new modes that open up even wilder possibilities for sonic manipulation.</p><p>The plugin's new Filter mode lets you to apply low- or high-pass filters to each slice of audio, with adjustable filter type, cutoff frequency, slope and curve for each segment, combined with a new Resonance mode that adjusts the cutoff resonance per-slice, allowing for fast-paced rhythmic filter automation. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2470px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="QvaNWdvb6HCoohnbwZ5EkE" name="Screenshot 2026-07-01 at 13.48.15" alt="logic pro" src="https://cdn.mos.cms.futurecdn.net/QvaNWdvb6HCoohnbwZ5EkE.png" mos="" align="middle" fullscreen="" width="2470" height="1390" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Beat Breaker's new Pan mode </span><span class="credit" itemprop="copyrightHolder">(Image credit: Apple)</span></figcaption></figure><p>Joining the new filter options is a Pan mode that gives you control over each slice’s position in the stereo field, along with randomization controls that are now available across all modes with adjustable probability and intensity, making Beat Breaker an even more powerful tool for audio-mangling mayhem.</p><p>Beat Breaker aside, Logic Pro 12.3 also upgrades the DAW’s <a href="https://www.musicradar.com/how-to/logic-sample-alchemy"><u>Sample Alchemy</u></a> plugin, a hybrid of sampler and synth that draws on spectral, additive and granular synthesis techniques to create playable instruments from multiple sound sources. </p><p>Sample Alchemy’s Granular engine has received a fresh coat of paint in 12.3, adding a new Sync mode that layers multiple parallel grain streams from different points in the chosen samples, offering control over stream count, position, formant-shifting and randomization. Apple has also shared a new Granular Alchemy Sound Pack that shows off the new Sync mode’s capabilities with a variety of loops, one-shots and field recordings.</p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="b5fDbkFJncRLMXrbtD63om" name="Novation_Launchkey_MK4_02.JPG" caption="" alt="Novation Launchkey 61 & 49 semi-weighted keybed" src="https://cdn.mos.cms.futurecdn.net/b5fDbkFJncRLMXrbtD63om.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future / Olly Curtis)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.musicradar.com/tutorials/music-theory-songwriting/you-dont-need-to-be-a-music-theory-expert-to-make-electronic-music-but-it-helps-heres-our-guide-to-the-basics"><strong>You don't need to be a music theory expert to make electronic music, but it helps - here's our guide to the basics</strong></a></p></div></div><p>Logic Pro’s Chord ID function – an AI-powered analysis tool that can identify chord progressions in both audio and MIDI regions – has also been overhauled. Apple promises that accuracy in detection across both single instruments and full mixes has been improved, and Chord ID can now pick up extended chords and inversions even if they’re played on an "out-of-tune piano or a distorted electric guitar".</p><p>That’s not all, either: Logic Pro 12.3 also brings with it a new Producer Project that gives users a behind-the-scenes look into Kehlani and Usher’s 2026 release Shoulda Never, and a laundry list of less dramatic enhancements, including significant updates to Flex, the DAW’s real-time time-stretching and pitch-correction engine. For a comprehensive overview, check out the <a href="https://support.apple.com/en-us/109503"><u>release notes</u></a> on Apple’s website.</p>
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                                                            <title><![CDATA[ UJAM's Retrocraft is an all-in-one multi-effects plugin for lo-fi vintage vibes ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/ujams-retrocraft-is-an-all-in-one-multi-effects-plugin-for-lo-fi-vintage-vibes</link>
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                            <![CDATA[ Promising to bring the nostalgic character of retro audio gear to your tracks, Retrocraft is equipped with six effects modules and a generous array of hardware emulations ]]>
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                                                                        <pubDate>Tue, 30 Jun 2026 13:22:52 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                <p><strong>Fresh from the release of Voxcraft, a versatile plugin designed for creative vocal manipulation, UJAM has unveiled Retrocraft, a multi-effect that's built for adding vintage character to audio through saturation, degradation and colouration. </strong></p><p>UJAM says Retrocraft can bring the sought-after tones and textures of vintage audio equipment to any sound. This is achieved through its Hardware panel, which is made up of three sections that can imitate the character of an assortment of amplifiers, players and speakers, from tube amps, cassette players and gramophones to car stereos, boomboxes and dusty vinyl records. </p><p>Once your signal passes through the Hardware section it hits the Effects section, Retrocraft which is equipped with six individual effects modules – each can be switched on and off and adjusted independently, but their order in the chain is fixed. </p><p>First up we have Lo-Fi, which reduces audio quality through a variety of methods including bitcrushing and ring modulation and offers six different modes.</p><p>Following this in the chain is a modulation module that covers chorus, ensemble, flanger and phaser, followed by the Instability module, which mimics the wobble and flutter of tape machines and the artifacts of early digital audio equipment. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/eWtsw9LUMP0" allowfullscreen></iframe></div></div><p>You also get Delay and Reverb modules, both armed with six distinct sonic flavours, and a Chop module, which slices, rearranges, repeats and reverses small sections of audio for a glitchy Beat Repeat-style effect.</p><p>At the bottom of the interface are an array of global controls that allow you to adjust the dry/wet mix and input/output levels, apply low- and high-pass filters, double-tracking and compression. </p><p>"We're big fans of the many character-processing tools available today, but we felt there was room for a more integrated solution that combines these types of effects with important additions like modulation and ambience processing," UJAM co-founder Peter Gorges said in a press statement. </p><p>"Instead of tediously building effect chains, Retrocraft lets you start with a complex effect combination you like and easily tweak it to make it your own. The element of surprise and fresh ideas really stands out here."</p><p>Priced at an introductory discount of $49 until August, UJAM's Retrocraft is available now for macOS and Windows in VST/VST3/AU/AAX formats. </p><p><a href="https://www.ujam.com/">Find out more on UJAM's website.</a></p>
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                                                            <title><![CDATA[ I’ve been a professional producer for decades, and these are the plugins I always call-up when working on a project ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/plugins/ive-been-a-professional-producer-for-decades-and-these-are-the-plugins-i-always-call-up-when-working-on-a-project</link>
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                            <![CDATA[ There’s so many plugins out there that can handle the same tasks slightly differently, but in the eyes of production expert Jon Musgrave, you really only need a small stable of selected favourites. Here’s his… ]]>
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                                                                        <pubDate>Thu, 25 Jun 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jon Musgrave ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Aw4tt7kW7QVrFCnX6eoSXL.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Oeksound]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Oeksound Soothe]]></media:description>                                                            <media:text><![CDATA[Oeksound Soothe]]></media:text>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026:</strong></a><strong> There’s no question we’re definitely spoilt for choice when it comes to plugins, and as developers continue to get ever more creative, or unearth ever more esoteric hardware to emulate, sorting the wheat from the chaff becomes harder and harder. </strong></p><p>The best way to negate option paralysis (and get the best out of the plugins you already have) is by developing a stock set of favourite or ‘golden’ plugins. That’s just what I’ve done. </p><p>Some more complex tasks might require a helping hand from other plugins, but in general terms, these 6 go-tos typically serve me just fine when working on my projects. </p><p>So here are my particular 6 choice plugins - along with my reasons for liking them and keeping them close…</p><h2 id="1-waves-doubler">1. Waves Doubler</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9Wf8U4PLPLTf32jdyq2MZ5" name="j1" alt="Waves" src="https://cdn.mos.cms.futurecdn.net/9Wf8U4PLPLTf32jdyq2MZ5.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>One of the oldest plugins in this list and in my setup, <a href="https://www.waves.com/plugins/doubler" target="_blank">Waves Doubler</a> is a plugin I <em>always</em> come back to. </p><p>It’s very easy to use and, to be fair, it is a bit of a one-trick pony. But what an excellent trick that is. </p><p>Built along similar lines to the classic Eventide H3000 micro pitch-shifting effect, it comes in two and four voice plugins that provide, rather unsurprisingly 2 or 4 additional voices respectively. I said it was simple. </p><p>It’s an additive effect and the interface includes control of the dry signal and additional voices so it’s easy to use as either an insert or auxiliary. Other options include 2-band EQ and modulation. There’s a bunch of great presets with plenty of producer contributions too.</p><p>Doubler is great for adding width and richness to sounds, and with fast and deep modulation settings can produce some quite weird outcomes. Nevertheless, my favourite effect is a lot more subtle and uses the 2 voice version with a static micro pitch shift on one side and a slowly modulation pitch shift on the other. This is particularly good for vocals but also works well for adding width and richness to other instruments.    </p><h2 id="2-soundtoys-decapitator">2. Soundtoys Decapitator </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K88Rt6GgFq6W8RPGjdz2WE" name="j2" alt="Jon Plugin" src="https://cdn.mos.cms.futurecdn.net/K88Rt6GgFq6W8RPGjdz2WE.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><a href="https://www.soundtoys.com/product/decapitator/" target="_blank">Soundtoys Decapitator</a> sounds like a pretty destructive plugin, and at extreme settings it can certainly do plenty of damage. But it’s far more flexible than the name implies, and is an excellent tool for adding a bit of audio interest when everything is sounding a bit sterile.</p><p>The engine is built around 5 main saturation circuits. Each models a specific and fundamentally different piece of hardware and is designed to create the complex harmonic behaviour and dynamic response they produce. </p><p>These include the valve-based Ampex 350 tape machine preamp (A), the Germanium translator-based Neve 1057 input channel (N) and the Chandler/EMI TG Channel (E). </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/4pvu-mJqr5k" allowfullscreen></iframe></div></div><p>Rounding things off are two modes from Thermionic Culture’s Culture Vulture, based on triode (T) and pentode (P) topologies. Further options include low and high pass filtering, and overall tilt style EQ and of course input drive. </p><p>All told it’s a slightly oddball plugin that delivers a broad palette of sonic goodness. It’s great for adding weight or grit to bass, fatness to drums and beats, and anything from mild to heavy harmonic distortion to pretty much anything. </p><p>However, I like to use it subtly across multiple tracks. This is great for adding flavour and provides the perfect antidote to those pristine DAW-based productions.    </p><h2 id="3-uad-emt-140">3. UAD EMT 140</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gCActTvMtGKswBht8BTisP" name="j3" alt="Jon Musgrave" src="https://cdn.mos.cms.futurecdn.net/gCActTvMtGKswBht8BTisP.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>You’ll find plate-style reverbs in many reverb plugins. However, if you’re looking for a plugin that gets properly close to the richness and depth of the original hardware, then a quality hardware emulation is the way to go. </p><p>The <a href="https://www.uaudio.com/products/emt-140" target="_blank">UAD EMT 140</a> is in my opinion the best, and much like the original hardware creates a wonderfully spacious effect. Based on the stereo version of the hardware (EMT 140 ST) the plugin actually has 3 different plate emulations. </p><p>Two are based on two different valve-based originals, and one on a Martech upgraded unit. In practice this means you get to choose from 3 quite different sounding plate effects. Much like the original you can adjust the reverb time using the damper controls, meanwhile you also get access to the internal shelving and high pass filters relevant to both the original and Martech designs.  </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/_KnMG_OW5c0" allowfullscreen></iframe></div></div><p>In typical plugin style the whole package then gets a load of extra features that go beyond the original hardware. These include 2-band EQ, modulation, width control, left/right balance, and wet/dry mix. </p><p>There’s also a built in pre-delay, something which is not part of the original hardware. The EMT 140 is surprisingly flexible, increasing the damper setting achieves great shorter reverbs perfect for punchy back beats, and medium settings can be great for vocals. But if your track has the sonic space, then my favourite application is a longer setting for the classic shimmering and lush plate reverb.  </p><h2 id="4-cableguys-shaperbox-3">4. Cableguys ShaperBox 3</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CzkfKWChau3aMar9xFDAEc" name="j4" alt="Shaperbox" src="https://cdn.mos.cms.futurecdn.net/CzkfKWChau3aMar9xFDAEc.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Often we want a creative effect that does something unexpected or out of the ordinary, and although it’s perfectly possible to piece together individual processors to create a bespoke outcome, an all-in-one plugin often provides options we’ve not considered. </p><p><a href="https://www.cableguys.com/shaperbox" target="_blank">ShaperBox 3 from Cableguys</a> is a perfect example and a fantastic tool that can create everything from subtle movement to complete re-arrangement of the incoming audio. </p><p>The modular design includes a palette of effects that ranges from basics such as volume and pan, to phasing/flanging, distortion, pitch shifting, filtering and reverb. There’s even an oscilloscope so you can visualise what you’ve created.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/f0c6kxUQgA4" allowfullscreen></iframe></div></div><p>Effect parameters are controlled via onboard drawable LFOs, and these can be triggered by the incoming audio, MIDI or simply run continuously in sync with your DAW. I’m a particular fan of this last option which makes for some pretty amazing outcomes. </p><p>Couple this with the Time module, which allows you to stutter, reverse and generally mess with the incoming audio and you have a pretty compelling and creative effect.  </p><h2 id="5-ik-multimedia-amplitube-5">5. IK Multimedia AmpliTube 5</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jHifSY5fs6zqF2jJa6umaZ" name="j5" alt="Plugins" src="https://cdn.mos.cms.futurecdn.net/jHifSY5fs6zqF2jJa6umaZ.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>There are a lot of guitar amplifier emulation plugins to choose from. Many of these are excellent, and picking a favourite for all applications isn't easy. Nevertheless, the one that I keep coming back to is <a href="https://www.ikmultimedia.com/products/amplitube5/" target="_blank">IK Multimedia’s AmpliTube</a> and there are a number of reasons for this. </p><p>First up, it has incredible variety in terms of the types of the hardware it models. This includes the individual amp, cabinet speaker and pedal components that form AmpliTube rigs, and also integrated access to the <a href="https://www.ikmultimedia.com/products/tonex/" target="_blank">IK Multimedia’s Tonex</a> system of captured tone models. </p><p>Next up, the design is guitarist friendly, arranging the components in rig style configurations that any guitarist will find recognisable. There’s a handy onboard tuner, flexible routing to allow more complex rigs, and good control over cabinet miking and speaker choice, which strongly appeals to my engineering mindset. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/GiPGEtVOgRA" allowfullscreen></iframe></div></div><p>In terms of sounds, various bundles are available, but you can also buy expansions and additional rig components, as well as Tonex expansions. </p><p>There’s also a massive number of presets and also preset sharing via the online <a href="https://tone.net/" target="_blank">ToneNET ecosystem</a>. Finally, and most importantly, it does sound really good, even when you strip things down to single components.  </p><h2 id="6-oeksound-soothe">6. Oeksound Soothe </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kCkFJMgBXGePJ2dxjV2rGo" name="j6" alt="Soothe" src="https://cdn.mos.cms.futurecdn.net/kCkFJMgBXGePJ2dxjV2rGo.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If you’ve spent any amount of time notching out undesirable frequencies from audio, you’ll appreciate how refreshing it is to find a tool that makes the process easier. </p><p><a href="https://oeksound.com/plugins/soothe3/" target="_blank">Soothe 3 from Oeksound</a> is by no means the only resonance reducing processor on the market, and it’s worth giving a shout out to both <a href="https://babyaud.io/smooth-operator-plugin" target="_blank">Baby Audio’s Smooth Operator</a> and <a href="https://kernaudio.io/smooth" target="_blank">Kern Audio’s Smooth</a>. Nevertheless, Soothe is my favourite, and its latest v3 iteration is better than ever. </p><p>It’s very easy to use, and coupled with the flexibility to address specific frequency regions is highly flexible. It can also be quite aggressive should that be required.  </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/qOvUJZyaxNE" allowfullscreen></iframe></div></div><p>To get started all you need to do is use the EQ style curve to select and focus the target frequencies. </p><p>Then simply choose from the Hard or Soft modes and adjust the Depth. The Detail option lets you adjust how precise the behaviour is, and if you want to hear what it’s actually doing, simply select the Delta monitor option. </p><p>Although I have used Soothe 3 for aggressive resonance reduction, for me it’s at its best when used moderately to help tighten up a sound.  </p>
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                                                            <title><![CDATA[ Arturia’s new Ocean-inspired reverb will turn your sounds “into a living sonic current” ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/arturias-new-ocean-inspired-reverb-will-turn-your-sounds-into-a-living-sonic-current</link>
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                            <![CDATA[ Rev Ocean brings shoegaze-friendly modulated reverbs to your DAW ]]>
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                                                                        <pubDate>Thu, 25 Jun 2026 15:15:25 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Si Truss ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/V44S2Bnr2wZS5gxWKtnhGH.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Arturia]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Arturia Rev Ocean]]></media:description>                                                            <media:text><![CDATA[Arturia Rev Ocean]]></media:text>
                                <media:title type="plain"><![CDATA[Arturia Rev Ocean]]></media:title>
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/pZ8qyw8frHQ" allowfullscreen></iframe></div></div><p><strong>Arturia’s catalogue of effects has expanded rapidly in recent years and, for our money, the latest generation of its FX Collection bundle offers one of the most well-rounded software packages on the market right now.</strong></p><p>While much of the FX Collection is built around software emulations of classic hardware, the company’s latest plugin is something more original.</p><p>Rev Ocean is a reverb that, as its name suggests, takes inspiration from the sea, supposedly resulting in a plugin that can turn “a simple reverb tail into a living sonic current” and “transform any sound into a fluid, ever-shifting sonic space.”</p><p>That description might sound a little New Age and vague – and the plugin’s UI design looks like it could be lifted from a flyer for your local aromatherapy clinic – but under-the-hood Rev Ocean features an interesting combination of reverb, pitch and modulation tools.</p><p>The plugin is built around a feedback delay network design with multiple stages of diffusion. It features three modes, labelled Abyss, Tide and Foam, which each offer a different combination of diffusion behaviour and modulation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1294px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="2ok6uYSntHeyb3RF4Qgc9f" name="rev-ocean-main" alt="Arturia Rev Ocean" src="https://cdn.mos.cms.futurecdn.net/2ok6uYSntHeyb3RF4Qgc9f.jpg" mos="" align="middle" fullscreen="" width="1294" height="728" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Arturia)</span></figcaption></figure><p>Abyss adds multiple reverse layers in parallel, with subtle pitch modulation used to spread these reverb tails resulting in, according to Arturia, “a harmonically rich evolving tail.”</p><p>Tide, meanwhile, introduces independent filtering of the left and right channels of the reverb output, to create ‘wave-like’ stereo swells.</p><p>Finally, Foam has a long, slow attack and cloud-like build up designed to destroy transients and create dense, washed-out effects that are said to be perfect for shoegaze-style guitars.</p><p>Beyond the modes themselves, Rev Ocean has controls for Decay, Size and Brightness. There’s also a high/low input filter, and controls for width, transient control, ducking and pre-delay.</p><p>Rev Ocean is available now priced at €49. Head to the <a href="https://www.arturia.com/products/software-effects/rev-ocean/overview"><u>Arturia site</u></a> for more information and to grab a free demo.</p>
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                                                            <title><![CDATA[ What’s the difference between distortion and saturation? Here’s how you can get the best dirt for your sound ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/tutorials/music-production-tutorials/distortion-and-saturation-plugins</link>
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                            <![CDATA[ Adding small or even large amounts of saturation doesn’t have to be bad for you, as we explore how to singe your sonics ]]>
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                                                                        <pubDate>Thu, 25 Jun 2026 15:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Music Production Tutorials]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tutorials]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Roland Schmidt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/TvbBByyFsEaAABKLBEhVTQ.jpeg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Distortion and Saturation Plugins]]></media:description>                                                            <media:text><![CDATA[Distortion and Saturation Plugins]]></media:text>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026: </strong></a><strong>The very term ‘saturation’ sometimes feels like it has a negative value attached to it. Throughout recording history, technology has sought to deliver the cleanest signal possible, so why for the love of Joe Meek would you want to turn a clean signal into a distorted one?</strong></p><p>It turns out, the answer is relatively simple. As human beings living in an organic world, we quite like impurity and a measure of chaos - and that's where sensible use of saturation can bring an awful lot to the musical table, whether it's individual instrumentation, as well as an entire mix.</p><p>The term distortion is very closely linked to saturation, but while they are subtly different, one could not have existed without the other.</p><p>If we go back around 100 years, the predominant music of the era was jazz, and particularly big bands. Electric guitar amplification was not particularly advanced, and would now be probably described as ‘lo-fi’.</p><p>Guitarists would often turn up their equipment as high as they could go (we don’t think ’11’ was a thing back then), in an attempt to compete with the loud acoustics of a large band. This would lead to equipment overdriving or speaker cones failing, with the resulting sound being something close to the guitar distortion that we know today.</p><p>With the advance of electronics, distortion pedals began appearing in 1962, and by the 70s, they were both commonplace and an essential part of a guitarist’s rig. This gave guitarists ultimate control over their distorted sound, without the need to destroy an amplifier on a weekly basis!</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="DcihUjbJ4bMkx7LcTWpwmF" name="dist" alt="Distortion" src="https://cdn.mos.cms.futurecdn.net/DcihUjbJ4bMkx7LcTWpwmF.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Distortion pedals have become de rigueur for guitarists of all stripes - no amp destruction needed!  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Adam Gasson/Guitarist Magazine/Future via Getty Images)</span></figcaption></figure><p>But why should guitarists have all the fun? With the rise of synthesisers in the 70s and 80s, synthesists and producers realised that they could get some pretty gnarly tones by attaching the same distortion pedals to synthesizers. </p><p>Nothing exemplifies this more than the acid house era of dance music, from the late 80s and early 90s. </p><p>It was this period where the now-legendary Roland TB-303 was repurposed from a humble bassline machine to the must-have device for the genre. It turns out, whacking up the resonance on the 303 filter produced an amazing sound through a distortion pedal. Club-avoiding guitarists, however, were largely non-plussed.</p><p>So what exactly <em>is</em> saturation, and what does it bring to the production table?</p><p>By and large, saturation is designed to be more subtle than distortion, often with a penchant for mimicking good old-fashioned analog equipment. You remember our previous point about clean signals? We rest our case!</p><p>Saturation excites and distorts certain frequencies and harmonics in the signal, depending on your chosen plugin. What's more, we can trace the saturation story back to the late 90s.</p><p>Back then, CDs were the predominant format, and many musicians and producers were reporting that the overall sound of the digital signal chain was a little cold and sterile. </p><p>Couple this with the emergence of one of the first rack-mounted units to offer a one-stop mastering solution - the TC Electronics Finalizer - and basic mastering saturation became commonplace. </p><p>TC Electronics described this saturation as 'Digital Radiance Generation', or DRG for short.</p><p>DRG applied second harmonic distortion to a mix, designed to mimic analog equipment and specifically analog tape, so it's no surprise that it was quite a hit. </p><p>However, over-using it could quickly destroy a mix, forcing mix engineers to pay close attention. </p><p>Fast forward to the current DAW age, and <a href="https://www.musicradar.com/news/best-saturation-plugins" target="_blank">we are now flush with a plethora of different saturation plugins</a>, with many being very highly regarded and offering bespoke solutions, depending on your production requirements.</p><p>One of the big boons of plugins, is that you can use them as many times as you like, and while it is probably a bad idea to sprinkle saturation on every instrument in your mix, there are definitely places where employment can pay dividends.</p><p>If you find yourself recording an electric bass part directly via your audio interface, you could choose to use amplifier simulators to colour the signal. This could be regarded as a form of saturation, but you could also go all-in and just apply a saturation plugin to warm up the signal.</p><p>One of the most highly regarded in the current market is <a href="https://www.soundtoys.com/product/decapitator/" target="_blank">Decapitator from Soundtoys</a>. Not only is it flexible, but it can go from incredibly subtle to total extreme very quickly. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:109.38%;"><img id="LJw8CFvghZE5m3o3pq7BcR" name="sat1" alt="Illustration of saturation" src="https://cdn.mos.cms.futurecdn.net/LJw8CFvghZE5m3o3pq7BcR.png" mos="" align="middle" fullscreen="" width="1280" height="1400" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Soundtoys' Decapitator is highly respected in saturation circles </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>When applying saturation, it is always really important to listen objectively. The moment you feel the signal is getting too aggressive, it's time to back off, and that may not necessarily be exclusively down to the saturation amount control. </p><p>Just about all plugins will be equipped with a Wet/Dry see-saw control, and adjusting this can scale an extremely saturated sound to help it blend in more nicely.</p><p>Of course, this principle could also apply to sampled bass sounds, which may be a little too clean for your mix. It's also a concept which could be applied to drums, specifically if you are working with samples within your DAW.</p><p>It's a common complaint that many drum samples are just too clean, so it could be very useful to add a little saturated colour to your drum track. The only problem is, the drums themselves often sound great with saturation, but the hi-hat and cymbals can react less favourably…</p><p>A sensible solution requires the creation of 2 drum tracks, both with accompanying MIDI parts. You can then mute all of the drums on one channel, muting all of the metallic instruments on the other. This leaves the path clear to saturating the drum elements on their own, with no effect on the cymbals and hats.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="PGiaL86HduqPvwxj9m4GfX" name="sat2" alt="Illustration of tutorial" src="https://cdn.mos.cms.futurecdn.net/PGiaL86HduqPvwxj9m4GfX.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Overdriven hi-hats and cymbals ruining a punchy drum sound? Just duplicate and mute! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Before you get lost in instrument saturation heaven (or hell, if that's your preference) be aware that some instruments do not embrace saturation so readily, particularly instruments with a more acoustic persuasion, such as acoustic pianos, string sections or brass and woodwinds. There's no harm in trying, but don't be surprised if saturation does little to improve the sound.</p><p>With a slight sense of history repeating itself, we have to revert to TC’s DRG concept, and discuss how beneficial subtle saturation can be to an entire mix.</p><p>Mastering suites, such as <a href="https://www.izotope.com/en/products/ozone" target="_blank">iZotope’s Ozone</a>, offer a number of saturation solutions, designed to be used during the mastering phase. These include tools to excite upper frequencies, and elements for inducing the sound of vintage tape.</p><p>But if you want a little more control, one company that personifies the application of saturation to mimic analog is <a href="https://www.uaudio.com/" target="_blank">Universal Audio</a>. It has produced an array of exemplary plugins which are perfect for subtle saturation across your mix.</p><p>If you are nervous about over-applying saturation, take a look at the <a href="https://www.uaudio.com/products/verve-analog-machines" target="_blank">Verve Analog Machines </a>plugin, which is available in two forms; the first is an <a href="https://www.uaudio.com/products/verve-analog-machines-essentials" target="_blank">entry-level Essentials version,</a> offering four saturation models, while the <a href="https://www.uaudio.com/products/verve-analog-machines" target="_blank">upper-level version</a> provides 10 models. </p><p>The idea is simple - apply across your mix, and adjust the tone and amount controls to suit your production. The included models range drastically from subtle, through to downright dirty, so it's important to be objective.   </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:109.38%;"><img id="eA3Sgc57BDAs2qsGNgjskd" name="sat3" alt="Universal Audio Verve" src="https://cdn.mos.cms.futurecdn.net/eA3Sgc57BDAs2qsGNgjskd.png" mos="" align="middle" fullscreen="" width="1280" height="1400" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Universal Audio's Verve Analog Machines provides a smorgasbord of saturation/distortion flavours </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>For even more control, UA’s emulation of the <a href="https://www.uaudio.com/products/ampex-atr-102" target="_blank">Ampex ATR-102 Mastering Tape Recorder</a> is stunning. This plugin can induce everything from saturation through to hiss and even wow and flutter. It just depends how extreme you want to go!   </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:109.38%;"><img id="dTKu8T3HbwLZmLNafk62Bi" name="sat4" alt="UA Tape Emulation" src="https://cdn.mos.cms.futurecdn.net/dTKu8T3HbwLZmLNafk62Bi.png" mos="" align="middle" fullscreen="" width="1280" height="1400" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">UA's Ampex ATR-102 Mastering Tape Recorder takes up less space than an authentic machine… </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>One final thought. We've mentioned on several occasions that you need to be objective about your saturation exploits, and be careful not to overuse. You can easily destroy a mix by being a little overzealous.</p><p>If you find yourself regularly creating or delivering stems of your mix, be aware that many saturation plugins induce noise. </p><p>If you deliver half a dozen stems and they all have noise on them, when all the stems are played back together, that's going to be quite a racket. It’s probably best to defeat the noise element as much as you can, in this setting, so that your music doesn't get drowned out by hiss. </p><p>We spent many years trying to get rid of tape hiss and noise, so you don't want to end up back where we all started.  </p>
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                                                            <title><![CDATA[ Want crispy, retro digital drum machine sounds? Here’s our top picks of the plugin options that emulate the pioneering classics ]]></title>
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                            <![CDATA[ Despite low-quality sample rates, vintage digital drum machines remain a production constant. We hook-up three of the best, and recommend their plugin counterparts ]]>
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                                                                        <pubDate>Thu, 25 Jun 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Drum Machines]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Roland Schmidt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/TvbBByyFsEaAABKLBEhVTQ.jpeg ]]></dc:source>
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                                                            <media:credit><![CDATA[GForce Software]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GForce Software DMX]]></media:description>                                                            <media:text><![CDATA[GForce Software DMX]]></media:text>
                                <media:title type="plain"><![CDATA[GForce Software DMX]]></media:title>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026:</strong></a><strong> Back in the early 80s, many of the mainstream companies that had ploughed their energies into analog drum machines were starting to feel the pinch of digital technology.</strong></p><p>As we look back on that period, we can now appreciate the charm and character of those analog beat boxes - and the fact that they just <strong>don't</strong> sound like real drums has actually become a key part of their enduring appeal. </p><p>Emulating real drums with hardware doesn't seem to matter much anymore, because we now have solutions that can present the realism of live kits via software. </p><p>But back in the 80s, technology companies were still looking for ways to try and compact real kit sounds into one affordable box. Perhaps the newfangled world of digital technology held the answer…</p><p>This wave of digital drum machines incorporated (quite lo-fi) sampled sounds, and intended to bring a new dimension of similarity with real kits. It didn’t <em>quite</em> work out as they planned, but it did usher in what many now regard as a golden new era of quirky and distinctive electronic drum machines. </p><p>Here's a few key examples of these digital drum machine legends, and where you can find top-tier emulations in plugin form today…</p><h2 id="1-linn-lm-1">1. Linn LM-1</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:700px;"><p class="vanilla-image-block" style="padding-top:75.00%;"><img id="jDHLrpqEuM98mqWqyZ2ij7" name="linn-lm1-main.jpg" alt="Linn LM-1" src="https://cdn.mos.cms.futurecdn.net/ed0baaee47c531c5a585d379902ab415.jpg" mos="" align="middle" fullscreen="" width="700" height="525" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Roger Linn)</span></figcaption></figure><p>Roger Linn released the iconic LM-1 Drum Computer in 1980, and the resulting effect that this machine had on popular music culture was like a tsunami that swept across all forms of production. </p><p>It was the first in a line of machines that became generically known as the LinnDrum (a name that was popularised by a successive model), and caused a seismic upheaval, in both the production of music and with how drum machines themselves were used.</p><p>Based around 12 drum voices, the crunchy 8-bit samples became legendary across all genres. </p><p>The solid kick drum, the phat snare, and hi-hats and cymbals that, actually, did sort of sound like the real McCoy, made the LM-1 a sought-after bit of kit. </p><p>There were stories of artists removing analog drum sounds from their records, to be immediately replaced by these new digital sounds. </p><p>That’s what happened while <a href="https://www.musicradar.com/artists/youve-ruined-the-song-the-bust-ups-bickering-tantrums-and-tech-that-made-the-human-leagues-dont-you-want-me-an-80s-anthem" target="_blank">The Human League were recording their breakthrough album Dare.</a> They even secured the accolade of the first UK No.1 chart single to use a drum machine, with their hit Don't You Want Me</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/uPudE8nDog0" allowfullscreen></iframe></div></div><p>But the Human League weren't alone, with notable adopters spanning the likes of Gary Numan and ABC, through to Prince and Michael Jackson. </p><p>Thanks to artists like Daft Punk and The Weeknd popularising its distinctive signature across the last few decades, the 80s Linn sound is still very much in demand.</p><p>In trying to secure samples or Linn-shaped plugins, it's important to gravitate towards sounds which adopt the low sampling rate used on the original machine.</p><p>One of the longest standing options for a Linn plugin, comes from Aly James Lab. An authentically-designed recreation, <a href="https://www.alyjameslab.com/alyjameslabvprom.html" target="_blank">VPROM is now at version 3</a> (€56). It also brings some very useful additions, such as the ability to compile your own sample sets.  </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/mNhUZ2j8BxA" allowfullscreen></iframe></div></div><p>Another option is <a href="https://www.gforcesoftware.com/product/icondrum/" target="_blank">GForce’s applauded IconDrum</a> (£69), which offers an exceptionally authentic Linn look and feel, although it will only operate from within a DAW, as it does not employ an onboard sequencer. </p><p>What it lacks in sequential duties, it more than makes up for in sonic detail, including sounds from further Linn Drum revisions.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/yxADGjSR7r0" allowfullscreen></iframe></div></div><h2 id="2-roland-tr-909-rhythm-composer">2. Roland TR-909 Rhythm Composer</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dT2NH9rZCEUMM7ySHSNAHo" name="tr-909" alt="Roland 909" src="https://cdn.mos.cms.futurecdn.net/dT2NH9rZCEUMM7ySHSNAHo.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Our next contender for the digital crown is a digital drum machine in sheep's clothing, because it's not <em>entirely</em> digital!</p><p>When Roland started to develop the replacement for the TR-808, the engineers realised that they needed to do something to improve the realism of many of the sounds. The answer was to digitally capture (i.e sample) the cymbal and hi-hat sounds, while keeping the rest of the drum machine in the analog domain.</p><p>The problem was, by the time it was released in 1983, the bewilderingly authentic Linn was everywhere, and the humble 909 was just not cutting the mustard for people in production circles. It was regrettably another commercial flop, heading straight to the bargain bins and secondhand ads.</p><p>Enter the jilted (house) generation, who hoovered up these second-hand units, and by the early 90s, the sound of the 909 was everywhere! </p><p>You could not move for acid house tunes that relentlessly employed the iconic hi-hat sound in the classic closed/open pattern.  </p><p>Used prices for hardware 909 units have calmed these days, with the 808 occupying the priciest used-unit top-spot position.</p><p>The <a href="https://www.pluginboutique.com/product/1-Instruments/7-Drum-Machine/15284-TR-909" target="_blank">first and most obvious place to look for a 909 plugin is Roland</a>. The company reproduced the 909 in hardware form, as part of its Boutique range with the software following not far behind in plugin form.   </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w5Hin2HyX9q7bL6BwBB5LA" name="909" alt="Roland 909" src="https://cdn.mos.cms.futurecdn.net/w5Hin2HyX9q7bL6BwBB5LA.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Roland)</span></figcaption></figure><p>By its own admission, tinkering has been done with the original make-up of the machine to make it more usable, yet sonically as people remember. </p><p>Even so, for a mere £133 ($153), you <a href="https://www.roland.com/us/products/rc_tr-909/" target="_blank">can have modelled sounds from the originators, complete with a host of additional production elements</a>.</p><p>You can also locate samples from many suppliers, including the ubiquitous <a href="https://samplesfrommars.com/products/tr-909-samples" target="_blank">Samples from Mars</a> and <a href="https://splice.com/sounds/tags/909/samples" target="_blank">Splice</a>.<br><br>We've also got a few free processed samples as part of <a href="https://www.musicradar.com/music-tech/samples/sampleradar-167-free-processed-808-and-909-samples" target="_blank">this exquisite collection</a> we compiled not so long ago. Click the button below to find out more</p><a href="https://www.musicradar.com/music-tech/samples/sampleradar-167-free-processed-808-and-909-samples" class="button button--large button--primary">167 free processed 808 and 909 samples</a><h2 id="3-oberheim-dmx">3. Oberheim DMX</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UbCVuMfmAJRY2qhSpR46Y9" name="DMX main" alt="DMX" src="https://cdn.mos.cms.futurecdn.net/UbCVuMfmAJRY2qhSpR46Y9.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The extraordinary success of the Linn LM-1 set an incredible benchmark, which many other companies were keen to capitalise upon. </p><p>Where Roland shifted to sampling its cymbals, Oberheim took a similar approach to Linn, producing the DMX later in 1980, making it the second fully programmable drum machine to employ samples.</p><p>The Oberheim DMX differed in a number of ways; firstly, it featured 24 individual drum sounds which were derived from 11 different samples. </p><p>These could be deployed up to a maximum of 8-voices at one time, polyphonically speaking. It also offered tuning for each drum voice and provided humanising features such as rolls and flams, along with variation of timing, which was designed to make it sound more like a real player.</p><p>Much like the LM-1, the DMX had its fans, particularly hip hop artists such as Run DMC, but perhaps its most famous usage is represented by its soloistic placement in New Order's <a href="https://youtu.be/c1GxjzHm5us?si=WjG4qhs2EQG7xqMN" target="_blank">Blue Monday</a>. </p><p>The thundering kick was particularly popular, so much so, the kick drum alone was used as part of the drum track for Every Breath You Take by the Police. Nothing else - just the kick!</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/OMOGaugKpzs" allowfullscreen></iframe></div></div><p>The most notable software reproduction in our view comes from GForce Software, which has <a href="https://www.gforcesoftware.com/product/dmx/" target="_blank">painstakingly reproduced the DMX in plugin form, with the full endorsement of Oberheim Electronics</a>. </p><p>Not only does it include all the classic sounds, but it embraces the updated sounds, which were introduced in 1983. As the original hardware adopted a system of swappable EPROMS, for altering sound sets on the original machine, GForce has also included many of these iconic variations, such as the Sequential Drumtraks. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/CMzOsjuzWFE" allowfullscreen></iframe></div></div><p>It's a very complete solution, but one that requires a DAW due to the lack of internal sequencer.</p><h2 id="4-honorary-mentions">4. Honorary mentions</h2><p>We cannot delve into the world of digital drum machines emanating from vintage culture, and not mention one of the most groundbreaking and indispensable machines from the era.</p><p>In 1988, the Akai MPC60 offered the iconic sound of 12-bit sampling for both individual drum hits and loops, making it an entirely flexible device for any user to record their own samples.   </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:850px;"><p class="vanilla-image-block" style="padding-top:75.06%;"><img id="uAghawAUcHPsfShFD2Wy2n" name="akai-mpc60.jpg" alt="mpc" src="https://cdn.mos.cms.futurecdn.net/28cc69afb2852d14730b5e91bb6b32e7.jpg" mos="" align="middle" fullscreen="" width="850" height="638" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Akai MPC60 </span><span class="credit" itemprop="copyrightHolder">(Image credit: VintageSynth.com)</span></figcaption></figure><p>Developed in collaboration with Roger Linn, the MPC was way ahead of its time, but was embraced wholeheartedly by many producers, particularly those working in styles of music that were dependent upon breakbeats. </p><p>It set the precedent for many of the similar technologies which we take for granted today that operate in a very similar way, by controlling software on computer via hardware.</p><p>Even though the current music tech market is brimming with drum and sample software, it's extraordinary how popular these original sounds remain. </p><p>Whether it be the heavy transient clicks of the kick, or the fatness of the snare, coupled with the bright and cutting hi-hat, these retro drum sounds are firmly still in vogue and sound just as fantastic as they did 40 years ago - but with all the advantages and cost-effectiveness of software.</p>
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                                                            <title><![CDATA[ “I got tons and tons of messages from people begging me to bring it back somehow”: Brian Clevinger talks us through the legacy of Absynth, and how it was reborn for a new generation ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/absynth-story-plugin-week</link>
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                            <![CDATA[ We recently chatted with Absynth’s creator to hear about the history of this legendary instrument and why its recent rebirth is the 'best project he’s ever worked on' ]]>
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                                                                        <pubDate>Thu, 25 Jun 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Soft Synths]]></category>
                                                    <category><![CDATA[Synths]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Clovis McEvoy ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/pdb3LcMjEeYzs7P8fuSJMZ.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Native Instruments]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[absynth 6]]></media:description>                                                            <media:text><![CDATA[absynth 6]]></media:text>
                                <media:title type="plain"><![CDATA[absynth 6]]></media:title>
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                                <p><a href="https://musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026:</strong></a><strong> Whispers, </strong><a href="https://www.kvraudio.com/forum/viewtopic.php?t=625347"><u><strong>rumours</strong></u></a><strong>, </strong><a href="https://synthanatomy.com/2025/12/ni-absynth-6-leak-legendary-soundscape-synthesizer-plugin-is-coming-back.html"><u><strong>leaks</strong></u></a><strong>. Like the crescendo of a filter sweep, the return of Absynth – the iconic software instrument that helped define the sound of early 00’s electronic music – reached fever pitch in the lead-up to </strong><a href="https://www.native-instruments.com/en/" target="_blank"><strong>its unexpected rebirth </strong></a><strong>at the end of 2025. Behind the scenes at Native Instruments, the energy was no less frenetic. </strong></p><p>“Maximum crunch, constant panic” is how Brian Clevinger, Absynth’s creator and founder of Rhizomatic described the final pre-release push.</p><p>Speaking to MusicRadar mere days before the launch of Absynth 6 - and prior of course, to the recent news that <a href="https://www.musicradar.com/music-tech/the-tools-you-rely-on-today-will-keep-working-and-the-tools-you-will-rely-on-tomorrow-are-actively-being-built-inmusic-confirms-native-instruments-acquisition-bringing-it-under-the-same-ownership-as-moog-akai-pro-and-many-more" target="_blank">Native Instruments would be acquired by InMusic</a> - Clevinger seemed keenly aware of the high expectations he and the development team were expected to meet.</p><p>You see, Absynth isn’t just <em>any</em> soft synth. Its sea-green colour scheme and idiosyncratic architecture is something that a generation of sound designers and synthesists have grown up with. </p><p>This relaunch wasn't just a new version: it’s a full-blown resurrection.</p><p>Arriving two years after the product was discontinued by Native Instruments, and 16 long, long years since the release of Absynth 5.</p><p>Now sporting MPE capabilities, newly designed filters, a slickly upgraded UI, a trippy new spatial method of navigating presets, and all the sonic firepower long-time fans could ask for, this 2025 iteration of Absynth was, thankfully, <a href="https://www.musicradar.com/music-tech/soft-synths/youll-smile-broadly-at-the-ease-with-which-you-can-land-on-astonishing-results-native-instruments-absynth-6-review#viafoura-comments" target="_blank">worth the wait</a>.</p><p>Back in the year 2000, when Clevinger released version 1 as ‘shareware’ (what we might now describe as a freebie) he had no idea how large the impact would be. </p><p>“I didn't think anybody would be into it,” he admits. “But I was just inundated with responses. People were really excited about it, it was kind of an instant hit.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:640px;"><p class="vanilla-image-block" style="padding-top:68.44%;"><img id="XAmHhVkArCk66FGR2vURcQ" name="absynth" alt="absynth" src="https://cdn.mos.cms.futurecdn.net/XAmHhVkArCk66FGR2vURcQ.jpg" mos="" align="middle" fullscreen="" width="640" height="438" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Absynth 1 </span><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p>Looking back, it’s easy to see why. VSTs were still toddlers, having only been invented four years previously. The very premise that you could work with computer-generated sound, rather than triggered audio samples, was still fresh, and the available instruments were mostly rudimentary emulations of pianos and Minimoogs.</p><p>“The whole concept of a software synth hadn't sunk in yet,” Clevinger says of that time. “The idea that you play a note on your keyboard and the sound comes out of your computer was a weird idea for most people.”</p><p>In that context, Absynth, much like the potent beverage from which it takes its name, was a mind-melting experience. Its three-channel lanes and swappable modules could combine multiple types of synthesis and audio processing simultaneously. </p><p>Equipped with a waveform editor, it allowed users to draw custom shapes before applying additional algorithmic transformations, including the now-iconic ‘Fractalize’ function which added new harmonics by recursively pushing a waveform back into itself. </p><p>Its approach to modulation, which put user-defined, multi-stage envelopes front and centre, was, and still is, a remarkable contrast to the dominant paradigm of LFOs. </p><p>Perhaps most importantly of all, it took all of those powerful sound–shaping tools and made them comparatively easy to experiment and play with. It’s little wonder that Absynth was snapped up by Native Instruments a year later, becoming one of the company’s flagship products from 2001 all the way up to 2023.</p><p>All that innovation is made even more impressive by the fact that Clevinger’s skills as a software developer were entirely self-taught. Rather than a formal study of computer science, his pathway to Absynth was guided by a life-long fascination with the inner workings of audio.</p><p>“I was just always really interested in sound,” he recalls. “With certain sounds, it was kind of an emotional thing. When I was a little kid there was this big drain pipe with three smaller pipes at the back, we'd go in there, clap our hands, and it would make this just incredible comb-filter kind of sound. I wish I could hear it today.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:872px;"><p class="vanilla-image-block" style="padding-top:99.08%;"><img id="aJ8kheWr6TyQgRJgWxQbE6" name="Brian Clevinger" alt="absynth 6" src="https://cdn.mos.cms.futurecdn.net/aJ8kheWr6TyQgRJgWxQbE6.jpg" mos="" align="middle" fullscreen="" width="872" height="864" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Brian Clevinger </span><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p>That ear for the unusual eventually led Clevinger to study music composition at university, where he first got his hands on classic hardware like the ARP 2500. </p><p>“This was in the early ‘80s,” he recalls. “It was just before MIDI and I was still working on analogue systems, but, at the same time, I was hearing examples of the computer-generated music that was happening at IRCAM. They were doing stuff I really wanted to do myself, but it was just completely inaccessible.”</p><p>Early musical programming environments like Max/MSP and Supercollider offered Clevinger the experimental sonics he was interested in, but lacked the intuitive accessibility of a musical instrument. </p><p>That tension stayed with him and, as computer power increased and real-time digital synthesis became possible in the mid-90’s, he began teaching himself DSP programming with aspirations to bridge the divide. </p><p>“The soft synths that were available were pretty limited,” he says. “It was either really simplistic things that didn't sound great or super complex modular environments. So I thought Absynth could be a sweet spot in-between.”</p><p>While he knew where he was aiming, Clevinger makes clear that Absynth was definitely not the result of some master plan. </p><p>What began as 'crappy little oscillators and really crappy little low-pass filters' were steadily refined and linked together, eventually coalescing into the foundations of Absynth’s first version. </p><p>“It just came out of whatever experiments I was doing at the time,” Clevinger says simply. “I mean the whole setup with three channels happened pretty early and I was originally thinking of it as a temporary solution till I figured out how to make it more modular, but after working with it I really liked it. Things just evolved until they got to the point where it felt right.”</p><div><blockquote><p>"I wanted it to be like going on a journey, instead of just jumping around between random sounds"</p></blockquote></div><p>Absynth broke new ground upon its release, and continued to do so over the following years: V2 introduced sample playback and granular synthesis; Absynth 3 added surround sound output, even though, as Clevinger laughingly admits, almost no one had multi-channel setups at the time; the fourth iteration brought vastly improved preset browsing and assignable macros, and the fifth instalment introduced Mutation.</p><p>It’s worth pausing to appreciate the genius of Absynth’s Mutation feature. Using tags for instrument type, articulation, genre, and more, users could define a narrow list of presets before hitting the Mutate button. This would then pull random parameters from those presets and combine them with whatever sound you were currently working on. </p><p>Not only that, but you could define how much randomisation should occur, how far from the original sound you wanted to deviate, and even lock down specific modules to exclude them from the mutation process. </p><p>A dedicated Mutation History window would save each new variation, allowing you to build up a library of related sounds at lightning-fast speed. It’s a feature that is still impressive all these years later, but at the time of its release in 2009, it was inspired. </p><p>“People kept asking for a randomiser,” Clevinger says of Mutation’s origin. “But if you just start randomising the parameters it gets very complicated because each preset can have a completely different set of modules. I wanted to do it in a meaningful way, where the musician could guide that random process somehow.</p><p>“I was looking at the preset list,” he continues. “And thinking about how you can select just bass sounds, and it'll only show you bass. I thought if you could pick one of those related presets, grab little bits from it, insert it into the preset you're working on, and then add some randomisation, that would be the key. I wanted it to be like going on a journey, instead of just jumping around between random sounds.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:886px;"><p class="vanilla-image-block" style="padding-top:67.61%;"><img id="LRSZJ5DPr5tR4bRsX73AcQ" name="4631729_1" alt="absynth" src="https://cdn.mos.cms.futurecdn.net/LRSZJ5DPr5tR4bRsX73AcQ.jpg" mos="" align="middle" fullscreen="" width="886" height="599" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Absynth 5 </span><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p>Version 5 was a triumph, but it was also the point at which Absynth began to languish. Development slowed, and after growing increasingly long in the tooth the instrument was eventually discontinued in 2023, much to the dismay of longtime users.</p><p>For just about any other soft synth, that would have been the end of the story. But the remarkable longevity of this instrument, its sheer uniqueness and its undeniable musical prowess ensured that, even once it was gone, it was not forgotten. </p><p>“I had no idea that so many people were still using it, to tell you the truth,” admits Clevinger when asked about the community response to news of Absynth’s demise. “But I just got tons, and tons, and tons of messages from people begging me to bring it back somehow.”</p><p>Those pleas have now been answered. Working closely with the Native Instruments' team, a process that Clevinger unreservedly describes as 'fantastic', Absynth is back for a sixth outing and is looking better than ever.</p><p>“We have really been focusing on the user interface,” emphasises Clevinger. “Because nobody's ever been happy with Absynth's UI. It’s a super complex thing to get right, and involves endless discussions to try and work out the problems, but I'm really thrilled with what we've got now; it's so much better than what we had before and the design team's been great.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1536px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wvg2B2MkHxtgrMtKXhqXR6" name="absynth6-hero" alt="absynth 6" src="https://cdn.mos.cms.futurecdn.net/wvg2B2MkHxtgrMtKXhqXR6.png" mos="" align="middle" fullscreen="" width="1536" height="864" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">"It’s a super complex thing to get right, and involves endless discussions to try and work out the problems, but I'm really thrilled with what we've got" </span><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p>For Clevinger, the top priorities during the development process were ensuring backward compatibility with legacy presets (presets from versions 4 and 5 are compatible with Absynth 6) and that the original audio engine was retained - a section of code that Clevinger says he touches 'as little as possible.' </p><p>But it wasn't all about preservation: significant improvements were made to Absynth's granular synthesis chops. </p><p>“All of that stuff is much denser than it was previously,” Clevinger told us. “We added a high density mode, and the Aetherizer and the Cloud filters sound much closer to what I originally wanted.”</p><p>One of the most striking new UI elements is the Preset Explorer that greets you when you first load up Absynth 6. A dizzying array of presets, dating back over two decades, are rendered as a multi-coloured point-cloud that you can click through and navigate as you might a geographical map. </p><div><blockquote><p>Working with Eno was something of a full-circle moment for Clevinger, who was inspired by Eno’s looping techniques when designing the Absynth's first version</p></blockquote></div><p>Native Instruments tasked a number of artists with designing custom presets for Absynth 6, including none other than synthesis pioneer Brian Eno himself. </p><p>Working with Eno was something of a full-circle moment for Clevinger, who was inspired by Eno’s looping techniques when designing the envelopes for the original Absynth plugin. </p><p>That’s not all. Using deep learning techniques, Native Instruments’ Applied AI team trained a model on Absynth’s entire back catalogue of presets, allowing them to be spatially grouped by sonic characteristics. The goal is to help users break past the preset-paralysis that so often arises when scrolling through endless walls of text. </p><p>“I don't think there's anything musical about a list of presets,” says Andy Sarroff, head of Applied AI at Native Instruments, and himself a former mix and mastering engineer. “There’s something inherently uninspiring about staring down thousands of names and tags when you're trying to create. So, how do we solve that problem? There's never gonna be any perfect solution, but being able to visualise and explore this huge universe of sounds in a spatial way will hopefully either help you find what you want quickly, or be inspired by adjacent sounds.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1556px;"><p class="vanilla-image-block" style="padding-top:56.17%;"><img id="bNXevKtyVgQqruutUey5S6" name="absynth6-preset-explorer" alt="absynth 6" src="https://cdn.mos.cms.futurecdn.net/bNXevKtyVgQqruutUey5S6.png" mos="" align="middle" fullscreen="" width="1556" height="874" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">"There’s something inherently uninspiring about staring down thousands of names and tags when you're trying to create. How do we solve that problem?" </span><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p>Of course, Absynth still has a more traditional preset browser system that you can switch to if you prefer, and Sarroff makes clear that accommodating different working styles is a top priority. “It's always a balancing act for us,” he points out. “We’re trying to figure out how to do this in a way that helps people feel like they're having fun, and not that they're being talked down to in any kind of way.”</p><p>Alongside all of that there was alos the inclusion of MPE and polyphonic aftertouch, enabling those performers who want to feel the maximum amount of nuance and expression from the instrument the ability to go deeper.</p><p>However, for Clevinger, it wasn’t this that caught his finely-tuned ear; his favourite new addition was the humble ladder notch filter. </p><p>“I really like the new ladder notch filter,” he says, confiding that he unconsciously drew some inspiration from one the first synths he ever used, the ARP 2500, during its design. </p><p>“My favourite thing on the ARP 2500 was this multi-mode filter that had a notch mode - and I certainly did not try to emulate it or anything, but that was the sound I had in my head. The notch filter mode, that's my favourite.”</p><p>It’s an attitude that seems emblematic of Absynth’s quarter-century run: bedrock features and idiosyncratic innovation, a workhorse and a dream machine, the essentials and the esoteric, all blended together to serve up a truly intoxicating sonic concoction. </p><p>As fans look ahead to the next 25 years, they can feel assured that Absynth has lost none of its potency, or its relevance, least of all to Clevinger himself. </p><p>“It's been a real emotional thing bringing this back,” he reflects. “This is the best project I've ever worked on.” </p>
