Step 6: Load Beat Repeat and Auto Filter in the Master track. We need to start from scratch with the key mapping, so go into Key Map Mode and clear the Mapping Browser. Then map the Track Launch buttons from the guitar, the same way as in the other tutorial. Use ASDFG. Those two ‘G’s are for the whammy trick we used previously, which is also why we’re remapping the Track Activation Switches for tracks 5 and 6 to Z again.
Then use Game Pad Companion to set the guitar knob/ joystick to send K on ‘up’ and L on ‘down’. Map the large bridge button to send W to toggle Beat Repeat, and the small button to O, to toggle Auto Filter. Exit Key Map Mode. Now we can use the guitar’s knob to scroll up and down through the Session View scenes, and the guitar neck buttons to fire loops in the selected scene.