The soundtrack
Some of the most varied, atmospheric chiptune you’ll ever hear.
It was weird because…
Capcom’s Ghouls ‘n Ghosts soundtrack for the arcade original was a barnstorming, if fairly traditional 16-bit selection by Japanese game soundtrack composer Tamayo Kawamoto.
However when game music legend Tim Follin got hold of the Amiga, Atari ST and C64 adaptations, he threw it all away and wrote something much more experimental.
But it worked because…
Follin’s mix of folky, medieval sounds (hear the Amiga intro here), atmospheric soundscapes (hear the C64 version here) and electronic abstraction (check out the Atari ST intro) transformed Ghosts ‘n Goblins from a knockabout coin-op romp into an eerie and genuinely unsettling experience.
Not bad for a cartoon-horror platformer where you run around in your pants for half the game…