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                                                            <title><![CDATA[ “The best feeling is when you play back the thing you’ve made that day and you actually feel good about it. That’s the drug I’m chasing every day”: Unlocking the production tricks that Fred Again swears by ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/artists/the-best-feeling-is-when-you-play-back-the-thing-youve-made-that-day-and-you-actually-feel-good-about-it-thats-the-drug-im-chasing-every-day-unlocking-the-production-tricks-that-fred-again-swears-by</link>
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                            <![CDATA[ From chopped up vocals to creatively-applied reverb, Fred Again’s sonic hallmarks are easily replicable with plugins ]]>
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                                                                        <pubDate>Thu, 25 Jun 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Artists]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jon Musgrave ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Aw4tt7kW7QVrFCnX6eoSXL.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Fred Again]]></media:description>                                                            <media:text><![CDATA[Fred Again]]></media:text>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026:</strong></a><strong> If there’s one artist that truly captures the current state of DIY music production, then it’s Fred Gibson aka Fred Again. His inherent musicality, combined with deep computer-based production wizardry have seen him enrapture millions. </strong></p><p>As the years have passed, Fred has also developed his own more introspective style, an evolution that can be traced across his recorded output.  </p><p>“I try and make a few ideas a day, and most of them are rubbish…” Fred told Instagram’s <a href="https://youtu.be/RZIqyFkFwck?si=dZ-r2BgHsJPit1cc" target="_blank">Ask It Anyway</a>. “The thing is for me, the joy and the journey of finding out what you like, just like closing your eyes and throwing paint and seeing what sticks,” he said. </p><p>“I would definitely preach all day about, the more you can fall in love with the obsession of it and the craft and just chasing chasing, to me that’s the win. The best feeling to me is when you play back the thing you’ve made that day and you actually feel good about it. That’s the drug I’m chasing every day.”</p><p>Here we’re going to look at three key aspects common in his productions - reverbs, vocals and found sounds - and show you how to go about achieving similar results with the help of typical plugins. </p><h2 id="technique-1-creative-reverbs">Technique 1: Creative reverbs</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Cl6Rz1Uvi2M" allowfullscreen></iframe></div></div><p><strong>Step 1. </strong>Fred’s use of reverbs and delays is key to many of his productions. Check out the track Delilah (Pull Me Out of This) above to hear a multitude of examples across its runtime. </p><p>We often use reverbs to create a homogenised effect, but Fred tends to be a bit more focused, often using big long reverbs to add interest on specific sections or parts, or alternatively to create a washy pad-like effect. Let’s take a look at how to set that up. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u4mNXWfvTVyZacwRFb4R5j" name="RVSTEP1" alt="Reverb 1" src="https://cdn.mos.cms.futurecdn.net/u4mNXWfvTVyZacwRFb4R5j.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 2. </strong>When using reverbs in this precise, additive way, it’s often easier to set up the reverb on an auxiliary send. This allows us to use the reverb on multiple sources, and also provides a bit more flexibility if you want to add specific processing to just the effect return. Here we’ve selected a rich algorithmic reverb, and set a long decay time of 10 secs.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KcLUCo4XdNADtJqBXVPzP3" name="RVSTEP2" alt="Reverb 2" src="https://cdn.mos.cms.futurecdn.net/KcLUCo4XdNADtJqBXVPzP3.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 3. </strong>We want our reverb to have plenty of density and minimal early reflections - here we’ve set the balance to 100% late reflections. You might also want to add some modulation, which creates some pitch interest. Meanwhile to tame the lower frequencies, which can often get too overbearing, use the reverb EQ or simply add a regular EQ after the reverb plugin and adjust this to taste. Here we’ve used a low shelf which is cutting from about 500Hz downwards.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="axGcCMDvMPtMi6djmX9Yh6" name="RVSTEP3" alt="Reverb 3" src="https://cdn.mos.cms.futurecdn.net/axGcCMDvMPtMi6djmX9Yh6.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 4. </strong>Next, rather than just set a static send level to the reverb, use your DAW automation to pick out specific sections. On a vocal this might be specific phrases. Try words at the ends of phrases, as the reverb can then fill the space. Alternatively, try automating dynamic levels to create a reverb swell - we’ve used both techniques here. </p><p>Overall, use the send levels to create specific reverb spot effects</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qvibcVp584o7wf2hQGxX7A" name="RVSTEP4" alt="Reverb 4" src="https://cdn.mos.cms.futurecdn.net/qvibcVp584o7wf2hQGxX7A.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 5. </strong>Finally, side chain compression is a key aspect of Fred’s sound. Rather than rely on side chaining the source sound, we can actually apply this independently to the reverb return and then automate the depth as needed. As an alternative to a compressor you could use a volume modulation plugin. Here we’re using a tremolo plugin, removing any stereo panning, then offsetting the timing to create a pumping effect. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dnJz9qBy226vBGQcg8eAUG" name="RVSTEP5" alt="Reverb 5" src="https://cdn.mos.cms.futurecdn.net/dnJz9qBy226vBGQcg8eAUG.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 id="technique-2-hooky-vocal-phrases">Technique 2: Hooky vocal phrases</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/vD0pAzOwcUg" allowfullscreen></iframe></div></div><p><strong>Step 1. </strong>One of the most recognisable aspects of Fred’s production style is his creative approach to vocals. Whether these are sung, spoken, or sampled from speech, which they often are, phrases are often deconstructed, processed and rearranged in a piecemeal way to create hooky, repetitive phrases. Check out the track Marnie (Wish I Had U) above to hear a key example of what we’re referring to here. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zng5jHLYgkypMTUDVhLahS" name="VC1" alt="Vox 1" src="https://cdn.mos.cms.futurecdn.net/zng5jHLYgkypMTUDVhLahS.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 2. </strong>Firstly, find sections that will work in this way. Look for rhythm or timing in the source audio that will work with the feel of the track. If the words can impart some kind of universal meaning then even better. Stick to shorter sections, no more than one or two bars. Once you have a usable section move it to a new track.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NYSUA6PBKX6bUGn8494g3b" name="VC2" alt="Vox 2" src="https://cdn.mos.cms.futurecdn.net/NYSUA6PBKX6bUGn8494g3b.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 3. </strong>Next, look for words or phrases within the part that can be repeated. Focus on the rhythmic or melodic hook and how you can enhance this through repetition. This could be the first or last word in a phrase - it’s the latter we’ve used here.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xW3S2YiYK8xhQsVhcbJ99e" name="VC3" alt="Vox 3" src="https://cdn.mos.cms.futurecdn.net/xW3S2YiYK8xhQsVhcbJ99e.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 4. </strong>If you need some help with this, there are plenty of plugin options you can try. Here we’re using the Logic Pro effect Beat Breaker, which is re-arranging one bar of audio in a creative way. Other options include <a href="https://www.cableguys.com/timeshaper" target="_blank">Cableguys TimeShaper 3</a> and <a href="https://www.revealedrecordings.com/plugins/repiet-stutterizer" target="_blank">Stutterizer from Repiet & Revealed</a>. These types of plugins are great at creating multiple outcomes, and you can then pick out something that works in your track.   </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZKF3A8sySCbD3sEenv47ih" name="VC4" alt="Vox 4" src="https://cdn.mos.cms.futurecdn.net/ZKF3A8sySCbD3sEenv47ih.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 5. </strong>Finally, try messing with the pitch and formant of the sound. You should be able to adjust this in most DAWs, and changing formants in particular can be a great way to make a vocal part sound younger or older without changing the actual pitch.  Here we’ve used Flex Pitch in Logic Pro to shift the formants up on one specific section. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RFQ8yVjmZJKT7Gu3hPVoUm" name="VC5" alt="Vox 5" src="https://cdn.mos.cms.futurecdn.net/RFQ8yVjmZJKT7Gu3hPVoUm.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 id="technique-3-found-sound-manipulation">Technique 3: Found sound manipulation</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="c2pHyorKyKA6ZBUwQhkeGB" name="FA1" alt="Fred Again live" src="https://cdn.mos.cms.futurecdn.net/c2pHyorKyKA6ZBUwQhkeGB.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Kieran Frost/Redferns/Getty Images)</span></figcaption></figure><p><strong>Step 1. </strong>Finally, we couldn’t talk about Fred Again’s productions without a quick mention of found sounds. His approach is to sample real life sounds and then manipulate them using processing to create something new. </p><p>This may be a field recording or something as simple as desktop finger drumming (check out Fred’s <a href="https://youtu.be/4iQmPv_dTI0?si=pzobpunXB496ezZY" target="_blank">Tiny Desk Concert</a>). This approach can add an interesting layer sonically and helps create something that’s truly unique amongst the many quite similar stock sounds. Here we’ve tried to add to our beats using some recorded table taps, and to make things a bit more lo-fi we’ve recorded this using the mic on our smartphone.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Qpdf8BgoYCp7HRNdt8oFfH" name="FSSTEP1" alt="Found 1" src="https://cdn.mos.cms.futurecdn.net/Qpdf8BgoYCp7HRNdt8oFfH.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 2. </strong>The plan was to simply record a few hits and then use the one we liked and copy it round to create a repeated kick style sound. However, while recording we accidentally added an additional quieter tap and this added some feel which sounded really good.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Hegrr8fUCDUqURUK5CoqeM" name="FSSTEP2" alt="Found 2" src="https://cdn.mos.cms.futurecdn.net/Hegrr8fUCDUqURUK5CoqeM.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p><strong>Step 3. </strong>To finish up the process we’ve used two adjacent beats, leaving them in the bar position where they were performed. Then we tightened up the timing a bit, and then copied round one of them to complete the bar. This section is now ready for further processing with your plugins of choice.  </p><p>Sounds suitably Fred-esque, but with a little bit of our own quirks thrown in for good measure. Hopefully exploring Fred's emotion-first attitude will unlock some new ideas for your own productions. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2Pbko4FPEBQqMuyrUf6vCS" name="FSSTEP3" alt="Found 3" src="https://cdn.mos.cms.futurecdn.net/2Pbko4FPEBQqMuyrUf6vCS.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pUPdNE4p5atUtHaioYhQ7W" name="FA4" alt="Fred Again performs live" src="https://cdn.mos.cms.futurecdn.net/pUPdNE4p5atUtHaioYhQ7W.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Shirlaine Forrest/Redferns/Getty Images )</span></figcaption></figure>
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                                                            <title><![CDATA[ The best plugins for re-creating the grit and punch of classic analogue drum machines ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/drum-machines/the-best-plugins-for-re-creating-the-grit-and-punch-of-classic-analog-drum-machines</link>
                                                                            <description>
                            <![CDATA[ If you love the sound of an analog drum machine, but don’t want to splash-out on vintage hardware, here’s our pick of the best vintage machines, in hardware and software form ]]>
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                                                                        <pubDate>Wed, 24 Jun 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 26 Jun 2026 13:12:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Drum Machines]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Roland Schmidt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/TvbBByyFsEaAABKLBEhVTQ.jpeg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Roland]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Roland 808]]></media:description>                                                            <media:text><![CDATA[Roland 808]]></media:text>
                                <media:title type="plain"><![CDATA[Roland 808]]></media:title>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026:</strong></a><strong> Classic drum machines, beatboxes, rhythm composers - whatever you choose to call an analogue box-o-tricks - they still make a fantastic percussive sound that continues to infiltrate many areas of contemporary production. </strong></p><p>We are talking about drum machines that were produced in the period around the mid-70s to early 80s, with sounds that used analogue circuitry to try to bottle the feel of real drums… and therein lies their initial downfall! </p><p>Unfortunately for the analogue drum machine, most of them did not sound very much like a real drum kit - which is what most people were striving for at the time.</p><p>Roland produced the original ‘Dr Rhythm’ DR-55, under its Boss branding, specifically to try and encourage guitarists to take them down the pub on a Saturday night, rather than using a live drummer.   </p><p>Great for a lone singer-songwriter -  less so if you’re a Motorhead tribute act!  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="apZJ7CceScrQ7x6zX4szNi" name="Machines" alt="Drum Machine collection" src="https://cdn.mos.cms.futurecdn.net/apZJ7CceScrQ7x6zX4szNi.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hardware drum machines are great and all… but their software successors are often just as characterful  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Just about all analogue drum machines were a commercial flop. Apart from a few select placements in notable songs, their initial history was consigned to the bargain bins in most music stores, only to be purchased at a knockdown price by the cash-strapped next generation, looking for bedroom studio-based beats. </p><p>The resulting electronic music of the late ‘80s and ‘90s saw these instruments re-appraised in this new context. Finally, they were given their due respect. </p><p>Here then, we're going to shine a light on three of the very best analogue drum machines from music history, highlighting where you've heard them before, and where to find the best examples in software.  </p><h2 id="1-roland-tr-808">1. Roland TR-808</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tJFYtGtbCNo3dTvMe7CwTS" name="808" alt="Roland 808" src="https://cdn.mos.cms.futurecdn.net/tJFYtGtbCNo3dTvMe7CwTS.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>We have to start our list with the daddy of all drum machines, and the mainstay of dance music. The 808.</p><p>The Roland TR-808 Rhythm Composer, to give it its full name, was first released in 1980. All analogue in design, it offered the user 16 buttons across the front, which for the most part would equate to 16th notes, making up an entire bar. </p><p>This was one of the first instances of Roland’s distinctive drum programming layout which became known as XOX-style,. The patterns could be assembled into song formation, with storage for up to 32 patterns.</p><p>With an initial price tag of £765, the 808 ceased production in 1983 - but not before a few choice placements had sealed its status for future years.</p><p>Marvin Gaye used the 808 to provide the complete drum track for Sexual Healing. In fact, recording engineer Mike Butcher cites it as the first time the 808 had been used for its own qualities; “As far as I know, he was the first person to program a TR-808 as its own instrument instead of trying to imitate a drum kit,” Butcher told<a href="https://www.electronicsound.co.uk/features/time-machine/marvin-gaye-sexual-healing/" target="_blank"> Electronic Sound</a>. “He would do things like put the side-stick on a beat, which a drummer wouldn’t do.”   </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/9LxPoJ4QoSk" allowfullscreen></iframe></div></div><p>Whitney Houston’s <a href="https://youtu.be/eH3giaIzONA?si=4T1252ys7grBhQ3Y" target="_blank">I Wanna Dance with Somebody</a> put the iconic 808 cowbell sound firmly on the menu, thanks to its extensive use throughout the song (particularly the introduction).</p><p>However, where the 808 found its forever home was in the realms of hip-hop and R&B. </p><p>Afrika Bambaataa & the Soul Sonic Force religiously used the 808 in their early releases, this association with hip-hop became key to the 808’s longevity. </p><p>It didn't take long for other artists to realise how the sinusoidal kick-sound of the 808 could literally shake a room. Its attraction widened further, becoming a mainstay central component of techno and other electronic genres.</p><p>The price of a used hardware 808 extends to several thousands, and that's for a machine which might not have MIDI as a retrofit, so software could be a highly attractive (and far cheaper) alternative, without the hassle of vintage maintenance to boot. </p><p>Roland has rejuvenated the 808, in a plugin form, which is available for <a href="https://www.pluginboutique.com/product/1-Instruments/7-Drum-Machine/15360-TR-808" target="_blank">£133/$149 from Plugin Boutique</a>, or as part of a <a href="https://www.rolandcloud.com/" target="_blank">Roland Cloud subscription</a>. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZF3jwpjnkoSf3pAYQqmqR9" name="analogdrumsmain" alt="Roland 808" src="https://cdn.mos.cms.futurecdn.net/ZF3jwpjnkoSf3pAYQqmqR9.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Roland)</span></figcaption></figure><p>There are also some great sampled versions of the 808 available, such as the <a href="https://www.uvi.net/prime-8-plus" target="_blank">UVI Prime8+</a>, which operates within UVI's own Workstation plugin, for just €39.  </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/MZfX8T_AO3o" allowfullscreen></iframe></div></div><p>For a more universal option, try the extensive set of processed samples from <a href="https://samplesfrommars.com/products/tr-808-samples" target="_blank">Sample from Mars</a>, available in numerous sample and production formats.</p><p>And, because we're quite kind here at MusicRadar, we have our very own 808 and 909 samples for you to download and use for free, just click the buttons below to find out more about (and grab) each of our SampleRadar 808 packages.    </p><a href="https://www.musicradar.com/news/sampleradar-378-free-808-drum-samples" class="button button--large button--primary">378 free 808 drum samples</a><a href="https://www.musicradar.com/music-tech/samples/sampleradar-167-free-processed-808-and-909-samples" class="button button--large button--primary">167 free processed 808 and 909 samples</a><a href="https://www.musicradar.com/news/sampleradar-808-weight-samples-1" class="button button--large button--primary">105 free 808 weight samples</a><h2 id="2-roland-cr-78">2. Roland CR-78</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xJBqKo7DDDtgRZhMGKWHie" name="CR-78" alt="Roland CR-78" src="https://cdn.mos.cms.futurecdn.net/xJBqKo7DDDtgRZhMGKWHie.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The CR-78 sonically resides not far away from the 808, being the machine that preceded it. </p><p>It has the honour of being the first mass produced programmable drum machine, although any programming required the additional WS-1 Programmer, which was rare and expensive even from new. Consequently, most users tended to just make do with the onboard preset patterns.</p><p>Being a newfangled gadget of the times, it was notably used by a number of artists. Soft Cell used the Foxtrot pattern to provide the backing for their cover of <a href="https://youtu.be/XZVpR3Pk-r8?si=iXhJW5QsLYEGM_NH" target="_blank">Tainted Love</a>, while  the Disco 2 preset was used by Phil Collins on the iconic In the Air Tonight - prior to the big live kit entry of course. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/YkADj0TPrJA" allowfullscreen></iframe></div></div><p>The CR-78 allowed subtle variation of patterns, thanks to the ability to mute certain sounds on playback, which created a degree of flexible usability for artists.</p><p>One enormous plus point for owning a CR-78 in plugin form, is that you will likely get the best of both worlds; the original presets, and the ability to program your own rhythm tracks.</p><p>Once again <a href="https://www.pluginboutique.com/product/1-Instruments/7-Drum-Machine/16654-CR-78-Software-Rhythm-Composer" target="_blank">Roland has produced a faithful recreation of the CR-78 in plugin form</a>. </p><p>Cherry Audio has also produced a <a href="https://cherryaudio.com/products/cr-78" target="_blank">very accurate version of the CR-78</a>, complete with beautiful graphics, XOX-style user pattern programming and a superb standalone application, which will run on your desktop Mac or PC, for just £39/$49.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4LCMsPQUoFB7BGDDCETgV" name="cherry - 78" alt="Cherry Audio" src="https://cdn.mos.cms.futurecdn.net/4LCMsPQUoFB7BGDDCETgV.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cherry Audio's CherryRhythm CR-78 is as accurate a recreation as you would expect </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cherry Audio)</span></figcaption></figure><h2 id="3-korg-rhythm-kr-55">3. Korg Rhythm KR-55</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jiffKWdJLATHR65FCU64DH" name="korg rhythm 55" alt="Korg" src="https://cdn.mos.cms.futurecdn.net/jiffKWdJLATHR65FCU64DH.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Reverb.com)</span></figcaption></figure><p>The Korg KR-55A (and its updated model - 55B), has become another much loved classic since its first release in 1979. </p><p>Regular users of this analog machine included Depeche Mode, but its most famous deployment has to be Joe Jackson’s Steppin’ Out, where the the basic, but driving, analog beats provided the backbone for the entire song, although the snare was doubled by a real snare, played by a drummer.   </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/PJwt2dxx9yg" allowfullscreen></iframe></div></div><p>Even so, it was laden with plenty of preset patterns, and some really classy sounds that feel very rounded by comparison to some of its competitors.</p><p>Once again, the clever folks at <a href="https://cherryaudio.com/products/kr-55c" target="_blank">Cherry Audio have undertaken the task of bringing us the very best that the KR-55 had to offer</a>. </p><p>The KR-55C, includes production-ready content from both the 55A and B revisions, along with a heavy dose of additional control elements, and a XOX-style programmer. </p><p>You can trigger sounds from your DAW or build patterns using the standalone version, but either way, it's incredibly good, and all for just $49!</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/MoFq3QGSiGs" allowfullscreen></iframe></div></div><p>There are a handful of smaller sample producers who have captured the original KR-55, such as WaveShaper, <a href="https://www.lootaudio.com/category/sample-packs/waveshaper/kr-55-drums" target="_blank">available through Loot Audio</a>.  </p><h2 id="4-honorary-mentions-2">4. Honorary mentions</h2><p>The mid-70s to mid-80s was undoubtedly a fertile time for drum machine development, with plenty of analog models available -  many of which are quite rare and unique. </p><p>There are a few that we have to give honorary mentions to for their services to electronic music and pop culture in general.</p><p>The Korg Mini-Pops series of machines were unique in sound and style, which was not lost on electronic pioneer Jean-Michel Jarre. </p><p>The Mini-Pops 7 provided the main rhythmic backbone for his first two albums Oxygene and Equinox. </p><p>The Mini-Pops 7 had a unique party trick, where you could combine and playback two rhythmic presets simultaneously. This combination of rhythms was a technique employed continually by Jarre in the making of the two albums. You can read more about Jarre's extraordinary process in <a href="https://www.musicradar.com/artists/by-using-sellotape-i-could-make-it-play-two-preset-rhythms-at-the-same-time-creating-cool-beats-50-years-ago-this-summer-jean-michel-jarre-began-making-the-album-that-took-electronic-music-global" target="_blank">this lengthy feature</a>. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/kSIMVnPA994" allowfullscreen></iframe></div></div><p>The Boss Dr Rhythm 55 (DR-55) was a very basic programmable drum machine. Running on AA batteries, it was the drum machine of choice for Depeche Mode, who effectively used the machine as their drummer for their early live gigs. </p><p>According to Vince Clarke, it was Dave Gahan’s job to pick the right preset and set the tempo, before pressing the start button. Simple times, with simple devices!</p><p>Finally, we have to mention the Roland TR-606. Another one of those machines aimed at guitarists who needed a drummer, but with the advantage that you could link it directly to a TB-303 should you also need a synthesised bass player too. </p><p>It didn't catch on, but the 606 has become known as a classic unit in its own right, despite having been unfairly labelled the poor man’s 808. It’s comparatively limited, but still sounds fantastic!</p><p>The good news is, all of these machines have been remodelled in either hardware or software, and you will find plenty of sample libraries, should you want to explore their unique pallets more fully, and what's not to enjoy about that? </p><p>The distinctive sounds of these analogue legends is today, more accessible than ever before. And really, no self-respecting producer should be without them. </p>
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                                                            <title><![CDATA[ “If you can’t make payments, you’re forbidden from using the software”: Thinking of making your next music tech purchase on a rent-to-own plan? Read this first ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/plugins/rent-to-own-op-ed-repub-plugin-week</link>
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                            <![CDATA[ Rent-to-own is often touted as the good alternative to plugin subscriptions but there are still reasons to be wary. Here are seven things to consider before signing on the dotted line ]]>
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                                                                        <pubDate>Wed, 24 Jun 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Douglas ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/r4Q5fNY2wpCZonh9J49bN3.png ]]></dc:source>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026:</strong></a><strong> In 2023, plugin developer Minimal Audio got into hot water when it announced that its new synthesizer, </strong><a href="https://www.musicradar.com/reviews/minimal-audio-current-review" target="_blank"><strong>Current</strong></a><strong>, would only be available through a subscription. The backlash was immediate and ferocious. </strong><a href="https://www.musicradar.com/news/minimal-audio-current-pricing" target="_blank"><strong>Minimal Audio reversed its decision</strong></a><strong>, making the instrument available for outright purchase or via a rent-to-own scheme instead, a decision that was greeted with nearly unanimous praise.</strong></p><p>Software subscriptions remain frustratingly common in the music industry. While they can offer easy access to instruments and effects, they can also come bundled with all sorts of <a href="https://www.musicradar.com/music-tech/plugins/dg-wip-all-subscription-models-are-from-satan-and-there-is-a-special-place-in-hell-for-those-people-in-charge-that-went-for-this-business-model-are-music-software-subscriptions-really-as-bad-as-some-people-say" target="_blank">additional problems</a>, not least of which is that you never actually <em>own </em>the product you’re paying for. </p><p>Rent-to-own, on the other hand, is seen as the more logical alternative. You’re still getting the benefit of access without having to pay the entire amount upfront, but you also get to keep the plugin at the end of the rental period. </p><p>However, it’s not always so cut and dry. The saying ‘too good to be true’ exists for a reason, and even though rent-to-own (hereafter RTO) is generally better than a subscription, it is still not without its own pitfalls.</p><p>Before we go any further, it could be helpful to define the model. </p><p>Rather than pay for a plugin entirely upfront to receive a perpetual license, you lease it from the developer or a third-party reseller and pay it off in monthly instalments. Once you have completed the payments, the leaser then transfers the license to you and you fully own it as you would if you had bought it in one lump sum. </p><p>One of the first high-profile RTO agreements was <a href="https://www.musicradar.com/news/tech/get-xfer-records-serum-for-9-99-a-month-on-splices-rent-to-buy-plan-640996" target="_blank">between sample-provider Splice and Xfer Records</a>, the developer of the uber-popular soft synth, Serum. <a href="https://splice.com/plugins/rent-to-own" target="_blank">Splice continues to offer RTO options for products</a>, passing your payments on to the developer rather than acting like a bank and buying the license on your behalf. </p><p>Third-party retailer <a href="https://www.pluginboutique.com/rent-to-own-plugins" target="_blank">Plugin Boutique is also in the RTO business</a>, as are more and developers, such as Ableton, who recently made not only <a href="https://www.musicradar.com/music-tech/you-can-now-buy-ableton-live-12-suite-on-a-rent-to-own-plan" target="_blank">new purchases of Live 12 available in this way but also now upgrades as well</a>. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/QrD3nNJaTlM" allowfullscreen></iframe></div></div><p>While RTO is certainly convenient, especially when buying expensive items like DAWs that may be impossible to afford outright, they are not without their dangers, as we shall see…</p><p>Here are seven points to keep in mind before entering into an RTO agreement. You might be surprised by some of these.  </p><h2 id="1-say-goodbye-to-sale-discounts">1. Say goodbye to sale discounts</h2><p>When you buy a plugin via RTO, it’s true that you generally don’t pay more than the standard list price. You pay in monthly instalments at a rate that is the total price divided by the number of months. </p><p>While this is convenient, and may seem like a deal, that total amount will <strong>never be lower</strong> than list price. </p><p>What happens if the plugin goes on sale, such as during November when it’s common practice to offer deep discounts for Black Friday? Nothing happens. You still pay full price. </p><p>In other words, when buying RTO, you cannot take advantage of a sale.</p><p>“(Developers) make their money by never giving you a sale price,” notes <a href="https://www.reddit.com/r/edmproduction/comments/1ncmp3u/how_does_the_splice_renttoown_works/" target="_blank">Reddit user 'HooksNHaunts',</a> “Say you pay for a plugin that is $150 but it’s on sale everywhere for $75. You don’t get the sale price. You’re still gonna pay the full $150 through the rent-to-own process.”</p><p>'<a href="https://www.reddit.com/r/WeAreTheMusicMakers/comments/hrwwed/is_serums_renttoown_on_splice_a_scam/" target="_blank">Kirk_Bananahammock', also on Reddit</a>, makes a similar point in a thread called Is Serum's Rent-to-Own on Splice a Scam? “Plugins often go on sale, so you might have paid $100 towards the plugin, only to find the plugin on sale somewhere else at a discount and you could have paid less overall if you had waited.”</p><p>Upgrade pricing could also be affected when paying RTO. In general, software companies will grant you a discount on an upgraded version of a plugin when you already own an earlier revision. If you’re still paying it off via RTO, however, you don’t technically own it yet, and so may not be eligible for the upgrade. </p><p>Splice, for its part, will allow you to move up to the new version - but you’ll still have to continue paying for the original plugin on top of the latest one, adding time to your payment contract - and disqualifying you from any sales pricing in the meantime.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:895px;"><p class="vanilla-image-block" style="padding-top:53.85%;"><img id="wHsMA3nTdnjGrWxWfS2anh" name="Waves.jpg" alt="Waves 60% sale" src="https://cdn.mos.cms.futurecdn.net/wHsMA3nTdnjGrWxWfS2anh.jpg" mos="" align="middle" fullscreen="" width="895" height="482" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Sales are a good opportunity to snag plugins at knockdown prices - but if you're on a RTO plan you're not able to take advantage of discounts on what you're currently paying off </span><span class="credit" itemprop="copyrightHolder">(Image credit: Waves)</span></figcaption></figure><h2 id="2-beware-impulse-buying">2. Beware impulse buying</h2><p>When you only see the monthly payment price and not the total amount, impulse buying can become a real danger. “When people pay for things monthly, the first payment is what they see in their heads (in terms of) what is owed,” musician Jon Salichs tells us, who has experience leasing plugins. “So they might go crazy” buying things they don’t need", he adds. "Why stop at Serum when you could also get Arturia’s Pigments 7, or Current, or Massive X from Native Instruments? Or indeed all of them?”</p><p>Splice also offers bundles via RTO, with multiple titles included for a discounted total price. But do you really need both of those plugins or are you pulling the trigger just because the monthly payment is tantalisingly low? </p><p>Arturia’s V Collection Pro is $699 new, an eye-wateringly large amount. But when broken down into instalments, it’s only $24.99 per month. But do you really need everything in that package?</p><p>“I got a combo so it was more expensive,” explains Jon. “You could, for example, rent-to-own only the latest Ozone instead of getting Ozone and Neutron in a pack for more money. Maybe you don't need everything in that combo. Consider what you need.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MAWwFZrEExFRbdA58uxuV9" name="RTO2" alt="Splice" src="https://cdn.mos.cms.futurecdn.net/MAWwFZrEExFRbdA58uxuV9.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">RTO offers can be extremely tempting… </span><span class="credit" itemprop="copyrightHolder">(Image credit: Splice)</span></figcaption></figure><h2 id="3-subscription-creep-can-happen-here-too">3. Subscription creep can happen here too</h2><p>In much the same way that’s it’s easy to buy too much at a time, you could also end up with more RTO plans than you can afford to pay. </p><p>In the modern landscape of subscriptions being the norm, this is often referred to as ‘subscription creep’. In much the same way that you can end up with too many streamers like Netflix and Amazon Prime, you could find yourself with hundreds of dollars worth of payments per month to companies for RTO instruments and effects. It can all start to add up…</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mvd6D4kS2XDQUTBhvok6K5" name="poor" alt="Getty" src="https://cdn.mos.cms.futurecdn.net/mvd6D4kS2XDQUTBhvok6K5.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Who needs money when you can have plugins! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Westend61/Getty Images)</span></figcaption></figure><h2 id="4-you-have-to-be-online">4. You have to be online</h2><p>Much like with subscriptions, leasing outfits need a way to verify the plugin is authorised to use. </p><p>This is generally done online, and often through a third-party app that needs to be open and connected to the internet, such as the Splice app. While remembering to open the application at the beginning of a session can be cumbersome, for some having to be connected to the internet at all is a push too far.</p><p>“I personally don't care for the ‘log-in daily’ thing, as sometimes I have my machines offline for several days,” says <a href="https://www.kvraudio.com/forum/viewtopic.php?t=467635&start=105." target="_blank">KVR Audio commenter Shabahbriah.</a></p><p>Some producers opt to work on perpetually offline computers. For them, this system would be impossible.</p><h2 id="5-you-can-t-resell-your-license">5. You can't resell your license</h2><p>While this danger is less common than others, it’s quite possible that even after you finish paying off your license, you’ll be forbidden from reselling it. </p><p>Every developer has their own rules about transferring licenses, with many turning into NFRs (Not For Resale) after one ownership change. </p><p>This can also be true when buying via RTO, with the license becoming an NFR after completing payment. You may technically own it - but you’re still not free to transfer it to someone else.</p><p>In response to the question, “If the developer normally allows for (a) product to be license-transferred, does that still hold?” on <a href="https://www.kvraudio.com/forum/viewtopic.php?t=534399" target="_blank">KVR</a>, user 'riddim83' discovered that at least one company doesn’t allow resales: “It’s definitely not normal licenses across the board, as D16 (Group) licenses become NFR.”</p><p>This will not affect all producers, as many do not resell plugins anyway. Says Jon Salichs, “I've never sold any software. Though there might be a way, I just don't do it.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="nxaF9rpvR8i8e8eB2NJUpV" name="Plugins" alt="Computer Music Cover" src="https://cdn.mos.cms.futurecdn.net/nxaF9rpvR8i8e8eB2NJUpV.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 id="6-if-a-problem-arises-who-do-you-deal-with">6. If a problem arises, who do you deal with?</h2><p>Any RTO agreement will have to involve some amount of DRM and authentication, and with those additional hoops to jump through, something could go wrong. If you’re leasing directly from the developer, you would reach out to their customer service department (and hopefully they’ll get back to you in a timely manner). </p><p>But when dealing with a third-party, who do you contact? the leaser or the plugin company?</p><p>This is exactly what happened to Reddit user 'ChildShapedMan' when paying for Serum through Splice. “I went to use Serum today and it came up with the license expired error message,” they wrote. “I followed all of the troubleshooting I could and nothing helped. I've emailed the support team and they are saying they can't see any plan on my account. I have emailed them my receipts and proof of payment for the last two transactions but (I am) currently waiting for their reply…”</p><p>Other Redditors had also had issues, and some recommended contacting Xfer Records directly, while others suggested signing in and out of the Splice app and website. While this is admittedly an older issue, with no recent similar comments appearing when performing searches, the fact remains that technology has a way of breaking, and when you’re stuck in the middle of a session with not one but two companies to deal with, it can be frustrating to say the least.</p><h2 id="7-if-you-can-t-make-payments-you-re-locked-out">7. If you can't make payments, you're locked out</h2><p>The biggest and most catastrophic issue is, of course, that, much like with a subscription, if you can’t make payments, you’re forbidden from using the software. </p><p>In the middle of a session? Too bad. Finally got the vocalist in the studio after months of waiting? Sucks to be you.</p><p>The good news is, however, you’ll able to pick up where you left off with no penalties when you can start making payments again. </p><p>“If you pause your membership before you've paid it off you'll lose access to it,” notes  <a href="https://www.reddit.com/r/edmproduction/comments/1ncmp3u/how_does_the_splice_renttoown_works/" target="_blank">Reddit user 'Poop Fandango'</a>  "But you don't lose your progress towards paying it off. That will pick up from where you left off if you start paying again.”</p><p>However, lack of penalty or no, if you can’t pay, you can’t play. You could, of course, employ an alternative instrument or effect in the session. </p><p>“Probably that did happen,” Jon says when asked if he had any trouble in the studio when he paused payments. “But in that case, I (used) an alternative plugin. It wasn't really a problem for me because I know other ways to achieve the same effect. But it might be for someone who doesn’t.”</p><p>This solution, of course, won’t work if the software that you’re leasing is not an instrument but a DAW like Bitwig or Ableton Live!  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="ouBx8kdmAQHUJs5qNwaiyC" name="Online shopping.jpg" alt="Person buying products online using a credit card" src="https://cdn.mos.cms.futurecdn.net/ouBx8kdmAQHUJs5qNwaiyC.jpg" mos="" align="middle" fullscreen="" width="1500" height="844" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty/Johnnie Davis)</span></figcaption></figure><p>Ultimately, paying for music software through a rent-to-own scheme can admittedly, be a convenient and affordable way to get access to instruments and effects that you might normally not be able to use. </p><p>But it makes the most sense for plugins that tend to not go on sale and don’t charge for updates, like Xfer Records’ Serum. </p><p>However, you should still use your common sense when signing up and be aware of the prospective pitfalls we’ve highlighted here. </p><p>Make sure that you read the terms and conditions and understand what you’re getting into - and what will happen if you can’t continue to pay. </p><p>Nothing would be worse than opening up a session, ready to work, and finding that you can’t access an important instrument because your credit card was declined.  </p>
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                                                            <title><![CDATA[ “Think of the processes like cars on a motorway. Our CPU has one lane for traffic to flow; the GPU has thousands of lanes”: Can GPU really unlock limitless music production potential? ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/software-apps/gpu-synths-repub</link>
                                                                            <description>
                            <![CDATA[ The key to more powerful plugins may be the graphics processor that you already have in your computer. We discover how three developers are making this happen right now ]]>
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                                                                        <pubDate>Tue, 23 Jun 2026 14:56:23 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Music Industry]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Douglas ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/r4Q5fNY2wpCZonh9J49bN3.png ]]></dc:source>
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                                                            <media:credit><![CDATA[GPU Audio]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GPU Audio]]></media:description>                                                            <media:text><![CDATA[GPU Audio]]></media:text>
                                <media:title type="plain"><![CDATA[GPU Audio]]></media:title>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026:</strong></a><strong> Today's plugin instruments require a lot of processing power. Whether that be the latest analog modelling synthesizer with a sound that’s comparable to hardware, acoustic physical modelling for ultra-realistic violins without samples, or experimental instruments recreating physics and other state-of-the-art processes, your bog-standard CPU is getting increasingly more taxed by all of the heavy lifting. Now add that instrument to a DAW session with other synths and effects, and your poor computer is ready to throw in the towel. </strong></p><p>Enter the GPU. The <a href="https://en.wikipedia.org/wiki/Graphics_processing_unit" target="_blank">Graphics Processor Unit</a> may have started as a dedicated pixel cruncher but, thanks to its unique structure, it’s now being pressed into all kinds of new duties, including artificial intelligence, neural networks, and lately, audio. </p><p>Because of this largely underused chip, powerful new processes are now becoming available to audio plugin developers willing to think outside the box. </p><p>We recently spoke with three of them - <a href="https://www.gpu.audio/" target="_blank">GPU Audio</a>, <a href="https://anukari.com/" target="_blank">Anukari</a> and <a href="https://www.sonic-lab.com/" target="_blank">sonicLAB</a> - to find out how they’re harnessing the GPU to create software instruments of astonishing realism, scope and power. </p><p>The GPU has traditionally done the work of rendering a computer’s graphics, and it does this very well. But lately, some very clever developers have been using it to process audio as well. Can it really make that much of a difference, though? We asked Chris D, the Head of Pro Audio Partnerships at <a href="https://www.gpu.audio/" target="_blank">GPU Audio</a>, a leader in the field, about this. </p><p>“If you’re happy with one soft synth and a delay, there is probably not much call to get your GPU involved in audio processing,” Chris says. “What the GPU offers for audio processing is an almost unbound level of processing.”</p><p>The key to this, he stresses, is the GPU’s ability to process in parallel. It can handle multiple processes at any one time, unlike conventional DSP audio, which is sequential and therefore limited. “Think of the processes like cars on a motorway,” he explains. “Our CPU has one lane for traffic to flow; the GPU has thousands of lanes.”</p><p>Evan Mezeske of boutique developer <a href="https://anukari.com/" target="_blank">Anukari </a>points out that GPUs, such as the ones in Apple’s M-series chips of from company NVIDIA, remain largely unused when we work with audio. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="agyVCofij3TqGf2CNpa4wM" name="GP1" alt="GPU for music" src="https://cdn.mos.cms.futurecdn.net/agyVCofij3TqGf2CNpa4wM.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: I-Hwa Cheng/Bloomberg via Getty Images )</span></figcaption></figure><p>That idle GPU could be tasked to push the limits of how many plugins or tracks we can run simultaneously, or for single plugins that require a lot of computational power. Evan’s instrument, also called Anukari, falls into the second category.</p><p>“I personally find category two more interesting,” he enthuses, “because it raises the question of what kind of plugins simply couldn't exist without this kind of processing power? I'm interested in new kinds of audio processing that haven't been thoroughly explored before because they were previously computationally infeasible.”</p><p>Markus Steinberger, GPU Audio’s R&D Scientist, sees this new evolution of computation as part of the ‘evolving spirit’ of <a href="https://en.wikipedia.org/wiki/Moore%27s_law" target="_blank">Moore’s Law</a>, an observation made by Intel co-founder Gordon Moore in 1965 that posits that the number of transistors in an integrated circuit doubles - and so gets more powerful - every two years. </p><p>Now, rather than relying just on more transistors, we can take advantage of smarter architecture and workload distribution. “By offloading demanding audio tasks to the GPU,” Markus says, “GPU Audio unlocks high-throughput, real-time processing that significantly outperforms conventional CPU-bound workflows.”</p><p>Evan at Anukari puts it this way: “Insofar as audio processing can translate transistor count into ‘audio goodness,’ this just means that to take full advantage of what modern processors have to offer, the GPU is becoming increasingly attractive. But it's not always so easy to turn more transistors into audio goodness.”</p><p>But isn’t this difficult to do? “Yes and no,” answers Evan when asked if it’s difficult to get the GPU to process audio. “The GPU is very, very different from the CPU, and to take full advantage of its power requires a different approach to how a plugin's DSP code is written.”</p><p>“Graphics cards were not designed to process audio,” points out Chris at GPU Audio, which has put in about 10 years of R&D on its tech.</p><p>“They are designed to continually  pump out an insane amount of pixels across your computer screen. When you’re not playing games, or rendering complex images, your GPU does next to nothing. Imagine what could be done with all of the unused resources.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="fdNrB25ZAJZd3ZESeBHtQk" name="gpm" alt="GPU Audio" src="https://cdn.mos.cms.futurecdn.net/fdNrB25ZAJZd3ZESeBHtQk.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">GPU Audio have already concocted some remarkable plugins and tools </span><span class="credit" itemprop="copyrightHolder">(Image credit: GPU Audio)</span></figcaption></figure><p>Sinan Bokesoy, the founder of software company sonicLAB and parent company <a href="https://www.sonic-lab.com/" target="_blank">sonicPlanet</a>, explains how he uses the GPU to calculate scene data in some of his applications, which is then used in audio calculations. </p><p>“Instead of calculating this data on the CPU alongside the audio waveform processing,” he says “I use the parallel processing structure of the GPU, which is very efficient for such scenic calculations. GPUs can work together with CPUs to calculate data that feeds audio algorithms efficiently and without low-level programming efforts.”</p><p>Ultimately, says Evan, “it's a question of creativity in terms of how to utilize the strengths of GPUs in an interesting way.”</p><p>Although gamers will try to get the best GPUs that they can, the good new for music producers is you don’t need a special GPU to process audio. The one you already have in your computer is likely good enough, such as an NVIDIA chip or the ones built into Apple’s M-series chips.</p><p>“Normal GPUs are fine,” explains Evan. “Generally, what you get when you pay more is a GPU that is a tiny bit faster, but is massively more parallel. But any modern GPU is pretty much a marvel of technology. All of the Apple silicon GPUs are incredible, and anything from the last few years from NVIDIA is great.”</p><p>GPU Audio recommends a minimum spec of NVIDIA Series 10 upwards on Windows, or M1+ for Apple. “NVIDIA released its series 10 GPUs in 2014 and the M1 came out in 2020,” says Chris, “so we’re not talking about the very latest hardware. Our aim is for as many people as possible to experience what the GPU can do for audio.” </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="T35cTx8cuDpHCWwfiYfaVY" name="gpu sonic Lab" alt="GPU Audio" src="https://cdn.mos.cms.futurecdn.net/T35cTx8cuDpHCWwfiYfaVY.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: SonicLab)</span></figcaption></figure><p>Looking at diagrams of Apple’s M chips, especially the Pro and Max models, a significant amount of the IC is devoted to the GPU. That’s a resource just waiting to be exploited. “The Apple M chips have a dedicated GPU which we are harnessing for DSP on Mac OS,” Chris comments. “These parallel processing juggernauts are redundant when you’re making music. It seems crazy not to use the GPU!”</p><p>GPU Audio doesn’t make instruments itself; it partners with other developers, allowing them to use its technology to offload processing to the GPU. One of its partnerships is with<a href="https://audiomodeling.com/" target="_blank"> Audio Modeling</a> and its SWAM line of physical-modeled orchestral instruments. These include SWAM-B for brass instruments, SWAM-W for woodwinds, and SWAM-S for strings, plugins that offer a high degree or real-time realism that doesn’t rely on samples. </p><p>“A major advantage of the GPU in this context is its extremely high memory bandwidth,” says Markus. “While incoming audio typically arrives at 44.1 to 96 kHz, computing the effect of a room on that signal can require accessing trillions of contributing samples per second.” This can lead to bottlenecks; GPU to the rescue. “This makes GPU Audio a natural fit for high-fidelity, real-time room modeling and immersive spatial audio experiences.”</p><p>You can also access the company’s tech with the <a href="https://www.vsl.co.at/products/software/vienna-power-house" target="_blank">Vienna Power House</a> add-on for VSL’s Vienna MIR Pro 3D and Vienna Synchron Player. This add-on offloads convolution processes to your graphics card, “which is otherwise redundant in music making machines,” says Chris.</p><p>GPU Audio has also<a href="https://www.gpu.audio/sdk" target="_blank"> recently made its SDK</a> (software development kit) available to third-party developers, so we’re likely to see more instruments and effects that make use of the GPU in this way soon.</p><p>Now, let’s look in more detail at a few of the specific plugins that are fuelled by parallel GPU processing. <a href="https://anukari.com/" target="_blank">Anukari 3D Physics Synthesizer</a> is a unique physical modeling synthesizer that lets you build your own 3D instruments with various physics components like masses and springs as well as oscillators and the usual synthesizer bits. It’s incredibly flexible and powerful, sort of like a modular synthesizer but for physical objects rather than synth modules. Something this complex requires a lot of computational power, both visually and in terms of sound.</p><p>“Anukari is doing this great big complicated physics simulation, where the entire physics world needs to be stepped forward in time for each audio sample,” explains Evan, likening it more to the kind of physics engine that you'd find in a video game or something like the analysis tools that an automaker might use to understand physical stresses in a mechanical part. </p><p>“This fits very naturally into the way that a GPU works, where many calculations can be done all in parallel,” he says. “Anukari does virtually all of its audio processing on the GPU.” In terms of the audio, almost nothing happens on the CPU except commanding the GPU to do its work.</p><p>“Of course,” adds Evan, “that's really only half the story, because Anukari has these beautiful 3D graphics that depict the 3D instrument the user has constructed. The graphics also happen on the GPU, but that's not so interesting from an audio perspective.”</p><p>Another instrument that uses physics to help generate sound is <a href="https://www.sonicplanet.com/portfolio/protean/" target="_blank">Protean from sonicLAB</a>. But instead of physical modeling, it uses a combination of additive and FM synthesis along with particle physics to create wild and experimental sounds, up to more than 1000 of them at a time.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="h8aGUstndexjf6ZNeWxgtH" name="PROTEAN" alt="GPU" src="https://cdn.mos.cms.futurecdn.net/h8aGUstndexjf6ZNeWxgtH.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Protean is capable of some truly extraordinary sounds - all possible thanks to GPU </span><span class="credit" itemprop="copyrightHolder">(Image credit: SonicLab)</span></figcaption></figure><p>“I use multi-core processing for audio algorithms in our Protean software since there are several hundred sine waves calculated simultaneously using multithreaded jobs,” says Sinan. “This is how parallel processing is implemented on CPUs using their multiple cores. A modern GPU might have thousands of cores versus a CPU's eight to 16 cores.”</p><p>In a <a href="https://www.musicradar.com/music-industry/one-of-the-concepts-we-are-exploring-is-whether-an-artist-could-continue-to-create-work-after-they-have-passed-away-the-tech-that-will-shape-the-future-of-music-production," target="_blank">recent article</a>, we highlighted GPU audio processing as one way in which music production will change going forward. We asked the developers how they see this technology figuring into things.</p><p>“I would say that it's a part of the future,” agrees Evan of Anukari. “I believe there is still infinite potential with really simple stuff. But at the same time, I obviously am interested in what is possible now that really wasn't possible before.”</p><p>GPU Audio also sees it as playing a big part in tech moving forward. “If you want ultra low latencies, multi-channel spatial mixing, thousands of convolutions, and real-time machine learning then the GPU is the only way to go,” says Chris, pointing out that CPUs suffer from a physical restriction to their size and also processing capacity due to inherent thermal distribution. “GPUs on the other hand,” he notes, “are designed to be scalable, to run with multiple devices, and also to be used for cloud processing.”</p><p>Here is where things really get interesting. Cloud processing, which is something the GPU Audio team is looking into, could provide a way to not only shunt processing power over to another chip - but to another computer entirely. Says Chris: “This would be handy for example if your mobile device doesn’t have a powerful enough CPU but you still want to access incredibly high levels of processing.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="AwXgBTwF4ZEUnn8aZTJPGQ" name="GPU" alt="GPU internals" src="https://cdn.mos.cms.futurecdn.net/AwXgBTwF4ZEUnn8aZTJPGQ.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: I-Hwa Cheng/Bloomberg via Getty Images)</span></figcaption></figure><p>Another possibility for GPU audio processing is in hardware applications. “Imagine a mixing desk doing complex spatial processing on multiple live inputs,” says Chris. “There is scope for really advancing these existing technologies and harnessing the GPU for so many things.” </p><p>And, to take advantage of cutting-edge technologies like AI, we’re going to need the added boost of a GPU. “If we consider machine learning and live AI processing,” says Chris, “which is genuinely forging a new path for audio, these can only be processed in real-time with a GPU. So if you want a mixing desk which can de-noise your live space over multiple channels using live machine learning, it can only be achieved with a hardware-embedded GPU.”</p><p>The future just got a little brighter - and a little faster.</p>
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                                                            <title><![CDATA[ “Its success was something no one could have expected”: How Oeksound's Soothe became one of modern production's most ubiquitous plugins ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/its-success-was-something-no-one-could-have-expected-how-oeksounds-soothe-became-one-of-modern-productions-most-ubiquitous-plugins</link>
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                            <![CDATA[ A decade on from its debut, Oeksound has unveiled Soothe3. We talk to the plugin's creators about the runaway success of this studio staple ]]>
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                                                                        <pubDate>Tue, 23 Jun 2026 11:23:03 +0000</pubDate>                                                                                                                                <updated>Tue, 23 Jun 2026 12:55:00 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Stuart Adams ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Oeksound]]></media:credit>
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                                <p><a href="https://www.musicradar.com/pluginweek26"><strong>PLUGIN WEEK 2026</strong></a><strong>: Typically, dynamics processors have a relatively specific function. We don’t mean what </strong><em><strong>type</strong></em><strong> of processor it is – compressor, limiter, whatever – but rather which </strong><em><strong>specific</strong></em><strong> model of processor is used on what </strong><em><strong>specific</strong></em><strong> instrument or sound source at which </strong><em><strong>specific</strong></em><strong> stage of the production process. </strong></p><p>When a processor is well-matched to these specifics, then excellent results can be produced; when deployed outside of its specialism, though, even the most lionised of tools can deliver unsatisfactory results.</p><p>For example, a <a href="https://www.musicradar.com/how-to/mixes-fairchild-compression">Fairchild 660</a> (whether hardware or a decent software emulation) has a legendary reputation as a vocal compressor, but its charms often aren’t as apparent in a mastering context. Similarly, a <a href="https://www.musicradar.com/reviews/tech/uad-2-shadow-hills-mastering-compressor-569530">Shadow Hills Mastering Compressor</a> has a near-magical ability to add “glue” and cohesiveness to a mix, but is not so impressive when slapped onto a vocal track.</p><p>Given this specificity, it’s rare to come across a dynamics processor that complements <em>any</em> sound source: vocals, instruments of every type, sub-mixes, full mixes, masters, music, dialogue, foley… the lot! It’s even rarer for that processor to be well-suited to every stage in the production process, from recording and tracking all the way through to final mastering. </p><p>Nevertheless, since its inception a decade ago, Oeksound Soothe has grown into exactly this – a rare example of a jack-of-all-tracks also being a master of all, as revered and relied upon by recording and mix engineers as by mastering and audio post-production facilities. And with the latest iteration of the plugin boasting a freshly-minted low-latency mode capable of realtime processing, live sound engineers are sure to be catching the bug soon too.</p><p>But we’re getting a bit ahead of ourselves! Before getting to what’s new in Soothe3, we need to ask: what makes Soothe so ubiquitous and widely beloved, and more pertinently, what does it actually do?</p><h2 id="what-is-soothe">What is Soothe?</h2><p>Soothe is described by Oeksound as a “dynamic resonance suppressor”. If that leaves you scratching your head, perhaps the closest comparison would be a dynamic EQ. As you may well know, a dynamic EQ is an equaliser in which each EQ band contains a compressor-style gain reduction processor. Thus, if the signal amplitude<em> </em>within a band’s frequency range exceeds the band’s threshold, the compressor will reduce the volume of that band.</p><p>The primary use of a dynamic EQ is to reduce resonance and prevent frequency buildup – this is when frequencies produced by multiple instruments combined become overpowering when they sound together. A suitably configured dynamic EQ can detect these “hot” frequencies and reduce the band’s gain accordingly. A multiband compressor can do something similar too, although we typically use these for broad-brushed dynamic control, whereas dynamic EQ is a better for more focussed and surgical frequency control.</p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ejxkr2rdJwwXxhVWXyFX64" name="nova1" caption="" alt="Tokyo Dawn Records Nova" src="https://cdn.mos.cms.futurecdn.net/ejxkr2rdJwwXxhVWXyFX64.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Tokyo Dawn Records)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.musicradar.com/how-to/dynamic-eq-1"><strong>How to use dynamic EQ in a mix</strong></a></p></div></div><p>But Soothe isn’t <em>actually</em> a dynamic EQ, and nor is it a multiband compressor. There are elements of crossover with both, but Soothe goes about its business in a very different way, and has a sonic impact that’s different to both. Soothe continually monitors the incoming signal, sensing for resonances and frequency spikes, and when a resonance is detected, Soothe reduces the amplitude of the affected frequencies until the resonance has passed.</p><p>Per-frequency gain reduction is visualised in realtime in the plugin, and this visualisation is overlaid by a curve that, to the untrained eye, looks for all the world like an EQ curve – but don’t be fooled! The curve (and the bands that define the nodes of the curve) describes frequency-specific modifications to the resonance detector’s sensitivity. </p><p>Detection is more sensitive where the curve extends above the centreline, and less sensitive below it. This means frequencies are more likely to be reduced where the curve is above the centreline – which is essentially the opposite of an EQ, if you think about it – and entirely unlike a dynamic EQ.</p><h2 id="how-has-soothe-changed-over-the-past-decade">How has Soothe changed over the past decade?</h2><p>The original version of Soothe featured just three customisable sensitivity bands, and it processed higher frequencies with more detail than lower ones. This meant the plugin excelled at dealing with problems in the upper-mid and high frequency ranges, but was less precise in lower registers – capable of controlling a bit of low-frequency rumble or low-mid boominess, but not so effective at surgical fixes in the low-end.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CpFr8bRsjype4SNcL7axEX" name="soothe2.jpg" alt="Oeksound Soothe 2" src="https://cdn.mos.cms.futurecdn.net/CpFr8bRsjype4SNcL7axEX.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Oeksound)</span></figcaption></figure><p>This didn’t stop the plugin from becoming an immediate hit. As the company’s marketing director, Atte Karm, told us: “The success of the original Soothe was way out of proportion compared to expectations, and its continued success is something that no one could have expected”.</p><p>There are those who, if finding themselves having released a runaway success like Soothe, would have simply basked in the glory of their achievement, but that wasn’t the case for Oeksound. With the lessons of the first version’s development fresh in their minds and an eye on their users’ feedback, the company embarked on a complete rewrite of Soothe.</p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5d4hUGVtmzMwCaGb2HszGn" name="Oeksound soothe2 hero.jpg" caption="" alt="Oeksound Soothe2" src="https://cdn.mos.cms.futurecdn.net/5d4hUGVtmzMwCaGb2HszGn.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.musicradar.com/reviews/oeksound-soothe2"><strong>Oeksound Soothe2 review</strong></a></p></div></div><p>With an all-new full-frequency-range engine, an additional sensitivity band, and new band modes, Soothe2 offered far more depth and focus in its control over lower frequencies than its predecessor. The update also inaugurated the concept of Soft and Hard processing modes, the former designed to be more transparent and adaptive to source dynamics, the latter being more aggressive, level-sensitive and compressor-like. Soothe2 also gained attack and release controls for shaping the response time of the gain reduction, mid/side processing, and the ability to weight the sensitivity between stereo channels – left-to-right in L/R stereo, or mid-to-side in M/S mode.</p><p>Importantly, Soothe2 acquired the game-changing ability to work with external sidechains, thereby allowing it to be used for tasks such as reducing mic bleed, creating spectral space to reduce frequency masking, helping a vocal or lead line stand out within a big wash of reverb, and many other creative tricks. </p><p>All of this significantly broadened Soothe’s appeal, pushing the plugin into a far broader range of studios and facilities than previously. But Oeksound still wasn’t satisfied, and embarked on the development of a third version, making further changes, adding new features and generally sprucing up a tool that was already a staple in the workflow of producers and engineers across the globe. (Check out the video below for a comparison of how Soothe2 stacks up against the newly-released Soothe3.)</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/_H6FjWS6dOU" allowfullscreen></iframe></div></div><h2 id="soothe-s-next-generation">Soothe's next generation</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/PVpVG1am34w" allowfullscreen></iframe></div></div><p>While the most obvious change in Soothe3 is the crisper, brighter interface, the most impactful changes lie in the plugin’s resonance detection and reduction algorithms. As Atte explained to us: “The balancing act was to keep the process feeling ‘effective’, and at the same time make it easier and quicker to end up with settings that tame just the ‘bad resonances’ instead of sucking the life completely out of the source signal.”</p><p>To that end, Soothe3’s Soft mode now senses resonances based on their strength relative to the overall spectrum at any given moment. This makes the processing threshold entirely independent of input level, thereby ensuring resonance control is independent of dynamic variations in the audio. As a result, processing is more musical and transparent, and setup time is reduced (just turn the large and inviting Depth dial!) Hard mode retains the more compressor-like response of Soothe2, making it ideal when it comes to applying sidechaining tricks such as de-bleeding and de-masking.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/i_zk2NwZt-c" allowfullscreen></iframe></div></div><p>Soothe2’s Selectivity and Sharpness controls, which determine the frequency bandwidth of detection and processing (respectively), have been combined into a single Detail dial. As Atte explains: “We felt that the Selectivity control was important, but often either difficult to understand or didn't yield wanted results. So we decided to do a deep dive into how this aspect should be controlled, and we ended up at the single Detail control.” This new control saves a huge amount of time, and makes you wonder why control over the frequency focus of detection and gain reduction were ever presented as separate controls in the first place.</p><p>Where Soothe2 has a fixed set of six sensitivity bands – high-pass and low-pass filters plus four variable bands – Soothe3 can now freely add and remove bands up to a maximum of eight, and each band offers a free choice of eight band types. New here, and replacing the band-shelf mode, is the band-pass mode. </p><p>This focusses the sensitivity in a specific frequency range while leaving the remainder of the spectrum entirely unprocessed – essentially the same as using a paired high- and low-pass filter. Adding additional band-pass bands creates additional sensing and processing ranges, but any other band type falling outside of the range of that band will have no effect.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/G68tsEAsX1g" allowfullscreen></iframe></div></div><p>The tilt band type is also gone, but has been reimagined as the all-new Tilt feature. This lets you apply tilt – that is, a positive or negative ramping of strength – to the plugin’s Detail, Attack and Release parameters.</p><p>The tilt for each parameter is split into two, one part affecting low frequencies from around 500Hz downwards, the other affecting high frequencies from around 2kHz and up, and each tilt part can produce either a positive or negative ramp. So you can, for example, have progressively slower attack times for both low and high frequencies, or increase the Detail in the low end while reducing it in the high end. This is far more versatile than the old tilt band mode, yet also manages to be more intuitive and understandable. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Gheh3NjbqWM" allowfullscreen></iframe></div></div><h2 id="soothe3-s-low-latency-mode">Soothe3's low-latency mode</h2><p>As mentioned, Soothe3 boasts a low-latency mode, and this impressively allows the plugin to run with 0ms latency when operating at 44.1kHz/48kHz sample rate, and just 1ms at higher rates. Of course, you do still have to take your own audio I/O latency into account, but nevertheless, this is a game-changer.</p><p>In the studio, it means being able to deal with unwanted mic artefacts at source – handling noise, proximity effect, de-essing and popping, and even bleed from other sources, but what’s really exciting are the live applications. Alongside giving venues all of the tonal and sonic benefits that studio-based users have come to love, we’re struggling to think of a better way of suppressing feedback and quickly compensating for the Mobile Flesh Baffle effect (the difference an audience’s size and position can make to the sound pumping from a PA rig).</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/pAb5RgbIAUU" allowfullscreen></iframe></div></div><p>Support for multichannel surround up to a 9.1.6 configuration will make Soothe3 even more invaluable in TV and film post-production than its predecessor. Each output group (LR, LFE, Centre, Surround, etc.) can be independently enabled and has its own Depth setting, which makes a lot of sense – after all, you probably don’t want the same amount of low-end control on the LFE channel as on the main LR channels, for example.</p><p>There are various other smaller changes, such as a Max Cut setting, which defines the maximum gain reduction that can be applied to any frequency, a linear phase mode that helps with parallel processing setups at the cost of a little latency, and a streamlining of the plugin’s performance controls with separate settings for realtime and offline processing.</p><h2 id="what-s-behind-soothe-s-success">What's behind Soothe's success?</h2><p>Soothe’s particular way of shaping the spectrum and taming errant frequencies, combined with the transparency of its processing, is quite unlike anything else and can be exceptionally useful at every stage of production. You <em>can</em> overcook things with Soothe, but it’s pretty obvious when you do, and very easy to back off the extreme settings… unless you like how they sound!</p><p>Applied to individual tracks and parts, Soothe can mitigate unpleasant acoustic resonances, de-ess sibilant vocals and de-squeak acoustic guitars, control mic pops and handling noise, dial out unwanted mic response characteristics, and even reduce mic spill. </p><p>When creating mixes and sub-mixes, Soothe does a much better job of calming frequency build-up than does a dynamic EQ, and can also be helpful in dealing with frequency masking problems. </p><p>At the end of the chain in mastering and post-production, Soothe provides a unique means of cleanly modifying problematic frequencies and adding cohesion in a way that’s more focussed than a broadband compressor, more effective than a dynamic EQ, and more sonically transparent than either.</p><p>Despite its many talents, though, Soothe isn’t a magic wand. It can’t repair a bad recording, it can’t add life to a dull performance, and it won’t make an ineptly-mixed track sound professional. </p><p>What it will do, however, is help your audio sources stand out in their own spectral and sonic space. It can address rumbles, boominess, honkiness and harshness, it can transparently shape a source’s tone without wrenching it through an EQ, and – when configured just right – it can make the difference between a decent mix and an amazing one.</p><p><em>The tracks used in this article were sourced from Telefunken Elektroakustik's </em><a href="https://www.telefunken-elektroakustik.com/livefromthelab/" target="_blank"><em>Live From The Lab</em></a><em> series and the </em><a href="https://cambridge-mt.com/ms/mtk/" target="_blank"><em>Cambridge Music Technology multitrack library</em></a><em>, both of which offer producers a catalogue of downloadable multitracks to practice their mixing skills. </em></p><p><em>We'd like to thank Telefunken, Cambridge MT and the artists involved, </em><a href="https://www.hayleyreardon.com/" target="_blank"><em>Hayley Reardon</em></a><em>, </em><a href="https://paufigueres.com/" target="_blank"><em>Pau Figueres</em></a><em>, </em><a href="https://soundcloud.com/daek" target="_blank"><em>Albert Kader</em></a><em> and </em><a href="https://www.rememberjones.com/" target="_blank"><em>Remember Jones</em></a><em>, for allowing us to host their music.</em></p>
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                                                            <title><![CDATA[ We urge you to check out this fantastic treasure trove of free glitch plugins ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/glitch-repub-plugin-week</link>
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                            <![CDATA[ Inear Display generously made its entire catalogue of audio tools available as pay-what-you-want downloads ]]>
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                                                                        <pubDate>Tue, 23 Jun 2026 10:57:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
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                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Inear Display]]></media:credit>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026:</strong></a><strong> Free plugins come and go, and while we see </strong><a href="https://www.musicradar.com/music-tech/plugins/there-was-a-bug-in-the-code-we-could-have-fixed-that-bug-but-we-let-it-fester-this-absurd-and-over-the-top-distortion-plugin-transformed-a-glitch-into-an-audio-effect-and-its-absolutely-free"><strong>plenty of</strong></a><strong> </strong><a href="https://www.musicradar.com/music-tech/amenbreak-vst-is-a-break-slicing-sample-mangling-junglist-powerhouse-and-theres-a-free-version"><strong>excellent</strong></a><strong> </strong><a href="https://www.musicradar.com/music-tech/this-free-super-glitchy-multi-effects-plugin-is-designed-for-happy-accidents"><strong>ones</strong></a><strong> passing through our inbox, it's not often we stumble on eleven gems all at once.</strong></p><p>After ceasing operations in February of this year, software developer <a href="https://ineardisplay.gumroad.com/" target="_blank">Inear Display subsequently made its entire catalogue of audio tools available as pay-what-you-want downloads</a> - and that means you can have them for free, if you're not able to make a contribution.</p><p>Writing on Inear Display's <a href="https://ineardisplay.com/">website</a>, founder Thomas Hennebert says that while the company was a commercial endeavour for 12 years, it became a side project in 2025, and now that he's moved on to pastures new, Inear Display's suite of sound-mangling plugins has been generously gifted to the world. Here's a list of the whole bunch.</p><ul><li><a href="https://ineardisplay.gumroad.com/l/ephemere?a=399260275">Ephemere</a>: Glitch percussion synth</li><li><a href="https://ineardisplay.gumroad.com/l/amalgame?a=399260275">Amalgame</a>: Sound design playground</li><li><a href="https://ineardisplay.gumroad.com/l/litote?a=399260275">Litote</a>: Granular exploration box</li><li><a href="https://ineardisplay.gumroad.com/l/lancinantes?a=399260275">Lancinantes</a>: Drone synthesizer</li><li><a href="https://ineardisplay.gumroad.com/l/inrdgorgon?a=399260275">Gorgon</a>: Ultraviolent distortion</li><li><a href="https://ineardisplay.gumroad.com/l/interstice?a=399260275">Interstice</a>: Esoteric dual band delay</li><li><a href="https://ineardisplay.gumroad.com/l/incipit?a=399260275">Incipit</a>: Creative delay toolbox</li><li><a href="https://ineardisplay.gumroad.com/l/cruelle?a=399260275">Cruelle</a>: Brutal distortion unit</li><li><a href="https://ineardisplay.gumroad.com/l/antagone?a=399260275">Antagone</a>: Glitchy dual delay</li><li><a href="https://ineardisplay.gumroad.com/l/brefplugin?a=399260275">Bref</a>: Random glitch percussion synth</li><li><a href="https://ineardisplay.gumroad.com/l/inrdregressif?a=399260275">Regressif</a>: Audio degradation effect</li></ul><p>Available in both VST3 and AU formats for macOS and Windows, the plugins on offer span both instruments and audio effects, covering distortion, delay, lo-fi processors and granular effects. </p><p>On the whole, they all share a distinctly glitchy, chaotic and experimental character that will appeal to electronic music-makers taking a leftfield approach to sound design.</p><p>Ephemere is an FM-based percussion synth capable of producing some rather brutal sounds that would be right at home in an industrial techno track – hits can be sculpted via the multimode filter and dual envelope generators, and extensive randomisation options are on hand to keep things interesting. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1817px;"><p class="vanilla-image-block" style="padding-top:73.25%;"><img id="N2tPSchNfP2V42vhSBWzWb" name="Ephemere-trQqprPb" alt="inear" src="https://cdn.mos.cms.futurecdn.net/N2tPSchNfP2V42vhSBWzWb.png" mos="" align="middle" fullscreen="" width="1817" height="1331" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Inear Display)</span></figcaption></figure><p>Litote is an audio effect that creates ambient soundscapes and atmospheric textures using a combination of granulators, resonators and diffusion delays. The plugin is kitted out with four separate granular engines, each with its own set of controls, that can be blended via an X/Y pad. Once again, there's intelligent randomisation to play with, along with a neat Trajectory Mode that modulates the position of the target on the pad. </p><p>Probably the most powerful tool in the set is Amalgame, a multi-effects plugin and 'sound design playground' designed to streamline the creation of complex signal processing chains. </p><p>Stacked with a library of 23 individual effects spanning reverbs, delays, filters, distortion, modulation and more exotic options, Amalgame can chain up to six effects, each equipped with an XY pad for two-dimensional control. </p><p>Both X and Y axes can be modulated using dedicated tempo-synced sequencers with adjustable rate, length, and direction, so there's real potential here to create complex and evolving textures with a combination of effects. </p><p>We've had tons of fun with the ones that we've picked up - this is a fantastic set of creatively inspiring tools that really has no business being free. If you're able to contribute, we urge you to pay a fair price for the plugins you download. </p><p><a href="https://ineardisplay.com/">Head over to the Inear Display website to find out more.</a></p>
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                                                            <title><![CDATA[ “You’ll find it in everything from the Prodigy to Skrillex”: How to get recognisable pop sounds and effects using only Logic’s stock plugins ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/plugins/prodigy-skrillex-logic-stock-plugins</link>
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                            <![CDATA[ If you’ve got Logic, you’re already more than capable of recreating Skrillex’s manipulated reverb, Billie Eilish’s formant shifting and much more… ]]>
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                                                                        <pubDate>Mon, 22 Jun 2026 08:34:27 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jon Musgrave ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Aw4tt7kW7QVrFCnX6eoSXL.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026: </strong></a><strong>Given the endless bombardment of new plugins, plugin packages and seemingly inescapable plugin subscriptions you might think most DAWs had no onboard plugins at all. But the stock plugin offering in most DAWs is surprisingly good and getting better all the time. </strong></p><p>So, we thought we’d take a look at a few classic sounds and show you how to make them with stock plugins. Our DAW of choice is Logic Pro, which has a pretty good selection of stock plugins. </p><p>That said, the techniques demonstrated are universal and should be achievable with the provided plugins of most DAWs.</p><h2 id="1-cut-off-reverbs">1. Cut-off Reverbs</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oNPX5eHvywNjuPTdtfzGg3" name="Step-1" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/oNPX5eHvywNjuPTdtfzGg3.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>A great effect that you’ll find in everything from the Prodigy to Skrillex and beyond is the chopped or manipulated reverb. Delivering a more aggressive and tailored ending than a traditional gated reverb, you can achieve this effect with any stock reverb. There are two approaches.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="H3pgnxoCzNL8th8s5YfTk7" name="Step-2" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/H3pgnxoCzNL8th8s5YfTk7.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The first and more old-school approach is to set up the reverb as an insert and bounce your sound, including reverb, as audio, then edit the ending to taste. Here we want to add the effect to a block sound on the 4th quarter note. We’re using a long reverb (10 sec decay) and we’ve trimmed this right back so it just overlaps the start of the next bar.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9DMBG7B96xu5TKoY6Lq8VC" name="Step-3" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/9DMBG7B96xu5TKoY6Lq8VC.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Our second option, and a bit more flexible, is to automate the reverb wet mix level. So, we’re still using the reverb as an insert, but simply blending it in as required. This is a quicker option, and means we can continue to tweak the reverb and blend to taste as the mix progresses. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cPTqEE7qgv7mF6YakhiKFG" name="Step-4" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/cPTqEE7qgv7mF6YakhiKFG.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Finally, if you want to get a bit more creative with the reverb, automation allows us to create a more complex cut up effect. Here we’ve added more automation to the wet mix of the reverb, so the reverb tail works in sync with the bass part below.</p><h2 id="2-screaming-dubstep-bass">2. Screaming Dubstep Bass</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4cSFcnLHfih2h8yt3kUf7N" name="Step-5" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/4cSFcnLHfih2h8yt3kUf7N.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Although a modern soft synth plugin might deliver a classic screaming dubstep bass, it doesn’t take too long to build this type of sound from scratch and you can do it with stock plugins. All you need to get started is a virtual analogue synth instrument. Here we’re using Logic Pro ES2, with a single sawtooth oscillator and playback mode set to mono.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="miFQyCzVnnpGEqH79LrEYU" name="Step-6" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/miFQyCzVnnpGEqH79LrEYU.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The grit for the sound comes from a combination of distortion and a resonant high pass filter. Place the filter first adding medium resonance and steep slope (48dB/octave is ideal). For the distortion some kind of clipper works well - here we’re using Bitcrusher. Increase the drive until you get the required dirty sound - we’ve set this pretty high then reduced the clip level.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fvj6nyc2QGjJbMDJFLXvSa" name="Step-7" alt="plugins" src="https://cdn.mos.cms.futurecdn.net/fvj6nyc2QGjJbMDJFLXvSa.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If you now play some notes and adjust the high pass cutoff upwards you should hear the basic sound. To finesse this sound we can add some chorus and a short reverb. Here we’ve set the chorus mix quite low, meanwhile for the reverb use a chamber style setting with a medium decay (1.0s), adjusting the mix blend quite low.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jRx2e7hPaGCV5C3UiDwiuf" name="Step-8" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/jRx2e7hPaGCV5C3UiDwiuf.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The final stage is to automate the high-pass filter cutoff. Fast rising cutoff changes on the note attack work really well and you can then position the cutoff to emphasise the frequency. Once you have these automation moves written, go back and tweak any of the other settings to finesse the overall sound.</p><h2 id="3-formant-shifting">3. Formant Shifting</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="svo9wqEC3Xi5HEwmF9NcLE" name="Step-9" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/svo9wqEC3Xi5HEwmF9NcLE.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>In our final example we’re looking at formant shifting. Popular with all sorts of contemporary artists including Billie Eilish, Cashmere Cat and Jacob Collier, formant shifting changes the resonant frequencies and hence timbre of a sound and is particularly effective for changing the character of vocals - making them sound older or younger - without changing the fundamental frequency.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="g25ZmFC5YwzYJcBiRN4P2P" name="Step-10" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/g25ZmFC5YwzYJcBiRN4P2P.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>There is undoubtedly some excellent commercially available software for formant shifting, with Celemony Melodyne at the top of the tree. Even so, formant shifting is available in most DAWs in some form, you just have to know where to look. In Logic Pro, Vocal Transformer is a real time plugin that is great for quick and more extreme changes. For more surgical changes Flex Pitch is the tool, and you’ll find formant editing in the flex options of many other DAWs.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zbLBcCHkERKYmff2KssCxS" name="Step-11" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/zbLBcCHkERKYmff2KssCxS.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>So, how can we use this on a track? There are two popular techniques. First up, we can use it for distinctive harmonies like Billie Eilish’s <a href="https://www.youtube.com/watch?reload=9&v=HUHC9tYz8ik&pp=0gcJCfwAo7VqN5tD" target="_blank">Bury A Friend</a>. Here we want to process the whole harmony track or tracks, shifting the formants either up or down slightly (200 to 300 cents is usually enough). This works very well if the lead vocalist has also sung the harmonies as it creates more timbral variation. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4096px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ci3taqy4Jti4o9uX6xPnUX" name="Step-12" alt="Logic Plugins" src="https://cdn.mos.cms.futurecdn.net/ci3taqy4Jti4o9uX6xPnUX.png" mos="" align="middle" fullscreen="" width="4096" height="2304" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>A more focused option is to use formant changes on specific words or phrases of the lead vocal. This works well on contemporary pop genres (Cashmere Cat is a good example), and is much easier if you have a Flex Pitch style editor. Here we’ve left most of the vocal as it is, and on a few selected words adjusted just the formant amount.</p>
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                                                            <title><![CDATA[ “It felt like the mission statement of what the album was about”: Exploring how Harry Styles brought the sounds of minimal techno to pop with Aperture ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/harry-styles-minimal-techno-aperture-with-plugins</link>
                                                                            <description>
                            <![CDATA[ Aperture heralded a new approach for Styles, but its sounds clearly cribbed from the minimal techno playbook ]]>
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                                                                        <pubDate>Mon, 22 Jun 2026 08:33:35 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Tim Cant ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Johnny Dufort]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Harry Styles Aperture]]></media:description>                                                            <media:text><![CDATA[Harry Styles Aperture]]></media:text>
                                <media:title type="plain"><![CDATA[Harry Styles Aperture]]></media:title>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEEK 2026:</strong></a><strong> Heartthrob, crooner and fashion renegade - is there anything Harry Styles </strong><em><strong>can’t</strong></em><strong> do? Apparently not. As demonstrated with his recent hit, Aperture, Styles has become a keen embracer of the sonics of minimal electronic music. </strong></p><p>It’s a track that is moody and atmospheric, yet driving and bouncy, all while leaving enough room for Harry’s vocals to shine<strong>.</strong></p><p>Eschewing traditional instrumentation, Styles' Aperture has more in common texturally with something like <a href="https://youtu.be/6jmZTtFxcUg?si=6uvyVUMhEzjomg8C">Nathan Fake - The Sky Was Pink (James Holden Remix)</a>, combining sculpted white noise, atmospheric chords, lofi synthesised beats and heavyweight bass. </p><p>One might also compare it to the experimental electronic work of performance artist <a href="https://youtu.be/Vkfpi2H8tOE?si=JlkO4N_OwIsiTA5T">Laurie Anderson</a> with its processed vocals and repeated voice nuggets.</p><p>It’s certainly a far cry from Harry’s more traditional work as part of pop icons <a href="https://youtu.be/QJO3ROT-A4E?si=DHqVrpWcj7ns4CVK">One Direction</a>, yet crucially, its electronic elements sit tastefully in the mix with Styles’ vocal remaining at the center. </p><p>The combination of Harry’s familiar voice and unusual electronic backing saw the song become a huge hit with fans, who no doubt appreciate the track’s unorthodox production even if they’re not fans of the <a href="https://youtu.be/VkWg1xOQwTI?si=pCQk1a-BvUUC6YjO">minimal classics</a> that seemingly inspired it</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/rA_eCxPay7E" allowfullscreen></iframe></div></div><p>If you’d like to join Harry in this minimal madness you’re in luck - the effects heard in Aperture can be achieved easily with even straightforward soft synths. So let’s break down the track to find out how it weaves its synthetic magic.</p><h2 id="1-pumping-organ-chords">1. Pumping organ chords</h2><p>The foundation of Aperture is its synth-based, organ-like chord progression, which ducks in volume on each beat much like <a href="https://youtu.be/qetW6R9Jxs4?si=CRpJON3awEAnpfsm" target="_blank">Eric Prydz’ Call On Me</a>. </p><p>To create something similar, we can begin with the Arturia Jup-8 V’s Combo Organ preset. Here’s how it sounds playing a I - V - ii chord progression.</p><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="high" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036903&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><p>This organ preset doesn’t have the smeared, dreamy quality of the Aperture synth, so let’s smooth it out a bit by changing VCO-2 to a sawtooth, dropping it down an octave, reducing the LFO speed and VCO modulation amount, and also turning down the Envelope 2 to filter cutoff. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2582px;"><p class="vanilla-image-block" style="padding-top:48.72%;"><img id="v4qq8tkRk4qCTFthYrRLAi" name="Screenshot 2026-01-26 at 14.45.37 copy" alt="Harry Styles Aperture production tricks" src="https://cdn.mos.cms.futurecdn.net/v4qq8tkRk4qCTFthYrRLAi.jpg" mos="" align="middle" fullscreen="" width="2582" height="1258" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Arturia)</span></figcaption></figure><p>This gives us a more atmospheric, wistful sound that’s closer to Aperture.</p><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036927&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><p>Next we need to add that sidechain-style pump. We can be sure that this isn’t actually sidechain compression, because the ducking doesn’t match the non-4x4 pattern of the kick drum, so let’s use a volume modulating plugin (in this case Ableton Live’s Auto Pan) to duck the volume on quarter notes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:432px;"><p class="vanilla-image-block" style="padding-top:90.28%;"><img id="dKWMdxRMSLk4tjYZ4ep7eh" name="Screenshot 2026-01-26 at 14.46.49 copy" alt="Harry Styles Aperture production tricks" src="https://cdn.mos.cms.futurecdn.net/dKWMdxRMSLk4tjYZ4ep7eh.jpg" mos="" align="middle" fullscreen="" width="432" height="390" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ableton)</span></figcaption></figure><p>With the effect applied, we get that driving ducking effect that gives the song part of its propulsive energy.</p><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036912&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><h2 id="2-techno-kicks">2. Techno kicks</h2><p>Aperture’s kicks have a techno feel. However, they don’t follow techno’s standard 4x4 rhythm, instead opting for a pattern reminiscent of another early 21st century dance anthem, <a href="https://youtu.be/ZsNRkBDp2iM?si=sjNG-THJ86-u-PR0">M.V.P. - Roc Ya Body (Mic Check 1 2)</a>.</p><p>Creating a kick pattern like this is straightforward: starting with a Roland TR-909 kick drum sample, we sequence it on the first three beats of the bar, then add kicks on the 12th and fifteenth 1/16th notes.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4394px;"><p class="vanilla-image-block" style="padding-top:25.22%;"><img id="2YoM9KRwRercL88jdmfsoh" name="Screenshot 2026-01-26 at 14.48.14 copy" alt="Harry Styles Aperture production tricks" src="https://cdn.mos.cms.futurecdn.net/2YoM9KRwRercL88jdmfsoh.jpg" mos="" align="middle" fullscreen="" width="4394" height="1108" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ableton)</span></figcaption></figure><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036909&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><p>Because the 16th notes don’t perfectly align with the pure 4x4 of the sidechain-esque pump, it creates an interesting rhythmic interplay with the ducking synth.</p><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036924&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><h2 id="3-evolving-plucks">3. Evolving plucks</h2><p>Another element that helps drive the track are rapid 16th-note synth plucks. These have a noise element a little like <a href="https://youtu.be/U8D9xCBcfzw?si=M8T9k7J420yY7-Hl">Kelis’ Acapella</a>, with filter modulation opening and closing the sound to create a sense of development. </p><p>We can make a version of this sound by starting out with a PWM-style envelope with multiple unison voices, and a low amount of Detune. A noise oscillator provides the aforementioned noise element.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1974px;"><p class="vanilla-image-block" style="padding-top:33.03%;"><img id="cgotf2Aw223qAKh5WNfvnh" name="Screenshot 2026-01-26 at 14.50.31 copy" alt="Harry Styles Aperture production tricks" src="https://cdn.mos.cms.futurecdn.net/cgotf2Aw223qAKh5WNfvnh.jpg" mos="" align="middle" fullscreen="" width="1974" height="652" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xfer Records)</span></figcaption></figure><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036894&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><p>This sounds kind of messy as-is, but we can make it tighter and more energetic by turning down the decay and sustain on the amplitude envelope. We’re going for a really tight decay time here, which helps give the part a propulsive feel.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:708px;"><p class="vanilla-image-block" style="padding-top:72.32%;"><img id="2NQPp2UYGu78UbymDtFKeh" name="Screenshot 2026-01-26 at 14.52.39 copy" alt="Harry Styles Aperture production tricks" src="https://cdn.mos.cms.futurecdn.net/2NQPp2UYGu78UbymDtFKeh.jpg" mos="" align="middle" fullscreen="" width="708" height="512" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xfer Records)</span></figcaption></figure><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036906&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><p>The final touch is a band-pass filter that’s modulated by two free-running LFOs, one with a period of a quarter note, the other with a period of 8 bars.</p><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036915&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><p>Again, this ducks on quarter notes, so let’s add another Auto Pan effect to get that pumping feel.</p><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036918&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><h2 id="4-bouncy-bass">4. Bouncy Bass</h2><p>Big, round and bouncy, a little reminiscent of <a href="https://youtu.be/_audWlxFARs?si=7GvYQmjo8hBiKeBD">San Soda’s Juno Love</a>, Aperture’s bassline is a great example of 'less is more' in action. In fact, it’s just the tonic note playing on one octave, then the octave above. Simple, yet extremely effective!</p><p>The sound design of this bass is simple too. All you need is a square oscillator with a low-pass filter closing over it with a medium length decay time, and just a little portamento glide.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2374px;"><p class="vanilla-image-block" style="padding-top:61.92%;"><img id="n2VAHdtNRGHcEtiBsoT2Ai" name="Screenshot 2026-01-26 at 14.56.17 copy" alt="Harry Styles Aperture production tricks" src="https://cdn.mos.cms.futurecdn.net/n2VAHdtNRGHcEtiBsoT2Ai.jpg" mos="" align="middle" fullscreen="" width="2374" height="1470" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xfer Records)</span></figcaption></figure><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036900&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><h2 id="5-lo-fi-percussion">5. Lo-fi percussion</h2><p>Taking influence from minimal techno masterpieces like <a href="https://youtu.be/6TYsOMYaz6E?si=d2BcAKnJeBPgzoyL">Richie Hawtin AKA Plastiman’s Spastik</a>, Aperture continues to make use of white noise in its percussion department.</p><p>Making the lowest of lo-fi hi-hats is a breeze: simply use a single white noise oscillator, and turn down the amplitude envelope’s sustain and decay so that you just get a little burst of noise on each note.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2380px;"><p class="vanilla-image-block" style="padding-top:62.02%;"><img id="HZ9uC6o8ymvSh9wj3K6CAi" name="Screenshot 2026-01-26 at 14.57.27 copy" alt="Harry Styles Aperture production tricks" src="https://cdn.mos.cms.futurecdn.net/HZ9uC6o8ymvSh9wj3K6CAi.jpg" mos="" align="middle" fullscreen="" width="2380" height="1476" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xfer Records)</span></figcaption></figure><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036897&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><p>Now, let’s hear how all these elements sound together.</p><div class="soundcloud-embed"><iframe allow="autoplay" height="20" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2255036921&color=%23ff5500&inverse=false&auto_play=false&show_user=true"></iframe></div><p>So there you have it, five production techniques employed by Harry Styles when he took the sounds of minimal techno pop-ward. </p><p>If you’d like to hear more of the original minimal sound, check out <a href="https://open.spotify.com/playlist/68uxlFAvnITCyQs0U8qr6n?si=LL2mtMkrS62SCcINOVa_eA">The Sound of Minimal Techno on Spotify</a>.</p>
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                                                            <title><![CDATA[ “You do not need to know chemistry to enjoy fireworks”: Exploring the physics-driven thinking behind some of the most groundbreaking plugins ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/plugins/you-do-not-need-to-know-chemistry-to-enjoy-fireworks-exploring-the-physics-driven-thinking-behind-some-of-the-most-groundbreaking-plugins</link>
                                                                            <description>
                            <![CDATA[ We speak to some of the people who are crafting bold instruments and effects processors inspired by the fundamental laws of physics ]]>
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                                                                        <pubDate>Mon, 22 Jun 2026 08:33:14 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Douglas ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/r4Q5fNY2wpCZonh9J49bN3.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Anukari]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Anukari]]></media:description>                                                            <media:text><![CDATA[Anukari]]></media:text>
                                <media:title type="plain"><![CDATA[Anukari]]></media:title>
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                                <p><a href="https://www.musicradar.com/pluginweek26" target="_blank"><strong>PLUGIN WEEK 2026:</strong></a><strong> Chances are, most of the music production plugins that you use rely on fairly commonplace logic. Your synthesizers model the flow of electricity through components, while the effects in your chain rely on a recreation of the signal flow-structure of classic outboard gear. </strong></p><p>These instruments and effects processors may be useful, but the predictable results can also get a little stale. A compressor compresses. But what if your compressor reacted not to volume - but behaved according to the laws of thermodynamics? Your musical decisions would be quite different then.</p><p>A thermodynamic compressor is more than just a hypothetical, though. It’s <a href="https://www.unusable.net/effects/spectral-pressure-chamber/" target="_blank">a very real plugin</a>, and one of a growing selection of instruments, effects and modulation systems that use physics as a basis for their behaviour. </p><p>Here are four developers using physics in their plugins - and how you can apply science-based decisions to your own productions for a boost of real-world-inspired creativity.</p><h2 id="1-baby-audio-atoms-it-s-a-physical-instrument-that-never-existed-in-the-real-world">1. Baby Audio Atoms - "It's a physical instrument that never existed in the real world" </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cfjRFpXeAF7Z5bHWw4BZAM" name="at1" alt="Baby Audio Atoms" src="https://cdn.mos.cms.futurecdn.net/cfjRFpXeAF7Z5bHWw4BZAM.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Baby Audio)</span></figcaption></figure><p>Thanks to increases in computer processing power, physical modelling - the mathematical recreation of instruments in digital form - is becoming ever more popular. By modelling an exciter and resonator, you can whip up all kinds of acoustic instruments, such as violins, pianos and percussion. </p><p>But, and this is where it gets interesting, you aren’t restricted to just <em>real-world</em> instruments. You could just as easily model, say, a mass and spring network to create never-before heard sounds.</p><p><a href="https://babyaud.io/atoms" target="_blank">Atoms from Baby Audio</a> is one such bizzaro-instrument builder. </p><p>Although it looks like a typical soft synth from the outside, under the hood it’s modelling not oscillators and filters but bows and springs. </p><p>“Think of it as a complex string instrument that might have existed in the real world if a group of scientists decided to make a new kind of instrument,” explains Caspar Bock Soerensen, the CEO of Baby Audio.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/z57s9xPYUX0" allowfullscreen></iframe></div></div><p>Developed in collaboration with Silvin Willemsen, a PhD in the field and co-author of several scientific papers on physical modelling, Atoms behaves like a physical instrument, with real-world properties and constraints. “And just like anything you do on an acoustic guitar or a piano will have a certain ‘sound’ to it,” says Caspar, “Atoms is the same - but still a lot more flexible than a piano or guitar. It's a physical instrument that never existed in the real world.</p><p>“There’s an eeriness to the mass spring model that reminds me of the Twin Peaks soundtrack,” says Caspar. This ‘unreal-ness’ comes from the use of physics, specifically the vibrations brought about by the movement of the virtual mass of springs. </p><p>“Physical modeling has (an) organic sound because the elements that create the sound are not statically programmed but part of a complex and chaotic network of inter-dependencies,” explains Caspar. “The result is something that sounds more like playing an acoustic instrument, but with the artificial/unreal timbre of a synthesizer." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="Cdi3hkCUb2dTRUfXaRGVUW" name="CASPAR" alt="Caspar Bock" src="https://cdn.mos.cms.futurecdn.net/Cdi3hkCUb2dTRUfXaRGVUW.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Caspar Bock Soerensen </span><span class="credit" itemprop="copyrightHolder">(Image credit: Baby Audio/Caspar Bock)</span></figcaption></figure><p>To get the most out of Atoms, Caspar recommends reaching for it when you want an alternative to basic strings.</p><p>“Use it where you'd normally use strings and you'll have beautiful, eerie and alive textures.”  </p><h2 id="2-anukari-then-it-does-something-totally-weird-and-different-that-s-part-of-the-creative-process">2. Anukari - "Then it does something totally weird and different. That's part of the creative process" </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="z4oSAyMDSDrHEbVxTLKq88" name="p2" alt="Plugins" src="https://cdn.mos.cms.futurecdn.net/z4oSAyMDSDrHEbVxTLKq88.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Anukari)</span></figcaption></figure><p>Another instrument that models masses and springs is <a href="https://anukari.com/" target="_blank">Anukari</a>, but instead of presenting as a synthesizer with the physics tucked away unseen, as with Atoms, it renders the unreal instrument in a graphic 3D space for you to interact with. </p><p>It also lets you build your own instrument structures. Like an Erector Set but one you can play, with Anukari you can assemble springs and masses and then strike them with a variety of resonators like mallets and plectrums, and then capture the vibrations via virtual microphones.</p><p>It may sound like a lot, but the visual element makes it easy to understand. If you’re still having trouble getting your head around it, inventor Evan Mezeske recommends that you just start playing around. </p><p>“The best way to learn is to find a preset that's interesting to you and start changing stuff,” advises Evan. “Disconnect something, see what happens. Grab something and move it and see what that sounds like.”</p><p>If you’re worried that you don’t understand physics, don’t be, says Evan. “I don't think you need to understand physics at all. In a certain way, we all understand physics. You know what happens if you pull a spring back.” </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/nUO6iMcbao4" allowfullscreen></iframe></div></div><p>The fact that we all live in the physical world makes what happens in Anukari relatable at a fundamental level. “Even things like the LFO,” continues Evan. “It's modelled as a piston from a car, because I like cars. I grew up in an auto shop. My granddad owned one so I think of rotating pistons in an engine. It’s kind of fun, because if you don't know what a square wave is, you can just watch the animation for the LFO.”</p><p>You also don’t have to know what you want going in. Just as you might explore what happens when you bang two pieces of scrap metal together that you find in a junkyard, Anukari lets you experiment with how different physical objects relate to each other sonically. </p><p>“Sometimes I want to just mess around and see what happens,” says Evan. “The physics are good for that because there's this unpredictable, emergent nature. You build something and you think you know what it's going to do. Then it does something totally weird and different. That’s part of the creative process.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ugXVFZAKASoXeu2a94SuKE" name="evan" alt="Anukari" src="https://cdn.mos.cms.futurecdn.net/ugXVFZAKASoXeu2a94SuKE.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Evan Mezeske </span><span class="credit" itemprop="copyrightHolder">(Image credit: Anukari)</span></figcaption></figure><p>To get the most out of Anukari, Evan suggests using it for metallic sounds, bells, and inharmonic sounds. </p><p>It’s especially good for pads with a lot of unusual harmonic motion. “With Anakari and the way the physics come out,” says Evan, “introducing a lot of energy into a system will cause it to bend out of shape in weird ways.”</p><p>You can also use Anukari as an effect, with your audio signal acting as a resonator through the springs. “I'm primarily a guitarist,” says Evan, explaining how he uses Anukari. “You're creating this resonant structure, you're playing stuff into it and you're hearing how it resonates. When you push it too hard, it distorts. The way that it goes crazy is quite unique.”</p><h2 id="3-unusable-engineering-you-do-not-need-to-know-chemistry-to-enjoy-fireworks">3. Unusable Engineering - "You do not need to know chemistry to enjoy fireworks"</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QJchR2xEkChZoHYSUx8hPP" name="p3" alt="Unusable Engineering" src="https://cdn.mos.cms.futurecdn.net/QJchR2xEkChZoHYSUx8hPP.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Unusable Engineering)</span></figcaption></figure><p>There’s a theme that runs throughout physics-inspired plugins: unpredictability. You turn a filter cutoff knob on a traditional synthesizer, you know generally what will happen. But when you hit a mass of springs with a virtual hammer, or push audio through a distortion model based on fluid dynamics, the variables become so great that there’s no way to anticipate everything that can happen. And therein lies the potential for creative inspiration.</p><p>“When it comes to physics, I have always been drawn to visualisations of things like turbulence,” says Rasmus Nyåker, the developer behind <a href="https://www.unusable.net/" target="_blank">Unusable Engineering</a>, a software company with a whole stable of physics-powered plugins. “They are chaotic and mesmerising.” </p><p>This mesmerising chaos can be found in effects like the fluid-dynamics distortion plugin, <a href="https://www.unusable.net/effects/cavitation-fractures/" target="_blank">Cavitation Fractures</a>, and <a href="https://www.unusable.net/effects/spectral-pressure-chamber/" target="_blank">Spectral Pressure Chamber</a>, a thermodynamic multi-band compressor.  </p><p>“In all of them,” Rasmus says, “the point was not just to use science as a little visual, but to let the model itself shape the sound in ways that are a bit more organic, strange, and less predictable than the usual effect structures.”</p><p>As with Atoms and Anukari, you do not need to understand the physics at play to effectively use Rasmus’ creations. </p><p>“I do not think of them as being for people who know physics,” he explains. “I think of them as being for people who enjoy sound, movement, and a bit of uncertainty in the way things react."   </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/_B3wuNo90Hw" allowfullscreen></iframe></div></div><p>In fact, because we all intuitively understand how physical properties behave, Rasmus thinks that physics-based instruments and effects might be easier to grasp than traditional music gear. </p><p>“In a lot of plugins,” he says, “you have ten knobs, you turn one, and the sound changes, but you do not really get much sense of why. By adding this simulation layer, you can actually see and hear the reaction at the same time. So even though it is, objectively, a very roundabout way of achieving an effect, I think it can actually be easier to grasp than many more conventional interfaces." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HUokVXW9KssiTa4EKsRZYL" name="rasmus" alt="Rasmus" src="https://cdn.mos.cms.futurecdn.net/HUokVXW9KssiTa4EKsRZYL.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Rasmus Nyåker </span><span class="credit" itemprop="copyrightHolder">(Image credit: Unusable Engineering)</span></figcaption></figure><p>If you’re still not sure what’s happening in his plugins, Rasmus advises you to, “just go nuts. Push things around, break them a bit and see what happens. That is often where the fun starts. A lot of the plugins make the most sense once you stop treating them too carefully.”</p><p>Lastly, you don’t need to feel intimidated by the science. Because, as Rasmus notes, “You do not need to know chemistry to enjoy fireworks. The physics are not there to test anyone or make the plugins feel academic. They are there to transform sound and interaction in ways that (are) more surprising, more visual, and often more alive. If the result feels good and inspires you, that is really enough.”</p><h2 id="4-korg-kaoss-physics-make-some-gestures-and-see-what-happens">4. Korg Kaoss Physics - "Make some gestures and see what happens" </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EsdQjnuH7UGBikMXnSAyjC" name="p5" alt="Korg" src="https://cdn.mos.cms.futurecdn.net/EsdQjnuH7UGBikMXnSAyjC.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Korg)</span></figcaption></figure><p>So far, we’ve looked at using physics to add creativity to instruments and effects, but that’s not the extent of how developers are intertwining the laws of the universe with music production. Another area is modulation, something that <a href="https://www.korg.com/uk/" target="_blank">Korg</a> has explored with Kaoss Physics.</p><p>Originally developed for the hardware <a href="https://www.korg.com/uk/products/synthesizers/modwave/" target="_blank">Modwave</a> and later applied to <a href="https://www.korg.co.uk/products/multipoly" target="_blank">Multi/Poly</a> and the ensuing native software versions as well, Kaoss Physics takes the idea of the X/Y control environment (as used in the Kaoss Pad) and applies it to modulation. </p><p>Kaoss Physics models a ball that rolls across a virtual surface and bounces off walls. </p><p>You can also create dents and bumps on the surface to further affect the motion of the ball, with gravity and friction also playing their part. The ball’s actions generate modulation signals that can then affect parameters in the instruments.</p><p>“For all of the interesting complexity behind the scenes, for a user it’s really just a simple game controller,” says Dan Philips, Manager of Product Development at Korg R&D, about how a musician can approach programming with Kaoss Physics. </p><p>“The Korg factory sounds already have it set up to do something useful, so you can just play with it and see what happens.”</p><p>When asked how Kaoss Physics can enhance creativity, Dan answers that he thinks of it as a gesture amplifier. </p><p>“You move your finger on the pad (or launch the ball in the software), and the position, speed, and direction of that motion sends the ball into the Kaoss Physics environment,” he says. “All sorts of things may happen after that, but it’s that initial, human gesture that starts it all.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UbpaP7Gh9JouzyZwAd8iPS" name="Kaoss Physics" alt="Korg Kaoss" src="https://cdn.mos.cms.futurecdn.net/UbpaP7Gh9JouzyZwAd8iPS.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Korg)</span></figcaption></figure><p>One of the benefits of working with the environment is how many different parameters can be affected. </p><p>“It’s interesting to have a large number of different modulation signals - X and Y positions, distance, and angle - generated from a single system,” Dan notes. “That creates something like a multi-dimensional LFO or envelope, good for creating interactions between sets of parameters.”</p><p>Modulating the physics environment with the ball position can open up a lot of interesting possibilities. “For example,” he says, “check out Kaoss Physics in the Modwave sound ‘Biegerish’. The ball is slowly pulled towards the upper right corner, but when it gets there it’s quickly pushed away again. ‘Torus’ changes the X/Y tilt and the bump height as the ball moves around on the surface, creating interesting patterns of motion. ‘Orbit Wander’ changes the position of the dent, leading the ball in circles. ‘Space-Time’ slows time as the ball gets closer to the centre.”</p><p>As with the other plugins profiled here, you don’t have to be a physics professor to find the modulation system useful. “Approach it like a game controller,” Dan advises. “You don’t need to program the game; you can just play it! Play the factory sounds, make some gestures, and see what happens. Just have fun with it. Later, if you’re so inclined, you can always dig into the details under the hood.”</p>
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                                                            <title><![CDATA[ Is Synplant 2's new prompt-based patch generator the future of synthesis? ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/is-synplant-2s-new-prompt-based-patch-generator-the-future-of-synthesis</link>
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                            <![CDATA[ Describe a sound, texture or instrument, and Synplant's new PhenoType feature will attempt to recreate it using the synth's text-to-patch sound engine ]]>
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                                                                        <pubDate>Wed, 10 Jun 2026 15:46:30 +0000</pubDate>                                                                                                                                <updated>Wed, 10 Jun 2026 18:21:57 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Sonic Charge]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[sonic charge]]></media:description>                                                            <media:text><![CDATA[sonic charge]]></media:text>
                                <media:title type="plain"><![CDATA[sonic charge]]></media:title>
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/IB--SmXBFKI" allowfullscreen></iframe></div></div><p><strong>Sonic Charge's </strong><a href="https://www.musicradar.com/reviews/sonic-charge-synplant-2-review"><strong>Synplant 2</strong></a><strong> is one of the most innovative synth plugins released in recent years, not only thanks to its unique 'genetic' workflow, but also the groundbreaking Genopatch function introduced in version 2. </strong></p><p>Genopatch is an AI-powered tool that generates synth patches based on imported audio, analysing a sample to create a similar-sounding patch in Synplant based on its sonic characteristics. As the first synth plugin to introduce this kind of capability, Synplant has been consistently ahead of the curve when it comes to AI-based sound design. </p><p>Today, Sonic Charge continues to lead the charge with the introduction of PhenoType, a new feature for Synplant 2 that allows users to generate synth patches from text descriptions. Much like prompt-based song generators like Suno or text-to-sample tools such as <a href="https://www.musicradar.com/music-tech/powered-by-your-imagination-waves-pivots-from-plugins-to-samples-with-a-potentially-polarising-subscription-based-ai-text-to-sound-generator">Waves' Illugen</a>, PhenoType responds to text descriptions, using these to guide Synplant's sound engine towards a patch that reflects the input.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1324px;"><p class="vanilla-image-block" style="padding-top:37.76%;"><img id="cpF5d2ci3hEMq5PNgGyjSX" name="image" alt="sonic charge" src="https://cdn.mos.cms.futurecdn.net/cpF5d2ci3hEMq5PNgGyjSX.png" mos="" align="middle" fullscreen="" width="1324" height="500" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Sonic Charge)</span></figcaption></figure><p>The process is simple: once you've downloaded and installed the script (which is free for Synplant 2 owners), just open up PhenoType and type in a description of the patch you'd like to create. </p><p>This could be anything from simple, well-known sounds ("reese bass", for example) to more complex descriptions that cover multiple timbral characteristics, like "soft ambient pad, slow attack, sweeping resonant filter, strong reverb". (Listen to the example below to hear what PhenoType came up with in response to that prompt.)</p><div class="soundcloud-embed"><iframe allow="autoplay; encrypted-media" height="300" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/soundcloud%253Atracks%253A2336639801&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></iframe></div><p>Once your description is ready, hit EXE to generate a patch, or alt-click to edit the previous result. The RND button will suggest a random prompt if you're lacking inspiration, and a handy CLR button empties the text field. Each patch will be accompanied by a description beneath that shows how PhenoType would describe the sound its created, and a confidence score that rates how close the results are to the initial description. </p><p>Notably, PhenoType isn't built on a large language model, or even marketed as an AI-powered feature. Instead, the algorithmic text parser runs locally in Synplant with no internet connection required. Its specialized neural network works with hundreds of internal tags – along with synonyms and variations – to build its patches, and Sonic Charge advises that simple, natural English will get you the best results. </p><p>The company suggests that specific prompts like "a reverb-drenched pad with a slow attack and some modulation" should work well, while more abstract descriptions ("a sound that resembles a busy cafe heard from the street outside") are beyond its abilities. (If the parser doesn't understand your description, it'll generate a random patch instead.)</p><p>PhenoType is still in its early stages,  and though it performed well at generating basic patches from easily understandable prompts, complex descriptions typically yielded mixed results. Even when PhenoType didn't quite hit the mark in terms of accuracy, though, it usually produced some creatively inspiring and highly usable sounds. </p><p>While the text-to-patch concept isn't entirely novel, Sonic Charge is the first established plugin developer to integrate this kind of tech into a well-known software synth – and much like Synplant's GenoPatch feature, PhenoType is another major leap forward from a perpetually innovative developer that continues to surprise us. </p><p>"The idea for PhenoType came from working on a new technology for Synplant: an algorithm capable of describing Synplant patches using words and tags," reads a press release from Sonic Charge. </p><p>"At some point, we started thinking: If an algorithm can create descriptions from patches, should it not also be possible to run the process in reverse and create patches from descriptions? Once this idea was planted, we simply had to try building it."</p><p>Head over to <a href="https://soniccharge.com/">Sonic Charge's website</a> to find out more and download PhenoType. You'll need a <a href="https://soniccharge.com/synplant">Synplant 2</a> license to download and use PhenoType: the plugin is priced at €149 but a free trial is available. </p>
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                                                            <title><![CDATA[ “AI isn’t the destination. Making music is”: Fender looks forward as its Studio Pro DAW integrates Moises stem separation and a smart studio assistant ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/daws/ai-isnt-the-destination-making-music-is-fender-looks-forward-as-its-studio-pro-daw-integrates-moises-stem-separation-and-a-smart-studio-assistant</link>
                                                                            <description>
                            <![CDATA[ This latest evolution of the DAW formerly known as Studio One brings a wealth of AI-powered new additions ]]>
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                                                                        <pubDate>Tue, 09 Jun 2026 13:00:13 +0000</pubDate>                                                                                                                                <updated>Tue, 09 Jun 2026 17:31:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Digital Audio Workstation]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andy Price ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/495d5duemn3oc8CkRtDkPg.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m Andy, the Music-Making Ed here at MusicRadar. My work explores both the inner-workings of how music is made, and frequently digs into the history and development of popular music. &lt;br&gt;&lt;br&gt;Previously the editor of Computer Music, my career has included editing MusicTech magazine and website and writing about music-making and listening for titles such as NME, Classic Pop, Audio Media International, Guitar.com and Uncut. &lt;br&gt;&lt;br&gt;When I&#039;m not writing about music, I&#039;m making it. I release tracks under the name &lt;a href=&quot;https://open.spotify.com/artist/2wbfD1FULIDLzgDTPxN5D6&quot; target=&quot;_blank&quot;&gt;ALP&lt;/a&gt;.  &lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Fender]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Fender Studio Pro]]></media:description>                                                            <media:text><![CDATA[Fender Studio Pro]]></media:text>
                                <media:title type="plain"><![CDATA[Fender Studio Pro]]></media:title>
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                                <p><strong>It’s only been six months since Fender </strong><a href="https://www.musicradar.com/music-tech/presonus-studio-one-pro-is-dead-long-live-fender-studio-pro-fender-launches-music-production-ecosystem-with-rebranded-daw-interfaces-and-new-controller" target="_blank"><strong>officially relaunched Studio One as Fender Studio Pro</strong></a><strong>, and now the feature-packed DAW sees its most notable divergence from the original with an AI-leaning 8.1 update. </strong></p><p>In collaboration with the stem separating masterminds at <a href="https://moises.ai/" target="_blank">Moises</a>, Fender stresses that the new (ethical) AI-fuelled tools of 8.1 are intended to assist the music creator, enabling them to get deeper into their tracks, build out ideas quicker and save precious time. We can't argue with that, can we? </p><p>The key flagship here is the Moises integration which seamlessly grants Studio Pro users the ability to strip out a huge array of pristine-sounding stems from a finished, bounced track. </p><p>And, get this, using Moises, you can now generate a batch of new stems or convert voices of already recorded vocals.</p><p>Having heard this in action at Fender HQ recently, we were struck both by how clean these dissected stems sound, and how natural - and not noticeably 'AI'-like - the freshly brewed ones appeared to be. </p><p>On the stem separation front alone, the results are certainly a step up from other DAW-native stem extraction abilities, with the application now able to cut out elements with far more surgical precision than anyone else. </p><p>Indeed, even individual drum elements are able to be isolated with zero spill from the other elements of the kit. </p><p>“Usually you just get vocals, bass, drums and others, but here you can separate between vocals and lead vocals and backing vocals,” explained Fender Studio expert and YouTuber Gregor Beyerle at the launch of the new update. “Or, guitars, and rhythm guitars - they can be separately processed from each other. You can also do strings and wind instruments separate from each other, and piano and synth which I think is pretty wild. And also, the entire drum kit…”</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/DGMJl-kagZc" allowfullscreen></iframe></div></div><p>Although Moises’ stem separation acumen has long been recognised, the integrations of its smartly generated stems and the seamless ability to switch out vocalists for a range of AI vocal models within the Fender Studio Pro ecosystem could represent quite a leap forward. </p><p>And, on the source material that its algorithm has been trained on, Moises reiterated strongly that it only deals with officially and legally-licensed music. It's an approach that is central to the company’s artist-angled ethos. </p><p>“[We had to make decisions] to license the content, and to know when to stop,” said Matt Henninger, the VP of Sales and Business Development at Moises. “To not start with prompt and end with song.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kyhpF7qiymx4A3P6oR5qLL" name="SO4" alt="Fender" src="https://cdn.mos.cms.futurecdn.net/kyhpF7qiymx4A3P6oR5qLL.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Fender)</span></figcaption></figure><p>“All art comes from giving musicians tools that they can bend, break, destroy [and] wire wrong,” Matt continued, on the recurring theme of disruption throughout music's history. "That is our job. Our job is to provide a tool that can be leveraged in the way that the artist chooses.</p><p>"This is the beginning of something just awesome and I can’t wait for people far more creative than me to break it.” </p><p>“Our integration with Moises gives musicians powerful new ways to learn songs, practice, experiment and create,” Max Gutnik, Chief Product Officer of Fender Electronics stated. “AI isn’t the destination. Making music is. When technology gets out of the way and helps musicians accomplish more, it’s serving the art. That’s what we aspire to do."</p><p>Moises Studio integration is available for all 8.1 users, providing 10 stem separations, 120 stem generation credits (60 minutes<u>)</u>, and five voice conversions per month</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/MImggPD3D98" allowfullscreen></iframe></div></div><p>Another key addition is the AI Studio Assistant. Think ChatGPT or Claude, but entirely trained on the inner workings of Fender Studio Pro - a semi-sentient manual if you will. </p><p>This assistant is designed to answer questions quickly without requiring you to leave your workflow, breaking complex processes down into easy-to-understand, step-by-step instructions. Crucially, it's contextual, and can diagnose problems with your mix too. <br><br>It can’t take <em>control </em>of your project directly however, but as hinted during our visit to Fender HQ, an AI agent-style update could potentially be feasible in the near future…</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iJfr3aSYthmmqm2iFyL48H" name="SO3" alt="Fender" src="https://cdn.mos.cms.futurecdn.net/iJfr3aSYthmmqm2iFyL48H.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Fender)</span></figcaption></figure><p>“This is the first ever tool that is capable of answering your personal product question that a manual just can't answer, because [a manual] is not contextual, it doesn't know what you're currently seeing and what you’re currently working on,” said Gregor. “This tool is incredibly powerful and it can really answer a variety of different questions.”</p><p>From the demo we had, the AI Studio Assistant, which by default sits on a thin side panel at the side of the workflow (and can be moved around at will) certainly seemed super quick and reactive, and could also potentially open up many of Fender Studio Pro’s deeper features by suggesting more effective ways of solving problems. </p><p>A particular concern is new users, who might be daunted by the scale of the DAW. “Studio Assistant provides guidance right when players need it, helping remove friction and keep the creative process moving,” said Max.</p><p>Another new addition with 8.1 is the easy-to-use Vocal Tune Plugin, which can provide some subtle pitch correction all the way to hyper-effected, Cher/T-Pain-esque hard tonal transformation and rigid formant shifting. </p><p>The formant shifting sounds pretty pro to us, particularly when used as a backing to the lead vocal in the arrangement, as demonstrated by Fender Studio’s General Manager, Arnd Kaiser, who explained other use cases; “Just put this plugin on all of the backing vocal tracks. Don't fix the pitch if it doesn't have to be fixed, but slightly shift the formants and suddenly you get the impression that there's different singers,” Arnd explained. “So, before it sounds artificial, you can actually use it in a very natural way. So, that would be my example for a more natural use case of format shift.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HEnjPMdANX2bG79movvVNS" name="SO1" alt="Fender Studio Pro" src="https://cdn.mos.cms.futurecdn.net/HEnjPMdANX2bG79movvVNS.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Fender)</span></figcaption></figure><p>“You could even duplicate the same vocal take, and then have a different format shift setting on the left and the right, and you get a stereo,” said Max.<br><br>Then, there's Pitch Curves, which allow users to draw in real-time pitch changes onto audio just like any other automation editor, with subtle shaping or extreme, unnatural adjustments. </p><p>Beyond these spotlight additions, there’s also been significant upgrades to the Score Editor (articulation-based timing offsets, combined articulation conditions and deeper functionality to yield better realism) and the browser workflow in general, with reorderable tabs and a customisable browser layout so you can tailor your workspace to your own preferences. </p><p><strong>The Fender Studio 8.1 update is available now for anyone with a current Fender Studio Pro+ subscription or a perpetual license. </strong><a href="http://www.fender.com" target="_blank"><strong>For more info check out Fender.com   </strong></a></p>
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                                                            <title><![CDATA[ “I used to think that Reaper was a joke. If I saw someone using it, I would assume they're not serious”: How Reaper is taking over the production world one enthusiastic user at a time ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/daws/i-used-to-think-that-reaper-was-a-joke-if-i-saw-someone-using-it-i-would-assume-theyre-not-serious-how-reaper-is-taking-over-the-production-world-one-enthusiastic-user-at-a-time</link>
                                                                            <description>
                            <![CDATA[ If you’ve never given Reaper much thought, it might be time to look again. The DAW is gaining fans at remarkable speed and it’s all happening by word of mouth ]]>
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                                                                        <pubDate>Thu, 04 Jun 2026 11:15:28 +0000</pubDate>                                                                                                                                <updated>Fri, 05 Jun 2026 07:41:48 +0000</updated>
                                                                                                                                            <category><![CDATA[Digital Audio Workstation]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Douglas ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/r4Q5fNY2wpCZonh9J49bN3.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Cockos]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Cockos]]></media:description>                                                            <media:text><![CDATA[Cockos]]></media:text>
                                <media:title type="plain"><![CDATA[Cockos]]></media:title>
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                                <p><strong>“How do you know someone's a Reaper user?” the joke goes. “Don’t worry, they'll tell you.” For most people in music or audio production, the closest they’ve come to the DAW is interacting with an impassioned - some may say rabid - Reaper user extolling its virtues unasked in a message board or comments section. </strong></p><p>“Perhaps that all Reaper users are extremely evangelical about it?” answers Justin Frankel, the founder of <a href="https://www.reaper.fm/" target="_blank">Cockos, the company behind the DAW</a>, when asked what people might be getting wrong about his software. “Yes, there are plenty of Reaper users who go post about how great it is online but the vast majority are quietly using (it) to make their content.”</p><p>Counted amongst this vast majority is a growing number of professionals working across a variety of music and audio production professions. One of them is Eyal Levi, CEO of the metal-angled music production school <a href="https://urm.academy/" target="_blank">URM Academy</a> and guitarist in the metal band, Dååth. “I used to think that Reaper was a joke,” he says in a <a href="https://youtu.be/FPVhV09In7A?si=RhOICtw-AgjdSpwQ" target="_blank">recent YouTube video</a>. “If I saw someone using it, I would assume immediately that they're not serious. I changed my mind because I kept on running into situations where ignoring Reaper no longer made sense.”</p><p>More and more people are having similar experiences and becoming Reaper converts, despite the complete lack of advertising done by Cockos. It’s all word of mouth. So what’s happening? Why is Reaper winning so many over?  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WURNk9NDoQLVyxZ9Cx883W" name="REAP2" alt="Reaper" src="https://cdn.mos.cms.futurecdn.net/WURNk9NDoQLVyxZ9Cx883W.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Reaper has attracted - and retained - a passionate user-base </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cockos)</span></figcaption></figure><p>“One of the big things that I appreciate about Reaper is that when you start using it, you have very few decisions to make,” says Justin, who is not only the developer but also a user. </p><p>“You open it up, create a track, then if you want to record audio you arm it and select an audio input. If you want to do some virtual instrument stuff, you click the ‘FX’ button and add that to the track. A lot of other DAW software, before you even get started there's a half dozen decisions to make.”</p><p>Reaper does a lot of things in unique ways, with functionality that gets out of your way so that you can get on with doing what you need to do. As mentioned by Justin above, tracks are typeless. “You can use any track for audio, MIDI, or both,” he explains. “You can send audio and MIDI from track to track, meaning you can have tracks that function as buses.” You can also mix sample rates - a simple thing, but an extremely helpful one, especially if you’re working with different types of media.</p><p>Reaper also lets you work with project tabs, like a browser. Says Justin: “You can have multiple projects open at once, and optionally synchronise them, or send audio and/or MIDI from tab to tab via loopback devices.” </p><p>The user interface is also dynamic, supporting editing and other processes during playback. “You can even record audio in one tab and edit the audio file in another tab,” he says.</p><p>Then there’s functionality unique to Reaper, like the Region Render Matrix, which lets you export multiple sections of a project as separate audio files simultaneously. </p><p>If the DAW doesn’t have a feature that you want or need, you can customise it yourself. “Reaper invites customisation and has a culture built around it,” says Eyal in his video.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/FPVhV09In7A" allowfullscreen></iframe></div></div><p>If you don’t like the way that it looks (a <a href="https://youtu.be/a5UtNPJQ_qI?si=U737SBmeyJn_j31f">common complaint</a>) you can change it. And more than just cosmetically; there are skins available that can make Reaper not only look like other DAWs but behave like them too. </p><p>“Customisation plays a very important role that might be easy to miss,” explains Eyal. “Most people don't avoid switching DAWs because they're afraid of learning new features. They avoid switching because they don't want to relearn how to work. With some set up, you can make (Reaper) behave close enough to what you already know (so) that your instincts still apply.”</p><p><a href="https://www.extremraym.com/en/my-reaper-scripts/" target="_blank">X-Raym</a> is an independent developer who codes scripts for Reaper. He sees not only skins but also workflow customisation as big pluses for someone coming over from another DAW. </p><p>“As a pro, you may already have an ideal workflow in mind but be limited by the lack of automation features offered by your (current) software,” he says. “With Reaper, you could have dedicated tools to handle all the boring and repetitive stuff for you.”</p><p>For example, Eyal relates a story of being impressed by mastering engineer Mike Kalajian’s workflow in Reaper, particularly when it comes to project management. “The moment a client books a session, scripts kick off automatically, files download, Reaper opens, and everything is laid out exactly where it needs to be before he even sits down,” says Eyal. “By the time Mike starts working, there's no manual setup at all.”</p><p>For mixing and mastering engineer Wytse Gerichhausen of <a href="https://whiteseastudio.com/" target="_blank">White Sea Studio</a>, Reaper customisation is at the heart of his workflow. “One of the things I'm really proud of is the way I can do my hardware input and output routing directly from my Stream Deck,” he explains.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ebnvvWDGRGWp6NBJgvXupN" name="REAP3" alt="Reaper" src="https://cdn.mos.cms.futurecdn.net/ebnvvWDGRGWp6NBJgvXupN.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Wytse Gerichhausen is a dedicated Reaper-man;  “I use so many workflow tweaks that I could only have dreamt of back in my Pro Tools days” </span><span class="credit" itemprop="copyrightHolder">(Image credit: Wytse)</span></figcaption></figure><p>Wytse is now a fully committed Reaper user. After hitting a roadblock working with Pro Tools, he settled on this ‘underdog’ DAW because he thought it would give him a lot of options for a better working process. “I use so many workflow tweaks that I could only have dreamt of back in my Pro Tools days,” he says. “Things like the Region Render Matrix, Subprojects, and (track) auto-colouring are great.”</p><p>Reaper allows coding in a few different areas. One is JSFX, Reaper’s homegrown and open-source plugin format (it’s also compatible with the usual plugins).</p><p>“These are fully programmable plugins which can be used for all kinds of things: simple effects, loop samplers, sequencers, everything,” says Justin. “And you can program them on the fly within Reaper.”</p><p>Another are ReaScripts, which are a little more involved. “ReaScripts can be a one-time action, or they can run continuously in the background, or even have a complex GUI,” says X-Raym. “Scripts are perfect for automating repetitive work, to satisfy a precise task, or to provide customised visualisation for almost anything you can think of.”</p><p>JSFX plugins and ReaScripts are available online at various Reaper community homes, often for free, or you can code it yourself directly within the DAW. Says X-Raym: “It’s quite satisfying to be able to create a new (script) from scratch, and even just to modify an existing one. Even very simple features can be a huge help for a project.”</p><p>Aside from its impressive performance stats (Reaper often comes out on top in <a href="https://youtu.be/wsfg5UDFRtQ?si=EuWBjV5Ep4S9FAlD" target="_blank">James Zhan’s Apple silicon performance tests</a>) and remarkably small footprint (“We're always keeping the installer size in mind,” says Justin), the software is especially stable. This has made it the DAW of choice for live performance for a growing number of musicians.</p><p>“Stability means something different today than it did 15 years ago,” says Eyal in his video. “In the old days, if your computer went down, maybe you lost a take, maybe a session got corrupted. Nowadays, if your computer goes down, you've got dead air in front of thousands of people.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1680px;"><p class="vanilla-image-block" style="padding-top:60.65%;"><img id="pLTmU33f6M98CykTnbhNpF" name="CMU330.feat_linux.software_Reaper.jpg" alt="Reaper" src="https://cdn.mos.cms.futurecdn.net/pLTmU33f6M98CykTnbhNpF.jpg" mos="" align="middle" fullscreen="" width="1680" height="1019" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Reaper is also available on Linux  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Electronic musician <a href="https://www.musicradar.com/news/tycho-on-the-story-behind-his-electronica-trilogy-and-why-hes-ready-to-move-on" target="_blank">Tycho</a> has gone on record as not only writing and recording in Reaper but using it for his live shows, where it controls plugins, mixing, and automation, using the tab features to separate songs.</p><p>“I'm aware of a number of people using it for live performances, which is cool to see,” says Justin of Cockos. “Even if it wasn't our top priority when designing the application, it is something we definitely try to make work well.”</p><p>It’s also gaining popularity with modern metal acts, who need access to not only amp sim plugins but also require track automation, pitch shifting, effects, and more. </p><p>According to Eyal, <a href="https://www.humanityslastbreath.com/" target="_blank">Humanity's Last Breath</a> is one such band using Reaper on stage. “The entire show lives on a single laptop,” Eyal relates. “(Humanity's Last Breath guitarist) Buster (Odeholm) told me that he runs Reaper live because it almost never crashes. And that was a real wakeup call for me because I'd rather chew on broken glass than trust Pro Tools in a live setting.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fSgnpEy48QitprRKqMQjQQ" name="Tycho 1.jpg" alt="Tycho" src="https://cdn.mos.cms.futurecdn.net/fSgnpEy48QitprRKqMQjQQ.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Tycho has took to Reaper as a bedrock of live-set stability </span><span class="credit" itemprop="copyrightHolder">(Image credit: Tycho)</span></figcaption></figure><p>Because of that conversation, Eyal switched to Reaper for his own band, Dååth, to use on its European tour in 2025. </p><p>“I wanted the smallest possible rig and zero anxiety about reliability. I stuck with the default setup to keep things as stable as possible and it performed perfectly.”</p><p>From the outside, the mad evangelising of Reaper users can look alarmingly cult-like. But from the inside, it feels more like community. </p><p>“Speaking about users,” says X-Raym, “we often hear that Reaper’s best feature is its community. It’s true. Users help each other on various community spaces, the official Cockos Forum notably, no matter their levels. And so many resources (themes, effects, scripts, tutorials, translations) are made by users, most of the time for free by volunteers who just want to help. The community is very dynamic and welcoming.”</p><p>Justin notes the community aspect surrounding Reaper as well. “We have a few hundred very active users who test development builds nearly daily, which is very helpful when we're working on new features and fixing bugs,” he says. </p><p>“We get fast helpful feedback from these users. Our development builds are open to all who wish to test them; we don't have a private beta list or anything like that, it's a self selecting group of people who want to be on the bleeding edge.”</p><p>Eyal sees this groundswell of community support and word-of-mouth recommendations as leading directly to continued adoption at the professional level. </p><p>“New users expect to tweak (Reaper). They know they'll need help and they go looking for it. And that expectation creates a demand for shared knowledge. The more people who start using Reaper at a casual level, the more knowledge gets shared, created, and refined, and that in turn feeds back into why professionals can trust it for serious real world work.”</p><p>X-Raym sees it in a similar way: “The more people use Reaper, the more people will talk about it, so more people will try it. And because the experience is often positive, a lot of users stay with it. Cockos is a team of two people, without a marketing team, so their DAW reputation is really organic and based on what real users are saying about it.”</p><p>Whether Reaper turns out to be the DAW for you may depend on your tolerance for customisation. </p><p>For many, the tool is just the means to an end, not the end itself. Do you prefer to build your own PC, or would you rather buy a Mac and not think about it? If you’re the former, Reaper could be the DAW you’ve been waiting for. </p><p>And, thanks to growing industry adoption, you won’t have to hide it any more when clients come by. They may even be a fellow new Reaper convert among them…  </p>
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                                                            <title><![CDATA[ Universal Audio takes on Auto-Tune with Topline Vocal Tune – and promises pitch-perfect vocals "from the first take" ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/universal-audio-takes-on-auto-tune-with-topline-vocal-tune-and-promises-pitch-perfect-vocals-from-the-first-take</link>
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                            <![CDATA[ Based on the vocal tuner from UA’s Topline Vocal Suite, the new “ultra-low-latency” plugin adds Elastic and Sustain controls and MIDI repitching ]]>
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                                                                        <pubDate>Wed, 03 Jun 2026 14:47:48 +0000</pubDate>                                                                                                                                <updated>Wed, 03 Jun 2026 15:07:29 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                <p><strong>Universal Audio has announced the release of Topline Vocal Tune, a new native vocal pitch correction plugin that lifts the vocal tuner from the company’s Topline Vocal Suite plugin and makes it available as a standalone tool, competing with the likes of </strong><a href="https://www.musicradar.com/music-tech/weve-taken-what-artists-love-about-autotune-and-rebuilt-it-for-a-new-generation-of-creators-antares-announces-autotune-2026-and-discontinues-artist-and-access-editions"><strong>Antares Auto-Tune</strong></a><strong>, </strong><a href="https://www.musicradar.com/news/best-waves-plugins"><strong>Waves Tune</strong></a><strong>, and </strong><a href="https://www.musicradar.com/news/slate-digital-metatune"><strong>Slate Digital MetaTune</strong></a><strong>. </strong></p><p>UA launched <a href="https://www.musicradar.com/music-tech/plugins/like-having-a-seasoned-engineer-in-a-classic-analogue-studio-universal-audio-unveils-new-vocal-production-plugin-topline-vocal-suite">Topline Vocal Suite</a> in 2024 as an all-in-one vocal chain, offering producers analogue-emulating preamps, saturation, compression, EQ and a multi-effects section alongside its vocal tuning capabilities. </p><p>Topline Vocal Tune strips that back to the tuning engine alone, which UA says offers “ultra-low-latency” performance, allowing vocalists to perform live through the plugin or monitor pitched vocals without delay while recording. </p><p>According to Universal Audio, Topline Vocal Tune can handle everything from transparent and natural-sounding correction to the recognizably hard-tuned effects associated with hip-hop, R&B and pop. </p><p>At the core of the plugin is a single Tune control for dialling in correction speed, ranging from subtle to fully hard-tuned. The Natural section adds Elastic and Sustain controls, which are intended to keep a vocal in tune while maintaining the slides, vibrato and tonal character that pitch correction can often mess with. </p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QDQtuagyCfNuinW7NuMg6K" name="topline.jpg" caption="" alt="topline plugin" src="https://cdn.mos.cms.futurecdn.net/QDQtuagyCfNuinW7NuMg6K.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Universal Audio)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.musicradar.com/music-tech/plugins/like-having-a-seasoned-engineer-in-a-classic-analogue-studio-universal-audio-unveils-new-vocal-production-plugin-topline-vocal-suite"><strong>“Like having a seasoned engineer in a classic analogue studio”: Universal Audio unveils new vocal production plugin Topline Vocal Suite</strong></a></p></div></div><p>Topline Vocal Tune's Shift panel features Pitch and Formant controls for conventional pitch- and formant-shifting that can be blended in with a Mix dial, while the MIDI Repitching function lets you input melodies and harmonies through a MIDI keyboard to retune your vocals with your playing. </p><p>The plugin's Topline Key Finder detects the key and scale of your session automatically, saving time on set-up, and the Scale Define mode can be used to lock pitch correction to custom scales.</p><p>"When singers feel good in their headphones, that's when great takes happen," says Julian Prindle, Senior Product Designer at Universal Audio. "Topline helps artists stay confident and in the moment while giving producers everything they need to shape vocals behind the scenes."</p><p>As with the original Topline Vocal Suite, Topline Vocal Tune is native-only, with no Apollo or UAD hardware integration available. It's available for macOS and Windows in VST/VST3/AU/AAX formats.</p><p>UAD Topline Vocal Tune is available now, and priced at $99 with an introductory discount of $79. It's also included in the UAD Spark subscription, and there’s a further discount for owners of Topline Vocal Suite.</p><p><a href="https://www.uaudio.com/products/topline-vocal-tune">Find out more on Universal Audio's website.</a></p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/9uiB2TZuEss" allowfullscreen></iframe></div></div>
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                                                            <title><![CDATA[ After seeing them in action, I’m convinced that Ableton’s Extensions are going to change how music-makers use Live forever ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/after-seeing-it-in-action-im-convinced-that-abletons-extensions-is-going-to-change-how-music-makers-use-live-forever</link>
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                            <![CDATA[ An "experimental playground" and free JavaScript toolkit released today, Extensions SDK can "expand, reshape and customize" Live Suite with new tools and features ]]>
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                                                                        <pubDate>Tue, 02 Jun 2026 14:16:28 +0000</pubDate>                                                                                                                                <updated>Wed, 03 Jun 2026 15:09:10 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Digital Audio Workstation]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Ableton]]></media:credit>
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/kzJFVI5CfzM" allowfullscreen></iframe></div></div><p><strong>Ableton has launched the public beta of the </strong><a href="https://www.ableton.com/en/live/extensions"><strong>Extensions Software Development Kit</strong></a><strong> (SDK), an “experimental playground” and JavaScript toolkit that can be used to develop Extensions, customized tools, features and add-ons for Live Suite.</strong></p><p>Extensions are specialized tools for Live that integrate directly into its workflow and can be accessed via the right-click menu within the DAW. Though only a handful of examples have been shared by Ableton so far, the scope of what Extensions can do is very broad: they can access, analyze, edit and manipulate much of what makes up a Live Set, but unlike Max for Live – which can be used to build custom instruments and effects for Live in Max/MSP – Extensions aren’t designed to generate or process audio in real time.</p><p>Ranging in complexity from basic time-saving utilities to sophisticated creative tools with their own UIs, Extensions can do everything from from workflow automation and project management to creative manipulation and idea generation. (They can also run <a href="https://github.com/federico-pepe/ableton-live-extensions/blob/main/download/Doom-0.0.2.ablx">DOOM</a> in your DAW.) The SDK opens up access to tracks, clips, MIDI notes, devices, tempo, automation and more, and Extensions can even connect to external services and systems. Ableton says the capabilities will continue to expand over time as the beta phase progresses. </p><p>The example Extensions launched by Ableton with the SDK release give us a sense of how they can come in useful across various aspects of the creative process: there are helpful tools like RNMR, an Extension that can rename batches of clips at the same time and even analyze the contents of a MIDI clip to generate appropriate names. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1540px;"><p class="vanilla-image-block" style="padding-top:88.96%;"><img id="F4mWfXDPgbXKk2V8q3kgxU" name="Screenshot 2026-06-01 at 16.04.40" alt="ableton" src="https://cdn.mos.cms.futurecdn.net/F4mWfXDPgbXKk2V8q3kgxU.png" mos="" align="middle" fullscreen="" width="1540" height="1370" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Arrangement Track </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ableton)</span></figcaption></figure><p>Another particularly handy Extension is Arrangement Track, which can assist with structuring songs in Live’s Arrangement View. Open it up, and you can quickly build out an arrangement with customized section names and lengths that’s automatically translated into colour-coded MIDI clips in a new track in the Arrangement View to serve as a structural guide. If you want to reorder the arrangement in the Extension window, it'll automatically shift on Live's timeline too. </p><p>These two examples are more on the practical, workflow-oriented side of things, but Extensions can also be creative tools. Our favourite of the Extensions released so far is BBenCut, an add-on built specifically for automated breakbeat slicing. </p><p>Based on BBCut, a decades-old SuperCollider library that simulated the chopping techniques of old-school jungle and DnB producers, BBenCut features a number of different algorithms and multiple parameters to shape its rhythmic rearrangement, and it's a exceptionally fun and versatile shortcut to getting into vintage break-chopping mayhem.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1154px;"><p class="vanilla-image-block" style="padding-top:100.61%;"><img id="A6phLUrUB7pL3VPkmtpP26" name="Screenshot 2026-06-01 at 16.13.03" alt="ableton" src="https://cdn.mos.cms.futurecdn.net/A6phLUrUB7pL3VPkmtpP26.png" mos="" align="middle" fullscreen="" width="1154" height="1161" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">BBenCut </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ableton)</span></figcaption></figure><p>If you’re a Live user with coding skills, you can use the Extensions SDK to customize Live to suit your own unique creative process by designing your own tools and features. But even if you don’t have any programming experience, we now live in a world where it’s possible for anyone to take a stab at software development with the assistance of AI coding tools – and this means that the average musician or producer can attempt to vibe-code their own Extensions for Live, regardless of technical ability. </p><p>However, in our conversation with the company’s Head of AI R&D Lillia Betz, we were told that the Extensions SDK wasn’t created with this use case in mind, and that its release wasn’t motivated by the recent surge in popularity of AI-assisted software development.</p><p>“We’d love to be able to say that we did it on purpose, but it was a total coincidence that the time that Extensions is ready to be released is a time at which people are using tools such as Claude Code without coding experience,” Betz told us. “That’s not why the SDK exists, and we certainly aren’t saying that this is what people should be doing... but we know that people <em>are</em> doing that, and if that’s your thing, then go for it.” </p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mZrJmwiLCue9iRDHpj2odm" name="generator" caption="" alt="pluginmaker" src="https://cdn.mos.cms.futurecdn.net/mZrJmwiLCue9iRDHpj2odm.png" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Pluginmaker.ai)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.musicradar.com/music-tech/we-strongly-believe-that-in-the-coming-years-writing-code-manually-wont-be-a-thing-what-will-be-left-is-the-fun-stuff-inside-the-new-wave-of-ai-tools-turning-prompts-into-plugins"><strong>Inside the new wave of AI tools turning prompts into plugins</strong></a></p></div></div><p>Though many Live users will be curious about developing their own Extensions – whether that’s through traditional or AI-assisted means – just as many will be uninterested in development, but keen to experiment with Extensions designed by others. Much like Max for Live, which has opened up a whole world of instruments and effects to those unfamiliar with Max/MSP, Extensions will offer every Live Suite user a multitude of ways to enhance and expand their creativity within the DAW.</p><p>Though there are only a few Extensions currently available, once the Ableton community gets its hands on the SDK, it’s fair to say that the sky is the limit on what kind of wild ideas will be dreamed up, and how this could transform the creative potential of a DAW that’s already considered by many to be one of the most powerful music-making tools on the market. </p><p>While the Extensions SDK is in beta, Ableton has invited its users to share, discuss and collaborate on Extensions using a dedicated space on its <a href="https://www.ableton.com/en/community/discord/">Discord</a> server, and says that the SDK is just the “starting point” for an ongoing collaborative development process guided by community feedback.</p><p>The Extensions SDK is available now as a free download. Extensions can currently only be used with the <a href="https://www.ableton.com/en/beta/">Live 12.4.5 Suite beta.</a> </p><p><a href="https://www.ableton.com/en/live/extensions">Visit Ableton’s website to download the Extensions SDK and find out more. </a></p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/LiXtOHsJZ6k" allowfullscreen></iframe></div></div>
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                                                            <title><![CDATA[ Arturia Memory V “resurrects the analogue majesty of the Memorymoog with breathtaking authenticity” ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/arturia-memory-v-resurrects-the-analogue-majesty-of-the-memorymoog-with-breathtaking-authenticity</link>
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                            <![CDATA[ Moog’s ‘80s poly gets emulated with modern enhancements including a multi-track arpeggiator and new modulators ]]>
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                                                                        <pubDate>Tue, 26 May 2026 16:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Soft Synths]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Synths]]></category>
                                                                                                                    <dc:creator><![CDATA[ Si Truss ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/V44S2Bnr2wZS5gxWKtnhGH.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Arturia]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Arturia Memory V synth plugin]]></media:description>                                                            <media:text><![CDATA[Arturia Memory V synth plugin]]></media:text>
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                                <p><strong>Arturia has launched its latest synth plugin, Memory V, an emulation of Moog’s lauded Memorymoog polysynth.</strong></p><p>Released in 1982, the Memorymoog had six voices, each with the same three-VCO architecture as its mono predecessor the Minimoog. It also packed a 24db low-pass ladder filter per-voice. </p><p>As well as generating poly patches, the Memorymoog could operate in mono mode too, where its 18 oscillators could be used to create huge-sounding unison effects.</p><p>Arturia’s plugin recreation replicates this original architecture in full, while introducing some modern touches and updated features. Memory V can expand the polyphony from six to 12 voices, also adding modernised modulation, effects and arp sections.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:53.10%;"><img id="Y5xf6d7G235YnUfyZQ5vAL" name="main" alt="Arturia Memory V" src="https://cdn.mos.cms.futurecdn.net/Y5xf6d7G235YnUfyZQ5vAL.jpg" mos="" align="middle" fullscreen="" width="2000" height="1062" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Arturia)</span></figcaption></figure><p>According to Arturia: “Memory V resurrects the analogue majesty of the Memorymoog with breathtaking authenticity. Build towering brass, dense basses, evolving leads, and cinematic pads with the living instability and triple-oscillator depth of a polyphonic classic, augmented for modern production.”</p><p>While the Memorymoog boasted an undeniably powerful sound engine, it was not a synth without flaws. The instrument was the last to be released during Moog’s original incarnation before the company fell into bankruptcy. As a result, its MIDI implementation was left somewhat unfinished. The tuning was notoriously unstable too, and the machine is known for being difficult to maintain.</p><p>Arturia has included some of these imperfections in its recreation. The plugin includes a ‘vintage dispersion’ parameter, for dialling in what Arturia refers to as “subtle, breathing detuning that sounds alive, not perfect.”</p><p>The virtual analogue filters can also be overdriven in a characteristic manner using the per-voice Drive control. According to Arturia: “At low settings it adds subtle harmonic richness; past halfway it introduces the raw, crunchy analogue grit the Memorymoog was notorious for. Combine with a slow filter opening and you have a signature ‘angry Moog’ moment that cuts through any dense mix.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:67.20%;"><img id="4BFkfwdWzJAwondE6BLtzd" name="multi-arp" alt="Memory V's Multi-Arp section" src="https://cdn.mos.cms.futurecdn.net/4BFkfwdWzJAwondE6BLtzd.jpg" mos="" align="middle" fullscreen="" width="2000" height="1344" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Memory V's Multi-Arp section </span><span class="credit" itemprop="copyrightHolder">(Image credit: Arturia)</span></figcaption></figure><p>As with other plugins in Arturia’s V Collection, Memory V’s main UI closely mimics the look and layout of its inspiration, but an assortment of modern extras can be found within the interface’s drop down Advanced tab.</p><p>Here, users can access a four-track arpeggiator that allows for multi-layered patterns to be honed and routed to different octaves of the synth keyboard. There’s also a flexible drag-and-drop modulation setup with multiple envelopes, LFOs, randomisation tools and a step-sequenced Voice Modulator.</p><p>Memory V also has a three-slot effect engine that can be loaded with a variety of vintage and modern-style processors drawn from Arturia’s existing software suite. </p><p>As with other V Collection plugins, the synth also makes use of a top-level Macro system that allows users to modulate and control multiple parameters at once using four editable controls.</p><p>Memory V is MPE compatible, and comes loaded with over 300 presets covering basses, pads, leads and a variety of more esoteric sounds.</p><p>The synth is available now priced at €/$149. Owners of existing Arturia products can unlock introductory discounts by logging into their accounts.</p><p>Head to the<a href="https://www.arturia.com/products/software-instruments/memory-v/overview" target="_blank" rel="nofollow"> Arturia site</a> for more information.</p>
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                                                            <title><![CDATA[ Ableton Live 12.4 is out now, with Link Audio and updated Erosion, Delay and Chorus-Ensemble devices ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/ableton-live-12-4-is-out-now-with-link-audio-and-updated-erosion-delay-and-chorus-ensemble-devices</link>
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                            <![CDATA[ Link Audio allows users to stream multi-channel audio between compatible devices over a local network in real time ]]>
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                                                                        <pubDate>Tue, 05 May 2026 14:17:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Digital Audio Workstation]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Ableton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Ableton Live 12.3]]></media:description>                                                            <media:text><![CDATA[Ableton Live 12.3]]></media:text>
                                <media:title type="plain"><![CDATA[Ableton Live 12.3]]></media:title>
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                                <p><strong>After entering public beta back in February, Ableton has officially released Live 12.4, bringing wireless audio streaming, updated audio effects, improved stem separation and a new educational Learn View to the company's flagship DAW. Live 12.4 is a free update for all owners of Live 12. </strong></p><p>Introduced in 2016, Ableton Link is a feature that allows music-makers using Live and Link-compatible hardware and software to link up their devices over a local network for hassle-free, tempo-synchronised jamming and collaboration. Live 12.4 sees the launch of Link Audio, enabling users to stream multi-channel audio between Link Audio-equipped devices over a local network in real time.</p><p>Enable Link Audio on multiple machines running Live, a mobile device running Note, or on a Move or standalone Push, and audio from those connected devices will appear as an input in Live, making it quick and easy to monitor, sample and record with automatic latency compensation and no cables in sight. (On both Live and Push, it’s possible to send and receive audio, but with Move and Note you can send but not receive audio via Link Audio.)</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xBk_GVgfm1Y" allowfullscreen></iframe></div></div><p>This is an immensely useful upgrade to Link that should make life a whole lot easier for producers that incorporate multiple Ableton devices into their workflow, or collaborators working across several Live-equipped machines. </p><p>Live 12.4 updates three audio effects: Erosion, Chorus-Ensemble and Delay. An oldie but a goodie, Erosion introduces a lo-fi character to a signal by modulating a brief delay with filtered noise or a sine wave, producing a bitcrusher-like effect. 12.4 ushers in a new version of Erosion that expands its sound design capabilities by allowing for a continuous blend between sine and noise modulation and offering fine-grained control over stereo width; it’s now equipped with a spectrum visualiser too.</p><p>Delay’s modulation capabilities have been given a boost with a new LFO section, updated with additional time modes, LFO shapes and waveform shaping via the Morph control. Chorus-Ensemble has been updated with two new parameters that open up access to a wider palette of chorus effects: Time lets you set a fixed delay time and Taps gives you the option to switch to a one-tap delay (Chorus-Ensemble previously used a two-tap by default) reminiscent of vintage pedals. </p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RihYamhKfXFayoxstfvikh" name="Screenshot 2026-01-06 at 16.15.54" caption="" alt="stem splitter" src="https://cdn.mos.cms.futurecdn.net/RihYamhKfXFayoxstfvikh.png" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Logic)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.musicradar.com/music-tech/i-tested-11-of-the-best-stem-separation-tools-and-you-might-already-have-the-winner-in-your-daw"><strong>I tested 11 of the best stem separation tools – and you might already have the winner in your DAW</strong></a></p></div></div><p>Live 12.4 also brings a handful of improvements to the stem separation feature introduced with Live 12.3 last year. It’s now possible to highlight a portion of an audio clip in Live’s Arrangement View and separate only that selection, which will be useful for quickly isolating specific moments within a track without having to create a new clip. What’s more, separated stems can now be merged into a single audio file, making it easier to strip vocals out of a mix and leave the instrumental intact, for example.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:684px;"><p class="vanilla-image-block" style="padding-top:76.90%;"><img id="KwfVGPydFLsnpXZ6Yurz7n" name="rn5" alt="ableton" src="https://cdn.mos.cms.futurecdn.net/KwfVGPydFLsnpXZ6Yurz7n.png" mos="" align="middle" fullscreen="" width="684" height="526" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ableton)</span></figcaption></figure><p>Also new in Live 12.4 is Learn View, a “redesigned learning experience” that replaces the existing Help View, designed to make it easier for beginners to educate themselves on Live’s interface and key features. </p><p>Combining short instructional videos with written explanations, Learn View allows you to view tutorials in a floating picture-in-picture window within Live, filtering lessons by topic and ticking them off as they’re completed to track your progress. Only a handful of video lessons are currently available, but Ableton says new modules will continue to be added as time goes on.</p><p>Ableton Live 12.4 is out now. <a href="https://www.ableton.com/en/blog/live-12-4-is-out-now/#live">Head over to Ableton's website for more info.</a></p>
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                                                            <title><![CDATA[ “You don’t get the sale price - you’re going to pay the full $150”: Thinking of making your next music tech purchase on a rent-to-own plan? Read this first ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/plugins/you-dont-get-the-sale-price-youre-going-to-pay-the-full-usd150-thinking-of-making-your-next-music-tech-purchase-on-a-rent-to-own-plan-read-this-first</link>
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                            <![CDATA[ Rent-to-own is often touted as the good alternative to plugin subscriptions but there are still reasons to be wary. Here are seven things to consider before signing on the dotted line ]]>
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                                                                        <pubDate>Mon, 04 May 2026 09:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 24 Jun 2026 11:12:00 +0000</updated>
                                                                                                                                            <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Douglas ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/r4Q5fNY2wpCZonh9J49bN3.png ]]></dc:source>
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                                <p><strong>In 2023, plugin developer Minimal Audio got into hot water when it announced that its new synthesizer, </strong><a href="https://www.musicradar.com/reviews/minimal-audio-current-review" target="_blank"><strong>Current</strong></a><strong>, would only be available through a subscription. The backlash was immediate and ferocious. </strong><a href="https://www.musicradar.com/news/minimal-audio-current-pricing" target="_blank"><strong>Minimal Audio reversed its decision</strong></a><strong>, making the instrument available for outright purchase or via a rent-to-own scheme instead, a decision that was greeted with nearly unanimous praise.</strong></p><p>Software subscriptions remain frustratingly common in the music industry. While they can offer easy access to instruments and effects, they can also come bundled with all sorts of <a href="https://www.musicradar.com/music-tech/plugins/dg-wip-all-subscription-models-are-from-satan-and-there-is-a-special-place-in-hell-for-those-people-in-charge-that-went-for-this-business-model-are-music-software-subscriptions-really-as-bad-as-some-people-say" target="_blank">additional problems</a>, not least of which is that you never actually <em>own </em>the product you’re paying for. </p><p>Rent-to-own, on the other hand, is seen as the more logical alternative. You’re still getting the benefit of access without having to pay the entire amount upfront, but you also get to keep the plugin at the end of the rental period. </p><p>However, it’s not always so cut and dry. The saying ‘too good to be true’ exists for a reason, and even though rent-to-own (hereafter RTO) is generally better than a subscription, it is still not without its own pitfalls.</p><p>Before we go any further, it could be helpful to define the model. </p><p>Rather than pay for a plugin entirely upfront to receive a perpetual license, you lease it from the developer or a third-party reseller and pay it off in monthly instalments. Once you have completed the payments, the leaser then transfers the license to you and you fully own it as you would if you had bought it in one lump sum. </p><p>One of the first high-profile RTO agreements was <a href="https://www.musicradar.com/news/tech/get-xfer-records-serum-for-9-99-a-month-on-splices-rent-to-buy-plan-640996" target="_blank">between sample-provider Splice and Xfer Records</a>, the developer of the uber-popular soft synth, Serum. <a href="https://splice.com/plugins/rent-to-own" target="_blank">Splice continues to offer RTO options for products</a>, passing your payments on to the developer rather than acting like a bank and buying the license on your behalf. </p><p>Third-party retailer <a href="https://www.pluginboutique.com/rent-to-own-plugins" target="_blank">Plugin Boutique is also in the RTO business</a>, as are more and developers, such as Ableton, who recently made not only <a href="https://www.musicradar.com/music-tech/you-can-now-buy-ableton-live-12-suite-on-a-rent-to-own-plan" target="_blank">new purchases of Live 12 available in this way but also now upgrades as well</a>. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/QrD3nNJaTlM" allowfullscreen></iframe></div></div><p>While RTO is certainly convenient, especially when buying expensive items like DAWs that may be impossible to afford outright, they are not without their dangers, as we shall see…</p><p>Here are seven points to keep in mind before entering into an RTO agreement. You might be surprised by some of these.  </p><h2 id="1-say-goodbye-to-sale-discounts-2">1. Say goodbye to sale discounts</h2><p>When you buy a plugin via RTO, it’s true that you generally don’t pay more than the standard list price. You pay in monthly instalments at a rate that is the total price divided by the number of months. </p><p>While this is convenient, and may seem like a deal, that total amount will <strong>never be lower</strong> than list price. </p><p>What happens if the plugin goes on sale, such as during November when it’s common practice to offer deep discounts for Black Friday? Nothing happens. You still pay full price. </p><p>In other words, when buying RTO, you cannot take advantage of a sale.</p><p>“(Developers) make their money by never giving you a sale price,” notes <a href="https://www.reddit.com/r/edmproduction/comments/1ncmp3u/how_does_the_splice_renttoown_works/" target="_blank">Reddit user 'HooksNHaunts',</a> “Say you pay for a plugin that is $150 but it’s on sale everywhere for $75. You don’t get the sale price. You’re still gonna pay the full $150 through the rent-to-own process.”</p><p>'<a href="https://www.reddit.com/r/WeAreTheMusicMakers/comments/hrwwed/is_serums_renttoown_on_splice_a_scam/" target="_blank">Kirk_Bananahammock', also on Reddit</a>, makes a similar point in a thread called Is Serum's Rent-to-Own on Splice a Scam? “Plugins often go on sale, so you might have paid $100 towards the plugin, only to find the plugin on sale somewhere else at a discount and you could have paid less overall if you had waited.”</p><p>Upgrade pricing could also be affected when paying RTO. In general, software companies will grant you a discount on an upgraded version of a plugin when you already own an earlier revision. If you’re still paying it off via RTO, however, you don’t technically own it yet, and so may not be eligible for the upgrade. </p><p>Splice, for its part, will allow you to move up to the new version - but you’ll still have to continue paying for the original plugin on top of the latest one, adding time to your payment contract - and disqualifying you from any sales pricing in the meantime.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:895px;"><p class="vanilla-image-block" style="padding-top:53.85%;"><img id="wHsMA3nTdnjGrWxWfS2anh" name="Waves.jpg" alt="Waves 60% sale" src="https://cdn.mos.cms.futurecdn.net/wHsMA3nTdnjGrWxWfS2anh.jpg" mos="" align="middle" fullscreen="" width="895" height="482" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Sales are a good opportunity to snag plugins at knockdown prices - but if you're on a RTO plan you're not able to take advantage of discounts on what you're currently paying off </span><span class="credit" itemprop="copyrightHolder">(Image credit: Waves)</span></figcaption></figure><h2 id="2-beware-impulse-buying-2">2. Beware impulse buying</h2><p>When you only see the monthly payment price and not the total amount, impulse buying can become a real danger. “When people pay for things monthly, the first payment is what they see in their heads (in terms of) what is owed,” musician Jon Salichs tells us, who has experience leasing plugins. “So they might go crazy” buying things they don’t need", he adds. "Why stop at Serum when you could also get Arturia’s Pigments 7, or Current, or Massive X from Native Instruments? Or indeed all of them?”</p><p>Splice also offers bundles via RTO, with multiple titles included for a discounted total price. But do you really need both of those plugins or are you pulling the trigger just because the monthly payment is tantalisingly low? </p><p>Arturia’s V Collection Pro is $699 new, an eye-wateringly large amount. But when broken down into instalments, it’s only $24.99 per month. But do you really need everything in that package?</p><p>“I got a combo so it was more expensive,” explains Jon. “You could, for example, rent-to-own only the latest Ozone instead of getting Ozone and Neutron in a pack for more money. Maybe you don't need everything in that combo. Consider what you need.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MAWwFZrEExFRbdA58uxuV9" name="RTO2" alt="Splice" src="https://cdn.mos.cms.futurecdn.net/MAWwFZrEExFRbdA58uxuV9.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">RTO offers can be extremely tempting… </span><span class="credit" itemprop="copyrightHolder">(Image credit: Splice)</span></figcaption></figure><h2 id="3-subscription-creep-can-happen-here-too-2">3. Subscription creep can happen here too</h2><p>In much the same way that’s it’s easy to buy too much at a time, you could also end up with more RTO plans than you can afford to pay. </p><p>In the modern landscape of subscriptions being the norm, this is often referred to as ‘subscription creep’. In much the same way that you can end up with too many streamers like Netflix and Amazon Prime, you could find yourself with hundreds of dollars worth of payments per month to companies for RTO instruments and effects. It can all start to add up…</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mvd6D4kS2XDQUTBhvok6K5" name="poor" alt="Getty" src="https://cdn.mos.cms.futurecdn.net/mvd6D4kS2XDQUTBhvok6K5.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Who needs money when you can have plugins! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Westend61/Getty Images)</span></figcaption></figure><h2 id="4-you-have-to-be-online-2">4. You have to be online</h2><p>Much like with subscriptions, leasing outfits need a way to verify the plugin is authorised to use. </p><p>This is generally done online, and often through a third-party app that needs to be open and connected to the internet, such as the Splice app. While remembering to open the application at the beginning of a session can be cumbersome, for some having to be connected to the internet at all is a push too far.</p><p>“I personally don't care for the ‘log-in daily’ thing, as sometimes I have my machines offline for several days,” says <a href="https://www.kvraudio.com/forum/viewtopic.php?t=467635&start=105." target="_blank">KVR Audio commenter Shabahbriah.</a></p><p>Some producers opt to work on perpetually offline computers. For them, this system would be impossible.</p><h2 id="5-you-can-t-resell-your-license-2">5. You can't resell your license</h2><p>While this danger is less common than others, it’s quite possible that even after you finish paying off your license, you’ll be forbidden from reselling it. </p><p>Every developer has their own rules about transferring licenses, with many turning into NFRs (Not For Resale) after one ownership change. </p><p>This can also be true when buying via RTO, with the license becoming an NFR after completing payment. You may technically own it - but you’re still not free to transfer it to someone else.</p><p>In response to the question, “If the developer normally allows for (a) product to be license-transferred, does that still hold?” on <a href="https://www.kvraudio.com/forum/viewtopic.php?t=534399" target="_blank">KVR</a>, user 'riddim83' discovered that at least one company doesn’t allow resales: “It’s definitely not normal licenses across the board, as D16 (Group) licenses become NFR.”</p><p>This will not affect all producers, as many do not resell plugins anyway. Says Jon Salichs, “I've never sold any software. Though there might be a way, I just don't do it.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:52.73%;"><img id="nxaF9rpvR8i8e8eB2NJUpV" name="Plugins" alt="Computer Music Cover" src="https://cdn.mos.cms.futurecdn.net/nxaF9rpvR8i8e8eB2NJUpV.png" mos="" align="middle" fullscreen="" width="1280" height="675" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 id="6-if-a-problem-arises-who-do-you-deal-with-2">6. If a problem arises, who do you deal with?</h2><p>Any RTO agreement will have to involve some amount of DRM and authentication, and with those additional hoops to jump through, something could go wrong. If you’re leasing directly from the developer, you would reach out to their customer service department (and hopefully they’ll get back to you in a timely manner). </p><p>But when dealing with a third-party, who do you contact? the leaser or the plugin company?</p><p>This is exactly what happened to Reddit user 'ChildShapedMan' when paying for Serum through Splice. “I went to use Serum today and it came up with the license expired error message,” they wrote. “I followed all of the troubleshooting I could and nothing helped. I've emailed the support team and they are saying they can't see any plan on my account. I have emailed them my receipts and proof of payment for the last two transactions but (I am) currently waiting for their reply…”</p><p>Other Redditors had also had issues, and some recommended contacting Xfer Records directly, while others suggested signing in and out of the Splice app and website. While this is admittedly an older issue, with no recent similar comments appearing when performing searches, the fact remains that technology has a way of breaking, and when you’re stuck in the middle of a session with not one but two companies to deal with, it can be frustrating to say the least.</p><h2 id="7-if-you-can-t-make-payments-you-re-locked-out-2">7. If you can't make payments, you're locked out</h2><p>The biggest and most catastrophic issue is, of course, that, much like with a subscription, if you can’t make payments, you’re forbidden from using the software. </p><p>In the middle of a session? Too bad. Finally got the vocalist in the studio after months of waiting? Sucks to be you.</p><p>The good news is, however, you’ll able to pick up where you left off with no penalties when you can start making payments again. </p><p>“If you pause your membership before you've paid it off you'll lose access to it,” notes  <a href="https://www.reddit.com/r/edmproduction/comments/1ncmp3u/how_does_the_splice_renttoown_works/" target="_blank">Reddit user 'Poop Fandango'</a>  "But you don't lose your progress towards paying it off. That will pick up from where you left off if you start paying again.”</p><p>However, lack of penalty or no, if you can’t pay, you can’t play. You could, of course, employ an alternative instrument or effect in the session. </p><p>“Probably that did happen,” Jon says when asked if he had any trouble in the studio when he paused payments. “But in that case, I (used) an alternative plugin. It wasn't really a problem for me because I know other ways to achieve the same effect. But it might be for someone who doesn’t.”</p><p>This solution, of course, won’t work if the software that you’re leasing is not an instrument but a DAW like Bitwig or Ableton Live!  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="ouBx8kdmAQHUJs5qNwaiyC" name="Online shopping.jpg" alt="Person buying products online using a credit card" src="https://cdn.mos.cms.futurecdn.net/ouBx8kdmAQHUJs5qNwaiyC.jpg" mos="" align="middle" fullscreen="" width="1500" height="844" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Getty/Johnnie Davis)</span></figcaption></figure><p>Ultimately, paying for music software through a rent-to-own scheme can admittedly, be a convenient and affordable way to get access to instruments and effects that you might normally not be able to use. </p><p>But it makes the most sense for plugins that tend to not go on sale and don’t charge for updates, like Xfer Records’ Serum. </p><p>However, you should still use your common sense when signing up and be aware of the prospective pitfalls we’ve highlighted here. </p><p>Make sure that you read the terms and conditions and understand what you’re getting into - and what will happen if you can’t continue to pay. </p><p>Nothing would be worse than opening up a session, ready to work, and finding that you can’t access an important instrument because your credit card was declined.  </p>
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                                                            <title><![CDATA[ “From subtle warmth to aggressive drive, it adapts to any musical context”: Neural DSP unveils the Darkglass Ultimate plugin – a fully featured digital platform for studio-quality bass tone ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/guitars/bass-guitars/neural-dsp-dark-glass-ultimate-plugin</link>
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                            <![CDATA[ Darkglass Ultimate expands upon the Ultra dual-preamp plugin with effects, cabs, full signal chain control and more – and it's a free update for Darkglass Ultra users ]]>
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                                                                        <pubDate>Wed, 29 Apr 2026 16:46:02 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Bass Guitars]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Guitars]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jonathan Horsley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/DxiqNujqaRLJcoojQcmrFM.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Neural DSP]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Neural DSP Darklgass Ultra]]></media:description>                                                            <media:text><![CDATA[Neural DSP Darklgass Ultra]]></media:text>
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                                <p><a href="https://www.musicradar.com/reviews/neural-dsp-quad-cortex"><strong>Neural DSP</strong></a><strong> has just expanded its </strong><a href="https://www.musicradar.com/music-tech/software-apps/plugins"><strong>plugin</strong></a><strong> range with the Darkglass Ultimate, a comprehensive in-the-box solution for </strong><a href="https://www.musicradar.com/news/best-bass-guitars"><strong>bass guitar</strong></a><strong> players based around a pair of the Finnish </strong><a href="https://www.musicradar.com/news/the-best-bass-amps"><strong>bass amp</strong></a><strong> brand’s most-famous preamps and complemented by a bewildering array of effects and features.</strong></p><p>For your contemporary bass sound, super-aggro, with “controlled low end and clear articulation”, we have a digital version of the Darklgass Microtubes series B7K Ultra preamp/<a href="https://www.musicradar.com/news/best-distortion-pedals">distortion pedal</a>. </p><p>Modern rock and metal bassists will have a field day with that. And for a more old-school analogue tube amp sound, there is the Vintage Ultra, which, if you remember the hardware pedal, you’ll recognise for its “warmer, more rounded” and a sound that had full-throated thump and growl.</p><p>Neural DSP has digitalised these Darkglass Electronics preamp pedals before. Remember its <a href="https://www.musicradar.com/news/darkglass-announces-algorithmically-perfect-ultra-series-bass-preamp-plugin">“algorithmically perfect” Darkglass Ultra plugin</a>? </p><p>Well, there’s good news for anyone who owns that – the Darkglass Ultimate plugin is available as a free update. But the Darkglass Ultimate is a little different. This time Neural DSP is promising everything you need in one package, effects, cab sims, et cetera, all with bassists in full control over their entire signal chain. </p><p>“With Darkglass Ultimate, we’re expanding the Darkglass sound into something more comprehensive,” says François Barrillon, lead product manager of plugins at Neural DSP. “For many players, that sound has been a reliable starting point – something they shape around and build on. This release brings more of that process into the same place, so you can experiment, refine, and carry a sound further without stepping outside of it – while preserving the clarity, power, and character that define Darkglass.”</p><p>Those two preamp/distortions are joined by a quartet of pre-effects: <a href="https://www.musicradar.com/news/the-best-compressor-pedals-for-guitar">compressor</a>, auto-wah, octaver, and fuzz. You can had chorus and <a href="https://www.musicradar.com/news/best-delay-pedals">delay pedals</a> in post. </p><p>And this being a Neural DSP production you’ve got ample EQing options courtesy of a 9-band graphic equalizer voiced for bass guitar. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fpogJZ3JvfQ" allowfullscreen></iframe></div></div><p>There is the DG210C 2x10 and DG810ES 8x10 cabinet simulations, complete with free <a href="https://www.musicradar.com/news/the-best-microphones-for-recording">microphone</a> placement tools, plus all kinds of tools, metronome, tuner, transposer, and presets to get your started.</p><p>“Darkglass Ultimate represents how we continue to build on what players already know and love,” says <a href="https://www.musicradar.com/news/neural-dsp-doug-castro-quad-cortex-archetype">Douglas Castro, CEO and co-founder of Neural DSP</a>. “We’ve taken the core Darkglass tones and expanded them into a more complete setup, bringing more of the signal chain within a single environment and making the process of shaping and developing a sound more fluid – so players can spend less time managing their tone and more time creating with it.”  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1430px;"><p class="vanilla-image-block" style="padding-top:78.67%;"><img id="LUUXpemimNQtcw4g7SxjKj" name="Preset Explorer copy" alt="Neural DSP Darklgass Ultra" src="https://cdn.mos.cms.futurecdn.net/LUUXpemimNQtcw4g7SxjKj.jpg" mos="" align="middle" fullscreen="" width="1430" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Neural DSP)</span></figcaption></figure><p>Darkglass Ultimate is available now at a sale price of €59.50 (rising to regular price €119 after 6 May), and remember it’s a free update for Darkglass Ultra users. </p><p>See <a href="https://neuraldsp.com/plugins/darkglass-ultimate" target="_blank">Neural DSP</a> for more details.</p>
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                                                            <title><![CDATA[ iZotope upgrades RX with a film-focused stem separation module and improved machine learning ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/izotope-upgrades-rx-with-a-film-focused-stem-separation-module-and-improved-machine-learning</link>
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                            <![CDATA[ RX 12 also promises an improved workflow and a smoother interface ]]>
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                                                                        <pubDate>Wed, 29 Apr 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Si Truss ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/V44S2Bnr2wZS5gxWKtnhGH.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[iZotope RX 12 Advanced]]></media:description>                                                            <media:text><![CDATA[iZotope RX 12 Advanced]]></media:text>
                                <media:title type="plain"><![CDATA[iZotope RX 12 Advanced]]></media:title>
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/c00olPRn6oA" allowfullscreen></iframe></div></div><p><strong>iZotope has announced the latest version of its audio editing and restoration suite RX. </strong></p><p>A favourite of professionals working in film, mastering or post-production, RX specialises in tools that can fix and adjust old or poorly-recorded audio sources. RX 12 advances further into this niche with the introduction of several new tools aimed at reworking audio, as well as by rebuilding some existing elements of the software with improved machine learning.</p><p>According to iZotope: “Whether you’re releasing albums, mixing dialogue, or editing podcasts, RX makes pristine audio achievable, fast. From blockbuster films and chart-topping tracks to home recordings and anything in between, RX offers a vast collection of plugins and editing tools that you can rely on to rescue any audio.”</p><p>The most interesting addition is the Scene Rebalance module, specifically designed for use in audio-visual production. Scene Rebalance uses AI-assisted separation in order to divide film or TV scenes into individual dialogue, music and effects tracks, which can then be edited and rebalanced individually.</p><p>This makes use of RX’s new Stem View, which also comes to RX’s other separation plugins. This view allows audio files to be divided into their component parts – via Scene Rebalance or the existing Music Rebalance and Dialogue Isolate modules – and then allows each stem to be processed using the full suite of RX tools.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RnPGxW4qaj2Mmthw6PWEU3" name="RX-12-Advanced-featured-image" alt="iZotope RX 12 Advanced" src="https://cdn.mos.cms.futurecdn.net/RnPGxW4qaj2Mmthw6PWEU3.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: iZotope)</span></figcaption></figure><p>The Music Rebalance and Dialogue Isolate tools have been enhanced too. Both are now available as standalone plugins, and can be used both in realtime and offline mode. According to iZotope, all of these separation tools now benefit from improved neural nets, resulting in cleaner quality stems.</p><p>RX 12 also introduces a new Trim Silence feature, for automatically identifying and deleting periods of silence, with the aim of speeding up editing for those working with things like dialogue, podcasts or audiobook recordings.</p><p>Beyond these additions, iZotope says that RX 12 incorporates a variety of workflow and UI improvements, including a smoother, updated interface with a larger spectrogram, a new module search function and a resizable history panel.</p><p>As before, RX 12 will be available in three tiers, containing a varied collection of tools. The top-end RX Advanced has the full suite of 50+ modules, and costs $1399. RX Standard, which is focused more at music producers than post-production, costs $399.</p><p>The most affordable entry point, RX Elements, includes six ‘essential’ plugins focused around RX’s intelligent Repair Assistant feature, and costs $99.</p><p>iZotope also states that, “with RX 12, iZotope has redesigned its loyalty pricing to offer even deeper discounts for those with more recent versions of RX.”</p><p>Head to the <a href="https://www.izotope.com/en/products/rx.html" target="_blank" rel="nofollow">official site</a> for more information.</p>
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                                                            <title><![CDATA[ "It's remarkable that this powerful synth can be picked up for free": We pit 5 of the best soft synths against each other ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/soft-synth-showdown-repub</link>
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                            <![CDATA[ We put five of today's most powerful, flexible and versatile synth plugins to the test to find out who comes out on top ]]>
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                                                                        <pubDate>Wed, 29 Apr 2026 10:55:53 +0000</pubDate>                                                                                                                                <updated>Wed, 29 Apr 2026 12:52:52 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Soft Synths]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Synths]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Stuart Adams ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p><a href="https://musicradar.com/synthweek26" target="_blank"><strong>SYNTH WEEK 2026:</strong></a><strong> With the physical constraints of hardware - as well as the cost, weight, size and how much power they use - removed, it's safe to say that today's modern synth plugin designers have got it easy compared to Bob Moog, Tom Oberheim, Dave Smith, Wolfgang Palm, and the rest of the pantheon of synth-building legends.</strong></p><p>And while the old classics were borne of their ability to strike a perfect balance between capability and practicality, there are no such rules to obey today. Yesterday's  synth heroes worked in the physical world, discovering and sourcing new components and getting them all in one place to work together reliably. </p><p>Today's designers of modern software synths face no such constraints. Once they have a computer model for an oscillator, a filter, or an envelope, they can cram as many of these models as you like into a synth without adding any expense or impracticality. </p><p>Their only limit is the power of the user's CPU and, these days, that's not much of a limit at all! </p><p>And so with all this power, reliability and innovation we're in the midst of something of a golden age for synths where, for just a couple-of-hundred quid/dollars/euros, you can purchase the most powerful, flexible, and gob-smackingly impressive instruments ever created, creating a market for uber-synths all aiming out outgun each other.</p><p>These are synths that are both able to emulate practically any other and produce new sounds that are all their own. </p><p>Which only begs the question which is <em>best</em>? And which should you splash <em>your </em>hard-earned cash on? </p><p>Let's find out...</p><h3 class="article-body__section" id="section-arturia-pigments-tested-with-v6"><span>Arturia Pigments (Tested with v6)</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1966px;"><p class="vanilla-image-block" style="padding-top:65.92%;"><img id="mNcMerWaF95Ca6vhdN9EnJ" name="Pigments" alt="pigments" src="https://cdn.mos.cms.futurecdn.net/mNcMerWaF95Ca6vhdN9EnJ.png" mos="" align="middle" fullscreen="" width="1966" height="1296" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Arturia)</span></figcaption></figure><p><strong>Arturia is an old hand at this game, having quickly focused its attentions on creating computer models of hard-to-find hardware, realising the market for the aspiring synth nerd who dreamed of finally owning their own rack of card-carrying classics.</strong></p><p>As its collection of synths and plugins grew, so did its repository of algorithms, so, when it turned its attention to creating its own original soft-synth, the company had a vast back catalogue of know-how and code to draw from. </p><p>The result of all this know-how is <a href="https://www.arturia.com/fr/products/software-instruments/pigments/overview" target="_blank">Pigments</a>. <a href="https://www.musicradar.com/music-tech/quickly-grasp-tone-timbre-and-intention-behind-each-preset-arturia-pigments-7s-new-reactive-ui-offers-in-app-tutorials-and-lets-you-visualise-every-sound" target="_blank">Now on version 7</a> - we performed our test here originally with version 6. </p><p>Pigments is a monster synth that features a multi-engine design that allows a range of different sound generators, filters and FX processors to be combined within a patch. It's the best of Arturia… In one synth.</p><p>It features three sound generation engines. One of these is a 'Utility' engine with two noise generators and a single analogue-style oscillator, perfect for use as a sub-oscillator or drone. The other two generator slots can load any one of five different synthesis models. These are:</p><ul><li><strong>Analogue</strong> provides the three-oscillator setup found on many classic synths, with common waveforms, frequency modulation and oscillator sync.</li><li><strong>Wavetable</strong> is a powerful and versatile wavetable engine replete with large library of wavetables and the ability to import custom wavetables.</li><li><strong>Sample</strong> can host up to six sample articulations, and can operate as a classic sampler or be switched into a granular mode.</li><li><strong>Harmonic</strong> is an approachable implementation of additive synthesis.</li><li><strong>Modal</strong> is a physical modelling engine based on Karplus-Strong synthesis.</li></ul><p>This selection may not cover every synthesis technology ever, but it's more than enough to give Pigments an exceptionally varied voice. </p><p>More options are available in the filter section, which offers two slots that can be arranged in series or parallel. </p><p>There's a large choice of filter models available to load into these, with various flavours of low-pass, band-pass and high-pass models, along with a collection of more specialized filters such as comb, formant and cluster filters and some filters taken directly from Arturia's instrument collection (Minimoog, MS-20, Jupiter 8, and more).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1218px;"><p class="vanilla-image-block" style="padding-top:53.69%;"><img id="J57aw5CFfEFpJYkK8N8qhJ" name="Pigments_FXModels" alt="pigments" src="https://cdn.mos.cms.futurecdn.net/J57aw5CFfEFpJYkK8N8qhJ.png" mos="" align="middle" fullscreen="" width="1218" height="654" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Pigments' choice of FX models </span><span class="credit" itemprop="copyrightHolder">(Image credit: Arturia)</span></figcaption></figure><p>The filters feed to an FX section featuring two insert effects busses and one send effects bus, with each bus able to host three effect processors. </p><p>As with the filters, there's a range of standard effects – reverbs, delays, and what-have-you – alongside processors taken from Arturia's other products – a Juno-6 chorus or BL-20 flanger, for example. Like we said – it's a greatest hits mash-up!</p><div><blockquote><p>All of this is backed up with an intuitive and powerful modulation system that provides three each of envelopes, LFOs, function curves, random generators and modulation combinators</p></blockquote></div><p>All of this is backed up with an intuitive and powerful modulation system that provides three each of envelopes, LFOs, function curves, random generators and modulation combinators. These are easy to assign via drag-and-drop – the technique favoured by all the synths we're looking at – with each mapping also available as a destination for other modulators to modulate. </p><p>Pigments also boasts a powerful arpeggiator/pattern sequencer packed with enough generative, polyrhythmic and randomisation features to keep even the most experimental producer happy. </p><p>Pleasingly, as well as driving Pigments, the arpeggiator/sequencer can also output MIDI, and so can be used to sequence other synths.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1966px;"><p class="vanilla-image-block" style="padding-top:65.92%;"><img id="nobdcD7xiWjWEGvyDegMkJ" name="Pigments_Sequencer" alt="pigments" src="https://cdn.mos.cms.futurecdn.net/nobdcD7xiWjWEGvyDegMkJ.png" mos="" align="middle" fullscreen="" width="1966" height="1296" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Pigments' sequencer </span><span class="credit" itemprop="copyrightHolder">(Image credit: Arturia)</span></figcaption></figure><h2 id="summing-up">Summing up</h2><p>Pigments is good-looking, easy-to-use, and sounds fantastic. It can at times get greedy for system resources but this all depends on the patch – the Analogue and Sample engines are very efficient, but fire up a Harmonic engine or two and the demands can rise sharply, especially if setting the engine to generate a large number of partials. </p><p>The synth comes with a huge library of patches, samples and wavetables, and can run standalone or as a plugin. </p><h2 id="verdict">Verdict</h2><p><strong>Flexibility: 4</strong></p><p><strong>Ease-of-Use: 4</strong></p><p><strong>Sound: 5</strong></p><p><strong>Value: 4</strong>  </p><h2 id="sound-examples">Sound examples</h2><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/2019635616&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div><p><strong>Price: €199</strong></p><p><strong>Contact: </strong><a href="http://www.arturia.com"><strong>arturia.com</strong></a></p><p><a href="https://www.musicradar.com/reviews/arturia-pigments"><strong>Arturia Pigments review</strong></a></p><h3 class="article-body__section" id="section-kilohearts-phase-plant"><span>Kilohearts Phase Plant</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1557px;"><p class="vanilla-image-block" style="padding-top:83.88%;"><img id="CseUzJ2t8wTL8Th3W864vR" name="PhasePlant" alt="kilohearts phase plant plugin" src="https://cdn.mos.cms.futurecdn.net/CseUzJ2t8wTL8Th3W864vR.png" mos="" align="middle" fullscreen="" width="1557" height="1306" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Kilohearts)</span></figcaption></figure><p><strong>Not one you may have considered but well worth your time, Kilohearts' series of 'Snapin' plugins are a collection of processors that, individually, perform a single, focused task, but which can also be combined in complex ways within one of the company's three host plugins. </strong></p><p>For effects there's Snap Heap and Multipass, and for instruments there's <a href="https://www.pluginboutique.com/product/1-Instruments/4-Synth/5391-Phase-Plant" target="_blank">Phase Plant</a>, which is what's of specific interest to us here. </p><p>The Snapin system makes Phase Plant by far the most flexible and modular synth in this roundup. An initial patch starts as a completely blank slate, and is divided into three sections: The Generator section is the hosting area for the main synth components, such as oscillators, filters and amps). The Lanes section provides three busses for hosting additional effects and processors, and which can be routing destinations for output modules within the Generator area. </p><p>Finally, the Modulators section allows any selection of envelopes, LFOs, and other modulation sources to be loaded and then assigned to any of the multitude of modulatable parameters within the patch. </p><p>Creating patches is simply a case of clicking in one of the sections and choosing Snapins from the list of compatible options that's shown. </p><p>And, by virtue of 'building' the synth yourself you'll find it perhaps the most easy to understand (while offering predictable) results. There are no 'what's that bit' or 'why is that there'… Everything is here in the chain because you put it there, making it great for learning about sound design and synthesis.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1005px;"><p class="vanilla-image-block" style="padding-top:43.48%;"><img id="hGFk6uogiBYTk3EbAb5ftR" name="PhasePlant_AddingGenerators" alt="kilohearts phase plant plugin" src="https://cdn.mos.cms.futurecdn.net/hGFk6uogiBYTk3EbAb5ftR.png" mos="" align="middle" fullscreen="" width="1005" height="437" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Adding generators in Phase Plant </span><span class="credit" itemprop="copyrightHolder">(Image credit: Kilohearts)</span></figcaption></figure><p>The Generator section is where sound generators, filters, and amplifiers are loaded. These are always arranged into groups, with a group needing at least one sound generator Snapin and one output Snapin for routing the sound to the Lanes section. </p><p>There are five sound generator models available, each with a self-explanatory name: Analogue, Granular, Noise, Sampler and Wavetable. To these you can add a couple of types of filter, a distortion processor, two flavours of amp envelope, and a few mixing and routing processors. </p><p>Synths can therefore be very simple with very clear design and predictable responses. Or – with the capacity to host up to 32 Snapins, and the ability to route audio signals between Snapins and groups – the Generator section ultimately allows for some phenomenally complex instruments and patches to be created.</p><p>Each of the three Lanes can load any processing Snapin installed on the system. There are additional filters, dynamics processors, distortion processors, reverb, ring modulation, EQ... the list is huge. </p><p>The Modulators section is similarly generous, with a wide choice of different realtime, automatic and utility modulators with which to add control and variation to a patch.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1514px;"><p class="vanilla-image-block" style="padding-top:47.56%;"><img id="UGbrohZbh2Kn2LdE2BAFuR" name="PhasePlant_AssigningModulators" alt="kilohearts phase plant plugin" src="https://cdn.mos.cms.futurecdn.net/UGbrohZbh2Kn2LdE2BAFuR.png" mos="" align="middle" fullscreen="" width="1514" height="720" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Kilohearts)</span></figcaption></figure><h2 id="summing-up-2">Summing up</h2><p>For all its flexibility Phase Plant's innate 'building block' simplicity is sure to delight and teach you a thing or two in the process. Despite its open-ended and immensely versatile architecture, Phase Plant is remarkably easy to use, once you have grasped its concept. And all of this power is delivered without placing a massive strain on the host system. </p><p>Visualisations are detailed, informative and attractive, signal routing is logical and easy, and managing modulators remains intuitive and simple.</p><h2 id="verdict-2">Verdict</h2><p><strong>Flexibility: 5</strong></p><p><strong>Ease-of-Use: 4</strong></p><p><strong>Sound: 4</strong></p><p><strong>Value: 4</strong></p><h2 id="sound-examples-2">Sound examples</h2><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/2019636183&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div><p><strong>Price: $199</strong></p><p><strong>Contact: </strong><a href="http://www.kilohearts.com"><strong>kilohearts.com</strong></a></p><p><a href="https://www.musicradar.com/reviews/kilohearts-phase-plant"><strong>Kilohearts Phase Plant review</strong></a></p><h3 class="article-body__section" id="section-native-instruments-massive-x"><span>Native Instruments Massive X</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1919px;"><p class="vanilla-image-block" style="padding-top:61.33%;"><img id="2huJVXwMMQtdBGShjBuzFM" name="MassiveX" alt="massive x synth plugin" src="https://cdn.mos.cms.futurecdn.net/2huJVXwMMQtdBGShjBuzFM.png" mos="" align="middle" fullscreen="" width="1919" height="1177" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p><strong>Massive quickly became a go-to in the early days of DnB and Dubstep, packing powerful, bone crushing leads and basses and forging a new route for sound designers. </strong><a href="https://www.native-instruments.com/en/products/komplete/synths/massive-x" target="_blank"><strong>Massive X</strong></a><strong>, as you would expect, takes that sound, complexity and capability to the next level.</strong></p><p>At first glance its fixed pair of wavetable oscillators seem a trifle primitive compared to the other synths in this roundup, but while most wavetable synths can only traverse a wavetable's frames and, perhaps, apply wavetable folding (akin to adjusting the pulse width of a square wave), Massive X's oscillators offer a choice of 10 different methods for interpreting and working with the loaded wavetable, each resulting in significantly different sonic outcomes. </p><p>The combination of which – in the face of simpler fare elsewhere – makes Massive (in both original and X form) a bit of a law unto itself, especially as it uses a proprietary wavetable format, and so, while there's certainly plenty of options on board, there's no scope for working with your own custom tables.</p><p>Massive X also features a dual noise generator replete with a wide selection of noise samples, a single filter stage offering a choice of nine different models, three slots for hosting a choice of 12 sound processor models, and three slots for hosting any of nine effect models.</p><p>All of which combine to give it its distinctive 'slab of sound'.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1876px;"><p class="vanilla-image-block" style="padding-top:26.33%;"><img id="yxbNDG4Q2wdMDqKHtxCWEM" name="MassiveX_Routing" alt="massive x synth plugin" src="https://cdn.mos.cms.futurecdn.net/yxbNDG4Q2wdMDqKHtxCWEM.png" mos="" align="middle" fullscreen="" width="1876" height="494" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Massive X's routing system </span><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p>But what really unleashes Massive X's sound design power is its open-ended routing system. In essence, and with few limitations, each of the synth's components can be patched to any other, in any order you like, via a simple graphical interface. </p><p>Massive X provides 17 modulation sources in total. One of these is hard-wired as the amp envelope, while a further eight slots can load any of the synth's two envelope and two LFO models. </p><p>The remaining modulation sources have dedicated uses: three are pattern sequencers for creating repeating loops of modulation values, four are advanced keyboard tracking curves, and one is a pseudo-random generator. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1873px;"><p class="vanilla-image-block" style="padding-top:28.51%;"><img id="rTQfm3C9BLgPbnwYBkFYEM" name="MassiveX_PatternModulator" alt="massive x synth plugin" src="https://cdn.mos.cms.futurecdn.net/rTQfm3C9BLgPbnwYBkFYEM.png" mos="" align="middle" fullscreen="" width="1873" height="534" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Massive X's pattern modulator </span><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><h2 id="summing-up-3">Summing up</h2><p>All told, Massive X is a bit of a beast. Mapping is easy enough, using a click-and-drag method similar to all of the synths we're looking at, however, in Massive X's case, there are tighter limits on the number of modulators that can be applied to each parameter and, once mapped, there isn't much visual feedback about what each modulator is actually doing.</p><p>Meanwhile, sonically, Massive X lives up to its name, and is one of the less processor-hogging of the bunch. It is impressively flexible too, but accessing its full potential feels less intuitive and more 'tweak it and try' than with the other synths in our roundup.</p><h2 id="verdict-3">Verdict</h2><p><strong>Flexibility: 4</strong></p><p><strong>Ease-of-Use: 2</strong></p><p><strong>Sound: 4</strong></p><p><strong>Value: 4</strong></p><h2 id="sound-examples-3">Sound examples</h2><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/2019645666&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div><p><strong>Price: £179 (available with 50% discount at time of writing)</strong></p><p><strong>Contact: </strong><a href="http://www.native-instruments.com"><strong>native-instruments.com</strong></a></p><p><a href="https://www.musicradar.com/reviews/native-instruments-massive-x"><strong>Native Instruments Massive X review</strong></a></p><h3 class="article-body__section" id="section-vital-audio-vital"><span>Vital Audio Vital</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1591px;"><p class="vanilla-image-block" style="padding-top:62.73%;"><img id="H94jVsRNkZWPvBdWqk4tm" name="Vital" alt="vital synth" src="https://cdn.mos.cms.futurecdn.net/H94jVsRNkZWPvBdWqk4tm.png" mos="" align="middle" fullscreen="" width="1591" height="998" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Vital Audio)</span></figcaption></figure><p><strong>Freeware and open-source music-making software has something of a chequered history, with many promising projects descending into abandonware before reaching maturity. </strong></p><p>Thankfully, that's not the case with <a href="https://vital.audio/" target="_blank">Vital.</a> </p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ajx2gCb33Ziw5dG2zuhRHL" name="Fantastic Free Plugins – Vital Thumb" caption="" alt="Vital" src="https://cdn.mos.cms.futurecdn.net/ajx2gCb33Ziw5dG2zuhRHL.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Vital Audio)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.musicradar.com/music-tech/plugins/fantastic-free-plugins-and-how-to-use-them-vital">Fantastic (free) plugins and how to use them: Vital</a></p></div></div><p>The synth itself is free – just create an account and download the software – while the Plus and Pro editions pack in additional presets and wavetables (amongst other things). </p><p>And in the latest update the synth is now available for both Intel and Apple Silicon on Mac.</p><p>Like Massive X, Vital is built around wavetable oscillators, of which it has three. The Basic edition comes with only 25 wavetables, but (unlike Massive X) it's easy to import custom wavetables, and the synth even features a capable wavetable editor if you want to try your hand at creating your own. </p><p>There's also a very basic sample oscillator intended for loading noise or basic waveform samples.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1591px;"><p class="vanilla-image-block" style="padding-top:62.73%;"><img id="58acN9TW3bHkzK5uF9LGm" name="Vital_WavetableEditor" alt="vital synth" src="https://cdn.mos.cms.futurecdn.net/58acN9TW3bHkzK5uF9LGm.png" mos="" align="middle" fullscreen="" width="1591" height="998" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Vital's wavetable editor </span><span class="credit" itemprop="copyrightHolder">(Image credit: Vital Audio)</span></figcaption></figure><p>Each oscillator features note-snapping, useful for creating one-note chords that remain in-key, or if you're not the most accurate keyboard player. They also sport an efficient unison engine, a processing slot into which a choice of different filters and shapers can be loaded, and a flexible cross-modulation system for creating sync, FM and ring modulation effects. </p><p>Simple routing allows each oscillator to send its signal to either of the two filters, both filters simultaneously, or to bypass the filter stage altogether and route straight to the effects processing stage or directly to the output. </p><p>The two filters offer a good choice of different models – classic analogue, ladder, digital, and such – and a useful selection of shapes and slopes for each model. The filter output is sent to a stereo effect bus with a choice of nine processors, including reverb, compressor, delay, EQ, an additional filter, and more. The choice of processors is fixed, but they can be freely re-ordered.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1591px;"><p class="vanilla-image-block" style="padding-top:62.73%;"><img id="fyQZ7dJoaepaArJLZ8xsm" name="Vital_ModulationMatrix" alt="vital synth" src="https://cdn.mos.cms.futurecdn.net/fyQZ7dJoaepaArJLZ8xsm.png" mos="" align="middle" fullscreen="" width="1591" height="998" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Vital's modulation matrix </span><span class="credit" itemprop="copyrightHolder">(Image credit: Vital Audio)</span></figcaption></figure><p>Vital has a large selection of modulators to work with: six DAHDSR envelopes (delay, attack, hold, decay, sustain, release), eight LFOs with fully customisable shapes, four random generators, four macro controllers, and a bunch of realtime and MPE control sources – mod wheel, keyboard tracking, slide, and so on. </p><p>As with all the synths we're looking at, mapping modulators to parameters is a simple drag-and-drop, but there's also a dedicated Matrix view from where modulation mappings can be created and managed. </p><h2 id="summing-up-4">Summing up</h2><p>Sound-wise, Vital gives little away to its premium-priced competitors, delivering a rich and full-blooded a sound that's on  par with the other synths we're looking at. It's also similar from a system usage point of view, able to be very lean with simpler patches but getting rather greedy when things become more complex.</p><p>It's remarkable that this powerful synth can be picked up for free, and upped to its full power for so little outlay. There really is no excuse for not grabbing it right away, and making Vital not to be a regular go-to in your production workflow.</p><h2 id="verdict-4">Verdict</h2><p><strong>Flexibility: 3</strong></p><p><strong>Ease-of-Use: 3</strong></p><p><strong>Sound: 3</strong></p><p><strong>Value: 5</strong></p><h2 id="sound-examples-4">Sound examples</h2><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/2019654399&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div><p><strong>Price: $0 (Basic Edition) / $25 (Plus Edition) / $80 (Pro Edition)</strong></p><p><strong>Contact: </strong><a href="http://vital.audio"><strong>vital.audio</strong></a></p><h3 class="article-body__section" id="section-xfer-records-serum-2"><span>Xfer Records Serum 2</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1831px;"><p class="vanilla-image-block" style="padding-top:65.70%;"><img id="QJLvCjxuQFynJhg98xia8A" name="Serum2" alt="serum 2" src="https://cdn.mos.cms.futurecdn.net/QJLvCjxuQFynJhg98xia8A.png" mos="" align="middle" fullscreen="" width="1831" height="1203" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xfer Records)</span></figcaption></figure><p><strong>Xfer's long-awaited update to the wildly popular Serum </strong><a href="https://www.musicradar.com/music-tech/serum-2-just-dropped-one-of-the-greatest-soft-synths-of-all-time-gets-a-massive-update-and-its-completely-free-for-existing-users"><strong>appeared out of the blue</strong></a><strong> back in March 2025. For fans of the original, this new version has definitely been worth the wait, with the synth moving into the territory of Pigments and Phase Plant thanks to a new selection of models that can be loaded into the synth's three sound generator slots.</strong></p><p>The wavetable engine of the original Serum is here, of course, with built in unison and two 'Warp' slots into which various signal processors can be loaded. This is much the same as Vital, and is why many view Vital as a freeware equivalent of the original Serum. </p><p>But <a href="https://xferrecords.com/products/serum-2" target="_blank">Serum 2</a> has beefed things up with a choice of Sample, Multisample, Granular and Spectral engines.</p><p>The Sample engine is conventional, and similar to Pigments' and Phase Plant's, but the Multisample engine offers far more flexibility than the maximum of six layers/articulations supported by Pigments' Sample engine. </p><p>Multisamples are defined in SFZ files, these being text files with a simple syntax that define all aspects of a multisample collection. Although text editing isn't as intuitive as the visual editor you may find in an actual sampler, Serum 2's use of SFZ files makes it possible to define very complex multisamples for use in the synth.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1831px;"><p class="vanilla-image-block" style="padding-top:65.70%;"><img id="D8BYdRcmVpKes9WzuSf78A" name="Serum2_MixerAndModulators" alt="serum 2" src="https://cdn.mos.cms.futurecdn.net/D8BYdRcmVpKes9WzuSf78A.png" mos="" align="middle" fullscreen="" width="1831" height="1203" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Serum 2's mixer and modulators </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xfer Records)</span></figcaption></figure><p>Serum 2's implementation of granular synthesis is fairly conventional and familiar, but the Spectral engine is somewhat more unique. It is conceptually similar to granular synthesis in that it separates the time and frequency dimensions of a sample so each can be manipulated independently, and whilst this gives sonic results that aren't dissimilar to granular synthesis, it is distinct enough to be a worthwhile alternative. In short, both engines turn any sample into a treasure trove of timbres from which to create new patches. </p><p>The filter section has two slots that can be arranged in series or parallel, and alongside the extensive collection of conventional and specialized filter models carried over from the original Serum are eleven new models. But, in a further encroachment on Pigments' territory, the majority these are based on classic synth filters such as the Moog Minimoog, Oberheim SEM, EMS Synthi, and EDP Wasp.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:807px;"><p class="vanilla-image-block" style="padding-top:54.89%;"><img id="PjmbYpGTQmAysRtsbSbf5A" name="Serum2_ChaosLorenzLFO" alt="serum 2" src="https://cdn.mos.cms.futurecdn.net/PjmbYpGTQmAysRtsbSbf5A.png" mos="" align="middle" fullscreen="" width="807" height="443" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Serum 2's Chaos Lorenz LFO </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xfer Records)</span></figcaption></figure><p>For modulation, Serum 2 provides four AHDSR envelopes, eight macro knobs, velocity and keyboard tracking, and six LFOs. These LFOs are quite special, with a choice of freely-drawable waveform, sample-and-hold, an option that tracks two dimensional paths that you draw, and a pair of chaos-based LFOs that produce fascinating non-repeating modulation patterns. Mapping of modulators is done via the same intuitive drag-and-drop system that's common across all of the synth's we're looking at. </p><p>Serum 2 features a powerful arpeggiator and a Clip player that stores and plays back predefined patterns and sequences. Each of these has 12 slots for storing patterns, with the active arpeggio or Clip pattern selectable either from the GUI or from a controller keyboard. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1831px;"><p class="vanilla-image-block" style="padding-top:65.70%;"><img id="wDbp8hkL7nHnXtfxxgva6A" name="Serum2_ClipPlayer" alt="serum 2" src="https://cdn.mos.cms.futurecdn.net/wDbp8hkL7nHnXtfxxgva6A.png" mos="" align="middle" fullscreen="" width="1831" height="1203" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Serum 2's Clip editor </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xfer Records)</span></figcaption></figure><h2 id="summing-up-5">Summing up</h2><p>Serum 2 is a powerful jamming and performance tool as well as a powerful synth. And, as with Pigments, the arpeggiator and Clip players can send their notes as a MIDI output with which to drive other synths.</p><p>Some have observed that it's overbearingly demanding on the host system, but we didn't see anything better or worse than with any other synth in the roundup. It's all down to the complexity of the patch, with some being very demanding, and others barely registering on the CPU meter. </p><p>All in all, Serum 2 delivers the same rich, rounded and detailed sound as its predecessor, and easily holds its own alongside the other synth's we've gathered here. Our only gripes are that the included patch library seems less generous than some, and the asking price is the highest of the bunch.</p><h2 id="verdict-5">Verdict</h2><p><strong>Flexibility: 4</strong></p><p><strong>Ease-of-Use: 3</strong></p><p><strong>Sound: 5</strong></p><p><strong>Value: 2</strong></p><h2 id="sound-examples-5">Sound examples</h2><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/2019654960&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div><p><strong>Price: $249 ($189 intro price until June 1st)</strong></p><p><strong>Contact: </strong><a href="http://xferrecords.com"><strong>xferrecords.com</strong></a></p><h3 class="article-body__section" id="section-the-final-verdict"><span>The Final Verdict</span></h3><p>Though each has its strong points, all five of these instruments are immensely impressive. And while each has its own particular range of options and way of doing things, it's remarkable how close they all are in terms of sound quality and sonic versatility – marking and ranking them has not been an easy task!</p><p>Below, we've listed the winners in each category. </p><p>Coming in on top for flexibility and ease-of-use is Phase Plant, while Pigments and Serum 2 are tied for first place in terms of sound. When it comes to value for money, Vital unsurprisingly snags our top spot.</p><p>That said, whether you want the warmth of analogue, the flexibility of digital, the realism of samples, or the fascination of the unconventional, these instruments can do it all. </p><p>If you have any of these plugins in your arsenal, you won't struggle to find the right sounds for your productions. </p><p><strong>Best For Flexibility: Phase Plant</strong></p><p><strong>Best For Ease-of-use: Phase Plant</strong></p><p><strong>Best For Sound: Pigments & Serum 2</strong></p><p><strong>Best For Value: Vital </strong></p>
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                                                            <title><![CDATA[ "You probably have everything you need for a track within just one synth. Often, it's not even the most expensive": How to master virtually any software synth  ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/synths/how-to-master-any-software-synth-repub</link>
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                            <![CDATA[ Don't let your software arsenal overwhelm you - sometimes the best route to creative success is to mine just one instrument ]]>
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                                                                        <pubDate>Tue, 28 Apr 2026 11:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Synths]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Roland Schmidt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/TvbBByyFsEaAABKLBEhVTQ.jpeg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[GForce Software Oddity3]]></media:description>                                                            <media:text><![CDATA[GForce Software Oddity3]]></media:text>
                                <media:title type="plain"><![CDATA[GForce Software Oddity3]]></media:title>
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                                <p><a href="https://musicradar.com/synthweek26" target="_blank"><strong>SYNTH WEEK 2026:</strong></a><strong> It's likely that we're all guilty of periodically shunning our existing repository of plugins and VIs, and splashing out on a shiny new synth, hoping it’ll provide us with a fresh, inspiring new sound for our latest project.</strong></p><p>Meanwhile, back in the land of reality, we all know that there's a lot of hard work and graft that goes into creating the right synthetic sound for a track, let alone constructing a good mix. </p><p>Often it's best to stick to what you know -  and focus on widening your knowledge.</p><p>Extending your synthesizer plugin techniques doesn't have to be demanding, but it might require a slight change in your working practice. </p><p>So, if you fancy taking your synth sounds to the next dimension, then follow this guide to making the synths in your collection go further - and not being slowed by option paralysis!</p><h2 id="1-tweak-a-preset">1. Tweak a preset</h2><p>There’s not a producer on the planet that doesn’t load up a synth for the first time and then trawl through the preset patches, but how often do you find something that immediately fits the bill? Maybe you find something cool, then re-shape your track to suit the sound you’ve found. We’re here to tell you that it doesn’t have to be this way! </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZqgCnEEygtp6LomVrKFCi8" name="Preset copy.jpg" alt="Arturia MiniFreak V" src="https://cdn.mos.cms.futurecdn.net/ZqgCnEEygtp6LomVrKFCi8.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Arturia)</span></figcaption></figure><p>Don’t fear the preset, but also don’t be afraid of tweaking the basic settings, such as the filter or envelope. You might also find that switching up other elements within the patch drives your work in a better direction</p><h2 id="2-start-a-new-patch">2. Start a new patch</h2><p>Bored of your usual preset options? Most synths offer a perfectly-placed button on their interface, inviting you to craft a new patch of your own. The benefits and rewards to be found here are huge, as this process will allow you to create a bespoke sound to suit your very own requirements.<br><br>Designing a sound from the ground up, is one of the most fulfilling aspects of production, and not something to be feared.</p><h2 id="3-turn-off-the-effects">3. Turn off the effects</h2><p>Find us a plugin synthesizer, and we will find you an included set of effects. Locating the effects page will reveal everything from chorus and delay, to the ubiquitous reverb, and probably more besides. However, these onboard effects may not be as good as the third-party effects, which are specifically designed for purpose, residing within your DAW. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wg8C5Zf5iVu4QCXao6VBHa" name="32 Effects 2.png" alt="alchemy synth" src="https://cdn.mos.cms.futurecdn.net/wg8C5Zf5iVu4QCXao6VBHa.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Apple)</span></figcaption></figure><p>Sure, many of the effects may add something to the preset sound, but don't be afraid to switch these off, and employ your own selections. It’ll also provide greater flexibility in your working.</p><h2 id="4-multi-layer-parts-in-mono">4. Multi-layer parts in mono</h2><p>More complex synths often allow multi-timbral usage, meaning that you can load a single instance of a synth, but use it for anything up to 16 different sounds, at one time. </p><p>This puts less loading on your computer. However, you don't have to settle for a single channel of sound, thanks to the ability to set up multiple outputs.</p><p>Organise these to apply different mix settings for each sound. </p><p>Total flexibility in your mix, without the need the load more than one synth plugin.</p><h2 id="5-automate">5. Automate!</h2><p>How many times have you seen a synth-genius playing live, carefully massaging settings as they play? Extend this philosophy to the ambidextrous world of the DAW, and you can tweak a series of different settings all at the same time, placing them under automated control.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1544px;"><p class="vanilla-image-block" style="padding-top:64.25%;"><img id="bKbZwKQAFqT7Dbc2BpoxTJ" name="FMU374.tech_studiohacks.mix_automation.jpg" alt="Mix Automation" src="https://cdn.mos.cms.futurecdn.net/bKbZwKQAFqT7Dbc2BpoxTJ.jpg" mos="" align="middle" fullscreen="" width="1544" height="992" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Ableton)</span></figcaption></figure><p>Moreover, this will add a wonderful layer of developing interest to your synth patches, that can make your tunes feel less repetitive. </p><h2 id="6-get-yourself-templated">6. Get yourself templated</h2><p>Next time you start a project, take a look at a small selection of plugin synths, the ones that you tend to use the most. <br><br>If you have a go-to synth for basses, set it up in a template, so that every time you start afresh, you can get cracking with creativity, and not have to continually think about plugging in your usual set of sounds. Not only will it save you time, it will provide a common thread from one track to another, which might be beneficial for an entire project.</p><h2 id="7-arpeggiate">7. Arpeggiate</h2><p>Part of the package that accompanies most plugin synthesisers, is the use of onboard sequencers and arpeggiators. These notes may be preordained, but they don't have to stay that way</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="o2XiVohUsw58HpdWWfh4tf" name="CMU333.rev_bleass_arpeggiator.BLEASSArpeggiator_MainImage_listing.jpg" alt="BLEASS Arpeggiator" src="https://cdn.mos.cms.futurecdn.net/o2XiVohUsw58HpdWWfh4tf.jpg" mos="" align="middle" fullscreen="" width="1200" height="675" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: BLEASS)</span></figcaption></figure><p>If you can utilise the sequencer within the plugin, change the notes and settings to suit the developing rhythm of your track, or alternatively, look at using similarly-equipped plugins residing within your DAW.</p><h2 id="8-modulate">8. Modulate</h2><p>If there is one technique that occupies the very heart of synthesis curiosity, it's modulation. <br><br>Some synths can take modulation to extremes, with the ability to modulate every aspect of a synth’s sound, from wave shape to LFO speed and depth. <br><br>Experiment fully with the options available within a plugin, and you may find that the odd happy accident drives your creativity in a new direction.</p><h2 id="9-it-doesn-t-have-to-be-software">9. It doesn't have to be software…</h2><p>It doesn't always have to be about plugins! Most DAWs are fully equipped to handle an incoming signal from devices including external synthesizers. </p><p>Moreover, they are equipped to handle MIDI, making light work of the ability to patch in a hardware synth.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2384px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bTs82fVX7ys5GgnJaStngU" name="synth-chords.png" alt="synth" src="https://cdn.mos.cms.futurecdn.net/bTs82fVX7ys5GgnJaStngU.png" mos="" align="middle" fullscreen="" width="2384" height="1341" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If this becomes something that you do regularly, pop your hardware device into your template, then it will always be ready to go when creativity takes a hold.</p><h2 id="10-learn-learn-learn">10. Learn, learn, learn!</h2><p>We get so bombarded by products and deals that we're all guilty of having far too many plugins on our systems, in fact you may have so many - you have forgotten what they all do! (certainly a problem I can vouch for, <em>Ed</em>).</p><p>Herein lies one of the biggest problems with production in the current age, but if we take a step back, we could learn a lot from previous synthesis of pioneers.</p><p>Next time you load up a synth that truly inspires you, set yourself the goal of <em>really</em> learning how it works - just as previous synth pioneers had to do with their limited set of hardware synths. </p><p>Many aspects of software synths may appear to be simple enough - and you may feel you've got a handle on their essentials - but the chances are there are a ton of complexities which remain uncovered, and could provide you with that extra push over the sonic cliff. You could try reverse engineering a preset sound, or better still, create a sound from scratch, and take it in a direction that you wouldn't normally go. </p><p>If you find yourself scratching your head, reach for the online manual, and take a bit of time out to scrub up on what a particular parameter does to induce a particular sound. You probably have everything you need for a track within just one synth. Often, it's not even the most expensive.</p>
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                                                            <title><![CDATA[ "After the Grammys, I was stood in McDonald's waiting in line and a guy came up to me and said, ‘You bought me my house’": Jimmy Jam on sampling, AI, and his new EastWest drum machine plugin ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/artists/after-the-grammys-i-was-stood-in-mcdonalds-waiting-in-line-and-a-guy-came-up-to-me-and-said-you-bought-me-my-house-jimmy-jam-on-sampling-ai-and-his-new-eastwest-drum-machine-plugin</link>
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                            <![CDATA[ Alongside co-producer Terry Lewis, Jimmy Jam shaped the sound of the '80s and '90s. Now he’s got the future in his sights ]]>
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                                                                        <pubDate>Tue, 28 Apr 2026 08:32:16 +0000</pubDate>                                                                                                                                <updated>Tue, 28 Apr 2026 09:31:38 +0000</updated>
                                                                                                                                            <category><![CDATA[Artists]]></category>
                                                    <category><![CDATA[Producers &amp; Engineers]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Daniel Griffiths ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/JFgdUaQvzqNMqJqmYQZeVj.jpeg ]]></dc:source>
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                                <p><strong>Jimmy Jam is back. Not only appearing live in Vegas in a showcase of classic tunes alongside his longtime production partner Terry Lewis, but also providing hundreds of drum patterns for EastWest’s new DrumX drum machine plugin, released April 27. </strong></p><p>For ‘80s and ‘90s aficionados Jam and Lewis will need no introduction. Starting out as part of Prince’s backing band (before being “let go” by the temperamental superstar) the pair swiftly moved into music production, crafting such classics as Just Be Good To Me for the SOS Band, Change of Heart for Change, Saturday Love for Cherelle and Alexander O’Neal, plus their incomparable work across the decades bejewelling hits for Janet Jackson. </p><p>To date, they’ve scored 42 Billboard No 1s and more than 100 gold, platinum, and diamond records. Check the sleeves of beloved albums by Michael Jackson, Mariah Carey, Usher, Boyz II Men and many more, and you’ll find Jam and Lewis in <a href="https://www.youtube.com/watch?v=LH8xbDGv7oY">Control</a>.</p><p>Meanwhile, EastWest’s DrumX brings together 10 of the most iconic drum machines ever created – including the LinnDrum, TR-808 and TR-909, DR-55, DMX, DrumTraks and SP-12 – all meticulously sampled by the producers and reimagined for modern production by Jimmy Jam himself in an exclusive collaboration with the award-winning virtual instrument developer.</p><p>We caught up with the production legend alongside EastWest’s founder, producer and king of the sample library Doug Rogers to talk sampling, AI and what comes next in Jimmy’s illustrious career.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="ABnDpCjpUFibTKkpkkhtkR" name="Jimmy Jam Doug Rogers" alt="jimmy jam" src="https://cdn.mos.cms.futurecdn.net/ABnDpCjpUFibTKkpkkhtkR.jpg" mos="" align="middle" fullscreen="" width="1000" height="562" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Jimmy Jam and Doug Rogers </span><span class="credit" itemprop="copyrightHolder">(Image credit: EastWest)</span></figcaption></figure><p><strong>What is it about DrumX that made you want to get involved? </strong></p><p><strong>Jimmy Jam:</strong> “I liked the concept of going back and doing things the way that I used to do them. In the early days, a lot of the stuff we did started with drum machines and beats. So the idea of having something starting with a drum beat again was very intriguing. </p><p>“I think it was not only the ask, but who was doing the asking. What Doug has built is pretty amazing and it was exciting to be a part of.”</p><p><strong>And it's not just your sounds? It's got your grooves in there as well?</strong></p><p><strong>JJ: </strong>“Somebody literally gave me the drum machine and said ‘Go create’. That's what we did for a couple of weeks – just experimenting, learning things about it. There were things that the machine could do that I don't even think the designers knew that it could do. And there were other things where I’d say, ‘You know, man, it'd be great if we could do this…’ and then the next day I'd come back and they'd say, ‘Oh, it's there now.’”</p><p><strong>Doug Rogers:</strong> “I know we changed things on the quantization.”</p><p><strong>JJ:</strong> “Yeah, we changed some things where it wasn't quite right. They said, ‘Where do you think it should be?’ And I said, ‘Right here’, and then the next day, there it was.<strong> </strong>I always like when people are creating software or whatever and include the creatives in the process. I had a great time doing it.” </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4476px;"><p class="vanilla-image-block" style="padding-top:68.61%;"><img id="dECMf7HmEZqC7FLymBhnXQ" name="GettyImages-2232955778" alt="jimmy jam" src="https://cdn.mos.cms.futurecdn.net/dECMf7HmEZqC7FLymBhnXQ.jpg" mos="" align="middle" fullscreen="" width="4476" height="3071" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Jam and Lewis perform onstage during a Jimmy Jam and Terry Lewis and Friends 40th Anniversary Tribute concert in 2025 </span><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p><strong>What were your aims for DrumX? What makes it different? </strong></p><p><strong>DR:</strong> “Jimmy. [laughs] That makes it different! You’re not gonna be able to get Jimmy to do your drum tracks so that's a great foundation to build any piece of music on – something from a proven hitmaker, that forms the foundation of whatever you’re working on. </p><p>“There are a lot of drum machines out there and a lot of people have sampled 808s, 909s, and the rest, but what we have are 10 of the real classic drum machines really deeply sampled, spending a lot of time capturing every nuance. Plus we also wanted to add something so as not to be stuck in the ‘80s and ‘90s – to create something that could be used in modern music.”</p><p><strong>So what’s your take on the ‘modern’ sound?</strong></p><p><strong>DR:</strong> “The thing that’d happened between the ‘80s and ‘90s and now is that people use a lot more distortion. EDM didn't exist in the ‘80s and ‘90s. With DrumX we were running these machines through four levels of tape saturation, using an analogue Studer A820 and then the fifth one with the [Studer] J37 tube, which really sounds great when you push it real hard.</p><p>“And Opus – our audio engine – has got hundreds of effects. The default reverb is a simulation of an AMS [RMX16] gated reverb, but you could change the reverb to another 100 different reverbs if you want to do that, just by going into the mixer. </p><div><blockquote><p> I've seen a lot of people using drum machines, but I've never seen somebody honing in to create a piece of music on a drum machinE</p></blockquote></div><p>“The thing that I think that was most interesting to me was how musical Jimmy got the drums. He was going for notes, musical notes. I haven't seen that before, I've seen a lot of people using drum machines, but I've never seen somebody honing in to create <em>a piece of music</em> on a drum machine. </p><p>“Jimmy was pulling sounds from all those 10 machines and stacking them, tuning them, putting them through effects, adding tape saturation, adding some crush. Just screwing them up as much as possible, but in a very musical way. It's almost like the drum machine became a drum synthesiser, with all of those tools being added together.</p><p><strong>JJ: </strong>“My thing – with any piece of equipment – is I want it to inspire me. I love it when I turn it on and instantly a song idea comes or a drum idea comes or a melodic thing comes. And that was the thing with DrumX. The more I got into it the more inspired I got.”</p><p><strong>Jimmy, what would you say the secret of your drum sound is? Those famous ‘trash can’ snares. When we listen to one of your classic tracks, what are we actually hearing? </strong></p><p><strong>JJ: </strong> “Well, a lot of it was sound effect-based stuff. It was things piled on top of each other. It wasn't one snare drum, it was a combination of three. And then the AMS. We use the AMS a lot on our records – the non-linear setting on there. It was always combinations of things. </p><p>“I loved the records Trevor Horn made and the way that he took sounds that were percussive, not necessarily drum sounds, but glass breaking or trash can lids or whatever. A lot of stuff we did in the early days was Linn Drum, and we used the 808 back in the day, but we took those sounds and then combined them with other things and ran them through an AMS… You could change the complexion of the sound totally. </p><p>“I always liked the idea of having a super distorted drum palette then putting something beautiful over the top of it. And I have to give a lot of credit to Steve Hodge, our engineer. These were very ugly sounds but he would find the beauty in them.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:67.00%;"><img id="jPj6kHGjpc6AScnAvuAgcD" name="GettyImages-1368499773" alt="jimmy jam" src="https://cdn.mos.cms.futurecdn.net/jPj6kHGjpc6AScnAvuAgcD.jpg" mos="" align="middle" fullscreen="" width="1500" height="1005" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">John McClain, Terry Lewis, Janet Jackson and Jimmy Jam, pose for a portrait during the celebration for 2,000,000 copies of Control in 1986 </span><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p>“Terry and I came along at a time when drum machines were very new and drummers were, in a lot of cases, kind of scared of them. But I started off as a drummer, and I loved the drum machine because I felt like, ‘wow, I know how to do it!’ I should be able to do this better than anybody because I started off as a drummer, so I never felt threatened by it.</p><p>“I never felt threatened about pushing the envelope. Working with Janet Jackson on Control, Janet was so open to whatever we wanted to do. She grew up listening to musicals, movies, so the idea of rhythmic sounds with picture and choreography and those things together – I think she loved the fact that we were doing things so rhythmically aggressive. She loved that.</p><p>“Like when she heard the drums in Nasty, she didn't go ‘Oh, that sounds ugly’ or ‘that sounds too aggressive.’ It was like, ‘No, that's really cool’. She embraced those kinds of things and when you work with artists that don't really have limits on what they wanna do, you can do all kinds of different things. </p><p>“We wouldn't have come up with those drum programmes and pushed the envelope the way we did – and it's really true of all the artists that we work with – it's really them that's the inspiration. Some things we would push more than others, but Janet always really wanted us to come up with whatever weirdness we could come up with. She was totally into it.”</p><p><strong>Like the incredible sounds you got for Scream, with Janet and Michael Jackson together.</strong></p><p><strong>JJ: </strong>“Yeah, I think we came up with probably six or seven tracks for that. Scream – or what ended up becoming Scream – was the track that he liked the best. But then after we were done with that, he came back and he asked, ‘What about that other track?…’ Tabloid Junkie was another of the ones we did. And the title track, History. I think we ended up doing like five or six on that album. We probably would have worked again with each other at some point because it was a really enjoyable experience.</p><p>“But Scream. I think that Janet always felt like that was Michael's track, that she was just a guest on his record. She didn't really feel it was a duet, because it was very much Michael's kind of lyric and where he wanted to go. And also even the key of the song was more Michael's than Janet's. But we love the way it turned out. </p><p>“Janet was the inspiration for doing it because we knew that Michael was in love with a song on her Rhythm Nation album, The Knowledge. That used to be his warm-up, so we knew if we gave Scream some of that sonic character then that would be it. And Janet said, ‘I knew that was the one he was gonna pick. I know my brother!’”</p><p><strong>Tell us about the process of putting DrumX together.</strong></p><p><strong>DR:</strong> “We did the DrumX sampling maybe two years ago, before Jimmy came on board. I'm an analogue buff and the best you can do if you're an analogue purist is do as much analogue before you get to that final stage, where it has to be converted to digital. I put the audio down to Pro Tools and direct to tape, so I have the choice between both, and usually, I end up using the tape version because a lot of these sounds benefit from a little bit of harmonic distortion.</p><p>“Where tape falls down for me is in the bottom end. The digital bottom end is much more solid and has better bass than analogue. So we use both. We just get the best signal chain we can and then figure out what's going on with the machine, and what settings are there, and make sure we capture every setting that is important. At the end of the day, it all ends up digital, whether you like it or not, because we live in a digital world.”</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fNdKNKL6mY4" allowfullscreen></iframe></div></div><p><strong>For your Fab Four project, where you re-created all The Beatles most famous signature sounds, you put together an amazing collection of kit. Do you still have it all?</strong></p><p><strong>DR:</strong> “Well, I kept the [Studer] J37. But I sold the REDD desk. And I sold the TG12345 because they cost me hundreds of thousands of dollars. Once the project wrapped, I just didn't see the need to keep them. And I actually didn't like the TG! I know it's sacrilege to say something like that, but I really didn't like the sound of it. </p><p>“To me, it was absolutely amazing that Alan Parsons and Pink Floyd got the sound of Dark Side of the Moon from that console. It was such a credit to them as a team. But I did like the REDD because that was tube-based. I think Abbey Road was the first album that The Beatles used a transistor-based console with the TG. I think right up until then they were using the REDD and the J37, so everything was tube-based and that has a sound – a fatness. </p><p>“There's something about a tube that's living and breathing. It never repeats itself. I equate it to being like the ocean. The waves are never the same a second time, you know? There's something about that movement inside a tube. It's unpredictable and it's a sound that people just love. So I kept the best part of it, which was the J37. But someone offered me an insane amount of money for the REDD, so I had to let go of that.”</p><p><strong>Jimmy, you were saying earlier you started out playing drums?</strong></p><p><strong>JJ: </strong>“My dad was a musician, still is a musician, 99 years old, Cornbread Harris. I was a drummer in his band at 12 years old. When I met Terry [Lewis] later that same year, 1973, HE said, ‘I already have a drummer’, who was Jellybean Johnson, who recently passed away, but Terry said, ‘Be a keyboard player because your Dad plays keyboards’. Terry was the one that got me into playing keyboards. </p><p>“At home my mom controlled the record player, so everything I heard, whether it was Ray Charles or James Brown… All those things back in the day. All of those combinations of things led to this. I was a DJ as well as a musician. All of those things taught me how to pack a dance floor… or clear a dance floor! Learning other people's songs taught me how to make hit songs, I guess. And then, obviously, going back to Terry. I have had a great partner for over 50 years. All of those things kind of go into it.”</p><p><strong>It’s great that these tools are only getting more useful and more powerful but when does music tech cross a line? How do you both feel about the role of AI in music-making?</strong></p><p><strong>DR:</strong> “I think that Jimmy and I are both on the same page here. In 1987 when I got my first sampler there were no sounds for it. There was nothing, and that just seemed ridiculous to me. It was like having a computer with no software. So we made the very first drum sample CD of all time and put it out. I think it was early ‘88. </p><p>“But they said the world was gonna fall apart, that we were destroying music. We were gonna be putting all these people out of business… But actually, the complete opposite happened. Now there are millions of people making music that weren't before because they didn’t have a record contract. Or they didn’t have access to an expensive studio. So I've kind of been through the ‘AI thing’ before, and I saw that it was just a load of crap. </p><p>“I'm working with an AI company now, Ace, who are the leader in musician-based AI. Suno, for example, is a consumer product. They’re for the people that just want to type in, ‘Make me a good song’, but there’ll always be real musicians and they want to make music.</p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tG3fGoL6dzfCepGjCsHws8" name="ZONNEVELDGettyImages-1235908128.jpg" caption="" alt="Reinier Zonneveld performing in 2021" src="https://cdn.mos.cms.futurecdn.net/tG3fGoL6dzfCepGjCsHws8.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images/PAUL BERGEN)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.musicradar.com/music-tech/everyone-is-using-these-tools-artists-at-all-levels-but-they-dont-want-to-talk-about-it-how-ai-is-changing-electronic-music"><strong>“Everyone is using these tools, artists at all levels – but they don't want to talk about it”: How AI is changing electronic music</strong></a></p></div></div><p>“Right now you have to become a rocket scientist just to create a musical passage that sounds real. My whole thing has always been about simplicity and I see AI as really opening that up. So someone can sit down at a keyboard and the software will interpret perfectly what they intended to do in terms of their performance. They won't have to learn all the articulations and all the rest of it that goes with it.”</p><p><strong>JJ: </strong>“When I think of AI I think about two things: permission and compensation. Permission has always been in place for any sort of copyright, and so it should be for AI. Where AI is taking people's voices or they're taking art without the permission of the person or the people who they’re scraping the information from, they should be compensated. </p><p>“So if they're being compensated, and they give permission, then I think that’s good. There needs to be some sort of regulation or some sort of rules in place, but this train has left the station. You can either get on the train, or you're gonna get run over. So learn as much as you can about it and find a way to use it in a way that's respectful, and as a tool to help you create. Then I think AI is a really good thing.”</p><p><strong>Do you use AI in the studio?</strong></p><p><strong>JJ:</strong> “We've always embraced the idea of technology. I won't name the artist, but there was a legendary artist we were working with who's on the older side, and there was a part that they just couldn't get as we were recording. </p><p>“Well, now with AI I can take the demo vocalist – who sang it exactly the way we wanted it to be – and I can take the voice of the person that we've been working with, and I can combine those two things together. And now I have him singing it perfectly, the way we want to do it.</p><p>“So now the choice is, do I have this older gentleman come back and sing his part, or do I say to him, ‘We can correct this so it's the right timing. Is that OK with you?’ That’s where the permission comes in. They said, ‘Yes, that's perfectly fine’. That’s the problem solved, and this person is being respected. We're not just ‘taking his stuff’”. </p><p><strong>DR:</strong> “It’s like when sampling first started – sampling records. On the creative side, there were no guardrails in place. Clyde Stubblefield [the origin of the Funky Drummer riff] being a good example. He was the most sampled guy ever and never got a cent for it.”</p><p><strong>JJ:</strong> “I love sampling because I love the idea of being able to take a song and bring together generations of people. Like Got Till It's Gone for Janet. That started out as a Joni Mitchell sample of Big Yellow Taxi and then I added a drum beat to it.</p><p>“Or a song like That's the Way Love Goes which started off as a James Brown Papa Don't Take No Mess sample alongside an Impeach the President sample. Rhythm Nation itself is probably the best example – that's Sly and the Family Stone’s Thank You (Falettinme Be Mice Elf Agin).</p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hTA8MdSsgv8a4NpdbZDSiF" name="GettyImages-162296757 copy" caption="" alt="Janet Jackson on a French TV broadcast in 1986 . (Photo by Bertrand Rindoff Petroff/Getty Images)" src="https://cdn.mos.cms.futurecdn.net/hTA8MdSsgv8a4NpdbZDSiF.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Bertrand Rindoff Petroff/Getty Images)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href="https://www.musicradar.com/artists/im-like-ok-put-the-drum-machine-in-when-i-played-it-she-said-oh-i-like-that-i-like-that-and-she-said-i-want-to-do-a-song-about-the-nasty-boys-how-janet-jackson-and-jam-and-lewis-made-control-with-a-little-help-from-the-ensoniq-mirage"><strong>How Janet Jackson and Jam & Lewis made Control – with a little help from the Ensoniq Mirage</strong></a></p></div></div><p>“There are two samples in particular that we used, that I always think about because I ran into the people that did them. Once, I got on a plane and a guy turned around and he said, ‘Are you Jimmy Jam?’ And I said, ‘Yeah’. And it was Gerry Beckley of America and he said, ‘You built me my pool,’ because Someone To Call My Lover, the song we did for Janet, sampled their Ventura Highway. He said ‘If you ever wanna redo any of our stuff, just call me!’”</p><p>“Another one was after the Grammys, I was stood in McDonald's by The Staples Centre, waiting in line and a guy came up to me and he said, ‘You bought me my house.’ It was Wayne Garfield, the writer of The Glow of Love for Change that we sampled for Janet’s All For You.</p><p>“So we were able to introduce a song to a new generation of people, but we were able to compensate the songwriter that wrote the original song. But at the beginning of sampling? People didn't think twice about it. But once the lawsuits started flying they got serious about getting permission and compensating the artists. AI is that same wild west right now, but it'll get sorted. I'm confident it's all gonna work out.”</p><p><strong>And you’ve got a Vegas residency coming up?</strong></p><p><strong>JJ:</strong> “We're gonna head to Vegas tomorrow. It's Terry and myself and then our kind of our foundational singers are Ruben Studdard for the male singing and Shanice Wilson for the female. And then we'll have a few other folks drop by on different nights to do different things.</p><p>“It's kind of like going back to our roots because before we were songwriters or producers, we were just musicians in a local band playing everybody else's hits. So now we go back to just being musicians, but we get to play our own music! We’re doing six shows, at The Venetian, a club called Voltaire. It's about a thousand seats, intimate, every seat is great – really great sound, great lighting, just a really cool place. It's a kind of a trial run. We'll see how it goes.”</p><p><a href="https://www.soundsonline.com/drums-and-percussion/drumx">Find out more about EastWest DrumX.</a></p>
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                                                            <title><![CDATA[ "It's possible to end up with exactly the sound you were looking for without once thinking about frequencies, filters and all the rest of it": 5 innovative synth plugins daring to do things differently  ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/5-innovative-synths-synth-week</link>
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                            <![CDATA[ Unconventional and creatively inspiring, these soft synths are pushing synthesis in bold new directions ]]>
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                                                                        <pubDate>Mon, 27 Apr 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Soft Synths]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Synths]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Stuart Adams ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[synths]]></media:description>                                                            <media:text><![CDATA[synths]]></media:text>
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                                <p><a href="https://musicradar.com/synthweek26" target="_blank"><strong>SYNTH WEEK 2026:</strong></a><strong> When surveying today's synthesis landscape, to say that we’re spoiled for choice would be a serious understatement. </strong></p><p>On the hardware front it's like the 1970s all over again, with historic names such as Moog, Sequential and Oberheim back in action, completely new creations from the likes of Arturia and Dreadbox, many homages to (not to mention copies of) classic instruments of the past, and a resurgence of interest in modular systems.</p><p>With none of the physical and financial constraints of hardware - and all the benefits of modern CPU power - there's an even greater diversity when it comes to software synths. Models of classic instruments abound, but there are also many entirely original synths, a good number of which boast capabilities that would have made Don Buchla throw down his soldering iron in despair. </p><p>The thing is, despite this vast range of choice, there’s a common thread running through practically all of these instruments, hardware or software. With only a few exceptions, the vast majority essentially follow a subtractive synthesis model, and so present a fundamentally similar set of features and controls. Even those synths that eschew conventional oscillators in favour of some alternative tone generation method are, more often than not, subtractive in every other respect.</p><p>This is all well and good – it works! – but do you ever feel it can all get a bit... well... samey? Do you ever wish you could break away from the technical dryness of oscillators and filter types, and approach sound design in a more intuitive, abstract and novel way? Music is all about creative expression, after all, so <em>surely</em> there are ways to conceptualise and craft sounds without worrying about frequencies and cutoffs and cross-modulations and all the rest of it? Indeed there are! </p><p>The unconstrained freedom enjoyed by software synth designers means that, every now and then, a new instrument will pop up that flies in the face of convention. Do such instruments open up new and exciting avenues of inspiration and creativity, or are they just distracting gimmicks? To find out, we set aside our Falcons, Pigments and piles of Minimoog emulations, and sought out five instruments that approach synthesis in their own thrillingly singular fashion.</p><h2 id="1-madrona-labs-sumu">1. Madrona Labs Sumu</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1531px;"><p class="vanilla-image-block" style="padding-top:58.33%;"><img id="hcUdHurTvKBuCDBByZdJgJ" name="Sumu_MainPic" alt="madrona labs synth plugin" src="https://cdn.mos.cms.futurecdn.net/hcUdHurTvKBuCDBByZdJgJ.png" mos="" align="middle" fullscreen="" width="1531" height="893" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Madrona Labs Sumu adds modularity to an old yet rare form of synthesis </span><span class="credit" itemprop="copyrightHolder">(Image credit: Madrona Labs)</span></figcaption></figure><p>Additive synthesis, the conceptual opposite of subtractive synthesis, is theoretically capable of producing acoustic instrument emulations that are indistinguishable from the real thing - and indeed, any other sound you can imagine. </p><p>It works on the basis that all sounds consist of layers of sine waves (also known as partials) that combine to create shifting tones and timbres as their relative volume changes over time. The fly in additive's ointment is that a stack of partials (and associated envelopes) large enough to fulfil the theoretical potential is too unwieldy to program and manage, hence its rarity.</p><p>The related technique of resynthesis aims to tame these cumbersome complexities by analysing a source sound and creating from it a template or map of sorts that can be used to govern the partials generated by an additive synth engine. But resynthesis never <em>really</em> caught on, either, because in the hardware age, its technical requirements made it very expensive at a time when the cost of samplers - which can easily deliver such realism - was tumbling. </p><p><a href="https://madronalabs.com/products/sumu" target="_blank">Madrona Labs Sumu</a>, then, is built around an additive engine capable of generating 64 partials per voice, and comes with a companion app, <a href="https://madronalabs.com/topics/8984-vutu-sound-analysis-for-sumu" target="_blank">Vutu,</a> that analyses audio to create resynthesis data for loading into the plugin. The synth is modular too, so its different stages can be patched in any way you like. These interconnections carry each partial as a discrete signal, allowing the modules to do their work on a per-partial basis.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:576px;"><p class="vanilla-image-block" style="padding-top:80.56%;"><img id="cTmRNtjznuFvBtVs7TKzaJ" name="Sumu_EnvelopesModule" alt="madrona labs synth plugin" src="https://cdn.mos.cms.futurecdn.net/cTmRNtjznuFvBtVs7TKzaJ.png" mos="" align="middle" fullscreen="" width="576" height="464" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Sumu's modules operate on a per-partial basis </span><span class="credit" itemprop="copyrightHolder">(Image credit: Madrona Labs)</span></figcaption></figure><p>Thoughtful interface design and visualisation makes all of this workable. You do not, for instance, have to configure 64 individual envelopes. Rather, Sumu twists a regular ADSR graph into three dimensions, with the Z dimension representing each individual partial. Scaling controls shape the base ADSR values across this Z dimension.</p><p>Sumu's modular patching system unlocks a wide vista of sonic possibilities, making it as good at creating deep, solid, percussive bass sounds as it is light, tinkling, evolving pads. The inclusion of Vutu gives Sumu sampler-like capabilities too, allowing patches to be built from audio recordings and snippets. The synth's processing stages are <em>very</em> different to the subtractive architecture of a regular sampler, though, so the creative possibilities are very different too.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1328px;"><p class="vanilla-image-block" style="padding-top:65.44%;"><img id="xS4jfdvAcxiodAP3pKBhaJ" name="Sumu_Vutu" alt="madrona labs synth plugin" src="https://cdn.mos.cms.futurecdn.net/xS4jfdvAcxiodAP3pKBhaJ.png" mos="" align="middle" fullscreen="" width="1328" height="869" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Vutu companion app creates resynthesis data for loading into Sumu </span><span class="credit" itemprop="copyrightHolder">(Image credit: Madrona Labs)</span></figcaption></figure><p>There's a distinctly digital flavour to the sound produced by Sumu, but this is richer and smoother than the characteristic coldness of an FM synth, or indeed of other modern additive implementations.</p><p>On the downside, with up to eight simultaneous voices each consisting of 64 partials that are, in effect, individually routed and processed, Sumu is exceptionally resource-hungry. Even a powerful machine will struggle to serve up more than a couple of simultaneous instances, so you'll be forever bouncing or freezing your Sumu tracks. </p><p>Also, despite clear visualisations, straight-forward controls, and the manual's largely successful efforts to keep things light and approachable, Sumu is inherently complicated, and takes quite some time to get to grips with.</p><p>Overall, then, Sumu is a powerful synth with a fulsome sound that delivers an extensive sonic palette that's as distinctive as it is diverse, but if you're looking for an instrument that masks the deeper technicalities of synthesis with a user-friendly interface then Sumu is certainly not for you. </p><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/1987734676&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div><h2 id="2-mok-waverazor">2. MOK Waverazor</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1413px;"><p class="vanilla-image-block" style="padding-top:70.70%;"><img id="Qn5DPvVSvhEHVFfjG3REBc" name="Waverazor_MainPic" alt="waverazor synth plugin" src="https://cdn.mos.cms.futurecdn.net/Qn5DPvVSvhEHVFfjG3REBc.png" mos="" align="middle" fullscreen="" width="1413" height="999" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Waverazor's interactive main view sits atop a fearsomely flexible synth engine </span><span class="credit" itemprop="copyrightHolder">(Image credit: MOK)</span></figcaption></figure><p>The synth engine underlying <a href="https://www.tracktion.com/products/waverazor" target="_blank">MOK Waverazor</a> is, perhaps, the most conventional in this roundup: the output of three oscillators (and optional external input) is routed to up to three filters, can be controlled by a wide range of modulators, and can be polished with three effect processors. What makes Waverazor different, and qualifies it for inclusion in this roundup, are its oscillators and user interface.</p><p>Conceptually, Waverazor's oscillators are much like any other, producing regular, repeating waveforms to feed to the rest of the synth. However, in Waverazor's case, that waveform can consist of up to 16 segments, each based on any of 162 preset shapes which can be further shaped and distorted via the oscillator's controls. As well as doing a good line in classic synth tones, these oscillators lend the instrument huge potential for creating original and interesting timbres. </p><p>Construction of these segmented waveforms is performed in an advanced view where all the synth's other modules and controls are also accessed. The layout of this view is crisp and logical, but with so many modules and options, and few visual cues to help differentiate between them, it is easy to get a bit lost – some module-specific colour-coding and styling would certainly help here!</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1413px;"><p class="vanilla-image-block" style="padding-top:70.70%;"><img id="RNSjRhaNa87yEhthbkSwAc" name="Waverazor_EditorView" alt="waverazor synth plugin" src="https://cdn.mos.cms.futurecdn.net/RNSjRhaNa87yEhthbkSwAc.png" mos="" align="middle" fullscreen="" width="1413" height="999" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: MOK)</span></figcaption></figure><p>Conversely, Waverazor's main view is much more approachable and intuitive. Here, Waverazor's plethora of parameters is boiled down into an easy-to-manage collection of nine macro dials, three buttons and two large X/Y pads, each of which can be mapped to up to 16 destination parameters. Additionally, the large central oscilloscope view can also serve as an interactive panel for modifying the oscillator waveform shapes. </p><p>Waverazor's voice and character is impressively varied thanks to its clever oscillators and detailed underlying architecture, but it is short a bit of oomph in the lower end of the frequency spectrum and so lacks a certain sonic sumptuousness – nothing that a bit of EQ can't fix, of course. </p><p>The synth's generous library of presets can be extensively modified via easy and intuitive controls that are ideal for both sound design and performance, but things become somewhat less intuitive when delving into the advanced view.</p><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/1987736376&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div><h2 id="3-native-instruments-reaktor">3. Native Instruments Reaktor</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1342px;"><p class="vanilla-image-block" style="padding-top:78.99%;"><img id="aWYhwbpJ489t6Kt4ArKFhj" name="Reaktor_MainPic" alt="native instruments" src="https://cdn.mos.cms.futurecdn.net/aWYhwbpJ489t6Kt4ArKFhj.png" mos="" align="middle" fullscreen="" width="1342" height="1060" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p><a href="https://www.native-instruments.com/en/products/komplete/synths/reaktor-6" target="_blank">Native Instruments Reaktor</a> is a deep, complex and powerful environment in which synths, audio processors and other sound-wrangling tools, referred to collectively as 'ensembles', can be created and hosted. (Yes, we know the last significant update to Reaktor was released in 2020, and this is primarily a list of shiny, new synths - but we believe Reaktor still holds up five years on.)</p><p>The ability to design custom synths from the ground-up is as unconventional as its possible to get and, for a certain type of nerdy inquisitive mind, can be a hugely satisfying thing to do. Raw synth design isn't everybody's idea of a good time, but this isn't the only reason we've included Reaktor in this roundup – we're also interested in the collection of synth ensembles that it comes with.</p><p>There are conventional synths here, such as the basic-yet-satisfying 2-Osc, or the Minimoog-inspired Monark, but many of Reaktor's synths take a more leftfield approach. Some have a familiar appearance but unusual underlying architecture; some are more sonically conventional but feature novel control panels; and some simply defy all explanation (we're looking at you, Gaugear).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:810px;"><p class="vanilla-image-block" style="padding-top:42.10%;"><img id="vRuaA36Do5cZYcLcvu2yfj" name="Reaktor_OffTheWall" alt="native instruments" src="https://cdn.mos.cms.futurecdn.net/vRuaA36Do5cZYcLcvu2yfj.png" mos="" align="middle" fullscreen="" width="810" height="341" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p>If you ever get bored with the bundled synths then hundreds more are available in Native Instruments' <a href="https://www.native-instruments.com/en/reaktor-community/reaktor-user-library/">Reaktor User Library</a>. Here, alongside some conventional fare, you will find all manner of inventive, experimental and off-the-wall instruments to explore. And, if you are yourself inclined to unleash your inner synth designer, you can upload your own creations to the library so that others can marvel at your genius (or madness!).</p><p>Reaktor can also operate as a virtual modular environment into which specially designed ensembles, called Reaktor Blocks, can be loaded and patched together in whatever way you like. This is infinitely more immediate and intuitive than creating a synth from scratch, but still allows your sound design imagination to run wild. It's a lot cheaper than putting together a hardware modular system too!</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1651px;"><p class="vanilla-image-block" style="padding-top:58.63%;"><img id="bwH2Fb5YKj8ytkD8qzJtmj" name="Reaktor_ReaktorBlocks" alt="native instruments" src="https://cdn.mos.cms.futurecdn.net/bwH2Fb5YKj8ytkD8qzJtmj.png" mos="" align="middle" fullscreen="" width="1651" height="968" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Native Instruments)</span></figcaption></figure><p>No matter what you load into it, Reaktor delivers a consistently rich and detailed sound and, given its open-ended nature, its sonic palette and potential for unconventionality is limited only by your imagination.</p><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/1987731920&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div><h2 id="4-dawesome-myth">4. Dawesome Myth</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1502px;"><p class="vanilla-image-block" style="padding-top:75.43%;"><img id="BRRXSpbLiMwzHj4LPKZxuR" name="Myth_MainPic" alt="myth" src="https://cdn.mos.cms.futurecdn.net/BRRXSpbLiMwzHj4LPKZxuR.png" mos="" align="middle" fullscreen="" width="1502" height="1133" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Myth's Iris sound generators are so-called due to looking like the iris of an eye </span><span class="credit" itemprop="copyrightHolder">(Image credit: Dawesome)</span></figcaption></figure><p>There are loads of synths that use sample-based sound generators, and most of these are happy jumping between basic sample triggering and granular playback, but there are none that come at things in quite the same way as <a href="https://www.tracktion.com/products/myth" target="_blank">Tracktion's Dawesome Myth</a>. </p><p>The synth is based around a pair of 'Iris' sound generators, so called because their circular visualisation looks like the iris of an eye. Dragging or loading a sample into an Iris triggers Myth to analyse that sample, decomposing it into component parts (tonal, noise, transient, etc.) that each has its own colour-coding within the Iris's visualisation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1458px;"><p class="vanilla-image-block" style="padding-top:71.40%;"><img id="qcsjJVY5hRoLKXMdLUp8tR" name="Myth_ImportingAudio" alt="myth" src="https://cdn.mos.cms.futurecdn.net/qcsjJVY5hRoLKXMdLUp8tR.png" mos="" align="middle" fullscreen="" width="1458" height="1041" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Imported audio is analysed and decomposed before being loaded into an Iris </span><span class="credit" itemprop="copyrightHolder">(Image credit: Dawesome)</span></figcaption></figure><p>Below each Iris is a set of 14 "Transformers", these being small draggable discs that influence the sound in different ways. Each has a predictable outcome – adding frequency modulation, making the sound more saw-like or more string-like, and so-on. This masks the deeper synthesis complexities that are happening under the bonnet, thereby allowing you to focus purely on the sound. </p><p>The Irises can be crossfaded together or, for a more dramatic result, can be switched to ring modulation mode. Their combined signal is then passed to a series of processing stages, each aimed at a particular purpose: additional oscillators, filters and effects. </p><p>Each stage can host multiple modules, chosen from a list of appropriate options, which allows Myth to serve up a whole host of different configurations and architectures. All of this is topped-off with a flexible and easy to manage modulation section for bringing life to the Transformers and modules.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1049px;"><p class="vanilla-image-block" style="padding-top:34.70%;"><img id="5B3UjHmwoFVVSmN9LvXarR" name="Myth_ProcessingStages" alt="myth" src="https://cdn.mos.cms.futurecdn.net/5B3UjHmwoFVVSmN9LvXarR.png" mos="" align="middle" fullscreen="" width="1049" height="364" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The mixed signal from the Irises is fed through a flexible series of processing modules </span><span class="credit" itemprop="copyrightHolder">(Image credit: Dawesome)</span></figcaption></figure><p>This makes for a very versatile synth that is exceptionally easy to work with, and that delivers beautifully clear and full-bodied timbres. Myth's level of abstraction isn't as far-out as that of Synplant, featured below, but it successfully hides the complexities of its synth engine behind an instinctive and easy to master GUI which lacks nothing in its ability to shape and sculpt sounds. It's a true gem of a synth!</p><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/1987725756&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div><h2 id="5-sonic-charge-synplant-2">5. Sonic Charge Synplant 2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:546px;"><p class="vanilla-image-block" style="padding-top:145.24%;"><img id="WDJh2yW6qiS6ThwrWKLavD" name="Synplant_MainPic" alt="synplant 2" src="https://cdn.mos.cms.futurecdn.net/WDJh2yW6qiS6ThwrWKLavD.png" mos="" align="middle" fullscreen="" width="546" height="793" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">If you like the idea of organic synthesis then Synplant 2 is the synth for you </span><span class="credit" itemprop="copyrightHolder">(Image credit: Sonic Charge)</span></figcaption></figure><p>Although built on familiar two-oscillator subtractive synth foundations, <a href="https://soniccharge.com/synplant" target="_blank">Sonic Charge Synplant</a>'s approach to sound design is both unique and, quite literally, organic.</p><p>Sounds start life as a seed and, just like an <em>actual</em> seed, this has a genetic makeup that determines the characteristics of whatever will grow from it. The parameters that define a seed's genetics are familiar enough – waveforms, filters, envelopes, cross-modulation, and so-on – but the magic comes from the unfathomable ways in which these parameters influence and impact on each other when the seed grows.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:546px;"><p class="vanilla-image-block" style="padding-top:145.24%;"><img id="4PCiKntbYpLp2X82gzsguD" name="Synplant_DNA" alt="synplant 2" src="https://cdn.mos.cms.futurecdn.net/4PCiKntbYpLp2X82gzsguD.png" mos="" align="middle" fullscreen="" width="546" height="793" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A Synplant Gene defines a sound and how it will grow </span><span class="credit" itemprop="copyrightHolder">(Image credit: Sonic Charge)</span></figcaption></figure><p>A sound's seed is shown at the centre of Synplant's main view, and is surrounded by a ring divided into 12 segments. Depending on operating mode, these segments can be triggered by base note (I.E. all A notes, all A# notes, all B notes, etc.), a note range, a velocity range, or can simply be a layer within the final sound. </p><p>Dragging in a segment causes leafy branches to grow (or recede) within that segment – the longer and leafier the branch, the more the parameters of the seed's gene will interact and evolve, and so the more complex the sound produced by the segment becomes. It's also possible to grow all segments simultaneously. And, just as in real horticulture, if you create a sound that has characteristics you find particularly pleasing, you can capture its evolved DNA as a new seed and then grow new sounds from it.</p><p>Synplant also includes Genopatch. This analyses a given snippet of audio and generates from it a selection of seeds that recreate the sample through subtractive synthesis. You can then select one of these seeds as the basis for a new sound, with each seed having the potential to grow into radically different sounds.  </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:546px;"><p class="vanilla-image-block" style="padding-top:145.24%;"><img id="tBk3NwAsgZttpwcTKjgnuD" name="Synplant_Genopatch" alt="synplant 2" src="https://cdn.mos.cms.futurecdn.net/tBk3NwAsgZttpwcTKjgnuD.png" mos="" align="middle" fullscreen="" width="546" height="793" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Genopatch generates new seeds based on an imported sample </span><span class="credit" itemprop="copyrightHolder">(Image credit: Sonic Charge)</span></figcaption></figure><p>It may seem that Synplant's unique approach to synthesis doesn't exactly lend itself to focussed sound design that seeks to create a specific sound. However, if you embrace the concept and, over a few generations, evolve a sound towards what you originally imagined, it's possible to end up with exactly the sound you were looking for without once thinking about frequencies, filters and all the rest of it. There's also a good chance that the sound you evolve will be more interesting than the one you were aiming for, and may itself inspire new musical ideas.  </p><p> Synplant is by far the most abstract and original synth in this roundup. It sounds amazing, and its concept turns the studio-bound process of sound design into a highly intuitive, fun and relaxing spot of gardening!</p><p>  </p><div class="soundcloud-embed"><iframe allow="autoplay" height="450" width="100%" id="" style="" data-lazy-priority="low" data-lazy-src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/playlists/1987735780&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true"></iframe></div>
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                                                            <title><![CDATA[ I’m telling every producer I know to upgrade to Ableton Live Lite 12 today thanks to a 25% discount on all versions of this 4.5 star rated DAW ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/daws/ableton-live-12-flash-sale</link>
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                            <![CDATA[ Find out why we called it “the best update in over a decade” before the sale ends on April 29th ]]>
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                                                                        <pubDate>Thu, 23 Apr 2026 15:26:53 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Digital Audio Workstation]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mccracken@futurenet.com (Matt McCracken) ]]></author>                    <dc:creator><![CDATA[ Matt McCracken ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Jsnwx9KbXYaXmCLqNd6b2C.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Matt is a Junior Deals Writer here at MusicRadar. He regularly tests and reviews music gear with a focus on audio interfaces, studio headphones, studio monitors, and pretty much anything else home recording-related. Responsible for over 60 buying guides, a large part of his role is helping musicians find the best deals on gear. Matt worked in music retail for 5 years at &lt;a href=&quot;https://www.dawsons.co.uk/&quot; target=&quot;_blank&quot;&gt;Dawsons Music&lt;/a&gt; and &lt;a href=&quot;https://northwestguitars.co.uk/&quot; target=&quot;_blank&quot;&gt;Northwest Guitars&lt;/a&gt; and has written for various music sites, including Guitar World, Guitar Player, Guitar.com, Ultimate Guitar, and Thomann’s t.blog. &lt;/p&gt;&lt;p&gt;A regularly gigging guitarist with over 20 years of experience playing live and producing bands, he&#039;s performed everything from jazz to djent, gigging all over the UK in more dingy venues than you can shake a drop-tuned guitar at. He&#039;s an alumnus of &lt;a href=&quot;https://www.spiritstudios.ac.uk/&quot; target=&quot;_blank&quot;&gt;Spirit Studios&lt;/a&gt;, where he studied studio engineering and music production. When not writing for MusicRadar, you&#039;ll find him making a racket with northern noise punks &lt;a href=&quot;https://www.instagram.com/neverbetterhq/&quot; target=&quot;_blank&quot;&gt;Never Better&lt;/a&gt;.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ableton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A laptop on top of some music gear with Ableton Live 12 DAW displayed on it. To the left is a drum kit with some headphones and microphones on it.]]></media:description>                                                            <media:text><![CDATA[A laptop on top of some music gear with Ableton Live 12 DAW displayed on it. To the left is a drum kit with some headphones and microphones on it.]]></media:text>
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                                <p><strong>One of the most popular </strong><a href="https://www.musicradar.com/news/the-best-daws-the-best-music-production-software-for-pc-and-mac"><u><strong>DAWs</strong></u></a><strong> of all-time, Ableton Live is a powerhouse for production, used by artists such as Skrillex, Deadmau5, Tame Impala, Radiohead, Armin Van Buuren, and loads more. If you want to join some legendary producers and up your own production values, then </strong><a href="https://www.ableton.com/en/shop/live/?affiliate=8cMZkn8j&tab=buy-now"><u><strong>head over to the Ableton site where you can bag yourself a massive 25% discount</strong></u></a><strong> on all versions of this intuitive music software.</strong></p><p>The sale is only on for a limited time, with the deals set to end on the 29th of April, so move fast if you want to bag your copy for less. It's available on all tiers too, so you can grab Intro, Standard, or the flagship Suite versions with a hefty discount.</p><div class="product"><a data-dimension112="78de15db-6de1-45a9-be0f-872b353e7345" data-action="Deal Block" data-label="Ableton Live 12: Huge 25% off" data-dimension48="Ableton Live 12: Huge 25% off" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="wDpEyb2z6hchi2nuvVtppC" name="Ableton Live 12 Suite" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/wDpEyb2z6hchi2nuvVtppC.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Ableton Live 12: </strong><a href="https://www.ableton.com/en/shop/live/?affiliate=8cMZkn8j&tab=buy-now" target="_blank" data-dimension112="78de15db-6de1-45a9-be0f-872b353e7345" data-action="Deal Block" data-label="Ableton Live 12: Huge 25% off" data-dimension48="Ableton Live 12: Huge 25% off" data-dimension25=""><u><strong>Huge 25% off</strong></u><br></a>One of our top-rated DAWs has got a 25% discount with this awesome sale over at the official Ableton site. We praised the latest version of Ableton as the biggest update yet of the software, with new instruments, generative MIDI tools, and UI changes making it even more user-friendly. For a limited time, you can bag a quarter off the Intro, Standard, and Suite versions of Ableton Live 12, but make sure you act fast as the sale ends on April 29th.<a class="view-deal button" href="" target="_blank" rel="nofollow" data-dimension112="78de15db-6de1-45a9-be0f-872b353e7345" data-action="Deal Block" data-label="Ableton Live 12: Huge 25% off" data-dimension48="Ableton Live 12: Huge 25% off" data-dimension25="">View Deal</a></p></div><p>We gave the latest version a hefty four and a half stars out of five in our <a href="https://www.musicradar.com/reviews/ableton-live-12-suite-review"><u>Ableton Live 12 review</u></a>, with our reviewer stating it was “the best update we've seen in over a decade”. The new browser is really powerful, and the MIDI tools and Scale Awareness features are really powerful creative additions that help it maintain its status as not just a great DAW, but a truly brilliant creative tool for musicians.</p><p>It includes brand new instruments in Meld and Roar, which are both really great creative tools, but the headline addition is undoubtedly the Drum Sampler, which is super simple to use and quickie became a go-to <a href="https://www.musicradar.com/news/the-best-hardware-samplers"><u>sampler</u></a> for our reviewer. While most previous Ableton updates have been incremental, if you’ve been holding off on updating your copy we can wholeheartedly recommend that this be the one you upgrade to.</p><p>Included in the sale are all three major versions of Ableton, so whether you’re just getting started or you're making music professionally there’s a version here for you. Intro is available with 16 tracks and 5GB of sounds, the Standard version gives you unlimited audio and MIDI tracks, with a huge 38GB of sounds and a range of instruments and effects. Finally, the Suite version delivers all of the Standard version features with 71GB of sounds and even more effects and instruments, ideal for those who want to make the most of their productions.</p>
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                                                            <title><![CDATA[ No rig? No problem – this website lets guitarists design amps and effects tones by text prompt ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/guitars/fukkaudio-web-app-guitar-rig-modeller</link>
                                                                            <description>
                            <![CDATA[ “How'd you get that great tone?” “Oh, I found it on a website... And it was free to use” ]]>
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                                                                        <pubDate>Tue, 21 Apr 2026 12:05:07 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Guitars]]></category>
                                                    <category><![CDATA[Guitar Amps]]></category>
                                                    <category><![CDATA[Guitar Pedals]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jonathan Horsley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/DxiqNujqaRLJcoojQcmrFM.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Fukkaudio]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot of the Fukkaudio home page, where guitarists can type in a text prompt, and dial in a tone via the web app. ]]></media:description>                                                            <media:text><![CDATA[A screenshot of the Fukkaudio home page, where guitarists can type in a text prompt, and dial in a tone via the web app. ]]></media:text>
                                <media:title type="plain"><![CDATA[A screenshot of the Fukkaudio home page, where guitarists can type in a text prompt, and dial in a tone via the web app. ]]></media:title>
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                                <p><strong>Here is something novel, fresh out of Finland, it’s a web app from Fukkaudio that allows guitarists to dial in </strong><a href="https://www.musicradar.com/news/the-best-electric-guitars"><strong>electric guitar</strong></a><strong> tones by text prompt.</strong></p><p>Fukkaudio describes it as a “<a href="https://www.musicradar.com/news/the-best-guitar-amps-for-beginners-and-experts">guitar amp</a> and effects app that runs directly in your browser – a playable guitar rig in real time”.</p><p>Simply plug in your guitar via a <a href="https://www.musicradar.com/news/best-guitar-audio-interfaces">guitar audio interface</a>, write in the dialogue box what kind of sound you would like to hear, click ‘Apply’ then Fukkaudio’s proprietary <a href="https://www.musicradar.com/news/best-amp-modellers">amp modelling</a> tech will do the rest, dialling in the effects and IRs. And you can get really descriptive, asking for longer delays, more gain, more treble… Knock yourself out. </p><p>A trio of knobs allow you to tweak the sound further, increasing, say, the intensity of the effects, adjusting the output, giving you one other parameter (e.g. drive) to control. Players can then share their sound, or get serious with it and actually use the sounds to record something. Why not? </p><p>Fukkaudio hints that a <a href="https://www.musicradar.com/music-tech/plugins/best-guitar-vsts">guitar vst</a> version might be rolled out further down the line but for now, point your browser to Fukkaudio and have at it. The free trial is exactly that, full functionality. Pro price plans are available from €6.90 per month.</p><p>This, plus the recent developments in generative AI tone design launched by the likes of <a href="https://www.musicradar.com/guitars/positive-grid-project-bias-x-plugin">Positive Grid</a> and <a href="https://www.musicradar.com/guitars/mooer-audio-intelligent-amp-f40i-f40i-li">Mooer Audio</a>, points to a brave new world for tone design. Why turn the dials yourself when you can ask the machine to do it for you? </p><p>Okay, there are many reasons why you would want full control over all of the parameters but text prompts can be a useful shortcut when practising or spitballing ideas to be refined layer. </p><p>Also, the better your prompt, the better the result. Fukkaudio says its web app responds to “vibe” or specifics.</p><p>“Be practical (‘tight low end, bright attack’), ask for effects (‘more reverb / delay’, ‘crunch overdrive’, ‘clean with chorus’), or describe direction (‘modern metal’, ‘shoegaze wall’, ‘ambient shimmer’),” it advises. “You can also prompt artists, bands, genres, gear, <a href="https://www.musicradar.com/news/best-electric-guitar-pickups">pickups</a>, or mixing intent – in any language.”</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/TRSq4wkJs0w" allowfullscreen></iframe></div></div><p>Default prompt suggestions on the Fukkaudio platform read as so: “glassy clean chords,” “tight modern metal rhythm” and “‘80s hard rock soaring lead” – and there is even a ‘Surprise Me’ function for those in the mood to shake the Magic Eight-Ball and play something with a random tone. </p><p>If you want to save your favourite sounds, you’ll need to go pro. For best results, use an audio interface with a small buffer size. Check it out over at <a href="https://fukkaudio.com/" target="_blank">Fukkaudio</a>.</p>
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                                                            <title><![CDATA[ Tame Impala's synth company releases Pistil companion app for Orchid ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/tame-impalas-synth-company-releases-pistil-companion-app-for-orchid</link>
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                            <![CDATA[ Telepathic Instruments Pistil is also available as a VST3/AU plugin for those that don't own Orchid, putting its Tame Impala-designed sounds in your DAW ]]>
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                                                                        <pubDate>Mon, 20 Apr 2026 09:18:54 +0000</pubDate>                                                                                                                                <updated>Mon, 20 Apr 2026 09:38:49 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Telepathic Instruments]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[pistil]]></media:description>                                                            <media:text><![CDATA[pistil]]></media:text>
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                                <p><strong>Released last year, Orchid is the debut instrument from Telepathic Instruments, a fledgling music tech brand headed up by Kevin Parker, better known as psych-pop icon Tame Impala. </strong></p><p>A compact digital polysynth that's described as an "ideas machine" that's "made for chords", Orchid is built around a unique harmony generation system operated via its single-octave keyboard, voicing dials and chord extension buttons. </p><p>After several months in beta, Telepathic Instruments has officially launched a companion app for Orchid called Pistil, giving Orchid owners access to the deeper parameters within each of its three synth engines for the first time. Connect to Orchid via USB-C, and you're able to tweak presets and design new patches directly from your computer, or control the plugin from your Orchid.</p><p>Pistil's interface also displays a virtual keyboard that provides visual feedback on Orchid's chord generation system, showing the range selected by its Chord and Bass Voicing dials to help you understand the register you're playing in and see how voicing changes determine note placement.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/8Z8E1QjDTJY" allowfullscreen></iframe></div></div><p>Available as both a standalone app and plugin, Pistil also puts Orchid's synth engines in your DAW, giving musicians that don't own the hardware the chance to experiment with Orchid's sounds, several of which have been designed by Tame Impala himself. </p><p>The plugin has two interface modes, Basic and Advanced: the former allows you to switch between Pistil's 70 presets, dial in effects (reverb, delay, tremolo, ensemble, phaser, flanger, chorus and overdrive), tweak the filter cutoff and adjust the level of the dedicated bass synth layer, while the latter gives you detailed control over the plugin's deeper synthesis parameters.</p><p>Like Orchid, Pistil features dual synth layers, Treble and Bass, each of which draws on one of its three sound engines, spanning a "warm and organic" virtual analogue subtractive synth, a "bright and metallic" FM synth engine, and a vintage reed piano emulation. The synth engines are equipped with four oscillators, a multimode filter and noise generator, and modulation comes courtesy of 4 LFOs and 4 AHDSR envelopes, routed via an 8-slot mod matrix. </p><p>Telepathic Instruments Pistil is available for macOS and Windows in VST3/AU formats. The plugin's priced at $129 standalone, but Orchid owners can grab it for a discounted price of $50.</p><p><a href="https://telepathicinstruments.com/products/pistil">Find out more on Telepathic Instruments' website.</a></p><p></p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/soWM2Z8jybc" allowfullscreen></iframe></div></div>
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                                                            <title><![CDATA[ You might want to open a window before using The Crow Hill Company's filthy new synth, but Radiohead and Aphex Twin fans should give it a sniff ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/you-might-want-to-open-a-window-before-using-crow-hills-filthy-new-synth-but-radiohead-and-aphex-twin-fans-should-give-it-a-sniff</link>
                                                                            <description>
                            <![CDATA[ Give it ten minutes before you open the DAW ]]>
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                                                                        <pubDate>Fri, 17 Apr 2026 10:07:21 +0000</pubDate>                                                                                                                                <updated>Fri, 17 Apr 2026 10:09:11 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                                            <media:credit><![CDATA[The Crow Hill Company]]></media:credit>
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                                <p><strong>Set up in 2023 by composer Christian Henson, formerly of Spitfire Audio, The Crow Hill Company is a developer of software instruments and sample libraries based out of Edinburgh.</strong></p><p>As well as turning out a stellar series of free instruments under the <a href="https://www.musicradar.com/music-tech/no-strings-attached-the-crow-hill-company-releases-lo-fi-strings-a-free-tape-treated-string-library-with-a-warm-and-nostalgic-sound"><u>Vaults</u></a> banner, Crow Hill has been gradually building up a catalogue of creatively inspiring paid-for libraries with an unexpected edge. </p><p>The company’s most recent release was Crystal Piano, a delicate and evocative instrument built from the shimmering sounds of 18 different glass objects, from wine glasses, to beakers, to bowls. (If you thought your DX7 was glassy, get a load of <a href="https://thecrowhillcompany.com/tools/the-shit-synth/"><u>this</u></a>.)</p><p>The next instrument to descend from the top of Crow Hill draws on a decidedly different aesthetic – something, shall we say, a little less clean-sounding. This is the amusingly named The Shit Synth, a stinking collection of 48 “circuit, wave and sample-bent instruments” that share a lo-fi, retro, edgy and “AI-slop-free” aesthetic.</p><p>Run through vintage radios, cassette machines and ailing mixers, these broken, busted and otherwise borked noise-making machines are an antidote to the sterile sheen of your DAW’s stock synth plugin, taking inspiration from the way that Henson’s favourite artists (Radiohead, Aphex Twin, Boards of Canada) masterfully deploy “bad sounds, but with good notes put in a good order”. </p><p>“Many of the instruments sampled have that all too troubling sound of electronic relics teetering on their last legs,” reads the press release. “A little bit shit but... good shit, if you know what we mean?”</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/UgeY8Voeup0" allowfullscreen></iframe></div></div><p>The Shit Synth offers 16 individual instrument presets – covering piano, bass, organ, guitar, strings, beeps, plucks, pads and more – each made up of three layers spanning analogue, digital and sampled sound sources. </p><p>Among the synths used in their creation are the Roland JX3P, Prophet VS and the Wersi String-Orchestra, a rare vintage analogue string synth from the ‘70s that, though it doesn’t much sound like a real string section, has a gloriously shitty character all of its own. </p><p>The instrument’s interface features a large central dial that controls expression and The Shit Synth’s high- and low-pass filters. On the right-hand side, you’ll find faders to adjust the levels for each preset’s three layers, alongside controls to introduce several effects in keeping with the instrument’s sonically scatological theme: tape emulation, saturation and spring reverb. </p><p>There’s also a sidechain compression ducking effect onboard that can be triggered via five lower notes on the keyboard, each linked to a differently-shaped trigger for the compressor.</p><p>If you’re looking for something to add a little grit, grime and character to your next musical defecation, then The Shit Synth is certainly worth a sniff – and it’s generously priced, too, at only £29.</p><p><a href="https://thecrowhillcompany.com/tools/the-shit-synth/">Find out more on The Crow Hill Company's website.</a></p>
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                                                            <title><![CDATA[ "It's the DAW you love, redesigned around the only thing that matters – your tracks": Reason 14 launches in public beta ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/its-the-daw-you-love-redesigned-around-the-only-thing-that-matters-your-tracks-reason-14-launches-in-public-beta</link>
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                            <![CDATA[ Reason 14 marks the first major update to the software since Reason Studios was acquired by AI music company LANDR in January ]]>
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                                                                        <pubDate>Thu, 09 Apr 2026 10:52:20 +0000</pubDate>                                                                                                                                <updated>Thu, 09 Apr 2026 14:31:45 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Digital Audio Workstation]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Reason Studios]]></media:credit>
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                                <p><strong>Reason Studios has unveiled the next version of its flagship DAW. Now available in beta, Reason 14 marks the first major update to the software since Reason Studios was </strong><a href="https://www.musicradar.com/music-tech/this-isnt-about-changing-reason-its-about-giving-it-room-to-grow-reason-studios-acquired-by-ai-music-production-specialists-landr"><strong>acquired</strong></a><strong> by AI music company LANDR in January. </strong></p><p>A press release shared following the acquisition promised that LANDR would "gradually introduce new value for Reason users through deeper integrations, enhanced collaboration tools, and creator-focused, AI-powered features", but these have yet to materialize in Reason 14. Instead, the update brings users a redesigned track-focused workflow, an upgraded sequencer, a new reverb device, and more.</p><p>Reason 14's revamped interface features a new Track Panel that enables users to manage devices, signal chain, levels, sends and panning from within Reason's sequencer, making it easier to make key adjustments without jumping to a different view. Each track now gets its own dedicated Rack column too.</p><p>Reason's sequencer has been bolstered with a number of long-requested features aimed at improving speed and usability, giving users the ability to loop clips and group tracks in Track Folders, while enhancing the Piano Roll with more sophisticated editing capabilities.</p><p>Reason 14 also introduces a new reverb device, the RV-9 Reverb Station. A successor to Reasons' RV7000 MkII, RV-9  draws on both algorithmic and convolution reverb to deliver "rich and detailed" spatial effects, offering everything from realistic spaces and hardware emulations to granular and spectral modes.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/1eZ1YdEcTp0" allowfullscreen></iframe></div></div><p>Along with the RV-9, Reason 14 arrives with more than 900 new drum samples, 50 additional presets for the Europa wavetable synth, and 20 impulse responses for the RV7000 reverb.</p><p>The update also brings with it a number of minor improvements like automatic tempo detection when importing audio, and MIDI note chase functionality, ensuring notes will sound even when playback begins mid-way through a phrase. And there's good news for the night owls amongst Reason's user base, as Reason 14 will now be in Dark Mode by default.</p><p>"With Reason 14, we set out to rethink the music-making workflow," says Reason Studios Product Manager Mattias Häggström. "By centering the experience around the sequencer and bringing key elements of each track and Rack into view, it’s easier to stay focused on what matters most: making music."</p><p>Reason 14 is now available in public beta and due for release in May – we've copied pricing info below. You can join the waitlist over at <a href="https://reasonstudios.com/beta-test/signup">Reason Studios' website.</a></p><h2 id="pricing">Pricing</h2><p><em><strong>Perpetual licenses</strong></em></p><p><em>Reason 14 starting at $299 / €239 / £299</em></p><p><em>Reason 14 upgrade starting at $99 / €79 / £99</em></p><p><em>Reason Rack 14 starting at $199 / €159 / £199</em></p><p><em>Reason Rack 14 upgrade starting at $79 / €69 / £79</em><br><em></em><br><em><strong>Subscriptions</strong></em></p><p><em>Reason+ subscription (including Reason 14 and Reason Rack 14) starting at $169 / €135 / £169 per year</em></p><p><em>Reason Rack subscription starting at $99 / €79 / £99</em></p><p><em>Customers who purchased Reason 13 or Reason Rack 13 after March 1, 2026 qualify for a complimentary upgrade.</em></p>
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                                                            <title><![CDATA[ This free plugin captures the shrill and squeaky sound of the most irritating musical instrument known to man... just in time for April Fool’s Day ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/this-free-plugin-captures-the-shrill-and-squeaky-sound-of-the-most-irritating-musical-instrument-known-to-man-just-in-time-for-april-fools-day</link>
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                            <![CDATA[ Ujam's BeautyFlute Pro is a virtual instrument based on the discordant tones of a poorly-played recorder ]]>
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                                                                        <pubDate>Wed, 01 Apr 2026 15:24:26 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Ujam]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[beautyflute]]></media:description>                                                            <media:text><![CDATA[beautyflute]]></media:text>
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                                <p><strong>Ask anyone what the most irritating musical instrument is, and they’ll probably single out the recorder. </strong></p><p>In the hands of an inexperienced player, its harsh and squeaky tones can become a musical torture device, conjuring up painful memories of a classroom full of seven-year-olds attempting to play tuneless renditions of Twinkle, Twinkle, Little Star on top of each other. </p><p>Imagine our surprise, then, when software developer Ujam announced that it was releasing a free virtual instrument based on the ear-splitting sounds of this child-sized duct flute… just in time for April Fool’s Day. </p><p>Inspired by the off-pitch flute and <a href="https://www.youtube.com/watch?v=Sso4vjERgdA"><u>recorder</u></a> <a href="https://www.youtube.com/watch?v=G44xTr8D_bw"><u>renditions</u></a> that have become “a staple of internet culture”, Ujam’s BeautyFlute Pro promises to “take your tracks to a whole other dimension”. (While that’s technically true, we’re not sure if it’s a dimension that we want to visit.) “It looks like a polished instrument, but delivers some very unconventional results,” reads Ujam’s press release.</p><p>Capturing the shrill and discordant sound of a poorly-played recorder, BeautyFlute is equipped with multiple, equally distressing velocity layers, and even features three unique recorder models: Vanilla, Diva and Sisters, an ensemble mode. </p><p>You also get a choice of three levels of “Emoçion” – Delulu, Tantrum, and Drunk – which adjust the level of note-off samples for added realism, and three Ambience settings for the onboard reverb.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/__FaWI920zI" allowfullscreen></iframe></div></div><p>“There are songs that just can’t be left alone the way they were released. I felt they needed a ‘flute with ’tude’ to bring out their true emotional potential,” said Ujam’s “Head of Recorder Recording” Derek von Krogh. “This may be the most important contribution I’ve made to music.”</p><p>We’ve seen our <a href="https://www.musicradar.com/news/the-best-and-worst-guitar-and-music-tech-april-fools-day-hoaxes"><u>fair share of pranks</u></a> pulled by music tech companies on April Fool’s Day, but BeautyFlute Pro is up there with the best of them – and while it may be a joke, the plugin is 100% real, and you can download it now <a href="https://www.ujam.com/beautyflute-pro/"><u>from Ujam’s website.</u></a> (What you do with it after that, we’re not entirely sure.)</p><p>BeautyFlute Pro is compatible with macOS and Windows and available in VST/VST3/AU/AAX formats. </p>
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                                                            <title><![CDATA[ “Just like when you get a new distortion pedal it makes you want to play guitar, I wanted that same feeling for DB-30”: XLN Audio wants to put the fun back in drum processing with DB-30 Drum Butter ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/just-like-when-you-get-a-new-distortion-pedal-it-makes-you-want-to-play-guitar-i-wanted-that-same-feeling-for-db-30-xln-audio-wants-to-put-the-fun-back-in-drum-processing-with-db-30-drum-butter</link>
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                            <![CDATA[ Equipped with six effects modules covering compression, saturation, reverb, pitch-shifting and more, DB-30 is built to add punch, character and identity to any drum part ]]>
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                                                                        <pubDate>Wed, 01 Apr 2026 12:30:46 +0000</pubDate>                                                                                                                                <updated>Wed, 01 Apr 2026 13:56:24 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                                            <media:credit><![CDATA[XLN Audio]]></media:credit>
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                                <p><strong>XLN Audio has announced the release of DB-30 Drum Butter, a sibling to the much-loved RC-20 Retro Color plugin that's designed to bring "identity and awesomeness" to drums.</strong></p><p>Inspired by the fundamental idea that "drums should be fun", DB-30 is equipped with six independent effects modules that XLN Audio promises can add punch and character to any drum part.</p><p>At the start of the chain, <strong>Boom Shack</strong> is a dual module that introduces both low-end weight (the boom) with a sub-bass boost and top-end texture (the shack) via 18 different types of noise that can be layered across your snares and hi-hats. </p><p><strong>Shift</strong> is a pitch- and formant-shifting module that can be helpfully targeted at either the transient or sustain portions of a signal, while <strong>Space</strong> is a reverb module equipped with numerous reverb types covering everything from natural drum rooms to vintage hardware units.</p><p>The <strong>Compress</strong> module does what you'd expect, bringing punch, energy and dynamic control to your drum parts via six compressor modes (Punch, Warm, Glue, Gentle, Smack and OTT) that have been optimized for drum processing. <strong>Saturate </strong>delivers six styles of saturation, including emulations of tube amps, four-track tape machines and analogue consoles. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SkMX5NbdYRE" allowfullscreen></iframe></div></div><p>Finally, the <strong>More</strong> module puts a finishing touch on things by placing a waveshaper and a clipper on the output stage. Both More and Boom Shack are fixed in place at either end of the chain, but the other four modules can be reordered to achieve different sounds – think putting the reverb before the compressor for creative pumping effects.</p><p>Below the individual modules is DB-30's Master Section, which gives you access to high- and low-pass filters, transient shaping and global control over input and output levels.</p><p>XLN Audio's RC-20 Retro Color plugin is a hugely popular plugin that makes it quick and easy to introduce lo-fi character and vintage-style warmth to any sound source. With DB-30, XLN Audio is hoping to bring the same kind of "instant magic" to drum processing, throwing a little fun and inspiration into an aspect of the mixing process that can sometimes feel like a chore. </p><p>“Just like when you get a new distortion pedal it makes you want to play guitar, I wanted that same feeling for DB-30," says XLN Audio's Design Lead Staffan Ösp. </p><p>"Some people love getting lost in surgical adjustments, but I like to be given opportunities to explore. There’s something much more fun about Big Knobs and x-faders that blend two different things. It has led to a lot of (joyful) distraction in the development process.”</p><p>XLN Audio DB-30 Drum Butter is available for macOS and Windows in VST3/AU/AAX formats. It's currently priced at $99, but the price goes up to $129 on April 30. </p><p><a href="https://www.xlnaudio.com/">Find out more on XLN Audio's website.</a></p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/KRVw-Fs4OCg" allowfullscreen></iframe></div></div>
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                                                            <title><![CDATA[ “Each effect has been recreated using detailed component-level modeling, faithfully capturing the behaviour of the original analogue circuitry”: Electro-Harmonix launches six of its most-famous pedals as plugins ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/guitars/electro-harmonix-classic-effects-guitar-plugins-mixwave</link>
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                            <![CDATA[ Teaming up with MixWave, EHX presents three Big Muffs, the Deluxe Memory Man, Electric Mistress and the Small Clone for your DAW ]]>
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                                                                        <pubDate>Wed, 01 Apr 2026 10:44:23 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Guitars]]></category>
                                                    <category><![CDATA[Guitar Pedals]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Guitar Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jonathan Horsley ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/DxiqNujqaRLJcoojQcmrFM.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Electro-Harmonix ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Electro-Harmonix has teamed up with MixWave to offer some of its most-famous pedals as plugins.]]></media:description>                                                            <media:text><![CDATA[Electro-Harmonix has teamed up with MixWave to offer some of its most-famous pedals as plugins.]]></media:text>
                                <media:title type="plain"><![CDATA[Electro-Harmonix has teamed up with MixWave to offer some of its most-famous pedals as plugins.]]></media:title>
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                                <p><a href="https://www.musicradar.com/tag/electro-harmonix"><strong>Electro-Harmonix</strong></a><strong> has teamed up with MixWave to present six of its most-loved classic </strong><a href="https://www.musicradar.com/news/the-best-guitar-effects-you-can-buy-right-now"><strong>guitar effects pedals</strong></a><strong> as </strong><a href="https://www.musicradar.com/music-tech/plugins/best-guitar-vsts"><strong>guitar plugins</strong></a><strong>.</strong></p><p>Available now for the introductory price of $109, the EHX Classics Bundle comprises three versions of the ubiquitous Big Muff <a href="https://www.musicradar.com/news/best-fuzz-pedals">fuzz pedal</a>, plus the <a href="https://www.musicradar.com/how-to/andy-summers-police-guitar-chords">Andy Summers</a>-approved Electric Mistress Flanger/Filter/Matrix, the Deluxe Memory Man Echo/Chorus/Vibrato, and the warbling Come As Your Are electric guitar tones of the EH4800 Small Clone <a href="https://www.musicradar.com/news/best-chorus-pedals">chorus pedal</a>.</p><p>You can, of course, buy each of the four plugins (the Muffs are all in one) separately. These are presently being offered at a discount rate of $39 each, regular price $79 for the Muffs, $69 for the rest.</p><p>For many players, these sounds will need little introduction. They have been <a href="https://www.musicradar.com/news/the-best-pedalboards-for-guitarists">pedalboard</a> staples for decades. But if you’re approaching Electro-Harmonix sounds from the <a href="https://www.musicradar.com/news/the-best-daws-the-best-music-production-software-for-pc-and-mac">DAW</a> side rather than the hardware side, they might be a unfamiliar, so here’s what you are getting.</p><p>The Big Muff plugin bundle features the original Big Muff Pi, the Ram’s Head Big Muff, and the Russian variant. The latter is what you want for “darker, heavier” tones, which is to say that it has a more aggressive character, more low-end oomph. </p><p>The Ram’s Head is the Muff many <a href="https://www.musicradar.com/artists/i-remember-sitting-down-with-roger-and-saying-roger-this-is-insane-the-strange-lost-album-that-pink-floyd-abandoned-in-1975">Pink Floyd</a> fans would hear and instantly think of <a href="https://www.musicradar.com/tag/david-gilmour">David Gilmour</a>, with its smoother fuzz sound a more gentile proposition. The Big Muff Pi? It’s the Big Muff Pi, so it’ll give you that dreamy saturation, the sustain that has this weird violin quality on single note melodies.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/n0bFUVUXK2k" allowfullscreen></iframe></div></div><p>The <a href="https://www.musicradar.com/news/the-fx-files-electro-harmonix-deluxe-memory-man">Deluxe Memory Man</a> plugin keeps the 500ms delay time of the original unit. It is one of the most iconic analogue <a href="https://www.musicradar.com/news/best-delay-pedals">delay pedals</a> of all time, a BBD-driven unit used by a who’s who of players but notably the Edge, Robert Smith, Ed O’Brien, and so on. </p><p>MixWave says this digital version was created using “component-level modeling, faithfully recreating the behaviour of its bucket-brigade delay line, modulation circuitry, and analogue signal path”.</p><p>Where the Deluxe Memory Man was, there was often an <a href="https://www.musicradar.com/reviews/electro-harmonix-andy-summers-walking-on-the-moon-analog-flanger-filter-matrix-pedal">Electric Mistress</a>, too, providing movement to your tone, that could be subtle, or like a jet, or by using the Filter Matrix you can turn it into a static comb filter and use it to tease out all kinds of captivating textures that can make a single chord something transcendent.</p><p>Finally, the Small Clone presents you with the most simple take on chorusing you will find. There is a switch for Depth, and a Rate knob, and yet that is all you need to get going. The circuit does the rest. Simple, but then, in the hands of Kurt Cobain, it helped change popular music for good.</p><p>The Electro-Harmonix Classics Bundle is available now, see <a href="https://www.ehx.com/plugins/" target="_blank">Electro-Harmonix</a> or <a href="https://mixwave.com/collections/all-products/products/ehx-deluxe-memory-man" target="_blank">MixWave</a> for more.</p>
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                                                            <title><![CDATA[ I'm telling every producer I know to skip the Amazon Big Spring Sale and secure this amazing Universal Audio deal that gets you 10 legendary plugins for just $99 ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/plugins/universal-audio-winter-mix-tape-deal</link>
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                            <![CDATA[ Forget the Amazon Big Spring Sale, this deal on Universal Audio plugins is the one every music-maker should be picking up today ]]>
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                                                                        <pubDate>Thu, 26 Mar 2026 13:36:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mccracken@futurenet.com (Matt McCracken) ]]></author>                    <dc:creator><![CDATA[ Matt McCracken ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Jsnwx9KbXYaXmCLqNd6b2C.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Matt is a Junior Deals Writer here at MusicRadar. He regularly tests and reviews music gear with a focus on audio interfaces, studio headphones, studio monitors, and pretty much anything else home recording-related. Responsible for over 60 buying guides, a large part of his role is helping musicians find the best deals on gear. Matt worked in music retail for 5 years at &lt;a href=&quot;https://www.dawsons.co.uk/&quot; target=&quot;_blank&quot;&gt;Dawsons Music&lt;/a&gt; and &lt;a href=&quot;https://northwestguitars.co.uk/&quot; target=&quot;_blank&quot;&gt;Northwest Guitars&lt;/a&gt; and has written for various music sites, including Guitar World, Guitar Player, Guitar.com, Ultimate Guitar, and Thomann’s t.blog. &lt;/p&gt;&lt;p&gt;A regularly gigging guitarist with over 20 years of experience playing live and producing bands, he&#039;s performed everything from jazz to djent, gigging all over the UK in more dingy venues than you can shake a drop-tuned guitar at. He&#039;s an alumnus of &lt;a href=&quot;https://www.spiritstudios.ac.uk/&quot; target=&quot;_blank&quot;&gt;Spirit Studios&lt;/a&gt;, where he studied studio engineering and music production. When not writing for MusicRadar, you&#039;ll find him making a racket with northern noise punks &lt;a href=&quot;https://www.instagram.com/neverbetterhq/&quot; target=&quot;_blank&quot;&gt;Never Better&lt;/a&gt;.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Universal Audio]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A selection of Universal Audio plugins on a MacBook]]></media:description>                                                            <media:text><![CDATA[A selection of Universal Audio plugins on a MacBook]]></media:text>
                                <media:title type="plain"><![CDATA[A selection of Universal Audio plugins on a MacBook]]></media:title>
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                                <p><strong>While the </strong><a href="https://www.amazon.com/events/bigspringsale" target="_blank"><u><strong>Amazon Big Spring Sale</strong></u></a><strong> is currently in full swing, to be totally honest, it’s not really the place to be for music-makers. If you’re looking for cheap accessories to pick up or consumer tech for your home, then admittedly, there’s some good stuff there, but actual gear for music production? Fuhgeddaboudit.</strong></p><p>Instead, I think you should go <a href="https://www.uaudio.com/products/uad-mix-tape-10" target="_blank"><u>check out the Universal Audio Winter Mix Tape deal</u></a> on their official site, which, rumour has it, will be ending very soon. You can bag 10 out of 51 UA plugins for just $99 all-in, which is an absolute steal considering what’s on offer. It’s doubly great because you can pick stuff that’s missing from your current collection, so you don’t have to inadvertently buy any plugins you don’t really need.</p><div class="product"><a data-dimension112="937c2e6e-5142-4309-bb34-7f58ec56125b" data-action="Deal Block" data-label="Universal Audio: 10 plugins just $99" data-dimension48="Universal Audio: 10 plugins just $99" href="https://www.uaudio.com/products/uad-mix-tape-10" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="u6RQ3hqNVwnmwPr4iknKoh" name="Universal Audio Winter Mix Tape deal block" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/u6RQ3hqNVwnmwPr4iknKoh.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Universal Audio: </strong><a href="https://www.uaudio.com/products/uad-mix-tape-10" target="_blank" data-dimension112="937c2e6e-5142-4309-bb34-7f58ec56125b" data-action="Deal Block" data-label="Universal Audio: 10 plugins just $99" data-dimension48="Universal Audio: 10 plugins just $99" data-dimension25=""><u><strong>10 plugins just $99</strong></u><br></a>This bundle deal lets you pick ten of your most wanted Universal Audio plugins, all for the low price of just $99. It includes some amazing software like the Empirical Labs EL8 Distressor, API Vision Channel Strip, SSL 4000 G Bus Compressor, Manley Massive Passive EQ, and loads more, so if you need to stock up, this is the place to do it.<a class="view-deal button" href="https://www.uaudio.com/products/uad-mix-tape-10" target="_blank" rel="nofollow" data-dimension112="937c2e6e-5142-4309-bb34-7f58ec56125b" data-action="Deal Block" data-label="Universal Audio: 10 plugins just $99" data-dimension48="Universal Audio: 10 plugins just $99" data-dimension25="">View Deal</a></p></div><p>I frequently use UA plugins in my own productions, so I’ve picked out three of what I think are the best plugins available in the sale. The rest you’ll have to pick yourself! First up is one of my currently most used channel strips, <a href="https://www.uaudio.com/products/api-vision-channel-strip-collection" target="_blank"><u>the API Vision Channel Strip Collection</u></a>. It consists of mic pre, low and high pass filters, a gate/expander, <a href="https://www.musicradar.com/news/best-compressor-plugin"><u>compressor</u></a>/limiter, and an incredibly powerful EQ, essentially all the mixing tools you need in one screen. I’m a particularly big fan of the EQ section, and once you get around the slightly weird dual knobs, you will easily find yourself boosting frequencies by 9dB yet finding they sound absolutely amazing.</p><p>The <a href="https://www.uaudio.com/products/empirical-labs-el8-distressor-compressor" target="_blank"><u>Empirical Labs EL8 Distressor Compressor</u></a> is another must-have in the sale. I use it a lot on drums, whether I’m slamming a <a href="https://www.musicradar.com/news/the-best-snare-drums-you-can-buy-right-now"><u>snare</u></a> or using it to parallel compress the entire bus. It’s one of the most recommended bits of outboard gear for any studio, so having the power of it in your <a href="https://www.musicradar.com/news/the-best-daws-the-best-music-production-software-for-pc-and-mac"><u>DAW</u></a> can be a real boon to your productions. It works great on other sources too, like guitars and vocals, working equally well whether you’re just taming the peaks or crushing a signal into oblivion.</p><div class="product"><a data-dimension112="a36d3497-6898-4d90-9f47-2b66a9d5d92d" data-action="Deal Block" data-label="Thomann Spring Sale: Up to 60% off" data-dimension48="Thomann Spring Sale: Up to 60% off" href="https://www.thomann.co.uk/social_spring-sale.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="jw4z3nh6SDa8kjKPaUsaXN" name="Thomann Spring Sale deal block" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/jw4z3nh6SDa8kjKPaUsaXN.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Thomann Spring Sale: </strong><a href="https://www.thomann.co.uk/social_spring-sale.html" target="_blank" data-dimension112="a36d3497-6898-4d90-9f47-2b66a9d5d92d" data-action="Deal Block" data-label="Thomann Spring Sale: Up to 60% off" data-dimension48="Thomann Spring Sale: Up to 60% off" data-dimension25=""><u><strong>Up to 60% off</strong></u><br></a>Shopping in the UK and fear missing out on the action? Don't worry, because the Thomann Spring Sale is the place to bag yourself a deal on something that will inspire your music-making throughout the rest of the year. With discounts on brands like Gibson, Fender, Universal Audio, and many more, it’s easily one of the biggest and best sales of the year so far.<a class="view-deal button" href="https://www.thomann.co.uk/social_spring-sale.html" target="_blank" rel="nofollow" data-dimension112="a36d3497-6898-4d90-9f47-2b66a9d5d92d" data-action="Deal Block" data-label="Thomann Spring Sale: Up to 60% off" data-dimension48="Thomann Spring Sale: Up to 60% off" data-dimension25="">View Deal</a></p></div><p>Finally, it might seem dull on the surface, but I love the <a href="https://www.uaudio.com/products/ssl-4000-e-series-channel-strip" target="_blank"><u>SSL 4000 E Channel Strip</u></a>. The workflow is super simple to use, and the lack of visual feedback means you listen with your ears and not your eyes when adjusting the sounds. Like the API, it features a pre, filters, gate, compressor, and EQ sections, but it is slightly easier to use at first. You might think, ‘not another channel strip’, but having a variety of flavours of EQ at your disposal is a really neat way of adding some variety to your mixes without drastically changing your workflow.</p><h2 id="shop-more-sales">Shop more sales</h2><ul><li><a href="https://www.sweetwater.com/dealzone/live-sound-deals" target="_blank"><u>Save up to 35% on live sound at Sweetwater</u></a></li><li><a href="https://www.musiciansfriend.com/deals?icid=223746" target="_blank"><u>Over 25,000 deals at Musician’s Friend</u></a></li><li><a href="https://www.positivegrid.com/pages/spark-neo-series" target="_blank"><u>Save 15% on Spark Neo at Positive Grid</u></a></li></ul>
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                                                            <title><![CDATA[ A much-loved reverb plugin that we called "one of the most creative we've come across" is free for a limited time ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/a-much-loved-reverb-plugin-that-we-called-one-of-the-most-creative-weve-come-across-is-free-for-a-limited-time</link>
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                            <![CDATA[ UVI Sparkverb 1.5 is free for KVR Audio members until April 12th ]]>
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                                                                        <pubDate>Tue, 24 Mar 2026 13:16:28 +0000</pubDate>                                                                                                                                <updated>Tue, 24 Mar 2026 17:44:43 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[UVI]]></media:description>                                                            <media:text><![CDATA[UVI]]></media:text>
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                                <p><strong>With two decades of software releases behind it, UVI is a name familiar to many in the music production world. Though they're probably best known for the do-it-all, uber-soft-synth </strong><a href="https://www.musicradar.com/reviews/uvi-falcon-3-review"><strong>Falcon</strong></a><strong>, the company also makes some stellar audio effects, like </strong><a href="https://www.musicradar.com/music-tech/plugins/uvi-tape-suite-review"><strong>Tape Suite</strong></a><strong> and </strong><a href="https://www.musicradar.com/reviews/uvi-shade"><strong>Shade</strong></a><strong>. </strong></p><p>UVI's debut effects plugin was Sparkverb, an algorithmic reverb released in 2014 that the company recently gave a significant update in the form of Sparkverb 1.5. And though it's typically priced at $79, you can grab Sparkverb for nothing over at <a href="https://www.kvraudio.com/giveaways/kvr-giveaway-get-uvi-sparkverb-for-free-69">KVR Audio</a> right now by signing up for a free membership. </p><p>Capable of delivering everything from "natural-sounding spaces to infinite shimmering ambiences", Sparkverb is a versatile and CPU-friendly reverb that will come in useful across a variety of contexts, and it's got a few tricks up its sleeve too.</p><p>At the centre of Sparkverb's interface is a handy spectral editor that can be used to sculpt the reverb's frequency content, but if you hit the Preset Voyager button up in the top-right corner, this will be replaced by a constellation of coloured icons that represents all of the plugin's factory and user presets, arranged according to similarity. </p><div><blockquote><p>This exploratory approach to preset browsing allows you to morph between multiple presets by voyaging through the cloud with your cursor</p></blockquote></div><p>This exploratory approach to preset browsing allows you to morph between multiple presets by voyaging through the cloud with your cursor – it's a nice way to land on unexpected combinations that you may never have stumbled on otherwise. There are also Randomize and Mutate functions that are useful for the same thing, and you're able to lock any of Sparkverb's parameters in place while experimenting to control the chaos. </p><p>Along with standard controls for Size, Shape, Modulation, Width and Diffusion, Sparkverb offers frequency-dependent decay shaping via high- and low-frequency multipliers, with adjustable crossover points and switchable filtering modes for those bands.</p><p>Sparkverb also offers a choice of three distinct reverb algorithms: Bright is an airy and precise tone with more presence in the top-end, Dark has a more natural and tonally subdued sound, and Lo-fi introduces characterful artifacts that resemble vintage hardware. </p><p>In our review of <a href="https://www.musicradar.com/reviews/tech/uvi-sparkverb-591131">Sparkverb</a>, we described the plugin as a "serious all-rounder, capable of invoking all manner of virtual spaces, from tight ambiences to concert halls and vast 'deep space'-style effects. As well as sounding fantastic, it's one of the most immediately creative reverb plugins we've come across to date."</p><p>If you're on the hunt for a flexible workhorse reverb to augment your DAW's stock tools or even add to an existing collection, then you could do much worse than Sparkverb – I have it loaded up on a reverb bus in my default Ableton Live template, and it's never let me down.  </p><p>If you already have an account with KVR, this is a no-brainer of a download, and even if you don't, it's still worth getting involved, as long as you're happy to provide an email address. Don't hang about though: the giveaway ends on April 12th. </p><p>UVI Sparkverb 1.5 is available for macOS and Windows in VST/VST3/AAX/AU formats.</p><p><a href="https://www.kvraudio.com/giveaways/kvr-giveaway-get-uvi-sparkverb-for-free-69">Head over to KVR Audio's website to download UVI Sparkverb 1.5.</a></p><p>Check out a demo video below with Venus Theory. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/e4Bkc-4v6Ao" allowfullscreen></iframe></div></div>
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                                                            <title><![CDATA[ “Our determination to achieve a sustainable future is strengthened and energised by your support”: Native Instruments releases update on insolvency proceedings ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/our-determination-to-achieve-a-sustainable-future-is-strengthened-and-energised-by-your-support-native-instruments-releases-update-on-insolvency-proceedings</link>
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                            <![CDATA[ CEO Nick Williams writes that the company has seen “strong interest from multiple parties with deep roots in audio and technology” ]]>
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                                                                        <pubDate>Thu, 19 Mar 2026 08:37:28 +0000</pubDate>                                                                                                                                <updated>Thu, 19 Mar 2026 12:44:33 +0000</updated>
                                                                                                                                            <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Dj Gear]]></category>
                                                                                                                    <dc:creator><![CDATA[ Si Truss ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p><strong>When it was revealed in January that </strong><a href="https://www.musicradar.com/music-tech/native-instruments-has-been-placed-in-preliminary-insolvency"><u><strong>Native Instruments was involved in preliminary insolvency proceedings</strong></u></a><strong>, it caused understandable concern among the company’s base of users.</strong></p><p>As the developers of Maschine, Kontakt, Reaktor and Traktor, NI is responsible for multiple product lines that musicians rely on day-to-day. Were support to be pulled for these, it would have a major impact not only on users – many who have also invested in system-specific hardware – but on third parties producing sample instruments designed to run within Kontakt’s much-used ecosystem.</p><p>What’s more, Native Instruments is the parent company of software brands iZotope, Brainworx and Plugin Alliance, whose plugins – particularly in the case of iZotope – are widely used by producers and audio professionals.</p><p>Now the company has released a statement from CEO Nick Williams providing an update on how proceedings are progressing.</p><p>There’s not much within the statement that we didn’t already know, but it does appear to confirm a few things that were widely speculated on.</p><p>In it, Williams thanks NI users and partners for their support, and reiterates that, “Business continues as usual across Native Instruments, iZotope, Plugin Alliance, and Brainworx. Our products, platforms, services, downloads, and customer service remain fully available.”</p><p>The statement continues with an update on the mergers and acquisitions (M&A) process, confirming the widely-assumed fact that a buyer is being sought for Native Instruments, either in whole or parts.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:42.81%;"><img id="hhkXtKZQYW5FECv3MZapo6" name="NI_Traktor_MX2 9 copy.JPG" alt="Native Instruments Traktor MX2" src="https://cdn.mos.cms.futurecdn.net/hhkXtKZQYW5FECv3MZapo6.jpg" mos="" align="middle" fullscreen="" width="2560" height="1096" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">NI's most recent hardware release, the MX2 Traktor controller  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>“We are currently in an active M&A process that is progressing well, with strong interest from multiple parties with deep roots in audio and technology,” Williams writes. “We see a clear path to achieve our goal to provide continuity for creators, customers, and partners.”</p><p>Elsewhere, Williams writes that, “As part of the restructuring process, Native Instruments GmbH and a number of our German entities will shortly be moving through expected legal steps, including transitioning from ‘preliminary insolvency’ into formal ‘insolvency’ proceedings where applicable.”</p><p>The reference to German entities here appears to align with a comment made on Facebook in January by Plugin Alliance General Manager Mo Volans, which stated that, “As of today, Plugin Alliance entities are not part of the insolvency filing. Our operations in Langenfeld and the US remain outside these proceedings.”</p><p>iZotope is based in Boston and operates as Native Instruments USA, Inc.</p><p>Read the statement from Native Instruments CEO Nick Williams in full below:</p><p><em>“I want to share a direct update on the restructuring process underway here at Native Instruments. Business continues as usual across Native Instruments, iZotope, Plugin Alliance, and Brainworx. Our products, platforms, services, downloads, and customer service remain fully available.</em></p><p><em>“The support we are receiving from our partners, artists, and community has been extraordinary. This loyalty isn’t something we take for granted, and it’s a reflection of what Native Instruments means to the people and businesses we work with every day.</em></p><p><em>“At the end of January I said: “We are working diligently and responsibly to secure a healthy, financially sustainable future for Native Instruments.” This remains true - and our determination to achieve a sustainable future is strengthened and energised by your support.</em></p><p><em>“We are currently in an active M&A process that is progressing well, with strong interest from multiple parties with deep roots in audio and technology. We see a clear path to achieve our goal to provide continuity for creators, customers, and partners.</em></p><p><em>“As part of the restructuring process, Native Instruments GmbH and a number of our German entities will shortly be moving through expected legal steps, including transitioning from “preliminary insolvency” into formal “insolvency” proceedings where applicable. These are expected steps in the process we are working through.“What gives me confidence in our future isn't just the progress we're making - it's also the extraordinary passion and dedication of the entire team here at Native Instruments. We continue to deliver every day, building and shipping products, and looking after our customers.</em></p><p><em>“We’ll continue to share significant updates as we have them.”</em></p>
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                                                            <title><![CDATA[ iZotope's Tonal Balance Control 3 captures audio directly from Spotify, YouTube and your DAW timeline for fast and intuitive referencing ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/izotopes-tonal-balance-control-3-captures-audio-directly-from-spotify-youtube-and-your-daw-timeline-for-fast-and-intuitive-referencing</link>
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                            <![CDATA[ The next generation of iZotope's analysis tool makes it easier than ever to reference against your favourite tracks ]]>
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                                                                        <pubDate>Wed, 18 Mar 2026 15:07:31 +0000</pubDate>                                                                                                                                <updated>Thu, 19 Mar 2026 09:41:51 +0000</updated>
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                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                                            <media:credit><![CDATA[iZotope]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[izotope]]></media:description>                                                            <media:text><![CDATA[izotope]]></media:text>
                                <media:title type="plain"><![CDATA[izotope]]></media:title>
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                                <p><strong>Since going into </strong><a href="https://www.musicradar.com/music-tech/native-instruments-has-been-placed-in-preliminary-insolvency"><strong>preliminary insolvency</strong></a><strong> back in January, the future of Native Instruments has been far from certain, but CEO Nick Williams has promised that business at the company and its numerous subsidiaries will "continue as usual" during this restructuring process. </strong></p><p>In that spirit, iZotope – the Boston-based software developer acquired by NI in 2023 – has announced the release of Tonal Balance Control 3, the next generation of its referencing plugin and mastering tool that allows you to compare your track's frequency balance, dynamics and stereo width against that of any other track. </p><p>Tonal Balance Control works by measuring the tonal balance and energy distribution of your mix and visualizing this against a reference target. The plugin features a library of targets based on the sonic profile of specific genres – so you're able to see how your electropop banger compares tonally to the average electropop track, for example – but more useful is the ability to reference your track against the target curve of a specific track of your choosing.</p><p>This can be achieved by uploading audio files to the plugin, but new in Tonal Balance Control 3 is the ability to capture a target curve directly from your DAW timeline. </p><div  class="fancy-box"><div class="fancy_box-title">READ MORE</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MjrSKtjFVQapCdpMX7LF9a" name="ai-mixing-1839155884" caption="" alt="mixing desk" src="https://cdn.mos.cms.futurecdn.net/MjrSKtjFVQapCdpMX7LF9a.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Shutterstock/SMX12)</span></figcaption></figure><p class="fancy-box__body-text"><a data-analytics-id="inline-link" href=" https://www.musicradar.com/music-tech/can-ai-mix-better-than-a-real-mix-engineer-we-put-izotopes-ai-powered-neutron-5-to-the-test-to-find-out"><strong>Can AI mix better than a real mix engineer? We put iZotope's AI-powered Neutron 5 to the test to find out</strong></a></p></div></div><p>What's more, the software is now available as a standalone app that's capable of receiving and analyzing audio from elsewhere on your computer. This means you can easily route reference tracks from Spotify, Apple Music or YouTube into Tonal Balance Control to create customized targets based on the sonic profile of tracks from your favourite artists, without having to download the songs first. </p><p>Targets captured in Tonal Balance Control 3 can be pulled up in iZotope's Neutron and Ozone mixing and mastering software, enabling you to use them with Ozone's Mastering Assistant to sonically match your own track to that of your reference. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2040px;"><p class="vanilla-image-block" style="padding-top:66.18%;"><img id="WwdFEgBbgk6Cx3tPL4b2QG" name="Tonal Balance Control 3 - main UI" alt="tonal" src="https://cdn.mos.cms.futurecdn.net/WwdFEgBbgk6Cx3tPL4b2QG.png" mos="" align="middle" fullscreen="" width="2040" height="1350" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: iZotope)</span></figcaption></figure><p>Tonal Balance Control 3 also features an expanded target library that provides references for a longer list of genres, including dubstep, drum & bass, hyperpop and more, and multiple targets can now be blended together to create hybrid genre combinations. </p><p>Whereas its predecessor was a dedicated metering tool, Tonal Balance Control 3 boasts a built-in EQ overlaid on its metering window that enables you to correct the tonal balance of your track from within the plugin itself. You're also able to remotely connect to other iZotope plugins like Ozone to control their EQ from Tonal Balance Control. </p><p>Also new in Tonal Balance Control 3 are three dedicated meters for comparing the dynamics, stereo width and vocal balance of your track to the reference target, and a Leveled View that allows for more visually intuitive tone-shaping. </p><p>iZotope's Tonal Balance Control 3 is priced at $129/€139/£119.</p><p><a href="https://www.izotope.com/en/shop/tonal-balance-control-3/">Find out more on iZotope's website.</a></p>
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                                                            <title><![CDATA[ “Who would have thought we'd be having full Ableton running on an iPhone chip? That's kind of crazy”: The first reviews of the MacBook Neo are in, and it looks like good news for budget-conscious music producers ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/laptops-computers/who-would-have-thought-wed-be-having-full-ableton-running-on-an-iphone-chip-thats-kind-of-crazy-the-first-reviews-of-the-macbook-neo-are-in-and-it-looks-like-good-news-for-budget-conscious-music-producers</link>
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                            <![CDATA[ Both Ableton Live and Logic Pro run just fine, it would seem ]]>
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                                                                        <pubDate>Wed, 18 Mar 2026 13:08:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Computers]]></category>
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                                                    <category><![CDATA[Digital Audio Workstation]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Computing]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                <author><![CDATA[ ben.rogerson@futurenet.com (Ben Rogerson) ]]></author>                    <dc:creator><![CDATA[ Ben Rogerson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/aYg5YZu3zHChqtca23nm9i.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Apple]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Apple MacBook Neo]]></media:description>                                                            <media:text><![CDATA[Apple MacBook Neo]]></media:text>
                                <media:title type="plain"><![CDATA[Apple MacBook Neo]]></media:title>
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                                <p><strong>Is </strong><a href="https://www.musicradar.com/music-tech/the-magic-of-the-mac-at-a-breakthrough-price-apples-new-macbook-neo-might-be-cheap-but-for-music-producers-could-it-be-a-false-economy-its-complicated"><strong>the new MacBook Neo</strong></a><strong> powerful enough to be used for music production? That’s the question that’s been on the minds of bargain-hunting beatmakers since this $/£599 laptop was announced earlier this month, and with the machine now in the hands of customers, we’re starting to get some answers.</strong></p><p>The headline is that, yes, you can indeed run music software on the MacBook Neo, and if your processor and RAM demands aren’t particularly intense, you should be able to do so pretty successfully.</p><p>Producer L Dre is one of several YouTubers who have been taking the machine for a spin. In his video, we see him firing up Ableton Live and making a beat using multiple instances of Arturia’s Analog Lab plugin.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fYaLYopWjqg" allowfullscreen></iframe></div></div><p>“Who would have thought we'd be having full Ableton running on an iPhone chip? That's kind of crazy,” he says, as he layers up the synths. In fact, he manages to get at least 14 tracks running with no issues, and there are more than 20 Analog Labs doing their thing before the machine metaphorically falls over.</p><p>Given that the MacBook Neo does indeed contain an ‘iPhone chip’ – the A18 Pro from the iPhone 16 Pro and Pro Max – and contains just a potentially limiting 8GB of RAM, that’s pretty impressive.</p><p>How does the machine fare when running Apple’s own <a href="https://www.musicradar.com/music-tech/daws/experienced-producers-might-feel-uneasy-about-the-focus-being-put-so-heavily-on-ai-and-the-session-players-but-its-still-an-instant-recommendation-apple-logic-pro-for-mac-12-and-logic-pro-for-ipad-3-review">Logic Pro</a> <a href="https://www.musicradar.com/news/the-best-daws-the-best-music-production-software-for-pc-and-mac">DAW</a>, though? I’m a Music Mogul has been testing that particular combination, running a variety of the software’s more power-hungry features and then stacking up the tracks to find out where it tops out.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/2xOGH-IjFx4" allowfullscreen></iframe></div></div><p>Unsurprisingly, the Mastering Assistant, Stem Splitter and Chord analysis features all took longer to do their thing on the Neo than the M5 Pro MacBook Pro that was being used for comparison purposes – significantly longer in the case of Stem Splitter – but they got there in the end. The difference in session export times, meanwhile, was negligible.</p><p>But what of those maximum track counts? Impressively, the MacBook Neo managed to play back around 150 tracks of audio and MIDI without falling over. That’s significantly fewer than the 920 that the M5 Pro laptop could deal with, but it’s worth asking yourself how many tracks you actually need?</p><p>The MacBook Neo’s limitations did become a little more apparent when running a multi-gigabyte Kontakt sampler instrument – around 20 of these could be stacked up, compared to 170 on the M5 Pro – and the processor-intensive Serum 2 soft synth plugin also pushed the budget laptop’s capabilities. It still managed to run 30 instances of the same preset while playing back a MIDI file, though, which will be more than enough for a lot of people.</p><p>In fact, the bottom line appears to be that, if you want an affordable laptop to start making music on, the MacBook Neo is going to do you just fine. Yes, it’s nowhere near as powerful as a MacBook Pro with an M5 Pro processor but, as I’m a Music Mogul points out, he’s been comparing a $5k laptop to a $599 one, so what did you expect?</p>
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                                                            <title><![CDATA[ “These tools should not replace the artist, but support a workflow where human intent, taste and creativity remain at the core”: Roland unveils generative AI tool, Melody Flip ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/these-tools-should-not-replace-the-artist-but-support-a-workflow-where-human-intent-taste-and-creativity-remain-at-the-core-roland-unveils-generative-ai-tool-melody-flip</link>
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                            <![CDATA[ Forthcoming Cloud AI tool develops “Roland’s vision of technology as a partner that coexists with the creative process” ]]>
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                                                                        <pubDate>Wed, 18 Mar 2026 09:42:38 +0000</pubDate>                                                                                                                                <updated>Wed, 18 Mar 2026 09:56:46 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ Si Truss ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Roland Melody Flip AI plugin]]></media:description>                                                            <media:text><![CDATA[Roland Melody Flip AI plugin]]></media:text>
                                <media:title type="plain"><![CDATA[Roland Melody Flip AI plugin]]></media:title>
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                                <p><strong>Roland has announced its first step into the world of generative AI with Melody Flip, a software application designed to inspire new melodic ideas.</strong></p><p>The phrase ‘generative AI’ is an understandable red flag for a lot of music makers. It brings to mind a tidal wave of AI slop and <a href="https://www.musicradar.com/music-industry/its-not-really-enjoyable-to-make-music-now-says-the-ceo-of-an-ai-music-making-platform-and-he-wants-to-help"><u>tech CEOs who fundamentally misunderstand the appeal of creativity</u></a>. </p><p>However, Roland is at pains to present Melody Flip as a musician-friendly application of the technology, describing it as embodying “Roland’s vision of technology as a partner that coexists with the creative process.”</p><p>The application itself is a tool designed to analyse existing audio, presenting users with information on its various musical attributes, as well as generating a variety of musical ‘options’ that can be used to build on and develop the original source material.</p><p>“In recent years, AI and other emerging technologies have advanced rapidly in music production,” Roland says in its announcement. “Roland’s view is that these tools should not replace the artist, but instead amplify them, supporting a workflow where human intent, taste, and creativity remain at the core, with technology acting as a partner or co-creator, rather than a main creator.“</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1140px;"><p class="vanilla-image-block" style="padding-top:64.47%;"><img id="zD9KTsnmi7yE4bxrFxP2ik" name="MelodyFlip_PR_analyze 3" alt="Roland Melody Flip" src="https://cdn.mos.cms.futurecdn.net/zD9KTsnmi7yE4bxrFxP2ik.png" mos="" align="middle" fullscreen="" width="1140" height="735" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Melody Flip's analysis and reference interface </span><span class="credit" itemprop="copyrightHolder">(Image credit: Roland)</span></figcaption></figure><p>Melody Flip has been developed using technology derived from Sony’s Computer Science Laboratories’ research into AI-assisted music. Users upload an audio file, which the software then analyses to assess its ‘musical DNA’, including aspects such as key, BPM, structure, mood, genre and chord progression.</p><p>It then uses this information to suggest melodic ideas, using what Roland describes a “curated library of about 300 creative palettes (predefined musical styles and tonal directions)”. </p><p>Users are then free to edit and rework these ideas as needed, in Roland's words, "treating the technology like an active collaborator."</p><p>Despite its name, Melody Flip can generate more than just melodic lines, also producing chord progressions, bass and drum parts. These can be exported as both audio and MIDI for use elsewhere.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8UPpradS76AkdNa8u8DRZ7" name="MelodyFlip_PR_zenbeats 3" alt="Roland Melody Flip" src="https://cdn.mos.cms.futurecdn.net/8UPpradS76AkdNa8u8DRZ7.png" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Melody Flip can be loaded as a plugin within your DAW, creating MIDI and audio that can be used elsewhere </span><span class="credit" itemprop="copyrightHolder">(Image credit: Roland)</span></figcaption></figure><p>Melody Flip is developed for both Mac and PC, running as a plugin that can be used within your DAW of choice.</p><p>“Roland has always been committed to supporting the evolution of music culture through electronic musical instruments and production tools,” says Roland CEO and Representative Director Masahiro Minowa. </p><p>“Melody Flip represents a significant step forward in the era of responsibly developed AI, introducing a future in which technology and people work together and elevate creativity. As we move forward, Roland will continue to expand the boundaries of musical expression with innovative products and services that amplify creators’ instincts and connect human sensitivity with the full potential of technology.” </p><p>Like other Roland software products Melody Flip will be available via Roland Cloud. There’s no word as yet on the software’s price, but a free trial will launch in May.</p><p>For more on Roland Cloud, <a href="https://www.roland.com/global/categories/roland_cloud/" target="_blank" rel="nofollow">head to the official website</a>.</p>
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                                                            <title><![CDATA[ "A massive expansion of its abilities as a modulation and automation powerhouse": Bitwig Studio 6 review  ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/daws/bitwig-studio-6-review</link>
                                                                            <description>
                            <![CDATA[ This sizeable update to Bitwig Studio expands on its strengths, and locks it in as the creative sound designer’s ultimate home base ]]>
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                                                                        <pubDate>Thu, 12 Mar 2026 16:35:35 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Mar 2026 16:12:44 +0000</updated>
                                                                                                                                            <category><![CDATA[Digital Audio Workstation]]></category>
                                                    <category><![CDATA[Recording]]></category>
                                                    <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andy Price ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/495d5duemn3oc8CkRtDkPg.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;I&#039;m Andy, the Music-Making Ed here at MusicRadar. My work explores both the inner-workings of how music is made, and frequently digs into the history and development of popular music. &lt;br&gt;&lt;br&gt;Previously the editor of Computer Music, my career has included editing MusicTech magazine and website and writing about music-making and listening for titles such as NME, Classic Pop, Audio Media International, Guitar.com and Uncut. &lt;br&gt;&lt;br&gt;When I&#039;m not writing about music, I&#039;m making it. I release tracks under the name &lt;a href=&quot;https://open.spotify.com/artist/2wbfD1FULIDLzgDTPxN5D6&quot; target=&quot;_blank&quot;&gt;ALP&lt;/a&gt;.  &lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Bitwig Studio 6]]></media:description>                                                            <media:text><![CDATA[Bitwig Studio 6]]></media:text>
                                <media:title type="plain"><![CDATA[Bitwig Studio 6]]></media:title>
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                                <h3 class="article-body__section" id="section-what-is-it"><span>What is it?</span></h3><div  class="fancy-box"><div class="fancy_box-title">At a glance</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>Pricing: </strong>Bitwig Studio Essential - $99/€99/£79; Bitwig Studio Producer - $199/€199/£169; Bitwig Studio (Full) - $399/€399/£339<br><strong>Buy from:</strong> <a data-analytics-id="inline-link" href="https://www.pluginboutique.com/meta_product/3-Studio-Tools/23-DAW/11626-Bitwig-Studio-6?_gl=1*1jr6hk1*_up*MQ..*_ga*NTY5Njk5NzEuMTc3MzM5ODYyMg..*_ga_33HHXGVSQG*czE3NzMzOTg2MjEkbzEkZzAkdDE3NzMzOTg2MjEkajYwJGwwJGg5ODMzMTIy" target="_blank">Plugin Boutique</a></p></div></div><p><strong>12 years ago, I can remember when the initial launch of Bitwig Studio sparked a wave of perplexed intrigue amongst the in-the-box crowd. Many were dubious as to what this Ableton-spawned upstart could really bring to the table that its well-established parent didn’t already provide. </strong></p><p>At that time, many home producers had (by and large) gravitated either towards <a href="https://www.musicradar.com/reviews/ableton-live-12-suite-review">Ableton Live</a> or <a href="https://www.musicradar.com/music-tech/daws/experienced-producers-might-feel-uneasy-about-the-focus-being-put-so-heavily-on-ai-and-the-session-players-but-its-still-an-instant-recommendation-apple-logic-pro-for-mac-12-and-logic-pro-for-ipad-3-review">Logic</a> as their creative HQs. It was, therefore, an odd point to launch a new contender.</p><p>But, in just a few short years, Bitwig Studio’s true aim was clear. </p><p>Bitwig wasn’t really attempting to take on these big dogs of the <a href="https://www.musicradar.com/news/the-best-daws-the-best-music-production-software-for-pc-and-mac">DAW</a> domain. Bitwig Studio wasn’t really intended to be your new professional mix edit station. Instead, Bitwig’s intent was to create a complementary creative playground - with heaps of routing and effect-oriented flexibility. Its emphasis on new sound creation was underlined further when it introduced The Grid - a modular-based instrument-and-effect design system that has been intrinsic to its enduring appeal. </p><p>As with Ableton Live, Bitwig balances a clip-launching workflow alongside a more traditional timeline view, but with a more hyper-focused approach on both modulation and unique routing attitudes. </p><p>With over a decade of updates and a dedicated user base, Bitwig Studio now feels like more of a (dare we say it…) ‘cerebral’ space. Unsurprisingly, many in the modular synth domain flocked to it, particularly following its more wholehearted embrace of the hardware domain with more CV-angled features in 2019. Bitwig Studio has also blossomed into a full-fat DAW over the years, particularly beloved by the electronic domain.  </p><p>Now out of beta, version 6 of Bitwig Studio cements the DAW’s standing as the ultimate destination for sound design and expressive modulation. It’s the unlocking of previously faffy actions regarding modulation that version 6 (which we’re reviewing here in its beta mode) has clearly set as a focus, whilst also taking pains to keep one eye on the clock, saving time and trimming fat across the board. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NHs3Tm2eN8BGpARuJ2xjwn" name="bw1" alt="Bitwig Studio 6" src="https://cdn.mos.cms.futurecdn.net/NHs3Tm2eN8BGpARuJ2xjwn.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h3 class="article-body__section" id="section-performance"><span>Performance</span></h3><p>From the outset, it’s abundantly clear that Bitwig’s automation system has been the main area of focus during the development of this new version. With a much more intuitive feel to the refreshed UI, it’s now extremely straightforward to get hands-on with it.  </p><p>Whilst the flagship takeaway of version 5 (2023) was a salvo of advancements to its shape drawing-based multi-stage envelope generators (aka MSEGs) for more dynamic control of automation styles, version 6 pulls all the way out for a more comprehensive re-think of the entire structure. </p><p>Firstly, there’s been an overall UI refit, with a somewhat darker, more mature colour scheme. There’s a mega-useful Photoshop-esque tool palette on the right-hand side of the UI, too. It’s a tighter approach, making it straightforward to get your hands on the deeper-control tools on the go. <br><br>There’s also more fluid control over automation in general, with more slick editing gestures making things feel a bit more responsive. But let’s look at the key flagships of v6. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vkwjXn7dBc7xHkfNP3kKpn" name="bw2" alt="Bitwig Studio 6" src="https://cdn.mos.cms.futurecdn.net/vkwjXn7dBc7xHkfNP3kKpn.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The new clip-based automation concept is a game-changer, allowing users to treat preset automation in much the same way as a traditional MIDI clip, as opposed to having to carefully edit a track-spanning automation lane. It makes complete sense when you think about it.</p><p>It's a clever way to bring automation firmly into the minds of the more instinctive, loop-based creatives who might not want to spend hours of time laboriously drawing or copying their specific automations to a whole slew of track elements. You can cut, stretch, loop and drag/drop automation data just like a standard clip. </p><p>Automation Clips don’t replace traditional editing, which you can still tend to the old fashioned-way if you wish. But, it makes for a far quicker process when chopping-and-changing different effect movements across multiple audio or MIDI sources, without having to draw in roughly the equivalent curves by hand (for elements like sudden frequency-ducking or precise filter opening/closing on multiple sources simultaneously). There’s also the ability to export a clip-based automation to your hardware devices. Dragging it onto the instrument on a device within the Grid will generate it as a ‘Segments’ MSEG. Nifty. </p><div><blockquote><p>It might not sound like much, but it’s one of those updates that has saved countless hours in the studio. </p></blockquote></div><p>Underpinning Automation Clips are Clip Aliases - Bitwig’s new method of chaining together multiple clips within your project. Put simply, this means that any change you make to a ‘master’ clip (be it audio, note or automation-based) will then be mirrored exactly across further copies of the clip and/or chosen linked clips across your project. </p><p>Again, it might not sound like much, but it’s one of those updates that has saved countless hours in the studio. It’s particularly useful if you’re planning on applying wholesale effect, filter or frequency-based modulation to a number of mix elements simultaneously. Their pattern is imprinted across the web of linked tracks</p><p>But while this quick duplication can keep things creatively focused, there is a danger that overuse could end up with a track that feels a little mechanical on the sound design front. </p><p>Bitwig appears to have foreseen this feeling of a lack of humanity, however, with the addition of a ‘Spread’ behaviour within its automation system. This generates random variations to an automation curve every time it’s played. Using the accompanying ‘Hold’ functionality, you can keep specific points set-in-stone.</p><p>Whilst these automation-focused enhancements continue to frame Bitwig as a sonic explorer’s software tool par excellence, there are also new additions on the compositional side. The much-requested project-wide Key Signature feature is now fully in play, with 23 scales able to be applied to the entire arrangement or just a subsection of it. You can automate changes to the key signature within your timeline, too. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="95P8V72sboeeT9sPyYNijn" name="bwkey" alt="Bitwig Studio 6" src="https://cdn.mos.cms.futurecdn.net/95P8V72sboeeT9sPyYNijn.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Complementing this comes a fun new tool that allows us to spray-in notes to the piano roll at the selected beat interval. Bitwig’s under-the-hood algorithm neatly aligns these wayward notes to a master key, often resulting in a slew of new melodic or rhythmic ideas. And, if you wanted to go a little freeform with your own ideas and hand-jam along some potential melodies, a handy Quantize to Key functionality is now able to smartly corral your chaos (alongside any note-altering effects and Bitwig’s in-built arpeggiator) into the preset theoretical constraints. </p><p>Theory and mix-based time-sinks are more avoided than ever, therefore, but there’s also a heap of other smaller enhancements that cumulatively add up to a much more nimble workflow. These include a new safety feature which auto-backs up projects made in previous versions of the software, and four new Grid modules which enable quantizing by scale. </p><h3 class="article-body__section" id="section-verdict"><span>Verdict</span></h3><p>Bitwig 6 is a big update, and while the main USP are absolute winners in our book, far more of its smaller nuances will undoubtedly become more beneficial over the next few months of using it on our developing projects. The headline features of v6 are a genuine delight, and triple-underline its purpose for being the veritable nerve centre of your sound-exploring needs. </p><h3 class="article-body__section" id="section-hands-on-demos"><span>Hands-on demos</span></h3><h2 id="bitwig">Bitwig</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xJF7i3x46Ec" allowfullscreen></iframe></div></div><h2 id="sonicstate">Sonicstate</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/kAyO6mTCdJo" allowfullscreen></iframe></div></div><h3 class="article-body__section" id="section-specifications"><span>Specifications</span></h3><div ><table><tbody><tr><td class="firstcol " ><p>Price:</p></td><td  ><p>Bitwig Studio Essential - $99/€99/£79</p></td></tr><tr><td class="firstcol empty" ></td><td  ><p>Bitwig Studio Producer - $199/€199/£169</p></td></tr><tr><td class="firstcol empty" ></td><td  ><p>Bitwig Studio (Full) - $399/€399/£339</p></td></tr><tr><td class="firstcol " ><p>Specifications:</p></td><td  ><p>(MAC) macOS 10.15 (Catalina) or later</p><p>64-bit Intel or Apple Silicon CPU</p></td></tr><tr><td class="firstcol empty" ></td><td  ><p>(PC) Windows 10 or 11 (64‑bit)</p></td></tr><tr><td class="firstcol empty" ></td><td  ><p>(LINUX) Ubuntu 22.04 or later, or any modern distribution with Flatpak installed</p></td></tr><tr><td class="firstcol empty" ></td><td  ><p>Minimum 4GB RAM.</p></td></tr><tr><td class="firstcol empty" ></td><td  ><p>Minimum 12GB free disk space (for full content installation)</p></td></tr></tbody></table></div><div class="product"><a data-dimension112="021e651d-91aa-4bf6-9226-eb321a34a7ef" data-action="Deal Block" data-label="Read the full Ableton Live 12 review" data-dimension48="Read the full Ableton Live 12 review" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BpYQqGuNHUjyYaBiPGw9eb" name="maxresdefault.jpeg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/BpYQqGuNHUjyYaBiPGw9eb.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Sharing both the session and arrangement-based workflows, Ableton is really the spiritual grandparent of Bitwig. More angled towards live performance, Ableton is perhaps the more robust all-rounder. </p><p><strong>Read the full </strong><a href="https://www.musicradar.com/reviews/ableton-live-12-suite-review" data-dimension112="021e651d-91aa-4bf6-9226-eb321a34a7ef" data-action="Deal Block" data-label="Read the full Ableton Live 12 review" data-dimension48="Read the full Ableton Live 12 review" data-dimension25=""><strong>Ableton Live 12 review</strong></a></p></div><div class="product"><a data-dimension112="e209ca55-3a0e-4cb4-afe5-3441bf78beb9" data-action="Deal Block" data-label="Read the full FL-Studio review" data-dimension48="Read the full FL-Studio review" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NKL8CnC8PegMbPPiHywTzR" name="FL Studio" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/NKL8CnC8PegMbPPiHywTzR.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>With a more pattern-based approach than Bitwig, FL Studio is similarly held in high regard by its user-base, but even they would have to admit that its Patcher routing system is meagre compared to Bitwig’s ultra-flexible options.  </p><p><strong>Read the full </strong><a href="https://www.musicradar.com/reviews/image-line-fl-studio-21" data-dimension112="e209ca55-3a0e-4cb4-afe5-3441bf78beb9" data-action="Deal Block" data-label="Read the full FL-Studio review" data-dimension48="Read the full FL-Studio review" data-dimension25=""><strong>FL-Studio review</strong></a></p></div>
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                                                            <title><![CDATA[ Get a FREE Bitwig 6 8-Track license exclusively with MusicRadar (Giveaway over) ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/daws/get-a-free-bitwig-6-8-track-license-exclusively-with-musicradar</link>
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                            <![CDATA[ To mark this week’s release of the latest version of Bitwig Studio, we’re offering MusicRadar readers a limited supply of codes for the 8-Track version of the DAW. But be quick! ]]>
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                                                                        <pubDate>Thu, 12 Mar 2026 15:05:32 +0000</pubDate>                                                                                                                                <updated>Wed, 25 Mar 2026 14:03:36 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ The MusicRadar Team ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Yxe2SyEnhph9YHeZaYjTN7.png ]]></dc:source>
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                                <p><strong>UPDATE!! - This giveaway has now ended - UPDATE!!</strong><br><br>Recently, we saw the <a href="https://www.musicradar.com/music-tech/bitwig-studio-6-is-here-with-improved-automation-clip-aliases-and-tons-of-workflow-enhancements" target="_blank">release of Bitwig Studio 6</a>, the latest version of the creative sound designer’s DAW of choice. To mark the occasion we teamed up with Bitwig to offer a select number of our readers the ability to download the 8-Track version of the highly-acclaimed software.</p><p>Typically bundled with other commercially-released software and hardware, the 8-Track version offers up the same (newly updated) workflow as the main Bitwig Studio DAW, albeit limited to - you guessed it! - 8 tracks of either audio or MIDI, you also get 2 effect tracks and 2 group tracks.</p><p>It’s a fantastic starting point for beginning your music production journey. Or, if you want to just dip your toe into the oceans of sound design potential Bitwig offers, 8-Track serves as a fantastic way-in.</p><p>Unfortunately, this giveaway is now over. But check back soon for further giveaways and software offers.</p>
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                                                            <title><![CDATA[ Bitwig Studio 6 is here with improved automation, Clip Aliases and tons of workflow enhancements ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/bitwig-studio-6-is-here-with-improved-automation-clip-aliases-and-tons-of-workflow-enhancements</link>
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                            <![CDATA[ Promising users a "big step up", Bitwig Studio 6 builds on core DAW functions to help music-making become faster and more intuitive ]]>
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                                                                        <pubDate>Wed, 11 Mar 2026 14:35:56 +0000</pubDate>                                                                                                                                <updated>Wed, 11 Mar 2026 14:39:13 +0000</updated>
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                                                    <category><![CDATA[Digital Audio Workstation]]></category>
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                                                                                                <author><![CDATA[ matt.mullen@futurenet.com (Matt Mullen) ]]></author>                    <dc:creator><![CDATA[ Matt Mullen ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/L2xpi6D3G7htc2xzUUehoi.png ]]></dc:source>
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/owUiclQTKRo" allowfullscreen></iframe></div></div><p><strong>After launching Bitwig Studio 6 in beta last year, Bitwig has officially released the next major update to its flagship DAW, delivering an array of improvements to the software's interface and workflow, along with an overhaul of automation editing, a new Clip Alias feature, project-wide key signature support, and much more.</strong></p><p>The headline here is the Bitwig Studio 6's fresh approach to automation editing, which completely reworks the way that automation is handled within the DAW.</p><p>Bitwig Studio 6 introduces a dedicated Automation Mode that overlays every track on the timeline with a dedicated automation lane for the most recently-tweaked parameter. The Detail Editor Panel now provides access to all of the automation on any given track, replacing the standalone Automation Editor Panel.</p><p>A trio of improved gestures make editing quicker and more intuitive, while new automation behaviors open up additional creative possibilities. The Spread feature applies a randomized value within a chosen range to individual automation points on each pass, while the Hold option tells a point to remain at a flat value until the next one is reached. <br><br>These are complemented by an upgraded algorithm that translates automation drawn with the Pencil tool into smooth and easily editable curves.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3456px;"><p class="vanilla-image-block" style="padding-top:57.93%;"><img id="fk7pcHkApAvjagWiBUBtyS" name="Bitwig-Studio-6_Automation-Clips" alt="bitwig" src="https://cdn.mos.cms.futurecdn.net/fk7pcHkApAvjagWiBUBtyS.png" mos="" align="middle" fullscreen="" width="3456" height="2002" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitwig)</span></figcaption></figure><p>Bitwig Studio 6 also introduces Automation Clips, which store automation data in a self-contained format. This makes it possible to access the same clip features as Audio and Note Clips – such as stretching, looping and setting independent start times – and Automation Clips can even be saved to Bitwig's library to be used in other projects.</p><p>Bitwig's latest update also brings with it a long-requested feature that streamlines the arrangement process and addresses one of the software's most common workflow gripes: Clip Aliases. </p><p>These are specialized duplicates of a Clip that share the same content, or Pattern – when one clip is edited, all clips sharing that Pattern across the Project are updated accordingly. Clip Aliases can be deployed in both the Clip Launcher and Arranger, and can be created for Audio, Note and Automation Clips.</p><p>Another useful new feature in Bitwig Studio 6 is project-wide key signature awareness, which opens up a variety of creative avenues for working within scales and keys. </p><p>A project's key signature can now be selected alongside tempo and time signature in the Transport section. Users are able to choose between 23 scales for any root note, including modes and blues scales, along with traditional major and minor scales. Key signature can also be automated or even modulated using Project Modulators, offering tons of potential for tonal experimentation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3454px;"><p class="vanilla-image-block" style="padding-top:62.71%;"><img id="Ty7iqbdsxsR9dHPcJYQFoS" name="Bitwig-Studio_Key Signature" alt="bitwig" src="https://cdn.mos.cms.futurecdn.net/Ty7iqbdsxsR9dHPcJYQFoS.png" mos="" align="middle" fullscreen="" width="3454" height="2166" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bitwig)</span></figcaption></figure><p>Scales are now visible when editing notes in the Piano Roll, and existing notes can be quantized to sit within the relevant scale or snapped to a chosen scale when drawn in. Six Note FX devices have been updated to work in tandem with Bitwig's new scale awareness, including the Key Filter device, a note transposition device that filters incoming notes to match a particular scale or key, alongside Arpeggiator, Randomize and more. </p><p>Bitwig's visual interface has also received a refresh, with the aim of making it more customizable and efficient to use. Editing tools are now accessible from a slim window on the right-hand side, including three new tools: Audition, Spray Can and Step Input. </p><p>Audition does what it says on the tin, enabling you to preview any track or clip individually with a single click. Spray Can sprays a row of notes or automation points at the currently selected beat interval, while Step Input lets you enter notes in the Piano Roll via MIDI input without hitting record.</p><div><blockquote><p>Bitwig Studio 6 is a comprehensive update that makes this already capable DAW even more powerful</p></blockquote></div><p>Bitwig Studio 6 is a comprehensive update that makes this already capable DAW even more powerful, bringing users a bundle of long-requested features that promise to enhance workflows by making composition and arrangement faster and more intuitive. </p><p>Though Bitwig has a reputation as a forward-thinking DAW geared towards electronic music-makers, this update should broaden its appeal for a more conventional audience, focusing primarily on core DAW functionality rather than flashy new devices and modules, and making Bitwig Studio an even stronger rival to more established players like Ableton Live and Logic Pro.</p><p>Bitwig Studio 6 is available now for Bitwig Studio, Producer, Essentials, and 8-Track users. It's a free upgrade for all customers with an active Upgrade Plan as of August 27, 2025.</p><p><a href="https://www.bitwig.com/">Find out more on Bitwig's website.</a></p>
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                                                            <title><![CDATA[ Baby Audio's “most advanced synthesizer to date” is a granular plugin with audio-rate modulation capable of creating “entirely new textures” ]]></title>
                                                                                                                                                                                                <link>https://www.musicradar.com/music-tech/baby-audios-most-advanced-synthesizer-to-date-is-a-granular-plugin-with-audio-rate-modulation-capable-of-creating-entirely-new-textures</link>
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                            <![CDATA[ Grainferno's morphing, dual sample engine will turn your loops and one-shots into “tonal instruments, lush evolving atmospheres and volatile digital noise” ]]>
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                                                                        <pubDate>Wed, 11 Mar 2026 10:40:44 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Tech]]></category>
                                                    <category><![CDATA[Plugins]]></category>
                                                    <category><![CDATA[Soft Synths]]></category>
                                                    <category><![CDATA[Software &amp; Apps]]></category>
                                                    <category><![CDATA[Synths]]></category>
                                                                                                                    <dc:creator><![CDATA[ Si Truss ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Baby Audio]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Baby Audio Grainferno]]></media:description>                                                            <media:text><![CDATA[Baby Audio Grainferno]]></media:text>
                                <media:title type="plain"><![CDATA[Baby Audio Grainferno]]></media:title>
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/BNiI0qBFXe4" allowfullscreen></iframe></div></div><p><strong>Baby Audio has released its “most advanced synthesizer to date”, Grainferno, which promises to create playable synth tones from any sampled sound.</strong></p><p>As with other granular plugins, Grainferno works by breaking recorded audio down into very small sections, known as grains, and shaping its sound through the manner in which it plays these back. What sets Grainferno apart from other granular synths, according to its developer, is the ability to generate grains at speeds that cross into the audible range.</p><p>According to Baby Audio, “at these rates, grains stop behaving like texture and start acting like oscillators, turning any audio file into a playable synth voice with the sonic fingerprint of the original audio.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3134px;"><p class="vanilla-image-block" style="padding-top:67.96%;"><img id="nPCXtUPuLaGCdRUVZbXrJY" name="Grainferno Baby Audio Interface Dark" alt="Baby Audio Grainferno plugin" src="https://cdn.mos.cms.futurecdn.net/nPCXtUPuLaGCdRUVZbXrJY.png" mos="" align="middle" fullscreen="" width="3134" height="2130" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Baby Audio)</span></figcaption></figure><p>Users can drag and drop samples into Grainferno’s sample visualiser in WAV, AIFF, FLAC, MP3 or Ogg Vorbis file formats, or draw on a varied pool of 378 audio files. The synth uses a dual sample engine that can load two source files simultaneously and allows users to freely morph between them.</p><p>The granular engine features a variety of controls for manipulating and modulating grain playback. There’s also a multimode filter, compressor and ‘blur’ effect for further refining the granular output.</p><p>This, according to the developer, makes Grainferno capable of creating “entirely new textures, enabling synth-like tonal instruments, lush evolving atmospheres and volatile digital noise.”</p><p>Along with the granular engine itself, Grainferno features a drag-and-drop modulation system, with available sources including envelopes, LFOs, randomisation tools and various expression inputs. The synth also allows for cross modulation between these modulators.</p><p>Grainferno features an extensive effects section with six modules that can apply a variety of processes, from filtering and compression to reverb and delay, analogue-style modulation effects, multimode saturation and more.</p><p>For users that don’t want to get into the nitty gritty of granular synthesis, Grainferno has a Play View UI option that strips back the controls to just sample selection and a group of four macros. The synth also has 300+ presets for users to get stuck into.</p><p>Grainferno is out now, priced at $129, but currently available at an introductory price of $79. Head to the <a href="https://babyaud.io/" target="_blank" rel="nofollow">Baby Audio site</a> for more information.</p>
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